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Thread Statistics | Show CCP posts - 0 post(s) |
Xador
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Posted - 2010.09.25 16:32:00 -
[1]
I think the game needs a way to remap your skill!!
I don't know if this has been up yet by anyone, i only got threw about 5 pages of this section of the forums.
You can limit it to once a year and make it cost a lot of money, not to mention the loss of skill books already learned and the purchase of the new ones would make you really have to think hard about it.
I think it would help old players as well as the new ones. It would help new players who get a few months into the game fix some of the mistakes they made when they didn't know what they were doing. and some of the older players who just want to switch up game play styles ( fly different races, switch roles to a more pvp game play from an industrial or w/e)
I think it might take the sting out of changes that happen to your race that don't turn out to be so good. Instead of being stuck with it for a year or 2 till the problem gets looked at and addressed. The option to switch these things could cut down on a lot of the OMG!! fix my race posts. And help the guys at CCP spot problems when they see everyone switching from certain races to others.
I think the more customizations you can do to your character ( without having to retrain for a year or two)is a great idea and keeps things fresh and fun.
Lets people play the game the way they want to.
I know it would be really hard to implement, and a lot of work but if we start rumbling about it now and don't let the issue die i could see it happening.
Good thing to run on for any of you guys up for re-election. you'd get my vote and many others i'd guess.
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darius mclever
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Posted - 2010.09.25 18:36:00 -
[2]
no we really dont need that, instant training for the current FOTM wont help the game.
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Helen Hunts
Gallente Red Dragon Mining inc Red Dragon Industries
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Posted - 2010.09.25 21:15:00 -
[3]
This has been suggested several times before. Oddly enough, each one suggesting seems to think that this is the FIRST time such an idea has ever been brought up.
Responses are fairly routine by now.
No, no instant re-spec for FOTM for you. _______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
Any Questions? |
Astroka
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Posted - 2010.09.26 00:01:00 -
[4]
The short response is, no.
The long response is, noooooooooooooooooooooooooooooooooooooooo!
====================================== "Rawr" means "I love you" in dinosaur! ====================================== |
ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.26 00:14:00 -
[5]
Actually... you know what... implement it. I'm curious to see how people would re-skill their characters (my money is on PvPers re-skilling for Amarr and Minmitar and miners reskilling towards Caldari missile/shield boats). _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Xador
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Posted - 2010.09.26 04:24:00 -
[6]
3 no's and 1 lets try for giggles..not what i had expected .. anyone out there think this is good idea? Once a year as i said, means no FOTM build more like FOTY and i also said make it cost a lot of money, and i mean alot of money like 10 mil sp = 100 mil isk sp remap + skill book cost. The higher sp players would really have to think hard about doing it it would cost billions of isk and you'd be stuck with it for a year.
I think it would be used mostly to right the wrongs of newer players and might let them try something new instead of just bailing on the game after a few months.
And the fact that this has been coming up is a good sign. That's how things get changed. remember if your happy with the way you've trained you don't have to use it, it's not for you then, it actually might save some accounts for others to get further into the game and find something they like to do.
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devilsspawn
Minmatar The Makhai
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Posted - 2010.09.26 08:05:00 -
[7]
do it.
but first, let me go buy 10 chars with **** skills in the character bazaar, remap the sp's and flip em for 200% profit :)
In all seriousness, if they limited it to like 5M sp, or even just 2M sp per year, then sure. But it needs to be capped. ISK cost is stupid because people will just buy plex's and sell em for isk to pay for it, essentially allowing them to buy SP's...
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Drake Draconis
Minmatar Shadow Cadre Shadow Confederation
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Posted - 2010.09.26 08:43:00 -
[8]
Hell no... live with your choices or GTFO. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
Sepheir Sepheron
Legion..
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Posted - 2010.09.26 16:44:00 -
[9]
Originally by: devilsspawn do it.
but first, let me go buy 10 chars with **** skills in the character bazaar, remap the sp's and flip em for 200% profit :)
In all seriousness, if they limited it to like 5M sp, or even just 2M sp per year, then sure. But it needs to be capped. ISK cost is stupid because people will just buy plex's and sell em for isk to pay for it, essentially allowing them to buy SP's...
I like this, 2m SP per year would be cool.
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Xador
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Posted - 2010.09.26 20:05:00 -
[10]
I like that idea of a few million sp a year, that would address the argument of buy 10 toons off the forums and remap at a profit. Yet still help new players adjust at least once for mistakes.
And spare us from the Go play wow argument this post is for ideas not flame trolls.
So pls keep the ideas coming and keep the flame fingers off the trigger.
I'd like to see a real discussion happen on this.
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Skothen Chetokk
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Posted - 2010.09.26 21:07:00 -
[11]
Originally by: Xador Yet still help new players adjust at least once for mistakes.
The problem is, that there are NO mistakes. You made a choice about how your character should be and that's it. You skilled Astrogeology V, you made a choice, you formed your character, formed his history and made him unique. And because of this uniqueness, your character is an EVE character, a character from a game where choices matter most of the time.
So you want to take that, and make all characters the same FOTM/FOTY/FOTD(decade)? -Don't destroy the diversion.
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Shandir
Minmatar Eve University Ivy League
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Posted - 2010.09.26 22:09:00 -
[12]
Not supported.
There are no big mistakes in EVE. There is no mistake you cannot correct. No skillpoint prevents another skillpoint from being trained. If you trained inefficiently, or trained something that isn't as useful as you would like - *stop training it* - the skill points are spent, and forgetting something doesn't make you smarter at another thing. All this would add is an increased belief that there is a right way and a wrong way to train, and I don't think EVE needs that.
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klyeme
Soft War Intrepid Crossing
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Posted - 2010.09.27 05:16:00 -
[13]
Make the cost exponential per sp (ex. 1 sp remap = 1 isk, 2 sp remap = 4 isk, 3 sp remap = 9, 4 sp remap = 16 isk) and only be able to do it once a year
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ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.27 07:32:00 -
[14]
Originally by: Xador
Once a year as i said, means no FOTM build more like FOTY and i also said make it cost a lot of money, and i mean alot of money like 10 mil sp = 100 mil isk sp remap + skill book cost. The higher sp players would really have to think hard about doing it it would cost billions of isk and you'd be stuck with it for a year.
The rate at which ships, weapons, and modules are re-balanced in EvE is more or less on a yearly/bi-yearly schedule. That means that when a certain race has FOTM ships it will stay that way for a LOOOOOOOOOONG time. Ergo, this will only be to the benefit of the mins/maxers out there who wish to fly "the best" ships (granted, what is or is not "the best" is purely a subjective thing... mostly...).
As far as cost goes... 100 mil is [for the most part] chump change for those players out there who have a lot of SP. And 10 million SP is A LOT to toy around with (perfect support skills, Cruiser 5, maybe BS 5, and then some). You could fiddle with the cost of it, but then you'd potentially be shortchanging the "newbie players" that you are aiming this for.
My first post here was mostly a sarcastic jab... I can only see a homogenization of what ships people fly if this were to be implemented. Live with the skills you train, for better or worse. You never know, they might someday be useful.
Not Supported. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Bo Tosh
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Posted - 2010.09.27 10:21:00 -
[15]
Not supported. You make a choice as to what you train for and should live with it.
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Gauss Gun
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Posted - 2010.09.29 22:04:00 -
[16]
yes
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Kogh Ayon
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Posted - 2010.09.29 22:16:00 -
[17]
Want a way to buy skill points
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Xador
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Posted - 2010.09.30 13:37:00 -
[18]
OK..i see lots of you made your bed now lie in it replies.. that's cool i can respect that. But again i was kinda looking for a way to retain some people who after a few months of playing the game come to the conclusion after really starting to understand the complexity of this game, that they want to head in a different direction. I'd rather try to keep them happy then watch them leave. My main arguement is that you can be really useful with a few million well placed skill points, and you could also be next to useless with 5 million poorly placed skill points.
One time only skill remap with say a 2 million sp cap for the newer players would be helpful. After all it might take sometime for a new player to find their way into a decent corp with the vast knowledge base that the player owned corp can provide. Being able to re-mold these new guys and set them down the right path and make them more useful and able to contribute in a meaningful fashion, i think would go along way to keeping them in the game. I say let them get into the game a little deeper before we lay the ungodly smack down on them. There will be plenty of time to watch them suffer later...lol
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De'Veldrin
Minmatar CareBears on Fire The Obsidian Legion
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Posted - 2010.09.30 13:56:00 -
[19]
I say this every time someone proposes this (or the whole let us buy skill points thing).
Originally by: De'Veldrin
Eve is not a game for the instant gratification crowd. It takes patience, forethought, and planning to be successful.
And the reason is not "That's the way it's always been". The reason is that, quite simply, unlike other games like WoW, in Eve the choices you make have consequences - more importantly, they are persistent consequences and they follow you throughout your Eve-life.
And that's the way it should be. --Vel
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Sandrine Navarre
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Posted - 2010.09.30 15:08:00 -
[20]
There's another good reason not to implement anything like this. If you could redistribute your SP on a regular basis, you could simply learn High Rank skills with maximized efficiency (like [Racial] Carrier/Dreadnought etc).
And then, once a year, simply push your points where you need them. I think this would be an unfair disadvantage to people who can't afford those skills...
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Hueijin San
Gallente Estrale Frontiers
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Posted - 2010.09.30 20:22:00 -
[21]
Yeah, it would be cool to introduce this mechanic. CCP is all about correcting your (noob) mistakes, as evident in the neural remap mechanic that was introduced a while ago.
ALTHOUGH, make it come with a steep cost, or limit it to low-SP characters.
like, a character that has less than 5 000 000 SP
or, only redistribute a percentage of your total SP
or, let you redistribute at will, although SKILLS COST 30% MORE when you train them by respec. Since SP really is one of the few things in eve that's hard to regenerate, that cost alone would deter many people from swapping all over the place, at least in the more expensive skills department.
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Cheekything
Gallente Dark-Rising
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Posted - 2010.09.30 23:01:00 -
[22]
Not sure if i heard correctly but I think PLEX were being used to remap as well as give Game Time on the test server.
I may be wrong but it's worth a look into
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De'Veldrin
Minmatar CareBears on Fire The Obsidian Legion
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Posted - 2010.10.01 01:10:00 -
[23]
Originally by: Cheekything Not sure if i heard correctly but I think PLEX were being used to remap as well as give Game Time on the test server.
I may be wrong but it's worth a look into
You heard correctly, but that's attribute remap, not skill points. --Vel
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Goldman Suchs
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Posted - 2010.10.01 10:25:00 -
[24]
-1
a terrible idea. You might as well give everyone lvl 5 in everything from day one and then there will be no more difficult choices and no consequences.
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Rickhart
Gallente
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Posted - 2010.10.21 17:17:00 -
[25]
Originally by: devilsspawn do it.
but first, let me go buy 10 chars with **** skills in the character bazaar, remap the sp's and flip em for 200% profit :)
In all seriousness, if they limited it to like 5M sp, or even just 2M sp per year, then sure. But it needs to be capped. ISK cost is stupid because people will just buy plex's and sell em for isk to pay for it, essentially allowing them to buy SP's...
now i support this guys idea
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Nvee
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Posted - 2010.10.21 23:00:00 -
[26]
There is nothing wrong with the idea, and I see no problem with small amounts that reward long term players.
1mil SP per year remap for each year account has been active (paid months) would be fair I think. So if you started in 2003 and have not stopped paying since the first month you would get a 7mil SP remap. ( so for even Max chars ingame since the start they don't even get 6 months of training back... I really don't see how anyone could see it as a problem.
TBH, i'd be happy if they did it as a once only thing, or even did it only every 3-4 years.
Lets face it.. I studied Italian IRL in school 7 years ago..how much of it do i remember? Nothing! lol
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count sporkula
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Posted - 2010.10.22 02:58:00 -
[27]
i'm not gonna say i support your idea nor am i gonna shoot it down. instead i am gonna say this.
im my time in the eve-verse i have trained many different skills. sci, combat, support, ect. even when i ended up training a not so useful skill (invention when i was a mission char) it still eventually turned out useful. so personally i don't see a terrible need for it. it is a game of patience and sometimes it takes time to get past those things that you maybe did a bit too early.
on the other hand if you were really that picky and didn't want to check out and use many of the aspects of the game then i suppose i wouldn't necessarily object. but realize that i believe that there should be a hefty penalty for doing so. and i don't mean you pay isk. isk cost is a joke in most circumstances. you should have to temporarily shed attribute points to do so. maybe a week or two of -25% or so to training speed on top of a limit to how much SP you can move around. does it hurt? yes... but it should. after all you are re-writing your character sheet.
just my feelings about this matter
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Bhattran
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Posted - 2010.10.22 03:14:00 -
[28]
No, but if it ever got implemented any SP you take out of a skill would forever lock you from ever remapping SP into it again and prevent you from ever learning it again, why cause EVE haz consequences, until someone decides that it shouldn't and we have a 'proposal'.
--Submit your bug reports via mental telepathy this will streamline CCP ignoring them.-- |
JcJet
Caldari Pretenders Inc Tower of Dark Alliance
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Posted - 2010.10.22 03:52:00 -
[29]
Another idea which we can only hope that not be applied... But it can, as some other stupid ones. ---
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Insane Randomness
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Posted - 2010.12.26 19:13:00 -
[30]
Originally by: De'Veldrin I say this every time someone proposes this (or the whole let us buy skill points thing).
Originally by: De'Veldrin
Eve is not a game for the instant gratification crowd. It takes patience, forethought, and planning to be successful.
And the reason is not "That's the way it's always been". The reason is that, quite simply, unlike other games like WoW, in Eve the choices you make have consequences - more importantly, they are persistent consequences and they follow you throughout your Eve-life.
And that's the way it should be.
This. EVE wasn't made as a toy for young brats to mess around with.
If you like it like that, fine, I won't flame you. But for the love of my plasma jets, do NOT ruin this game. Yes there are some things that need to be fixed. This isn't one of them, don't mess with it...
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