DaReaper
Net 7 The Last Brigade
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Posted - 2010.10.02 23:50:00 -
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Edited by: DaReaper on 02/10/2010 23:52:00 Yes i am sure there has been many of these posted, but i figure you need to keep asking for change before something happens so... also posted in the csm assembly hall
one thing that has irritated me and prolly a lot of you as well, is the fact that there is no actual way to counter a cloaking device. Its kinda annoying that someone can sit in a system all day, everyday, cloaked, and the only 2 ways you can actually catch them is when they start there attack, or when the log in and out or leave the system. And all of these has a VERY low window of chances to catch them. There should be a viable anti cloaking mechanism in the game, something to at least prevent someone from being afk while cloaked. In the real world, if there was a group that had some sort of cloaking technology there would be a way to counter it, either by detecting there engine exhaust, change in radiation, or someway that if you really worked at it you could catch and kill a cloaked ship. I'm not sure the best way to deal with this, cloaking should remain a viable option for intel gathering as well as for laying traps. But its a bit overpowered atm, and extremely difficult to counter.
One idea i had was to bring back the system scanner pos module, but it is used as an anti cloaking device. You would need like 3 of them, and they take an hour or something to scan down a system. If the cloaker is afk, then it will find his location and report it. If the cloaker is moving around, it will either find his last known location or not find him at all. This would mean you have roughly 1 hour of afk time cloaked in a hostile system. and to make this a bit more fair, maybe it would only catch covert op cloaks, as the normals ones are stuck where they are anyway.
Or you could create an anti cloaking probe, one that will scan down a cloaked ship like a normal probe. This would give the cloaker time to move as he/she could see these on there scanner. Mearly change locations. Then it becomes a cat and mouse game but the cloaker can still do there job of possibly hot dropping or gathering intel.
This could also make way for the black ops to use the covert cloak too, as you would have a viable way of killing them.
What do you all think?
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