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Mini T
Furyans Corp
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Posted - 2010.10.03 22:38:00 -
[1]
I am setting up a Navy Scorp and wanted your opinions on the best tank setup. I will primarily use it for PVE, maybe a little for FW Fleet. Since I do not want to be tearing down Rigging, would I be best to set it up with Field Purge or Field Extender rigs? I am leaning toward a Buffer setup with Extneders as I can get it to over 150,000 HP but a lower 136 defence. The full passive has a 109,000 HP with a 178 defence.
Thoughts? Sustained Damage |
NoNah
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Posted - 2010.10.03 22:48:00 -
[2]
Scorpion is pretty... bad... for most forms of pve. There are a few situations where it will be decent, but yeah on a grand scale they're rare. However, There are NO situations what so ever where putting purgers on a scorp is a good idea. None.
Please not, this does not mean the drake is bad for pvp. Parrots, commence!
Postcount: 33815
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Mike712
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Posted - 2010.10.03 23:03:00 -
[3]
Firstly don't passive tank battleships(except the rattlesnake) since Dominion the shield recharge time on battleships has been increased to intentionally make passive tanking non viable, add that to the fact that a passive tank is very slot/rig intensive it's hardly ever a viable option.
Also you don't want to be using a PvE ship in PvE, that's one of the ground rules of eve, so unless you want to be re-fitting and destroying rigs all the time you need to get 2 ships.
For PvP i'd suggest something like this if you want to keep it cheap:
[Scorpion Navy Issue, Cheap PvP Scorp] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Quad LiF Fueled I Booster Rockets Warp Disruptor II Stasis Webifier II Target Painter II Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II
Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Medium Energy Neutralizer II
Large Anti-EM Screen Reinforcer I Large Core Defence Field Extender I Large Core Defence Field Extender I
Valkyrie TP-600 x5 Warrior II x5
For PvE (lv4s anyway) something like this would be best(although a CNR does it better)
[Scorpion Navy Issue, Lv4 SNI] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Cap Recharger II Cap Recharger II Cap Recharger II Gist B-Type Large Shield Booster Shield Boost Amplifier II Photon Scattering Field II Photon Scattering Field II Heat Dissipation Field II
Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Small Tractor Beam I
Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I
Hammerhead II x5 Hobgoblin II x5
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.10.03 23:09:00 -
[4]
Buy rattlesnake bpc and use the scorp to make a real pve bs.
Rattler ftw on massive bs passive tank ownage.
Originally by: Blane Xero Zeba a fanboi, Haha, Christ, Pull the other one will you.
Originally by: Ryhss There is no paranoia in Eve, everyone is out to get you....
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Mini T
Furyans Corp
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Posted - 2010.10.03 23:33:00 -
[5]
NoNah, check the fit on a SNI (like a Raven but better) - have used one for PVE for a long time (along with Ravens). They work just fine, and when you are up against large numbers the tank is very useful (When I want to play that way - as opposed to my speed tanked ships).
Mike712, I had a buffer tank on another one some time back and lost it to Neut's that wiped out my capacitor and had me scrambled and webbed. Was considering a passive fit to combat that. However, you are probably right on the fit. I can take my Rattler that is totally passive in to those missions and use the buffer fit SNI for the other missions.
You are right about not using them for fleet (Militia), however, I have been jumped before. I normally fly my Ravens, Caracal's or Drakes for Militia.
Think you are right though, probably best to set this up as a buffer tank and use the Rattler when I need a Passive.
Thanks Sustained Damage |
Mini T
Furyans Corp
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Posted - 2010.10.04 00:28:00 -
[6]
Not sure how this mid-slot (std battleclinic setup) works that well. Horrible EFT numbers. Does it work better in reality?
X-Large C5-L Emergency Shield Overload I Cap Recharger II Cap Recharger II Cap Recharger II Shield Boost Amplifier I V-M15 Braced Multispectral Shield Matrix V-M15 Braced Multispectral Shield Matrix 'Anointed' I EM Ward Reinforcement
Here is my mid-slot setup. Pulls much better stats for tank with Extneders. Little less DPS, but should give me more time to work through the Rats.
F85 Peripheral Damage System I Local Power Plant Manager: Reaction Shield Power Relay I Ballistic Control System II Ballistic Control System II
X-Large C5-L Emergency Shield Overload I V-M15 Braced Multispectral Shield Matrix V-M15 Braced Multispectral Shield Matrix 'Anointed' I EM Ward Reinforcement Ditrigonal Thermal Barrier Crystallization I Large F-S9 Regolith Shield Induction Large F-S9 Regolith Shield Induction Large F-S9 Regolith Shield Induction
Sustained Damage |
Mike712
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Posted - 2010.10.04 00:53:00 -
[7]
Never seen either of those setups on battleclinic and if I did see them in the loadouts section I probably would have locked the thread.
You're actual DPS tanked on both setups is no where near enough for lv4s.
Shouldn't even be flying a BS with only tech one modules.
Don't ever mix active tank with buffer when shield tanking, eg, exteders + a booster, you're just wasting slots.
Also you're wasting slots by omni tanking, mission rats usually only do 2 damage types, so fitting for all resists is daft.
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Mini T
Furyans Corp
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Posted - 2010.10.04 02:20:00 -
[8]
Ok, I am confused, you say that but your PVE loadout was effectively the same layout (module wise), just different types (given the Tech II comment - still training for all tech 2 gear. If you will compare the mid slots are identicle by module, so you have the same mix I have;
Cap Recharger II Cap Recharger II Cap Recharger II Gist B-Type Large Shield Booster Shield Boost Amplifier II Photon Scattering Field II Photon Scattering Field II Heat Dissipation Field II
Sustained Damage |
Petrov Kreigt
Caldari Project Nemesis The 0rphanage
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Posted - 2010.10.04 09:42:00 -
[9]
Originally by: Mini T Not sure how this mid-slot (std battleclinic setup) works that well. Horrible EFT numbers. Does it work better in reality?
X-Large C5-L Emergency Shield Overload I Cap Recharger II Cap Recharger II Cap Recharger II Shield Boost Amplifier I V-M15 Braced Multispectral Shield Matrix V-M15 Braced Multispectral Shield Matrix 'Anointed' I EM Ward Reinforcement
Here is my mid-slot setup. Pulls much better stats for tank with Extneders. Little less DPS, but should give me more time to work through the Rats.
F85 Peripheral Damage System I Local Power Plant Manager: Reaction Shield Power Relay I Ballistic Control System II Ballistic Control System II
X-Large C5-L Emergency Shield Overload I V-M15 Braced Multispectral Shield Matrix V-M15 Braced Multispectral Shield Matrix 'Anointed' I EM Ward Reinforcement Ditrigonal Thermal Barrier Crystallization I Large F-S9 Regolith Shield Induction Large F-S9 Regolith Shield Induction Large F-S9 Regolith Shield Induction
Go back to a caracal until you have full t2 gear
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Mini T
Furyans Corp
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Posted - 2010.10.04 14:04:00 -
[10]
Why, to get into the same situation I did with the SNI and have it pop even faster?
The marginal increases over top named modules (which I tend to use) that you get out of Tech 2 gear is just that marginal. In this situation, for this setup, for what I want to use it for it means the difference in about 30 seconds if things go pare shaped.
T2 or named, its about skills, I get that, but the T2 gear skills are not near as important as what I have trained up which is navigation and weapons specilization.
So, in addition, you comments are moot, as the module mix is what I am looking for. I get a lot of feed back on dont mix active with passive modules (for buffer) then get what I got, the same mix with T2 gear. (no disrespect Mike712). Sustained Damage |
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Merin Ryskin
Peregrine Industries
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Posted - 2010.10.04 16:41:00 -
[11]
Originally by: Mini T In this situation, for this setup, for what I want to use it for it means the difference in about 30 seconds if things go pare shaped.
De-aggro time (to dock or jump out) = 60 seconds. Adding 30 seconds to the time it takes to kill you can easily be the difference between getting out with your ship intact and going home in a pod.
IOW, you are an idiot. -----------
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Mini T
Furyans Corp
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Posted - 2010.10.04 18:35:00 -
[12]
Luckly, coming from you, that last statement means nothing.
5% delta rarely equates to 60 seconds, which is what the delta usually is. I was being generous with the 30 seconds.
Your momma must have really treated you poorly as a child.
Sustained Damage |
CharmingButIrrational
Roswell Project Victimz
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Posted - 2010.10.04 19:21:00 -
[13]
Originally by: Mini T
Your momma must have really treated you poorly as a child.
:golfclap:
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Merin Ryskin
Peregrine Industries
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Posted - 2010.10.04 20:25:00 -
[14]
Originally by: Mini T 5% delta rarely equates to 60 seconds, which is what the delta usually is.
Clearly math wasn't your best subject. The actual difference in tank is more like 8-10%, both active regen and EHP. I guess you wouldn't know this since you don't seem to have even the slightest bit of PvP experience, but 8-10% can easily be the difference between winning and going home in a pod.
PS: going from +25% resists to +30% resist =/= 5% more tank. Please learn how EVE's resistance system works before posting again. -----------
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Mini T
Furyans Corp
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Posted - 2010.10.04 21:00:00 -
[15]
Actually, I am quite good with both math and relative physics, which you are clearly not taking into account.
Once you have finished highschool and moved into college math courses, come back and see me.
As for PVP, yea I have done a bit of that. Doesnt change the math.
Sustained Damage |
Azeroth Uluntil
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.10.04 21:49:00 -
[16]
Originally by: Mini T Actually, I am quite good with both math and relative physics, which you are clearly not taking into account.
Once you have finished highschool and moved into college math courses, come back and see me.
As for PVP, yea I have done a bit of that. Doesnt change the math.
Evidently not, as your math... it is wrong. Congrats on proving yourself an idiot.
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