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Thread Statistics | Show CCP posts - 17 post(s) |
Erdiere
Minmatar Erasers inc. Controlled Chaos
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Posted - 2010.10.05 17:43:00 -
[1]
Originally by: Lev Aeris
BAAAWW!
It's been 7 years just spaceships, harden the f*ck up.
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Erdiere
Minmatar Erasers inc. Controlled Chaos
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Posted - 2010.10.05 18:39:00 -
[2]
Originally by: Killian Burns Edited by: Killian Burns on 05/10/2010 18:29:00
Originally by: Nyla Siyanmei
Okay, nipples - please make
There is nipples in SiSi client already. Even textured ones in previous build Go search them on eve-files)
There is a equivalent of god!
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Erdiere
Minmatar Erasers inc. Controlled Chaos
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Posted - 2010.10.06 01:08:00 -
[3]
Originally by: Bhattran
Originally by: CCP t0rfifrans Edited by: CCP t0rfifrans on 06/10/2010 00:23:03
Originally by: Kile Kitmoore Does this mean body proportions such as weight and height will be adjustable?
Weight and muscularity will be adjustible ( with different contraints per race / bloodline ) but height is not adjustible. Different height avatars require an animation system or a set of animations multiple orders of magnitude more complex than having all the same height. There's a lot of things we can't support with different height avatars without considerable extra engineering and art investment which we prefer to spend elsewhere. That said, the men are taller than the women.
Avatar Failure #1.
Indeed, this is a huge downer. I can only hope that different bloodlines have different height, so that it isn't just that females are height #1 and men height #2. Also, this better mean that those animations are DAMN SWEET.
...
In fact, this is such a glaring flaw that it almost nullifies everything you have done to make these new avatars "realistic".
Very disappointed.
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Erdiere
Minmatar Erasers inc. Controlled Chaos
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Posted - 2010.10.06 13:22:00 -
[4]
Originally by: CCP t0rfifrans
Weight and muscularity will be adjustible ( with different contraints per race / bloodline ) but height is not adjustible. Different height avatars require an animation system or a set of animations multiple orders of magnitude more complex than having all the same height.
What exactly makes having different height so hard if you can have difference in weight and muscularity, afterall, people do things like walking differently depending on whether they are skinny or obese?
Besides, I'll say that even if having the ability to change your height would lead to some animations/art assets not fitting as perfectly as they would if everyone would be the same height, it would still be a better alternative than having a ridiculous cartoon world where women are height #1 and men are height #2.
Originally by: CCP t0rfifrans
There's a lot of things we can't support with different height avatars without considerable extra engineering and art investment which we prefer to spend elsewhere.
Sorry if this is all too obvious for 3d modelers and like, but give some examples of these "lots of things that would be broken if there were a thought out allowance of variable in height"?
Also, where do you prefer to spend that extra money, just curious about that.
Originally by: CCP t0rfifrans
That said, the men are taller than the women.
Do you not acknowledge the travesty of having every single female of the universe, regardless of race or bloodline, shorter than every single male of the universe, regardless of race or bloodline?
Is this the final outcome of at least 4 years of work on this area, where the goal was to make the most realistic avatars yet seen in a game?
If it is, it is truly pitiful.
I can only conclude that having just two heights, one for females and the other for males, will also naturally be the case in World Of Darkness?
Be sure to mention that in the taglines for the game;
"Unparalleled options of customization for amazingly realistic avatars far surpassing anything you have seen so far in games. [EXCEPT FOR HEIGHT WHICH YOU WON'T BE ABLE TO CHANGE AT ALL, BARRING THE CHOICE BETWEEN A MAN OR A WOMAN]."
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