Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
YuIia
|
Posted - 2010.10.06 17:34:00 -
[1]
Eurogamer: Presumably that goal will mean avatar versus avatar combat at some point. How's that going to work?
Torfi Frans Olafsson: It will never become an FPS. DUST 514 is the FPS in the EVE world. We're not planning to run down corridors with plasma rifles in non-fibre armour.
EVE is a more strategic, slow-paced game than Team Fortress 2, and it will always be that way. But that does not mean there will be no conflict or combat. It just means we are not aiming towards doing an FPS within EVE itself.
------------
Too bad DUST is a console game and your subscriber base use PC's
I always thought the thing eve needed was to be less boring, I don't see how 3d roleplaying or clicking thousands of time on extractors helps that.
WTB MMOFPS
|
Duries Kain
Amarr IT Alliance
|
Posted - 2010.10.06 17:37:00 -
[2]
I don't see the point.
I, personally, never hoped to get a FPS with Incarna. I would prefer a good place to hang out if you are tired of spinning spaceships and serious business, gamble, talk, war room or something like that.
|
Barakkus
|
Posted - 2010.10.06 17:40:00 -
[3]
Incarna = something to do when wardec'd
Originally by: captain foivos Who would recruit someone named Barakkus?
Wait a minute...
|
Dharh
Gallente Ace Adventure Corp
|
Posted - 2010.10.06 17:43:00 -
[4]
Originally by: YuIia Eurogamer: Presumably that goal will mean avatar versus avatar combat at some point. How's that going to work?
Torfi Frans Olafsson: It will never become an FPS. DUST 514 is the FPS in the EVE world. We're not planning to run down corridors with plasma rifles in non-fibre armour.
EVE is a more strategic, slow-paced game than Team Fortress 2, and it will always be that way. But that does not mean there will be no conflict or combat. It just means we are not aiming towards doing an FPS within EVE itself.
------------
Too bad DUST is a console game and your subscriber base use PC's
I always thought the thing eve needed was to be less boring, I don't see how 3d roleplaying or clicking thousands of time on extractors helps that.
WTB MMOFPS
So far MMOFPS games are complete failures. People generally don't want to play that kind of game, its no more than a niche idea. EVE has always offered far more than FPS in space.
Incarna will at the very least will add nuance for the hundreds/thousands of players that spend most of their game time spinning ships in stations. Even if all it does is add a pretty front end to agent interactions, other station services, market transactions, and add mini games or other new station junk, it will be cool.
Frankly I don't want PVP in stations, it doesn't even make sense in anything other than sov warfare out in frontier space. CONCORD or whatever they call station security would just pop a cap in your ass.
|
Tuttomenui II
Gallente Buddha Pigs
|
Posted - 2010.10.06 17:43:00 -
[5]
This....
Originally by: Duries Kain I don't see the point.
I, personally, never hoped to get a FPS with Incarna. I would prefer a good place to hang out if you are tired of spinning spaceships and serious business, gamble, talk, war room or something like that.
And Def.. This....
Originally by: Barakkus Incarna = something to do when wardec'd
Make it so that if we are using EvE Voice our mouths move in-game.
!ALL YOUR ROOKIES ARE BELONG TO ME! |
Frank Battaglia
|
Posted - 2010.10.06 17:43:00 -
[6]
i agree, we need it to do more in game, and make even more friends in game. and i think it will be very cool. BTW it was planed from the day EVE was born, CCP now has the time and money to do it.
|
Syn Callibri
Minmatar 21st Eridani Lighthorse
|
Posted - 2010.10.06 17:44:00 -
[7]
Incarna = Avatar Spinning at its best!
Syn Callibri Commander - Fleet Ops [21EL] Keeper of the Blood Pact
|
destinationunreachable
Hello Kitty Fanclub
|
Posted - 2010.10.06 17:46:00 -
[8]
Originally by: YuIia
EVE is a more strategic, slow-paced game than Team Fortress 2, and it will always be that way. But that does not mean there will be no conflict or combat.
I like that part.. Am I the only one imagining wartargets in airlocks ?
|
Grytok
KL0NKRIEGER
|
Posted - 2010.10.06 17:46:00 -
[9]
Incarna will be a 3d-chatroom and that's it. There might be some minigames like we saw in the videos to waste some time while there's nothing else to do and that's just fine.
If you're looking for a MMOFPS, then you can go play Global Agenda or something like that. There's a reason these games are not very succesful tho
|
Zverofaust
Gallente Locus Industries
|
Posted - 2010.10.06 17:53:00 -
[10]
actually really looking forward to it. It'll be a fun extension of what we already do in space. Imagine the new dimension smacktalking will be given when you can run around stark naked teabagging people you don't like.
Hopefully there won't really be weapons but I'd like to be able to punch someone in the face. System Sec could be transplanted into stations in an interesting way, with varying degrees of "Station Security" reaction to doing things like punching someone in the nuts or shiving them in the spleen. ___________________________________________ The Hero of Kamela The Terror of Tararan The Executioner of Ezzara |
|
Intense Thinker
Minmatar
|
Posted - 2010.10.06 18:19:00 -
[11]
In Python Cartel we're going to have a good old fashioned alliance beat off Signature locked for editing a moderator's warning. Zymurgist |
Lost Greybeard
|
Posted - 2010.10.06 18:25:00 -
[12]
Originally by: Zverofaust
Hopefully there won't really be weapons but I'd like to be able to punch someone in the face. System Sec could be transplanted into stations in an interesting way, with varying degrees of "Station Security" reaction to doing things like punching someone in the nuts or shiving them in the spleen.
I'm rather hoping that it becomes an important part of sec status, e.g. station security will protect you if you have good faction with the station owners or CONCORD, but will look the other way as your clone is stabbed in the back 300 times and shoved out an airlock if you don't. And that your protection is revoked from war-targets, etc...
And then make it necessary to go into the stations to access the markets or to access bought goods instead of having them go directly to your hangar.
Basically where you dock up and whether you can risk leaving your ship when you're docked should be a strategic decision with risks and rewards, like 90% of the rest of EVE. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |
Lampblack
|
Posted - 2010.10.06 18:27:00 -
[13]
when will you guys learn? we empire dwellers make ccp the money. we empire dwellers are god. we empire dwellers are the majority. we empire dwellers could give a **** about gameplay. please just go play starcraft so we can mine in peace, maybe then we can buy some high heels....
|
Aera Aiana
Amarr
|
Posted - 2010.10.06 18:33:00 -
[14]
Originally by: Dharh So far MMOFPS games are complete failures. People generally don't want to play that kind of game, its no more than a niche idea.
Planetside was an amazing MMOFPS when it was first released. They messed things up with crappy addons, but the initial game really had everything: super large scale battles (both in terms of player numbers and terrain), instant action, goals and benefits for attaining them, a character progression system "similar" to EVE (more advanced character merely meant more options), ground/air vehicles, cloakers and mechs to support all kinds of playstyles... Hopefully we'll see more games like that in the future.
Originally by: Dharh Incarna will at the very least will add nuance for the hundreds/thousands of players that spend most of their game time spinning ships in stations. Even if all it does is add a pretty front end to agent interactions, other station services, market transactions, and add mini games or other new station junk, it will be cool.
Frankly I don't want PVP in stations, it doesn't even make sense in anything other than sov warfare out in frontier space. CONCORD or whatever they call station security would just pop a cap in your ass.
I don't really understand all the whining about Incarna either. It'll be fun. I think a lot of people here are set in their ways. They don't really want any changes. Well, other than "fixing lag" of course. - Don't let the trolls stop you from giving a helpful reply. :) |
Jaghatie Khan
Smokin Aces.
|
Posted - 2010.10.06 18:36:00 -
[15]
I want ccp to let me run in station missions. Like courier missions where you deliver Dread Guristas Toilet Paper to the 5th floor bathroom or something.
Like hell the avatars won't be playable. I intend to War-dec someone, then dock in his stations and run around his ship naked yelling "pew...pew" on comms!
|
Tippia
Sunshine and Lollipops
|
Posted - 2010.10.06 18:44:00 -
[16]
Define "gameplay"?
Is science and industry gameplay? Is market games gameplay? Is mission-running gameplay? Is corp/alliance drama gameplay?
What is it that you believe Incarna will lack that would otherwise qualify it as "having gameplay"?
Dust isn't meant for EVE players, that's why it's not on PCs ù it's not "too bad" that it's consoles, but rather going for a different market.
As for MMOFPSes in general, Planetside was a wonderful, and surprisingly successful MMOFPSà but unfortunately owned and managed by SOE, more commonly known as ManagementFailure'R'UsÖ Had they actually supported the game, it could have suffered a far better fate than it did, but since it didn't have the mass appeal of Everquest or SWG, SOE never bothered with paying it any attention.
àbut at least they're making Planetside 2 now, so we'll see how fast they can run that one headlong into the ground. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Stick Cult
|
Posted - 2010.10.06 18:50:00 -
[17]
BAAAAAW INCARNA WON'T BE AN FPS! IT'S NOT DESIGNED TO MY EXACT SPECIFICATIONS!!! IT MUST SUCK!! IT HAS NO GAMEPLAY!!!
Tell me, what is gameplay? The all-knowing google tells me that it is all the player experiences that happen during a game. Let's see, Incarna is, in fact, a game, and you play it. Well, I guess it has gameplay!
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
|
Guilliman R
Gallente Northstar Cabal R.A.G.E
|
Posted - 2010.10.06 18:53:00 -
[18]
I have one.
In the grand scheme of things, you are completely worthless to the universe, what's the point of living?
Now, to answer your question, because some/many people will find it interesting and fun, and because CCP wants to do it. ------
|
Aeronwen Carys
|
Posted - 2010.10.06 18:55:00 -
[19]
Originally by: Lampblack
when will you guys learn? we empire dwellers make ccp the money. we empire dwellers are god. we empire dwellers are the majority. we empire dwellers could give a **** about gameplay. please just go play starcraft so we can mine in peace, maybe then we can buy some high heels....
Troll rating: 0/10
poor spelling? - check poor grammar? - check use of could instead of couldn't? - check mention of "other game" - check obligatory swear word? - check originality of any kind - fail
You are a disgrace to trolls everywhere, I hereby revoke your body hair and burn your bridge.
|
Azrakadar
Minmatar The Nietzsche Followers
|
Posted - 2010.10.06 18:58:00 -
[20]
Eve is huge. Lots of things you can do.
Now imagine if you could, when you felt like it, jump into an fps inside Eve, where your actions would affect Eve itself. Fight in planets. Fight in stations. Fight inside ships.
CCP says they want to make Eve the ultimate sci-fi simulator. A sci-fi simulator, at least if it's the ultimate one, should simulate out-of-ship combat. By the time they get there though, a stand-alone Dust 514 will have already died to the latest CoD or Halo.
No stand-alone FPS CCP puts out is gonna live long enough as to keep up with how long EVE's gonna live. And that's not CCP's fault.
If CCP can actually make people walk around in a game that was designed to make ships fly, in a couple more years you could make that people walking ingame shoot at each other, no?
Dust could be just one more thing to do in Eve...and what a big feature it would be.
If Dust existed within Eve, it would never die as long as Eve didn't. Release them separately, and Dust won't keep up.
Using the Incarna foundation to eventually bring non-ship combat to Eve would be unlocking this wonderful box of possibilities you created with Incarna, which is a huge accomplishment by itself.
All of this is only my opinion, and I sadly had little time to polish the post.
|
|
Orree
Dynaverse Corporation Sodalitas XX
|
Posted - 2010.10.06 19:03:00 -
[21]
I'm not sure how the quoted comment from the CCP representative equates to "Incarna will never have gameplay."
He merely states it won't have an "FPS" component. It certainly doesn't mean in any definitive way that it will have no point or won't ever have a a point (to the extent anything in an online spaceships game has a point).
---------- "How much easier it is to be critical than to be correct." ---Benjamin Disraeli |
Aiwha
Caldari 101st Space Marine Force Nulli Secunda
|
Posted - 2010.10.06 19:04:00 -
[22]
bar fight I like me
Senior Recruiter |
Miriam Letisse
|
Posted - 2010.10.06 19:13:00 -
[23]
Edited by: Miriam Letisse on 06/10/2010 19:15:21 A lot of people seem to be missing the point with MMO's these days, they see them as a game to play and accrue virtual wealth and prestige. What they actually are is quite different, they're social games where people can join together not only for companionship in entertainment but also for social intercourse and friendship.
If EVE wants to survive the next few years it will need Incarna as much as computers need email, otherwise it will become just another space game.
Addendum: Even Star Trek Online was built with full body avatars from the get go, just a shame the rest of the game was put together so poorly.
|
Khanaris Asgarth
Eternium Industries
|
Posted - 2010.10.06 19:20:00 -
[24]
Originally by: Stick Cult BAAAAAW INCARNA WON'T BE AN FPS! IT'S NOT DESIGNED TO MY EXACT SPECIFICATIONS!!! IT MUST SUCK!! IT HAS NO GAMEPLAY!!!
Tell me, what is gameplay? The all-knowing google tells me that it is all the player experiences that happen during a game. Let's see, Incarna is, in fact, a game, and you play it. Well, I guess it has gameplay!
I agree. Gameplay content does not always have to = fighting. |
Corozan Aspinall
Party Time Inc.
|
Posted - 2010.10.06 19:21:00 -
[25]
Originally by: Duries Kain I don't see the point.
I, personally, never hoped to get a FPS with Incarna. I would prefer a good place to hang out if you are tired of spinning spaceships and serious business, gamble, talk, war room or something like that.
And you'll be very welcome at Chez Aspinall.
|
Dharh
Gallente Ace Adventure Corp
|
Posted - 2010.10.06 19:51:00 -
[26]
Originally by: Azrakadar Eve is huge. Lots of things you can do.
Now imagine if you could, when you felt like it, jump into an fps inside Eve, where your actions would affect Eve itself. Fight in planets. Fight in stations. Fight inside ships.
CCP says they want to make Eve the ultimate sci-fi simulator. A sci-fi simulator, at least if it's the ultimate one, should simulate out-of-ship combat. By the time they get there though, a stand-alone Dust 514 will have already died to the latest CoD or Halo.
No stand-alone FPS CCP puts out is gonna live long enough as to keep up with how long EVE's gonna live. And that's not CCP's fault.
If CCP can actually make people walk around in a game that was designed to make ships fly, in a couple more years you could make that people walking ingame shoot at each other, no?
Dust could be just one more thing to do in Eve...and what a big feature it would be.
If Dust existed within Eve, it would never die as long as Eve didn't. Release them separately, and Dust won't keep up.
Using the Incarna foundation to eventually bring non-ship combat to Eve would be unlocking this wonderful box of possibilities you created with Incarna, which is a huge accomplishment by itself.
All of this is only my opinion, and I sadly had little time to polish the post.
IMO the primary reason they aren't doing FPS Incarna (yet) is the work involved. Incarna already has taken too long, and is already being released in stages. There's the character creation thing being released next xpac, then Incarna, and they have already talked about needing an Incarna 2 (dunno what they will call that xpac). All that just to do _non_ combat stuff. If they added an FPS component, with all the services that would need to come with it, we wouldn't see Incarna for at least another year or two.
Which is exactly when I think we might actually see an FPS component added to EVE. If Dust actually works out, they might port it to the PC. If they do that, they might even, eventually, add it directly into EVE, though IMO a Dust character is 100% not the same as an EVE character, so I prefer at least some segmentation.
Limited Incarna type PVP might find its way into EVE, but I think people are going to be disappointed as it will be mostly relegated to 1v1 type stuff on empire stations, where most of the time, it will result in station guards kicking someones ass (or both). SOV many v many, which will be pretty much a direct clone of Dust, except Dust will use _non_ EVE characters.
|
Cat o'Ninetails
Caldari Rancer Defence League Eternal Ascension
|
Posted - 2010.10.06 19:54:00 -
[27]
"Cat's Hair, Beauty and Accessory Parlor"
Based in Rancer. That is the point lol \o/
x
EVE Garden |
Narisa Bithon
Caldari
|
Posted - 2010.10.06 19:57:00 -
[28]
incarna will be good if ccp make a "hot coffee" mod for it... lol eve could even get banned in australia then
|
HeliosGal
Caldari
|
Posted - 2010.10.06 19:58:00 -
[29]
ccp can do it it fills a new niche and proves their technological advancement
|
Orange Lagomorph
|
Posted - 2010.10.06 20:22:00 -
[30]
Originally by: Narisa Bithon lol eve could even get banned in australia then
I remember seeing a video of Left4Dead 2, censored Australian version... I lol'd.
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |