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Azshann
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Posted - 2010.10.08 17:16:00 -
[1]
Edited by: Azshann on 08/10/2010 17:19:27 Everyone says that rails suck hard, so I'm curious about this setup.
Rokh: 835 dps at 84km range using faction antimatter. 282 dps at 203km using Faction Iron (remember to remove drones on eft as they can't be used at 203 km). 94000 EHP with 83%+ shield resists across the board. Can lock a cruiser in 5.1 seconds using scan resolution scripts 122km away and can be reloaded with targeting range scripts for 200+km sniping. Only uses tech II mods (no faction crap). The hull is insurable (unlike sniper HAC's). Here is the setup:
Highs: 425mm Railgun II x8
Meds: Sensor Booster II x2 Photon Scattering Field II Invulnerability Field II x2 100MN AB
Lows: Magstabs II x2 Power Diagnostic II x3 (works very good with rail/shield boats and also gives us the PG that we need for these rails).
Rigs: Hybrid Collision + Hybrid Burst
Drones: Vespa II x5
Keep in mind that tracking isn't really an issue at 84km against a sniping cruiser (I'm thinking of sniper HAC's). What nice is that we don't even need tracking computers to get this beautiful optimal range of 84km using antimatter!
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Grimpak
Gallente The Whitehound Corporation The Chamber of Commerce
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Posted - 2010.10.08 17:27:00 -
[2]
hint: you simply don't need to fit anything for beyond 150km (minimum range for in-grid warp). ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
ThrashPower
Gallente Genos Occidere HYDRA RELOADED
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Posted - 2010.10.08 17:32:00 -
[3]
I'm only getting 585dps at 54k, how are you getting over 800?
Originally by: Grimpak hint: you simply don't need to fit anything for beyond 150km (minimum range for in-grid warp).
there's plenty of reasons to apply dps beyond that range.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2010.10.08 17:34:00 -
[4]
Originally by: Azshann
Rokh: 835 dps at 84km range using faction antimatter.
lol
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Random Alt1467
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Posted - 2010.10.08 17:43:00 -
[5]
Originally by: Grimpak hint: you simply don't need to fit anything for beyond 150km (minimum range for in-grid warp).
Response - A Rohk with only a single tracking enhancer, Spike L, and Caldari BS5 can put damage on to anything on grid up to 249km (225km Optimal) away. Without the TE you are still over the 150km "magic number"
The Rohk is a good sniper.
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Calmoto
Minmatar Spiritus Draconis
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Posted - 2010.10.08 17:59:00 -
[6]
the rock is good you dont say
hey you are dying its ok tho you are shield tanking in a armour fleet with guardians, they will save you
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Azshann
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Posted - 2010.10.08 18:31:00 -
[7]
Edited by: Azshann on 08/10/2010 18:34:36
Originally by: ThrashPower I'm only getting 585dps at 54k, how are you getting over 800?
Originally by: Grimpak hint: you simply don't need to fit anything for beyond 150km (minimum range for in-grid warp).
there's plenty of reasons to apply dps beyond that range.
Like killing a cyno
Overheat your 425mm rails using FACTION antimatter. You need magstabs and the collision + burst hybrid rigs. This should give you 800+dps at 84km. You should also have 5 medium drones.
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Theson
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Posted - 2010.10.08 18:36:00 -
[8]
Originally by: Azshann Edited by: Azshann on 08/10/2010 18:34:36
Overheat your 425mm rails using FACTION antimatter. You need magstabs and the collision + burst hybrid rigs. This should give you 800+dps at 84km. You should also have 5 medium drones.
Nope - 649 Gun DPS at 54km - not 84km. Good luck applying drone DPS at that range with Vespas too.
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Azshann
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Posted - 2010.10.08 18:49:00 -
[9]
Edited by: Azshann on 08/10/2010 18:52:03
Originally by: Theson
Originally by: Azshann
Overheat your 425mm rails using FACTION antimatter. You need magstabs and the collision + burst hybrid rigs. This should give you 800+dps at 84km. You should also have 5 medium drones.
Nope - 649 Gun DPS at 54km - not 84km. Good luck applying drone DPS at that range with Vespas too.
Look at this please (and remember that 54 + 30 = 84). With drones deactivated it's 667dps. Still not bad.
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Theson
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Posted - 2010.10.08 19:18:00 -
[10]
The +30 is falloff. At 84km you'll be doing significantly less DPS (about half IIRC).
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Gypsio III
Dirty Filthy Perverts
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Posted - 2010.10.08 19:49:00 -
[11]
Dread Guristas Antimatter... The afterburner... The three fitting mods... Only two damage mods... Including drones... Ignoring falloff... Quoting overheated DPS in this situation...
Wow.
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Thraxor Blacksoul
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Posted - 2010.10.08 19:54:00 -
[12]
Well beyond the falloff issue, why use those stats when almost everything is overheated?
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stoicfaux
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Posted - 2010.10.08 20:59:00 -
[13]
Originally by: Azshann Edited by: Azshann on 08/10/2010 17:19:27 Everyone says that rails suck hard, so I'm curious about this setup.
Rokh: 835 dps at 84km range using faction antimatter. 282 dps at 203km using Faction Iron (remember to remove drones on eft as they can't be used at 203 km).
The drones would have a max range of 60km. And would need about 25 seconds to travel 60km.
Quote: Keep in mind that tracking isn't really an issue at 84km against a sniping cruiser (I'm thinking of sniper HAC's). What nice is that we don't even need tracking computers to get this beautiful optimal range of 84km using antimatter!
54km optimal for 645 DPS overheated with DG AM.
If you use EFT's damage graph, then at best you're looking at: * 60km 627 DPS * 70km 492 DPS * 80km 306 DPS due to falloff.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Mona X
Caldari C0VEN
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Posted - 2010.10.08 22:09:00 -
[14]
Edited by: Mona X on 08/10/2010 22:12:28
Originally by: Grimpak hint: you simply don't need to fit anything for beyond 150km (minimum range for in-grid warp).
Until some one will fit for shooting beyond 150km and you won;t be able to shoot back.
Originally by: Calmoto
hey you are dying its ok tho you are shield tanking in a armour fleet with guardians, they will save you
Let me introduce you to the "warp off when shoot" philosophy.
Philosophy this is Calmoto, Calmoto, this is Philosophy.
Originally by: Azshann
Overheat your 425mm rails
Overheating is for short time, when you need that extra bit of dps or whatever you need, nod stuff, that you can do always and everywhere.
Originally by: Azshann
using FACTION antimatter.
Faction ammo = cheap, common, and better than T2 faction version, not that overpriced and rare dread guristas stuff.
Originally by: Azshann
You need magstabs and the collision + burst hybrid rigs.
You've just wasted 2 rig slots for worse bonus than third magstab would give you.
Edit: I just saw your fit above. You've wasted 3 rigslots...
Join Eve-Online, meet interesting people, grief them. |
Theson
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Posted - 2010.10.08 23:19:00 -
[15]
Lows: 2x Tracking Enhancer II 3x MFS II
Same Mids Same HIghs
Rigs: CDFE Hybrid Locus Ancillary Current Router
Same EHP, same dmg, 22km better optimal (76km with AM) and much better tracking. That also means you don't need Iron to hit 200km, you can use faction tungsten giving you 340 DPS (with overheating and no drones) at 213km.
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Cambarus
The Baros Syndicate
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Posted - 2010.10.09 03:48:00 -
[16]
Well if I follow your example and overheat/use drones to show how 1337 my dps figures are, I can get an apoc (using 3 heat sinks and 1 TE, no rigs) to put out 882 DPS at 71km optimal (with 13km falloff), with PULSES.
Better tracking, ammo that doesn't cost 5k a piece (woops misread that, there are BUY orders for 5k a piece, there are also buy orders for 90k a piece, and no sell orders anywhere, GL with that), and just the fact that you're being outperformed by something using close range guns at 70km+ should tell you why you're a derp :D |
Arkanor
Gallente Ixion Defence Systems
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Posted - 2010.10.09 05:02:00 -
[17]
Edited by: Arkanor on 09/10/2010 05:04:43
Originally by: Azshann <Insert horrible overheated fit here>
Yeah, that's bad. Also, where's your microwarpdrive?
Never factor DPS at falloff Never count DPS with overheated modules Never count EHP with overheated modules Never use Dread Guristas ammo Never half-rack your lows with fitting mods, especially the wrong ones
You just don't do that.
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Mona X
Caldari C0VEN
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Posted - 2010.10.09 10:08:00 -
[18]
Edited by: Mona X on 09/10/2010 10:09:13
Originally by: Arkanor
Never factor DPS at falloff
Unles you're Minmatar.
Join Eve-Online, meet interesting people, grief them. |
Grut
The Protei
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Posted - 2010.10.09 10:10:00 -
[19]
Bah horrible, heres a "good" one.
Highs - 8x425 II's Mids - 100mnMwd II, SB2 2x LSE2 2xINV2 Lows - RC2 DC2 3xMFS2 Rigs - 3xCDFE
321DPS/1688 @194km, 145k EHP / 186k EHP with a fleet boosting tengu + loads more if the lag lets you overload the hardeners.
Pros Loads of EHP Good resists for logistics Awesome Damage:EHP ratio Prettymuch bomb proof
Cons DPS sucks Volley sucks Cap sucks Ammo sucks Noone uses shield logistics in a big fleet Noone uses sheild fleet boosters in a big fleet Anyone using other bs wrecks your dps:ehp ratio so you need a 90%+ rohk fleet.
Kinsy > deadman you there? Kinsy > are either of us in pods, becase we dont know...
Mostly harmless [ 2005.12.09 19:22:50 ] (notify) You have started trying to warp scramble the Dreadnought |
Sonya Kranz
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Posted - 2010.10.09 17:12:00 -
[20]
the question from the OP as to why his railgun rokh would suck doesnt really have anything to do with fitting at all, even though the one he posted isnt very good.
It more to do with the fact that railguns are pretty fail nowadays, and the rokh has a very limited use due to sniping being a fleet thing mostly, but shields rule it out of most fleets, not to mention its significantly higher range doesnt fit in well either.
And the thing about sniping hacs is kinda irrelevant too, who the hell engages a rokh in a sniping hac?
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TheMahdi
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Posted - 2010.10.09 18:02:00 -
[21]
The only good Rokh is a Blaster Rokh.
No armor to slow it down and good range, effectively countering the drawbacks from using Blasters.
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Jacob Stov
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Posted - 2010.10.09 18:53:00 -
[22]
Edited by: Jacob Stov on 09/10/2010 18:55:43 And this is true because a Rokh is -slower than a plated mega -is closer in scanres to the Niddy than to the Phoon -has a range bonus that is pretty much useless on a ultra shortrange weapon (blasters) -caps out after a few shots ?
Just face it. As cool as it looks, this ship is just worthless crap.
Edit: not entirely true, you can use it as miner
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