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Companion Trollin
You are going too fast
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Posted - 2010.10.14 06:05:00 -
[31]
Originally by: Zelot Blueice I was too blunt on that, if it does go into TQ and has negative effect, im out. Better put
l8r m8, have fun in my little lazy pony online.
♥
Originally by: CCP Shadow Off-topic posts dealing with sexual orientation have been removed. Please keep this discussion on-topic.
Thanks.
-- Shadow
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Guilliman R
Gallente Northstar Cabal R.A.G.E
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Posted - 2010.10.14 06:39:00 -
[32]
Am I the only one who thinks this is a great but above all, logical change?
Contracts are great for selling/buying items/ships in packages (with fittings, ammo, fuel, etc etc). ------
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Nathan Jameson
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Posted - 2010.10.14 07:37:00 -
[33]
Originally by: Guilliman R
Am I the only one who thinks this is a great but above all, logical change?
Contracts are great for selling/buying items/ships in packages (with fittings, ammo, fuel, etc etc).
...and other special items like bookmarks.
I agree, but I'm a relatively new player who hasn't made millions plying the difficult-to-discern contract market. I can understand why some people would be pretty ****ed off if everything became this transparent.
Still, I'd personaly prefer if meta items were as easy to browse, research, and sell as everything else.
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RAW23
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Posted - 2010.10.14 07:59:00 -
[34]
As far as I can tell, the only people this will effect negatively are contract traders. For the rest of the eve population it will be a good thing and CCP will likely weigh that when making their decision. However, the contract traders DO have a good reason to be ****ed off beyond self interest. A mini-game, a different form of trading, a profession, has emerged from CCP's institution of the contract system and it looks likely that this change would kill that sandbox creation off. This would be a shame as it would detract a little from the richness, depth and complexity of the eve universe. But I doubt there are enough beneficiaries of this particular aspect of eve to justify keeping things as they are in a way that would be against the desires and interests of the majority of players.
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Diomedes Calypso
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Posted - 2010.10.14 08:26:00 -
[35]
I can see both sides to this one, and I guess I'd kinda side with the contract guys.
I don't do contracts so this would be a major help for me... one more way for trade to scale up with larger capital.
I suppose I -could- be doing contracts but I've got the markets pretty systemized and I really don't want to add more to my mental plate when logging in and off.
BUT ... its not all about me ... the game is more fun withouth too much transparecy in trading. If it was really easy to get live quotes of goods across all regions (without the expense, comittment and hasle of tabing between clients) the game elements of th markets would have less secret niches of profit that are fun to discover and exploit.
From Role playing perspective , I could justify the faction stuff being handled in a deifferent way... sort of like are brokers etc.... not exactly but the most extrely expensive goods in our society are bought and sold in a different fashion so ...even if its not the same different fashion ,, it feels right to have the transactions of those rare items handled differently.
But.. one more way to make isk doing what i know how .....for me
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Michela
Bosun Shipyards
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Posted - 2010.10.14 08:33:00 -
[36]
Contracts are good for weird things ... fitted ships, package deals, BPOs, BPCs, etc.
The market should be used for everything else. Seriously folks ... are Navy Ravens all that rare that they need to be on contacts? Please!
If someone actually quits (and I don't believe they will) over this, they need to seriously consider professional help. |
Diomedes Calypso
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Posted - 2010.10.14 08:47:00 -
[37]
Originally by: Michela Contracts are good for weird things ... fitted ships, package deals, BPOs, BPCs, etc.
The market should be used for everything else. Seriously folks ... are Navy Ravens all that rare that they need to be on contacts? Please!
If someone actually quits (and I don't believe they will) over this, they need to seriously consider professional help.
I think thats a pretty good argument. Faction ships are pretty common and readily available through lp stores. Other arcane stuff like performance imlants are all bought and sold on the market... even those that are worth hundreds of million isk.
Faction mods that are drop-only make more sense to remain contract-only sales.
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Shadroch
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Posted - 2010.10.14 10:32:00 -
[38]
Originally by: Zelot Blueice Confirmed, CCP has just ruined the faction ship market. Good job. Well that was my last straw. I am on my way out CCP. Thank you for a good experience while it lasted until you started ****ing up. You need to check with the player base before you do **** like this.
May I have your stuff? :D
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Dzil
Caldari Caldari Independent Navy Reserve OWN Alliance
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Posted - 2010.10.14 12:57:00 -
[39]
Originally by: Polly Prissypantz This is awesome if it goes live. Can't wait. Contracts suck.
This.
While we could banter on for years about great improvements just out of reach, EVE's market interface is the best across any MMO, if not any game, out there. Let the contracts by used for non-fungible assets like researched BPOs and rigged/fitted ships. But where appropriate (like a packaged faction ship/mod), FFS YES put it on the market.
Disclaimer: The entire point of this post was really to gain MD rep by using the word fungible.
Retired from corp sales. Time to spend some of this on pretty explosions :) |
My Postman
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Posted - 2010.10.14 13:48:00 -
[40]
OMG!
I can see some ppl go broke, as every CNR sold after the patch actually WILL BE a CNR. Actually want to know how many where scammed buying a faction ship.
And this will drive down some of those horribly overpriced items as well (if modules will be included)!
+1 for nerfing scammers CCP!
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Berikath
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Posted - 2010.10.14 14:13:00 -
[41]
Originally by: My Postman OMG!
I can see some ppl go broke, as every CNR sold after the patch actually WILL BE a CNR. Actually want to know how many where scammed buying a faction ship.
And this will drive down some of those horribly overpriced items as well (if modules will be included)!
+1 for nerfing scammers CCP!
To be fair-
Search by item type ("Raven Navy Issue") and mess with contracts in a station where you don't actually HAVE a CNR. There ya go, no chance of getting scammed (unless you buy from one for 3 bil instead of 300m or something...) *** Wish list for PI:
*One-click input routing *Copy product, inputs & outputs in factories *Launchpad upgrades: twice the space, twice the cost, half the hassle! |
Vadania Amastacia
Caldari Exploit Inc.
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Posted - 2010.10.14 15:04:00 -
[42]
Originally by: Polly Prissypantz This is awesome if it goes live. Can't wait. Contracts suck.
Agreed. Adding faction ships to market is the most awesome change ever.
Now, do it for deadspace / officer too. xD
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Rikki Sals
Caldari
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Posted - 2010.10.14 15:05:00 -
[43]
Overall I really like this change. The market window, while maybe not perfect, is vastly superior to contracts for the trade of single items. It offers a lot more information (price history) and ease of browsing. However, there is one notable exception: the market window is limited by region!
I will miss being able to pull up the contract window in, say, Syndicate, and see the spread of all the orders in all of EVE for a particular faction ship.
Granted, this isn't THAT big an issue, as market window items can be aggregated by the likes of EVE-Metrics, and the vast majority of exchanges of this type of item occur in Jita anyways. But EVE-Metrics can't ever be perfectly up to date the way an All Regions search on contracts is.
On the flip side, this could have the positive benefit of opening up more region-based trading of faction ships.
All in all, I hope they migrate more and more individual items to be tradeable via the market window.
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Cyniac
Gallente Twilight Labs
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Posted - 2010.10.14 16:23:00 -
[44]
Originally by: Rikki Sals Overall I really like this change. Tone notable exception: the market window is limited by region!
You hit the nail on the head.
Contracts will still be viable as a means to advertise products across all of eve - I don't want to have to have to investigate a dozen regions to see if I can find that funky ol' module I was looking for.
While some faction stuff is pretty common and used all over, some is fairly rare and specialised. I suspect that this might actually shift the balance of contracts less "I sell contracts" and many more "I want to buy contracts" for a reasonable price.
The adding of a little icon (whatever the icon might be) to discriminate officer and faction mods is a pretty touch and will save much grief -> All good there by me.
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Countesss
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Posted - 2010.10.14 16:53:00 -
[45]
Ban this change, F9 won't be able to make gazillionz doing cnr contract trading.
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Hel O'Ween
Men On A Mission
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Posted - 2010.10.14 20:05:00 -
[46]
Originally by: Rikki Sals However, there is one notable exception: the market window is limited by region!
But isn't that the whole fun of trading? Making profit because you did compare the next region, while other didn't?
I add my vote to the ones who like that change. As already mentioned: any *single* item should be in the market. Let contracts handle "bundles". -- EVEWalletAware - an offline wallet manager |
Kragaar
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Posted - 2010.10.14 20:48:00 -
[47]
excellent change, as others have said, I hope all the various and sundry modules hit the market as well.
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Cista2
Hydra Investment Fund
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Posted - 2010.10.14 22:10:00 -
[48]
One thing - any additional market categories will mean heavier congestion in Jita, as contrcated faction items can be sold and browsed in "All regions" in the contract system as it is now, but will to a large degree be traded through Jita in the future.
Since Jita capacity has improved lately this might be an insignificant problem. ----------------------- "Signatures" chatroom / Hydra Fund / LLSE Stock Market |
Muscaat
ASCENTIS CORPORATION Free Worlds Alliance
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Posted - 2010.10.14 22:24:00 -
[49]
If this change sticks, it'll make me excited because sites like EVE Central and EVE Metrics (and by extension, my own site) will be able to track faction prices. More numbers to crunch ---------- EVE Markets - global price trends at your fingertips |
F90OEX
F9X
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Posted - 2010.10.14 22:34:00 -
[50]
Originally by: Countesss Ban this change, F9 won't be able to make gazillionz doing cnr contract trading.
No surprise there since there was whispers over the summer this was going to happen personally I was against it but the powers to be wanted it and it will be added in the next expansion. But fyi the Raven/Cnr Jita schemes had very little influence on the reason why it will be changed.
Say fair well to the golden days of controlling CNR trading on contracts, It was a good run.
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Rellik B00n
Lethal Death Squad
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Posted - 2010.10.15 00:47:00 -
[51]
its also worth noting you cant run an auction from the market.
i like it, contracts will still have a place. . -hi sec lolwarrior- |
Alice Celadon
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Posted - 2010.10.15 00:54:00 -
[52]
Originally by: F90OEX
Originally by: Countesss Ban this change, F9 won't be able to make gazillionz doing cnr contract trading.
No surprise there since there was whispers over the summer this was going to happen personally I was against it but the powers to be wanted it and it will be added in the next expansion. But fyi the Raven/Cnr Jita schemes had very little influence on the reason why it will be changed.
Say fair well to the golden days of controlling CNR trading on contracts, It was a good run.
terminal:
make f90.actuallytrades.cnr.c
make: *** No rule to make target `f90.actuallytrades.cnr.c'. Stop.
make f90.howsthebondgoing.f9bond.c
make: *** No rule to make target `f90.howsthebondgoing.f9bond.c'. Stop.
make f90.anyonecares.f9<3.c
bash: 3.c: No such file or directory
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Mr LaForge
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Posted - 2010.10.15 01:54:00 -
[53]
I'm firmly against this change.
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Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2010.10.15 01:55:00 -
[54]
Edited by: Antihrist Pripravnik on 15/10/2010 01:56:46 Finally!!!
I mean, the outdated contract system was useful 4 years ago when we didn't have so many contracts in game, but now using it is a nightmare. So, they either had to revamp the whole thing or just put faction stuff on market. CCP chose the easier and more fail-proof method :thumbs up:
edit: and no... it doesn't mean they will completely remove contracts
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heheheh
Phoenix Club
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Posted - 2010.10.15 02:36:00 -
[55]
About time too, Contracts should be for specialist items and services just like ESCROW was.
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Machete Visor
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Posted - 2010.10.15 02:53:00 -
[56]
from a market efficiency standpoint (best prices), it makes sense. The contract system is obtuse and difficult to use and learn, which prevents some players from using it... lowering liquidity and increasing spreads...
on the other hand, i really dislike it getting rid of it. Right now, it is the only universe wide market. I can put up a contract WTB or WTS in Jita from anywhere. So in that sense, it enhances liquidity greatly... getting rid of it essentially creates a bunch of mini markets for the products that will each have much less liquidity than Jita... and Jita will suffer a little as well b/c some buyers/sellers will transact in their own market (to avoid jumping around constantly).
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Thoraemond
Minmatar Far Ranger
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Posted - 2010.10.15 03:00:00 -
[57]
Originally by: heheheh Contracts should be for specialist items and services just like ESCROW was.
Making faction ships and modules less common would return them to "specialist" status. So would that be a viable alternative fix? Anyone know if Cosmos items were added to the Market on the test server?
I would be happier about the "dumbing down" of trading in many contract-only SKUs if there were some other market/trading richness being added elsewhere in the game (e.g., in-game stock market, or I'm sure there are plenty of even better ideas). Something like Planetary Interaction added a new model of production, but on the market front it just added some SKUs, rather than any new depth or richness.
From a development perspective, it should be easier to simply reduce the use of a feature, rather than improving it (remember "storefronts"?), right? So maybe this apparent reduction in the importance of Contracts bodes well for substantive improvements in the future. á á
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Gank'aho
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Posted - 2010.10.15 03:38:00 -
[58]
As a contract trader I oppose this horribly. Yes I mad, and yes im crying....My main concern is my skills, I spent weeks getting my contracting skillsup, and if they remove most faction items I want that time back. I know I could still use it, but I wouldn't need 70+contracts if there are so few items to trade in the first place. Give me those back and I wouldn't really mind. I also assume only ships are affected which is preferred as most mods are not in big enough quantities to even be placed on the market. |
Nathan Jameson
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Posted - 2010.10.15 06:05:00 -
[59]
Originally by: Gank'aho Yes I mad, and yes im crying....
not sure if srs
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TR4D3R4LT
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Posted - 2010.10.15 12:22:00 -
[60]
"You know what made me happy with contracts and faction mods? The fact I could see *nearly all* faction mods in whole Eve being sold. Now I'm restricted to three main market hubs and their regions I have alts sitting in." This is what your average bloke thinks first when they see the change. Little they realize it wont be like that.
I doubt that apart from Jita, Amarr, Rens and some others we wont be seeing contracts being replaced as a way to sell your faction stuff, especially when people are too lazy to move their crap to main hubs to sell it there. For main hubs it allows history to track faction prices, while still allowing contract system to find "good deals." Imho market history is important feature as it allows those with eyes to see and brains to think avoid making stupid deals via in-game means. The more stuff is covered with it the better, nobody but scammers miss the old escrow system and same way will be for this change.
Now if only CCP would make it so that we could have windows explorer like "show details" listing for eve modules where it showed meta level. Oh well I've hoped four years for that so wont be happening for another four at least...
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