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Eisonar
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Posted - 2010.10.19 05:39:00 -
[1]
So I'm in a semi-perm WH with a static that sometimes doesn't fit what I can fly (in terms of anoms). I normally just go mass it out with my Megathron, all lows filled with 1600mm plates and a MWD. I was wondering if there's a better ship (other than an Orca, can't afford/fly yet) for this purpose.
Only other thing I can think of would be an Abaddon.
Note: My mega has a mass of 174,650,000 kg with the MWD on. Max WH limit is 300,000,000 kg with a allowance of 2,000,000,000 kg.
Thanks!
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Vilgan Mazran
Aperture Harmonics K162
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Posted - 2010.10.19 11:57:00 -
[2]
Orca best, black Ops BS 2nd best.
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Aamrr
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Posted - 2010.10.20 09:53:00 -
[3]
Why would you want to use a black ops for that? O,o
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Daneel Trevize
Black Viper Nomads
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Posted - 2010.10.20 10:15:00 -
[4]
Maybe either some mass varying mod only it can fit? (thinking 100mn prop mod on a (battle)cruiser but grander) or just because it can get away from a hostile hole quicker while cloaked? Or so it can get away if it gets stuck in a nullsec? |
Jasmine Evans
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Posted - 2010.10.20 12:21:00 -
[5]
dread. /thread
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Tau Cabalander
Caldari
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Posted - 2010.10.20 21:25:00 -
[6]
Edited by: Tau Cabalander on 20/10/2010 21:29:15
It takes 8 transits in an Orca to close a typical wormhole.
* If the wormhole shrinks after the 4th transit, all is fine. Continue. * If the wormhole doesn't shrink after the 4th transit, fit a 100 MN MWD on the Orca, and activate it on the two remaining return trips, which should be enough to close the wormhole. * If the wormhole shrinks before the 4th transit, you have a problem, and will have to use something else to close the wormhole.
Make sure to fit a Sister's probe launcher + probes to the Orca, and a prototype cloak.
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Vilgan Mazran
Aperture Harmonics K162
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Posted - 2010.10.20 23:18:00 -
[7]
Originally by: Aamrr Why would you want to use a black ops for that? O,o
50M extra mass over regular BS. Bit pricey if you only use them for closing, but they work well for other things too.
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Tactical Miner
Amarr
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Posted - 2010.10.27 01:59:00 -
[8]
Edited by: Tactical Miner on 27/10/2010 02:00:43 Let me get this correct...
You want to have the WH space all to yourself, and you don't want others to find you. How will you get out if they cannot get in?
I understand that you can go deeper in to WH space, but will new connections spawn back to your starting point at random?
How does this game mechanic work? |
Jovan Geldon
Gallente Lead Farmers
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Posted - 2010.10.27 02:09:00 -
[9]
Edited by: Jovan Geldon on 27/10/2010 02:12:23
Originally by: Tactical Miner Edited by: Tactical Miner on 27/10/2010 02:00:43 Let me get this correct...
You want to have the WH space all to yourself, and you don't want others to find you. How will you get out if they cannot get in?
I understand that you can go deeper in to WH space, but will new connections spawn back to your starting point at random?
How does this game mechanic work?
Each wormhole system has a "static" wormhole that leads to either highsec, lowsec, or nullsec, or a specific type of wormhole system. (Class 2 wormholes have 2, but they're the only type).
Take my C2 for example; it has highsec and C4 statics. This means that there will always be a wormhole to somewhere in highsec and a wormhole to a random C4 system in there. The wormholes will lead to the same system until they despawn (either by having too much mass put through them or by time), at which point a new wormhole of the same type leading to the same type of destination will spawn at a different point in the system.
So to get "the WH space all to yourself", all you need to do in go into a system and close all the wormholes you find in there. The wormholes are OUTWARD from your system, so as long as you do not scan down and warp to the new ones, the "other end" will not form in its destination system, and no one will be able to enter your system (and you will not be able to leave).
BUT!
Wormhole space has regions, just like K-space. Each region has two or three wormholes that will spawn randomly in a system in that region, and can lead to anywhere. Again, as an example, our region has a regional C2, C3, and C4; any of these could spawn in our system at any time, and if we close them or the despawn they wil reappear instantly in another random system in our region.
As for the OP, I find a Moa with a 100MN Afterburner and probe launcher works well. Less mass than your Mega, but it's a much less expensive loss if you find yourself on the wrong side and don't manage to probe yourself out safely.
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Mike TheMiner
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Posted - 2010.10.29 19:13:00 -
[10]
Originally by: Tactical Miner
I understand that you can go deeper in to WH space, but will new connections spawn back to your starting point at random?
When your static despawns, another one will only spawn when you warp to the new static sig. It will not be in the same place, nor will it lead to the same system as before.
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Arous Drephius
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Posted - 2010.10.29 19:23:00 -
[11]
Originally by: Jovan Geldon So to get "the WH space all to yourself", all you need to do in go into a system and close all the wormholes you find in there. The wormholes are OUTWARD from your system, so as long as you do not scan down and warp to the new ones, the "other end" will not form in its destination system, and no one will be able to enter your system (and you will not be able to leave).
Other connections can come in though - from another system with a C2 static say.
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