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Anara Mainyu
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Posted - 2010.10.21 02:22:00 -
[1]
I dont know a thing about caldari pvp and I'm in a minning corp. I would like to know what is a good ship and what skill do I need to look at for the most part. All info. woould be great. Thanks
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Scared Strait
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Posted - 2010.10.21 02:31:00 -
[2]
Edited by: Scared Strait on 21/10/2010 02:33:03 Cross-train amarr/minmatar.
Or listen to the incoming blob of idiots who will tell you flying a drake 23/7 is cool because the drake is awsome and that flying recons is a fun past-time (the two things caldari excel at).
EDIT: The drake IS awsome, but sticking with a race for one ship is beyond stupid.
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Herrring
Amarr BLAHss
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Posted - 2010.10.21 02:38:00 -
[3]
but if you happen to fly a drake, and need a pvp ship quickly, max out hams and heavy missiles Drakes are pretty much all you need for a dps ship. lol
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OT Smithers
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Posted - 2010.10.21 03:00:00 -
[4]
Train a PvP race. That would be Minmatar, Amaar, or Gallente.
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Missm Uppet
Caldari
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Posted - 2010.10.21 03:10:00 -
[5]
what kind of pvp are you planning on doing for your mining corp?
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Plastician
Invictus Australis BricK sQuAD.
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Posted - 2010.10.21 03:27:00 -
[6]
Get a Blackbird and train ECM skills
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Pinky Starstrider
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Posted - 2010.10.21 04:24:00 -
[7]
Edited by: Pinky Starstrider on 21/10/2010 04:25:52
Originally by: OT Smithers Train a PvP race. That would be Minmatar, Amaar, or Gallente.
LOL. Arguably the best EWAR, and the most common double 0 gangs seem to disagree. My mistake, BNS* is all PVP is about.
(big number syndrome)
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Skex Relbore
Gallente Red Federation
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Posted - 2010.10.21 05:54:00 -
[8]
Nothing particularly wrong with Caldari for PVP. They get the best Ewar (the only ECM bonused ships. Drakes and just Ebil, Caracal is almost as deadly to frigs in the correct fit as a Vexor and the Merlin is a solid little combat frig.
I fly in R-V-B and it's a pretty close call on whether a Punisher or Merlin are the most popular fleet frigs. One thing I do suggest though is training small T2 auto-canons the best merlin fits use them over blasters.
One thing to bear in mind is that Shield tankers tend to be quite a bit more skill intensive than Armor.
A couple suggestions would be to read everything you can about Eve combat then join RVB for some actual hands on combat experience if you have the time and isk and can get into a class I've heard really good things about Agonies PVP classes. Once you get past your combat jitters and build up some knowledge on how different ships are generally used and fit you can go try your hand at Low Sec combat.
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Korg Leaf
Time Bandits. Black Cartel.
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Posted - 2010.10.21 08:23:00 -
[9]
Caldari pvp is good, not the best, but good. Its also one of the easiest to do as you dont have to worry about transversal. Like others have said the Drake is an awesome ship, the whole ecm line is brilliantly handy, basilisk is ok, tengu is arguably the best t3 ship for pve or pvp, The Raven in torp form is a good bs for killing other bs. The frigates arent bad either, and when the rocket boost comes they will be better, but Merlin, Kestrel and Hookbill are all decent frigates.
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Diesel47
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Posted - 2010.10.21 11:51:00 -
[10]
Edited by: Diesel47 on 21/10/2010 11:52:25
Originally by: Anara Mainyu I dont know a thing about caldari pvp and I'm in a minning corp. I would like to know what is a good ship and what skill do I need to look at for the most part. All info. woould be great. Thanks
Don't listen to these guys telling you to cross train. Caldari is fine, I can add you on eve and see if I can give you some tips.
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Caldari Acolyte
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Posted - 2010.10.21 13:48:00 -
[11]
Since you prolly have missile skills, next move would be Minmatar.
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Aiwha
Caldari 101st Space Marine Force Nulli Secunda
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Posted - 2010.10.21 15:00:00 -
[12]
Drake for CR.
Ferox with rails for sniping. (not amazing damage, but you usually snipe in groups, deal with it haters)
Get a Blackbird set up and you are now prepared to fulfill almost any pvp role. I like me
Recruiter |
knobber Jobbler
Executive Intervention Controlled Chaos
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Posted - 2010.10.21 15:41:00 -
[13]
Get a Drake and then take it from there.
Even the negative idiots who are intent on telling people how to play EVE agree the Drake is awesome ;).
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TheMahdi
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Posted - 2010.10.21 16:14:00 -
[14]
Caldari is fine. Ignore the new***s, they just like to think they are in the cool crowd.
Caldari has 2 different weapon systems you can focus on, if your a new player, I'd recommend training for T2 Heavy Missiles first and all your supporting missile skills, that way you can fly:
Drake Caracal (including Assault Missile Launcher variant with 'Arablest's)
With the rocket buff in Incursion, it should help bring Caldari inticeptors and AFs in line a bit as well. Which your supporting missile skills will be very useful for as well. Training Electronic Warfare skills for ECM will give you versatility in gangs with Blackbird and Scorpion.
Since you might be involved in high sec wars training Torps a little will help a lot for gank Raven too.
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Gumby Black
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Posted - 2010.10.21 16:42:00 -
[15]
Originally by: Scared Strait Edited by: Scared Strait on 21/10/2010 02:33:03 Cross-train amarr/minmatar.
Or listen to the incoming blob of idiots who will tell you flying a drake 23/7 is cool because the drake is awsome and that flying recons is a fun past-time (the two things caldari excel at).
EDIT: The drake IS awsome, but sticking with a race for one ship is beyond stupid.
Didn't get it. Read the following posts... lol'd for a long time.
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OT Smithers
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Posted - 2010.10.21 17:07:00 -
[16]
Originally by: Scared Strait Edited by: Scared Strait on 21/10/2010 02:33:03 Cross-train amarr/minmatar.
Or listen to the incoming blob of idiots who will tell you flying a drake 23/7 is cool because the drake is awsome and that flying recons is a fun past-time (the two things caldari excel at).
EDIT: The drake IS awsome, but sticking with a race for one ship is beyond stupid.
Are you a wizard?!
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Anara Mainyu
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Posted - 2010.10.21 20:21:00 -
[17]
Thanks for the help. Can anyone link there fitted pvp drake :) And thanks so much.
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Ralnik
Mutineers
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Posted - 2010.10.21 20:23:00 -
[18]
Edited by: Ralnik on 21/10/2010 20:25:16
Originally by: Caldari Acolyte Since you prolly have missile skills, next move would be Minmatar.
Missiles are just secondary weapon systems for Minmatar leaving only the Hound and Typhoon ships that can fly missile only. Amarr are actually the the 2nd missile race with several of the T2 ships focusing on them.
To the OP. I will agree with what most others have told you. Drakes are just fine for PVP and one of the most popular BC's ATM aside from the Cane.
Shield gangs are all the rage right now which finally gives Drakes a nice placement but it never hurts to also get some skills in some armor tanking ship to give yourself the most options.
If you are Caldari focused you really have any option you want.. If you already have good drone skills, you can go Gallente and get Blasters which will also open up more Caldari ships.
You can go Minmatar and put your shield skills and missile skills to use. You can go Amarr as well and also use your missile skills. It's really just open to what you like TBH.
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Korg Leaf
Time Bandits. Black Cartel.
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Posted - 2010.10.21 20:50:00 -
[19]
Originally by: Anara Mainyu Thanks for the help. Can anyone link there fitted pvp drake :) And thanks so much.
Low Slots
2x Ballistic Control System 1x Power Diagnostic System 1x Damage Control
Mid Slots
1x 10mn MWD 1x Large Shield Extender 2 2x Invul 2 1x web 1x Scram
High Slots
7x HAMS
Rig Slots
3x Core Defense Shield Extender 1
5x Warriors or EC-300
Needs no implants
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Scared Strait
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Posted - 2010.10.21 23:31:00 -
[20]
Originally by: OT Smithers
Originally by: Scared Strait Edited by: Scared Strait on 21/10/2010 02:33:03 Cross-train amarr/minmatar.
Or listen to the incoming blob of idiots who will tell you flying a drake 23/7 is cool because the drake is awsome and that flying recons is a fun past-time (the two things caldari excel at).
EDIT: The drake IS awsome, but sticking with a race for one ship is beyond stupid.
Are you a wizard?!
Yes, my primary school of magic is reading the minds of incompetent twits (lots of them in this thread I see) who parrot the 'drake drake drake' chant for months on end while they slowly rot from the boredome of flying one ship 23/7 as though it were some underpowered supercap they couldnt escape from.
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Diesel47
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Posted - 2010.10.22 00:32:00 -
[21]
Originally by: Scared Strait
Originally by: OT Smithers
Originally by: Scared Strait Edited by: Scared Strait on 21/10/2010 02:33:03 Cross-train amarr/minmatar.
Or listen to the incoming blob of idiots who will tell you flying a drake 23/7 is cool because the drake is awsome and that flying recons is a fun past-time (the two things caldari excel at).
EDIT: The drake IS awsome, but sticking with a race for one ship is beyond stupid.
Are you a wizard?!
Yes, my primary school of magic is reading the minds of incompetent twits (lots of them in this thread I see) who parrot the 'drake drake drake' chant for months on end while they slowly rot from the boredome of flying one ship 23/7 as though it were some underpowered supercap they couldnt escape from.
I think this guy might be biased against caldari and drakes.
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Scared Strait
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Posted - 2010.10.22 00:56:00 -
[22]
Edited by: Scared Strait on 22/10/2010 00:59:18 Edited by: Scared Strait on 22/10/2010 00:57:38
Originally by: Diesel47 I think this guy might be biased against caldari and drakes.
Biased against? Not at all, read the first post I made. The drake is probably the toughest all-around bc right now with the hurricane as it's closest competition. The diffirence between the two is, one's a dead end street (90% of other caldari ships are absolute slag for most pvp aside from a docking games with a raven, or the odd bomber gang where the manti's mids are shiny) and the other opens up a plethora of opportune and effective ships that use medium projectiles.
As I said, caldari is terrible because it's a one-ship wonder race. Anyone who's flown drakes long enough (myself included, **** all if my FC asks to do another drake fleet tonight) knows this. The only viable steps UP from a drake are into recons (irrelavent with enough ships on the field and made of wet paper) and the tengu, which is more than most are willing to commit (in terms of isk) to regular pvp. Even with the tengu, you're getting only marginally more benefit for the astronomically higher pricetag, so eventually, you come full circle and sit back in the drake 23/7 wondering which race to cross train to: amarr or minmatar.
Save yourself some time, cross train minnie or amarr now.
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TheMahdi
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Posted - 2010.10.22 05:03:00 -
[23]
Originally by: Scared Strait and the tengu, which is more than most are willing to commit (in terms of isk) to regular pvp. Even with the tengu, you're getting only marginally more benefit for the astronomically higher pricetag, so eventually, you come full circle and sit back in the drake 23/7 wondering which race to cross train to: amarr or minmatar.
I agree the Tengu is more than most are willing to commit to in terms of ISK. But it is also hardly a marginal step up. You have seen what an 100mn AB Tengu is capable of? Especially with another such Tengu.
If not, check out Drake 3.0 by Endless Subversion. YouTube version
However, I have to admit that there are a lot of interesting ships on the Amarr side, like Abaddons/Geddons and Pilgrim/Curse primarily.
Most people do cross-train and train multiple weapon systems eventually. I wouldn't really trade my Amarr BS for any Caldari BS for PvP but they are not without their merits in small gangs.
Also Rooks and Blackbirds are extremely effective in smaller gangs, something of which some of us prefer to fly in more often. And Falcon is one of the most useful Recons for WHs.
So hardly a "Drake only" race. If your willing to train to at least medium Hybrids, the Moa is an very underestimated cruiser and this can often give you the upper hand in solo or small gangs. Same goes for the blaster Rokh, however I would much rather prefer a Dominix or Hyperion in this same scenario.
It depends what the OP wants to do, where to fight, how to fight. Caldari/Amarr path also opens up synergy with Curse and HMLs and shield skills and Sansha ships.
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Strogen Mkok
Aliastra
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Posted - 2010.10.22 08:16:00 -
[24]
Originally by: Anara Mainyu Thanks for the help. Can anyone link there fitted pvp drake :) And thanks so much.
Low 2x Ballistic Control System 1x Damage Control 1x Nano/Sig Amp/PDU/etc.
Mid 1x LSE 2x Invuln Field 1x 10MN MWD 2x Sebo OR 1x point (short or long) and 1x web OR 1x sebo and 1x point
High 7x HML (scourge fury) 1x small neut (if there's room)
Rigs 2x Extenders 1x Anti-EM
Drones 5x Warrior IIs OR 5x Hobgoblin IIs
If you go with a T2 web, you'll need a co-proc I or a CPU implant.
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Sean Faust
Gallente Point of No Return Waterboard
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Posted - 2010.10.22 13:07:00 -
[25]
Originally by: Strogen Mkok
Originally by: Anara Mainyu Thanks for the help. Can anyone link there fitted pvp drake :) And thanks so much.
Low 2x Ballistic Control System 1x Damage Control 1x Nano/Sig Amp/PDU/etc.
Mid 1x LSE 2x Invuln Field 1x 10MN MWD 2x Sebo OR 1x point (short or long) and 1x web OR 1x sebo and 1x point
High 7x HML (scourge fury) 1x small neut (if there's room)
Rigs 2x Extenders 1x Anti-EM
Drones 5x Warrior IIs OR 5x Hobgoblin IIs
If you go with a T2 web, you'll need a co-proc I or a CPU implant.
Might wanna swap the HMLs in this fit for HAMs if you're attempting to solo. The increased DPS from HAMs outweighs the range of HMLs when you have to get in close enough to point your target anyway.
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Scared Strait
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Posted - 2010.10.22 17:24:00 -
[26]
Originally by: TheMahdi It depends
No, it really doesn't. You might laugh if you now read your post and my first reply in this thread.
You're one of the idiots who thinks drake + blackbird is comparable to other races? The only race worse off is gallente and if the drake is nerfed, they'll both be at rock bottom. I don't think you fly caldari at all tbqh and more over I doubt seriously that you understand how horrifyingly stupid it is to suggest a play train ewar right now when the game is shifting AWAY from ewar usage in general.
But continue on about how caldari are doin just fine.
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Pinky Starstrider
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Posted - 2010.10.22 20:42:00 -
[27]
Except several ECM ships are a great counter to the wonder that is the ranged drake alpha gang + Logi. 4-5 ECM's a piece you only need several ECM boats who can shut down a majority of those drakes 25K+ further than they can lock. Rendering said fleet next to useless. With no DPS the tackle ships get ****d by your fleets DPS and thus the drake gang is useless.
Replace Drake with Zealot and you get a similar effect. ECM and EWAR in general is hardly useless. Replace ECM with Damps and most ranged DPS is nullified.
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Captain Sweatervest
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Posted - 2010.10.22 23:21:00 -
[28]
Shhhhh, don't let the damps secret out. I like my ships cheap!
*cough*
GALLENTE SHIPS SUCK, WAKKA WAKA BANG BANG, AND NOTHING TO SEE HERE; PLEASE MOVE ON PEOPLE!
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Pinky Starstrider
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Posted - 2010.10.23 01:17:00 -
[29]
Edited by: Pinky Starstrider on 23/10/2010 01:19:32 Oops yes my mistake, obviously it is more effective to nerf the drake and other ranged attack vessels instead of allowing people to utilize lesser used means of combating the fleet. Please disregard my above post. Oh and also keep the nerf bat ready for whatever becomes the next FoTM too!
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Running missions
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Posted - 2010.10.23 19:35:00 -
[30]
the reason people think the drake sucks is because of poor fleet op fittings are used a lot, drakes are usually primaried last because of this, fit some targetpainters or wother EW in the meds, BCU's in the low and use HAM for more dps, i guess u can longrange with normal heavies also though.
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