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DUFFMANX
DUFFMANX

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Posted - 2005.01.11 01:41:00 - [1]

Originally by: Ghostfire

Suggestions:

Fleet Ammo Carrier - Reasoning: To allow fleets to set up cloaked meeting point to rearm.
- Special ability:
Remain cloaked within 500m of object providing speed = 0
Cargo Increase +10% per level, 10% Inertia per level

- Skills: Cloaking 5 Sig Analysis 5 Covert Ops 5
- Cargo: 2500 m3
- Speed: Slightly Faster than an indy .
- Slots: 1 High Slot 5 Medium 3 Low

Frigate Carrier - Reasoning: To allow fleets to bring ships with them
- Special ability:
Can carry 5 frigates +1 frig per level.
Can only carry frigates. Launched in a simular way to drones and remain inactive until boarded or scooped.

- Skills: Logistics 4 , Hull Upgrades 5 ,
- Cargo: ? not sure how this idea can be implemented.
- Speed: 100 m/s
- Slots: 3 High Slot[2 launcher] 5 Medium 1 Low


The ammo carriers cloaking ability would make it difficult unless at a ss. If it gets bumped by accident or cos of lenght of time to come to a full standstill would make it vunerable. Maybe have ability to cloak if doin 10m/s or under, but a nice idea.

As for the frig carrier thats just sweet. It would make an excellent deployable for ceptors and assaults. Maybe the pilots should be allowed to be carried inside also so when deployed they can goto work.
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DUFFMANX
DUFFMANX
Alcatraz Inc.
Tactical Narcotics Team

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.01.11 01:41:00 - [2]

Originally by: Ghostfire

Suggestions:

Fleet Ammo Carrier - Reasoning: To allow fleets to set up cloaked meeting point to rearm.
- Special ability:
Remain cloaked within 500m of object providing speed = 0
Cargo Increase +10% per level, 10% Inertia per level

- Skills: Cloaking 5 Sig Analysis 5 Covert Ops 5
- Cargo: 2500 m3
- Speed: Slightly Faster than an indy .
- Slots: 1 High Slot 5 Medium 3 Low

Frigate Carrier - Reasoning: To allow fleets to bring ships with them
- Special ability:
Can carry 5 frigates +1 frig per level.
Can only carry frigates. Launched in a simular way to drones and remain inactive until boarded or scooped.

- Skills: Logistics 4 , Hull Upgrades 5 ,
- Cargo: ? not sure how this idea can be implemented.
- Speed: 100 m/s
- Slots: 3 High Slot[2 launcher] 5 Medium 1 Low


The ammo carriers cloaking ability would make it difficult unless at a ss. If it gets bumped by accident or cos of lenght of time to come to a full standstill would make it vunerable. Maybe have ability to cloak if doin 10m/s or under, but a nice idea.

As for the frig carrier thats just sweet. It would make an excellent deployable for ceptors and assaults. Maybe the pilots should be allowed to be carried inside also so when deployed they can goto work.
Originally by: dimensionZ
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