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Sophal
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Posted - 2010.10.27 15:29:00 -
[1]
I know this has been discussed many times, but has CCP ever given any kind of opinion or comment on the removal of local from the game?
Just wondering if it's something that was on the table, or something that's been shot down.
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Alara IonStorm
Agent-Orange
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Posted - 2010.10.27 15:31:00 -
[2]
They said they want to but it isn't going to happen till they replace Directional Scans with a more effective way of getting tactical information.
-- I am now on a Crusade to Fix the Omen!
For Great Justice!
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Sophal
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Posted - 2010.10.27 15:40:00 -
[3]
Originally by: Alara IonStorm They said they want to but it isn't going to happen till they replace Directional Scans with a more effective way of getting tactical information.
Any source on that by chance? I'm not denying you, I just want to read up on it.
Awesome to hear that they are considering this though.
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Alyth
Gallente The Scope
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Posted - 2010.10.27 15:41:00 -
[4]
Originally by: Sophal
Originally by: Alara IonStorm They said they want to but it isn't going to happen till they replace Directional Scans with a more effective way of getting tactical information.
Any source on that by chance? I'm not denying you, I just want to read up on it.
Awesome to hear that they are considering this though.
You'll prolly have to EVE-search it, was a quote from Oveur about... err.... a longass time ago.
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Asarus Atreyu
The Kairos Syndicate Transmission Lost
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Posted - 2010.10.27 15:45:00 -
[5]
Originally by: Alara IonStorm They said they want to but it isn't going to happen till they replace Directional Scans with a more effective way of getting tactical information.
I live in w-space, the d-scan is a more than adequate intel tool ----------------------
Interested in a change? Come see what wormhole life offers in LOST-Pub! |
Sophal
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Posted - 2010.10.27 15:48:00 -
[6]
Originally by: Alyth
Originally by: Sophal
Originally by: Alara IonStorm They said they want to but it isn't going to happen till they replace Directional Scans with a more effective way of getting tactical information.
Any source on that by chance? I'm not denying you, I just want to read up on it.
Awesome to hear that they are considering this though.
You'll prolly have to EVE-search it, was a quote from Oveur about... err.... a longass time ago.
All good mate, I'll try searching for it.
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Alara IonStorm
Agent-Orange
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Posted - 2010.10.27 15:51:00 -
[7]
Originally by: Asarus Atreyu I live in w-space, the d-scan is a more than adequate intel tool
Wormhole Space is...
Quite, a pan sec status Local Nerf would mean High Sec War Decs will get easier, Pirates will be able to slip in on ratters and that large blob can sneak into your system because there isn't a dedicated alt to spam D-Scan.
D-Scan would work fine for the people you use it, but for bears and lazy people...
They are a good portion of CCP's money, so it is a money issue not a gameplay one.
-- I am now on a Crusade to Fix the Omen!
For Great Justice!
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2010.10.27 15:55:00 -
[8]
Originally by: Sophal
Originally by: Alara IonStorm They said they want to but it isn't going to happen till they replace Directional Scans with a more effective way of getting tactical information.
Any source on that by chance? I'm not denying you, I just want to read up on it.
Here's a couple of relevant threads:
The Time Is Now! Save Wormspace from the dreaded Pre-Nerf SyndromeÖ! has some CCP dev posts on the subject.
CCP Zulupark's answers! - Everything answered! - as the title implies, the thread consists completely of CCP Zulu answering playerbase questions. Many on delayed local. ...
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Sophal
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Posted - 2010.10.27 16:15:00 -
[9]
Originally by: Razin
Originally by: Sophal
Originally by: Alara IonStorm They said they want to but it isn't going to happen till they replace Directional Scans with a more effective way of getting tactical information.
Any source on that by chance? I'm not denying you, I just want to read up on it.
Here's a couple of relevant threads:
The Time Is Now! Save Wormspace from the dreaded Pre-Nerf SyndromeÖ! has some CCP dev posts on the subject.
CCP Zulupark's answers! - Everything answered! - as the title implies, the thread consists completely of CCP Zulu answering playerbase questions. Many on delayed local.
Sweet, thanks man. Yeah sounds like they want to make a change, they just don't know what at this point.
Perhaps a removal of local in 0.0 only would be a good idea. (As mentioned on one of those links)
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Corporal Punishment08
Caldari Provisions
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Posted - 2010.10.27 16:36:00 -
[10]
I think they should remove Local from low and null sec, where Concord has no rule. Make those like wormhole space, but maybe make the directional scan able to scan an entire system, but only pick up Pods of players in or out of ships, so you won't know what ship they're flying. Also, make the directional scanner useless in finding anything past what you can currently find stuff for warping to. So directional scanner works as it does now, but past the 2 mil km mark, you only see pods, and will not be able to warp to them.
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Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2010.10.27 18:54:00 -
[11]
Edited by: Antihrist Pripravnik on 27/10/2010 18:55:50
Originally by: Corporal Punishment08 I think they should remove Local from low and null sec, where Concord has no rule. Make those like wormhole space, but maybe make the directional scan able to scan an entire system, but only pick up Pods of players in or out of ships, so you won't know what ship they're flying. Also, make the directional scanner useless in finding anything past what you can currently find stuff for warping to. So directional scanner works as it does now, but past the 2 mil km mark, you only see pods, and will not be able to warp to them.
For a type of player that don't have enough courage to post with his main, you certainly know how to show your own opinion while obviously not living in 0.0 space.
0.0 is not made for experienced veterans only. It's also made for new players. Do you have any idea how many new players will do PvP after your proposed change (new - those who subscribed after the theoretical change)? We need more PvP, not less.
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Jason1138
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Posted - 2010.10.27 18:58:00 -
[12]
"I live in w-space, the d-scan is a more than adequate intel tool"
if there were 1200 people in your WH i bet you wouldn't think so
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ShadowMaster
Gallente
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Posted - 2010.10.27 19:09:00 -
[13]
Not to move away from the topic, but we really need another one of those "CCP Zulupark's answers!" threads, that was a great time.
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2010.10.27 19:19:00 -
[14]
Originally by: Jason1138 "I live in w-space, the d-scan is a more than adequate intel tool"
if there were 1200 people in your WH i bet you wouldn't think so
As someone who tends to be scouting out many hundreds of people in systems full of blobs I can safely say the D-scan is perfectly fine as an intel tool.
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Jason1138
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Posted - 2010.10.27 19:21:00 -
[15]
as someone who tends to be scouting out tens of thousands of people in one system at any given time, i say its not
so now what?
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Jovialmadness
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Posted - 2010.10.27 20:20:00 -
[16]
Originally by: Jason1138 as someone who tends to be scouting out tens of thousands of people in one system at any given time, i say its not
so now what?
Fight! |
Osiris Heart
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Posted - 2010.10.27 20:30:00 -
[17]
I prefer to shut corp chat channel. Local? Well, maybe if there any alternative ways to get tactical info, but corp channel definitely require close button and especially if it is NPC corp chat.
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Desert Ice78
Gryphon River Industries R-I-P
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Posted - 2010.10.27 20:42:00 -
[18]
Why? why, why, why, why?? Why would you want to remove local, except as another whine about making your life easier and everyone else being forced to play your way!!
There are many different people playing this game, and all playing it in their own style, be it carebear or otherwise, all obviously making a decision that they want to play their way and not your way.
After you nerf local, you'll only find some other game mechanic that everyone else uses and that you'll want nerfed, because it allows people to not play your way.....
Grow up and deal with it.
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Soporo
Caldari
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Posted - 2010.10.27 22:19:00 -
[19]
Remove Local in 0.0? Meh, fine, whatever. Remove Local in LowSuck? Ha, sure, there goes any and every plan to get it more populated probably. Remove it permanently in Empire? Even with some other kind of tactical itnel system? Even if it just invovled a single click and being at the keyboard every 5 minutes? The corpses, whines and failcascade emo-rage-quits would blot out the sun I bet.
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Grytok
KL0NKRIEGER
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Posted - 2010.10.27 23:26:00 -
[20]
Edited by: Grytok on 27/10/2010 23:29:28 Make local-chat in 0.0 only showing the current number of players in the system, but don't show their names until they've said something.
If someone enters the system, you'll know that someone entered, but you won't know who exactly entered the system. This way you still get an early warning, if you're paying attention, but you don't get all the intel for free and scouting get's a little more interesting.
It makes perfect sense in terms of lore aswell, as the gates in 0.0 don't belong to CONCORD or are guarded by faction-sentries. They just count the number of players, but don't identify the player, as the Empire-gates with their sentries around would do.
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Jek Slight
Gallente
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Posted - 2010.10.28 00:26:00 -
[21]
I think it would be a good idea to remove local in order simulate realism where you have to rely on scanning in order to detect danger. Along with that however a change to the wardec rules would be in order so that Concord now considers war like behavior unlawful in high sec space. Couple that with making it the player's responsibility to send a distress signal (a button click or a menu item on popup menu) when attacked in order notify Concord. The distress signal can be anwsered from other players who can help the victime fend off the attacker without any aggression penalities.
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Alara IonStorm
Agent-Orange
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Posted - 2010.10.28 00:42:00 -
[22]
Perhaps if it showed the number of people and Corp and Alliance mates appeared. I mean if you entered a system and new the gate detected you wouldn't you send out a friendly coded ping to let the team know you were there.
But what to do about blues...
-- I am now on a Crusade to Fix the Omen!
For Great Justice!
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Tshien Tze
Minmatar Atlas Technologies
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Posted - 2010.10.29 03:33:00 -
[23]
Here's an idea. Make a stratigic cruiser type that can fit a modified cloaking device that hides it from local. The other side of the coin would be the pilot too can see nothing in local and cannot passive or active scan system when cloaked. You would need to jump around the system to see what's what while cloaked. If you want to scan system, you would be visable in local. Thoughts?
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Vertisce Soritenshi
O.W.N. Corp OWN Alliance
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Posted - 2010.10.29 03:37:00 -
[24]
Edited by: Vertisce Soritenshi on 29/10/2010 03:40:45 I say if you remove local then add something else in like what BACON does. An audio alert when an enemy enters the system you are in. I can't see any reason why in the story and game mechanics that ships as advanced as what we play in don't have this ability already.
This would also make scanning more worthwhile. "BLEEP!"...scan scan scan...
Either you find the guy and bloodshed ensues or you find nothing and go about your day.
Would also make ratting still possible where removing local would make it WAY to easy for enemies to get the jump on you with no warning at all.
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Nishachara
Special Operations Corp Mortal Destruction
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Posted - 2010.10.29 03:55:00 -
[25]
I live in w-space...and yes d-scan is an adequate tool...
But...as someone mentioned before if there were 500 people in system and a lot of pos trash and stuff, d-scan falls down the drain :P
I ocasionally click d-scan out of habbit in hs, and in systems with more traffic it tends to be quite laggy until everything loads on d-scan.
As for local, yeah i think there should be another metod of intel gathering (appart from d-scan and probes) so local could be removed in some parts of space (o.o space...).
When i am on a pvp op in k-space local could be quite depressing . I see someone in local and know he/she sees me, and think "why bother , everybody knows i am here :P"
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Jago Kain
Amarr Ramm's RDI Tactical Narcotics Team
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Posted - 2010.10.29 05:49:00 -
[26]
Originally by: Soporo ...The corpses, whines and failcascade emo-rage-quits would blot out the sun...
Then we will poast in the shade!!!
/emote kicks Soporo down nearby well ___________________________________________________ The game will never be over, because we're keeping the meme alive. |
shinaide
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Posted - 2010.10.29 07:30:00 -
[27]
I always had one question about local and why it works in all 0.0 space. If concord has communication links setup so all ships are on local and it knows what you are shooting at to award you bounties, then why doesn't it bother knocking off sec stat when you commit a crime in 0.0 space? Was there a story I missed?
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Zagdul
Gallente Shadowed Command Fatal Ascension
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Posted - 2010.10.29 08:55:00 -
[28]
Edited by: Zagdul on 29/10/2010 08:57:02
Originally by: Asarus Atreyu
Originally by: Alara IonStorm They said they want to but it isn't going to happen till they replace Directional Scans with a more effective way of getting tactical information.
Originally by: Nishachara I live in w-space...and yes d-scan is an adequate tool...
But...as someone mentioned before if there were 500 people in system and a lot of pos trash and stuff, d-scan falls down the drain :P
I ocasionally click d-scan out of habbit in hs, and in systems with more traffic it tends to be quite laggy until everything loads on d-scan.
As for local, yeah i think there should be another metod of intel gathering (appart from d-scan and probes) so local could be removed in some parts of space (o.o space...).
When i am on a pvp op in k-space local could be quite depressing . I see someone in local and know he/she sees me, and think "why bother , everybody knows i am here :P"
I live in w-space, the d-scan is a more than adequate intel tool
You don't have to worry about covert ops hot drops.
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Rumple Fourskin
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Posted - 2010.10.29 08:57:00 -
[29]
I think known space should have a local channel. Its like the internet in a way BUT
New black ops device
Local Communications Disruptor I
Works like a bubble that a blackops battle ship can hold a fleet in.
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Xindi Kraid
White Knight's Production inc.
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Posted - 2010.10.29 10:04:00 -
[30]
Originally by: shinaide I always had one question about local and why it works in all 0.0 space. If concord has communication links setup so all ships are on local and it knows what you are shooting at to award you bounties, then why doesn't it bother knocking off sec stat when you commit a crime in 0.0 space? Was there a story I missed?
)0.0 space is lawless. You can't break the law if there is no law. -Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |
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