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Mashie Saldana
Minmatar Veto Corp
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Posted - 2010.10.28 09:35:00 -
[1]
As I'm against the neural remaps for PLEX idea here is a counter proposal.
Let us buy neural remaps for ISK. This would become a much needed ISK sink in game as CCP yet again stated that it is too much ISK floating around in game at the moment.
So how would this work:
You buy the remap from the nearest station with a clone service. The price is 500m ISK, each further remap will increase by 500m ISK in cost. So if you become a remapaholic you will have to pay 4b ISK for the eight remap and so on.
The free once a year remap should be removed, instead you will get a 500m ISK reduction in price for the following remap on your characters birthday. This way if you only do one remap per year like today you will get them free of charge and remapaholics won't get a free remap.
New characters will still have their first two free remaps on year one as before.
Benefits:
ISK sink as the PLEX solution doesn't actually remove any ISK from game.
People who really want to become remapaholics can do it but at a great ingame cost.
PLEX will still only be associated with game time.
Drawbacks:
People who are poor at making ISK will not be able to benefit from this.
People that are good at making ISK will get a benefit, however they will still not train faster than anyone that already is on a year long min/max skill plan. All they will benefit is to mix and match skills a bit more freely.
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JcJet
Caldari Pretenders Inc Tower of Dark Alliance
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Posted - 2010.10.28 10:10:00 -
[2]
Arleady mentioned tousands of times last monts... no, "Drawbacks" says is all, it's about to be a thinking game, this includes some planing, year-by-year planing is enough simple already, is someone cannot see that far - that's their problem. It's same in all other things - if you don't have a pland and goal - then it's logigal that you going nowhere or someone else have a plan for you.
The only benefit from that is some small specific skill groups, like drones, leadership, t2 ships. But it's not covers a drawbacks.
There is some better ways for isk sink... ---
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2010.10.28 13:09:00 -
[3]
Originally by: JcJet Arleady mentioned tousands of times last monts... no, "Drawbacks" says is all, it's about to be a thinking game, this includes some planing, year-by-year planing is enough simple already, is someone cannot see that far - that's their problem. It's same in all other things - if you don't have a pland and goal - then it's logigal that you going nowhere or someone else have a plan for you.
The only benefit from that is some small specific skill groups, like drones, leadership, t2 ships. But it's not covers a drawbacks.
There is some better ways for isk sink...
I agree, planning helps. But as has been mentioned in the other threads, people are going on about how they will remap for every skill and for those this would be a very expensive a remapaholic that do say 8 remaps per year as they bounce between skill groups:
Remap number - cost 1 - 500m 2 - 1b 3 - 1.5b 4 - 2b 5 - 2.5b 6 - 3b 7 - 3.5b 8 - 4b
To be honest if someone wants to do that, I have no problem with that. Now lets say the person keep on going at the same rate for another year:
9 - 4b 10 - 4.5b 11 - 5b 12 - 5.5b 13 - 6b 14 - 6.5b 15 - 7b 16 - 7.5b
Well at this stage I can't see anyone keep on trucking and if they do, hooray we have the best ISK sink ever.
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JcJet
Pretenders Inc Tower of Dark Alliance
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Posted - 2010.10.28 16:57:00 -
[4]
Well, if thiss will grow so progressively, it's can be interesting...:) ---
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Yldrad
The Dandy KillerS
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Posted - 2010.10.28 17:32:00 -
[5]
Edited by: Yldrad on 28/10/2010 17:33:35 Maybe with an exponential growth of the price instead of a linear one.
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NCC 1701E
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Posted - 2010.10.28 18:32:00 -
[6]
this idea is already being testing on sisi but not for isk for plex's as far as i know in the next patch they will introduce so that you can either put a plex in for 30 days or a remap
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2010.10.28 18:34:00 -
[7]
Edited by: Bagehi on 28/10/2010 18:36:20 If people had to pay an exponentially higher rate for neural remaps on demand, I wouldn't have a problem. This would be far better than the system CCP came up with.
The fear I have with neural remaps is that it brings RL financial disparity into Eve. I and others who aren't going to be hard up for an extra $15 every time we switch a long skill will do that. But it isn't fair for players in general.
There are already enough "I can't compete because..." in this game to dissuade new players from sticking around. Mashie's idea will remove that fear.
This signature is useless, but it is red.
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Running missions
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Posted - 2010.10.28 22:49:00 -
[8]
like the idea, but the first remap should start lower, like 200mil, then 400mil then 800mil ect.
i dont see the issue with remaps, as it wouldnt reduce the training time by a massive amount, its not like someone could train all skills in 3 years as apposed to the current 20+ I believe the first remap should be much cheaper then the other ones, for noobs sake.
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Niyrah
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Posted - 2010.10.28 23:32:00 -
[9]
Well thought out and a MUCH needed ISK sink for the rich...PLEX for remaps is a BAD idea. I can get on board with this though.
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Don Pellegrino
Pod Liberation Authority HYDRA RELOADED
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Posted - 2010.10.29 00:17:00 -
[10]
I'd choose that over Plex for remap, but I would still prefer none of those to be added to the game.
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Fournone
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Posted - 2010.10.29 00:39:00 -
[11]
Edited by: Fournone on 29/10/2010 00:40:45 Nice, the current isk sinks are pitiful.
Sales tax, lol Insurence? It brings in more isk than it takes away! Ship destruction. Pretty decent if its a massive ship (or a plextrel) but it doesn't come close to the collective lvl 4 mission runners/nul ratters make.
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Mishkaii
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Posted - 2010.10.29 05:04:00 -
[12]
Support this in addition to Plex for remap.
This game needs more ways to be dynamic and make training times approach reasonable.
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Aargolos
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Posted - 2010.10.29 05:16:00 -
[13]
ISK for remaps in general is a far better idea than PLEX for remaps.
Exponential growth instead of linear growth also helps with the "rich getting richer" argument, as paying to "power level" suddenly gets very expensive.
It also takes pressure off of the PLEX market values, so people can still "play to pay" for their subscriptions without needlessly inflating the cost of a PLEX.
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Crazy KSK
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Posted - 2010.10.29 05:22:00 -
[14]
Edited by: Crazy-KSK on 29/10/2010 16:16:16 static prices are bad especially as isk sinks as that holds the isk at a certain level just like it is with skill books those you can never sell below their price
~o~
edit:this was written while being very tired somehow it lots its sense now
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darius mclever
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Posted - 2010.10.29 09:19:00 -
[15]
either version should not be added to the game.
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Spyke BlackIce
Minmatar
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Posted - 2010.10.29 17:04:00 -
[16]
Edited by: Spyke BlackIce on 29/10/2010 17:06:24 This is a terrible idea. Everyone is complaining that Remaps for PLEX gives an unfair advantage to those with some extra RL cash (which is absurd since anyone can buy PLEX with ISK ) yet this proposal gives an unfair advantage to those players who are already ISK rich. At least with PLEX, the price stays fairly even and everyone can use it, not just the rich.
NOT Supported
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Running missions
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Posted - 2010.10.29 17:06:00 -
[17]
Originally by: Spyke BlackIce Edited by: Spyke BlackIce on 29/10/2010 17:06:24 This is a terrible idea. Everyone is complaining that Remaps for PLEX gives an unfair advantage to those with some extra RL cash (which is absurd since anyone can buy PLEX with ISK ) yet this proposal gives an unfair advantage to those players who are already ISK rich. At least with PLEX, the price stays fairly even and everyone can use it, not just the rich.
NOT Supported
those who are isk rich can just buy a character with 100mil+ skill points
either way if your rich in isk or money wise you have an advantage.
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Lex Starwalker
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Posted - 2010.10.29 17:18:00 -
[18]
Edited by: Lex Starwalker on 29/10/2010 17:22:21 Getting a remap for ISK is the same thing as getting it with PLEX. You can get PLEX with ISK & vice versa.
The rest of your idea is interesting, but it's overly complicated.
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JcJet
Caldari Pretenders Inc Tower of Dark Alliance
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Posted - 2010.10.29 17:18:00 -
[19]
Hm. What if we combine this idea with PLEX remap? For example: 1. 2xPlex 2. 4xPlex 3. 8xPlex ... It's as another alternative, also far more better than original remap idea... ---
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JcJet
Caldari Pretenders Inc Tower of Dark Alliance
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Posted - 2010.10.29 17:20:00 -
[20]
Originally by: darius mclever either version should not be added to the game.
Sure, but at least we have a lesser evil here... ---
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Shuckstar
Gallente Hauling hogs
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Posted - 2010.10.30 00:19:00 -
[21]
Not supported You are going to fast! Wait five minutes and try again.
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Aiwha
101st Space Marine Force Nulli Secunda
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Posted - 2010.10.30 01:46:00 -
[22]
I'm going to support this. Using ISK keeps microtransactionaries happy, and it also gives those who want it extra remaps. Secure bounty services
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Lykouleon
Trust Doesn't Rust
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Posted - 2010.10.30 02:11:00 -
[23]
Lesser of two evils...but a well thought-out lesser evil
+1
Quote: Lord Makk > Be warned, Lykouleon is akin to the love-child of a Goon and a Maru'Kage, with just a touch of Butter Dog for bitterness
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2010.10.30 13:55:00 -
[24]
Edited by: Mashie Saldana on 30/10/2010 13:57:07
Originally by: Lex Starwalker Edited by: Lex Starwalker on 29/10/2010 17:22:21 Getting a remap for ISK is the same thing as getting it with PLEX. You can get PLEX with ISK & vice versa.
The rest of your idea is interesting, but it's overly complicated.
From a user that would sell a PLEX to make ISK it would be the same either way yes, from an ingame economy point of view it is a massive difference.
A PLEX sold for ISK in game doesn't remove any ISK, just moves it from one player to another. A remap sold for ISK in game is the same as buying a new clone, the ISK is destroyed.
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