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razor haze
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Posted - 2010.11.09 02:27:00 -
[1]
I want a t3 destroyer and t3 battle ship
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Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2010.11.09 02:29:00 -
[2]
Shuttle Suggestion: Remove the "new topic" button from everywhere apart from the list of topics section within a subforum.
That'd save those with chronic hand/eye coordination some face. |
Terrax Norik
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Posted - 2010.11.09 02:30:00 -
[3]
T3 frigate. They could be interesting.
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Alara IonStorm
Agent-Orange Nabaal Syndicate
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Posted - 2010.11.09 02:32:00 -
[4]
Tech 3 Industrial...
I would never fly them but the threads are interesting.
-- I am now on a Crusade to Fix the Omen!
For Great Justice!
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Culmen
Caldari Blood Phage Syndicate Dead Terrorists
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Posted - 2010.11.09 02:34:00 -
[5]
T3 Battlecruiser.
Right, anyone want to recommend T3 Barges, Caps, Supercaps and Freighters? We could have the t3 royal flush. and further more why do i even need a sig? |
Selinate
Amarr Wardens of the Void
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Posted - 2010.11.09 02:37:00 -
[6]
Originally by: Culmen T3 Battlecruiser.
Right, anyone want to recommend T3 Barges, Caps, Supercaps and Freighters? We could have the t3 royal flush.
i hate your ****ing sig, I read it every time.
Also, I would like to see every ship in-game turned into a ship where you could mess around with different subsystems. But since that would never happen, I would most like to see t3 battleships.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.11.09 02:52:00 -
[7]
T3 Battlecruisers, for sure.
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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IoWalker
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Posted - 2010.11.09 03:06:00 -
[8]
3 industrials and destroyers would rizzock!
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Helmh0ltz
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Posted - 2010.11.09 03:35:00 -
[9]
Tech III battlecruiser far and away. I want my "highly adaptable" 1500dps/300K EHP drake. ====== Your signature is freakishly huge for this forum. Please resize according to the forum rules, thanks. Shadow. |
Professor Tarantula
Hedion University
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Posted - 2010.11.09 03:42:00 -
[10]
T3 Frigates were already supposed to be here by now. Was mentioned a couple fanfests ago, or something. I'm sure if anyone is intrepid enough they can track down the statement.
If they do Battlecruiser people will expect every little niche ship to have a T3 variant. Best to do the 3 standard sizes, Frigate, Cruiser, and Battleship, for starters anyway.
My Warmest Regards. Prof. Tarantula, Esq. |
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Axemaster
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Posted - 2010.11.09 03:58:00 -
[11]
Tbh, I'm not sure if there would be any good reason to add more T3 ships. Doing so would only serve to undermine T1 ships even further.
If more T3 ships are to be added, they should be made to play entirely new roles related to wormhole space, and not simply more uber combat ships. |
Surfin's PlunderBunny
Minmatar The Python Cartel. The Jerk Cartel
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Posted - 2010.11.09 03:59:00 -
[12]
T3 Archon ftw |
RiskyFrisky
Under the Table Inc. The 0rphanage
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Posted - 2010.11.09 04:16:00 -
[13]
T3 Frigates.
Instant Access to them I would have :D -
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Istvaan Shogaatsu
Caldari Guiding Hand Social Club
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Posted - 2010.11.09 04:19:00 -
[14]
A tech 3 ship available only to pilots above 100 million SP like me. One that's naturally ultra-overpowered.
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Terrax Norik
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Posted - 2010.11.09 04:23:00 -
[15]
Originally by: Istvaan Shogaatsu A tech 3 ship available only to pilots above 100 million SP like me. One that's naturally ultra-overpowered.
I always figured that would be a Jove ship.
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Running missions
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Posted - 2010.11.09 04:27:00 -
[16]
t3 titan
Originally by: CCP Adida
Originally by: WMunny Is it cheating for a new player to buy ISK using PLEX?
It's against the EULA and can be actioned by GMs.[/ |
Jim Luc
Caldari Rule of Five True Associates
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Posted - 2010.11.09 04:34:00 -
[17]
Originally by: Axemaster Tbh, I'm not sure if there would be any good reason to add more T3 ships. Doing so would only serve to undermine T1 ships even further.
If more T3 ships are to be added, they should be made to play entirely new roles related to wormhole space, and not simply more uber combat ships.
T1 ships are for beginners or used in heavy warfare because they are cheap. The risk and high cost of T3, along with the advanced skills required. I say the advanced skills because while the current cruisers have a lower skill requirement, a T3 battleship or capital would probably (and hopefully) take a while longer to train for than their T2 counterparts.
Branching off from this idea, I would like to see all ships made modular, and have T1, T2, and T3 hulls and pieces. T3 hulls could take T1 parts, but a T1 hull could not upgrade with a T2 or T3 part.
One thing I hope they move towards is making each player's ship somehow unique. Instead of showing a generic icon in the targeting, they show the actual ship, perhaps allowing the player to enlarge the currently targeted ship to a bigger window. It would help us connect with our friends & enemies a bit more I think.
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Noun Verber
Gallente
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Posted - 2010.11.09 04:51:00 -
[18]
5 Sub T3 Cruiser
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BeanBagKing
Terra Incognita Black Star Alliance
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Posted - 2010.11.09 05:17:00 -
[19]
T3 frigate, but I'd also be interested in seeing a T3 battleship.
Also, some T3 mods to start appearing.
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Vaal Erit
Science and Trade Institute
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Posted - 2010.11.09 05:18:00 -
[20]
I always cringe when I hear people wanting t3 frigates. Frigates are just too fragile to be worth the effort of making them a t3 class. Think EAS ships and how you never see them. Re-balance the faction frigates and boost some of the AFs will do more for frigate combat than a cov ops cloaking kestrel with a few missiles and bubble immunity.
I would vote for T3 BC or T3 BS first. Actually I might rather go for a re-work of the marauders and new T2 tier 2 BCs and T2 tier 3 BSs. T3 is really not used much because of the price and until that is taken care of I'd rather have new ships I'd use rather than hangar trophies that only get seen in huge RR blobs. - It's not "Play through a pre-set story, become stronger, do endgame". Gameplay is open ended, and you make your own story. Unless you're too afraid of 'pvp grief' to do anything relevant |
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Professor Tarantula
Hedion University
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Posted - 2010.11.09 05:21:00 -
[21]
Edited by: Professor Tarantula on 09/11/2010 05:24:10
Originally by: Vaal Erit Actually I might rather go for a re-work of the marauders
Could certainly use it. Worth 6x more than your average T1 BS, and only marginally better.
They kind of trick you with the 100% damage bonus, until you realize they have half the guns of a normal BS.
My Warmest Regards. Prof. Tarantula, Esq. |
Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2010.11.09 05:36:00 -
[22]
Tech 3 Carriers. With the Carrier becoming so common and mundane in null-sec space these days, the ability to spice up and specialize this class of ships would make for some welcome variety to what has become an ocean of default fittings and uses.
Having a potential means to counter a hot drop of SCs and, maybe, just maybe, withstand a doomsday hit would be some additional incentives.
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Vicker Lahn'se
Minmatar STRAG3S
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Posted - 2010.11.09 05:49:00 -
[23]
I wouldn't mind seeing tech3 frigates if they added some kind of special frigate only wormhole-ish place.
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Hentes Zsemle
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Posted - 2010.11.09 07:13:00 -
[24]
Edited by: Hentes Zsemle on 09/11/2010 07:16:19 Edited by: Hentes Zsemle on 09/11/2010 07:15:56 More subsystems for current T3, or industrial. There is no need for an overpowered class (if its not overpowered ppl wouldn't buy it anyways). If you want just more ships for combat, they can be T1 or T2. I was emoraging at first aswell when CCP didn't implement T3 frigates afterall, but if you think about that they might have coused multiple times the whine the dramiel does, its alright.
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Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
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Posted - 2010.11.09 07:27:00 -
[25]
Edited by: Sader Rykane on 09/11/2010 07:28:09 Battleships.
*EDIT*
You know on an interesting note, the "subsystem" skills are actually quite ambigous and could actually be applied to T3 Battleships as well since they mention nothing about cruisers.
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Aiwha
Caldari 101st Space Marine Force Nulli Secunda
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Posted - 2010.11.09 07:30:00 -
[26]
POD
I want a corpse with three little lines in the corner...
----
Gullible
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Night Epoch
Ishuk-Raata Enforcement Directive
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Posted - 2010.11.09 07:38:00 -
[27]
Originally by: Sader Rykane Edited by: Sader Rykane on 09/11/2010 07:28:09 Battleships.
*EDIT*
You know on an interesting note, the "subsystem" skills are actually quite ambigous and could actually be applied to T3 Battleships as well since they mention nothing about cruisers.
I think that's the point. CCP clearly left the skills general to make room for future T3 expansions.
I'd imagine T3 frigates are next = but I'd love to see a T3 BC. Or perhaps a T2 tier 2 BC (tech 2 drake!)
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Ran Khanon
Amarr Swords Horses and Heavy Metal
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Posted - 2010.11.09 07:48:00 -
[28]
T3 BS's. T3 frigs or BC's would make too much existing ships obsolete while expendable T1 BS's will still have many roles in pvp. (Even though all lvl 4 highsec mission runners would end up flying a T3 BS I suppose).
Recruiting! |
ArmyOfMe
Pastry Productions Inc. Focused Intentions
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Posted - 2010.11.09 07:50:00 -
[29]
Originally by: Istvaan Shogaatsu A tech 3 ship available only to pilots above 100 million SP like me. One that's naturally ultra-overpowered.
I support this idea
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Plastician
Invictus Australis BricK sQuAD.
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Posted - 2010.11.09 07:53:00 -
[30]
Originally by: Night Epoch I'd imagine T3 frigates are next = but I'd love to see a T3 BC. Or perhaps a T2 tier 2 BC (tech 2 drake!)
T2 Hurricane please
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Jennifer Starling
Amarr
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Posted - 2010.11.09 08:11:00 -
[31]
Originally by: Chesty McJubblies Shuttle
This. I don't want more and more T3 ships.
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Mallikanth
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Posted - 2010.11.09 08:32:00 -
[32]
T3 Pod that can fit one module and hull tanks.
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.11.09 08:49:00 -
[33]
Next T3 ship will be the Sansha mothership... Built from both Sleeper and PI components.
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Tippia
Sunshine and Lollipops
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Posted - 2010.11.09 08:59:00 -
[34]
One that serves a unique and well-defined purpose. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Alara IonStorm
Agent-Orange Nabaal Syndicate
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Posted - 2010.11.09 09:10:00 -
[35]
Originally by: Tippia One that serves a unique and well-defined purpose.
Umm Tips...
There purpose is to serve every purpose.
Hell they ran out of purposes and were like throw bubble evasion in there as well.
-- I am now on a Crusade to Fix the Omen!
For Great Justice!
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Rusty Waynne
Caldari Sons of 5atan
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Posted - 2010.11.09 09:46:00 -
[36]
t3 Hulk please.
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Tippia
Sunshine and Lollipops
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Posted - 2010.11.09 09:48:00 -
[37]
Originally by: Alara IonStorm Umm Tips...
There purpose is to serve every purpose.
And that's why Strategic Cruisers are rather poorly implemented. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Aphser
Amarr Adhocracy Incorporated
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Posted - 2010.11.09 09:56:00 -
[38]
T3 capitals would be nice. Oh wait... we don't even have T2 capitals yet... Would lead to such an epic whinefest for sure on the forums...
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Geanos
Phoenix Tribe
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Posted - 2010.11.09 10:28:00 -
[39]
5-th subsystem that gives bonus to hull HP, resists and hull repair module: the surprise gank ship
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Orion GUardian
Caldari
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Posted - 2010.11.09 10:55:00 -
[40]
We first would need the 5th Subsystem. we got 5*4 now....promised were 5*5
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000Hunter000
Gallente Industrial Exploits
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Posted - 2010.11.09 12:29:00 -
[41]
Capital miningship (no not the rorq or the orca, i mean a capital ship that can fit capital miningbeamzzzzzz!!!
Shame it would prolly only be used by big 0.0 alliances though
or mebbe a T3 barge, u will need to swap out the subsystems to mine another type of ore effectively. ________________________________________________
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Ultim8Evil
Ministry Of Eternal Disorder
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Posted - 2010.11.09 13:35:00 -
[42]
Super Assault Frigates
Basically, a Retri with more mids or a Veng that you didn't have to fit ACs to would be nice. --------------------------------------------------------------------------------
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PalmarS
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Posted - 2010.11.09 13:55:00 -
[43]
Edited by: PalmarS on 09/11/2010 13:55:42 If there will be a T3 frigate it has to be like the beership Nathan flew on fanfest. http://www.youtube.com/watch?v=WDTmrbHqlhk |
AkJon Ferguson
JC Ferguson and Son Ltd
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Posted - 2010.11.09 15:08:00 -
[44]
No more t3 ships, please. Imba and fun are mutually exclusive for me. If you can't make one of the current ships in New Eden work for you, you're doing it wrong.
A tier one destroyer would be nice (as opposed to the tier zero ones we're stuck with.)
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Sig Sour
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Posted - 2010.11.09 16:41:00 -
[45]
What Eve is really missing is T3 super carriers that can deploy 90 or so fighter bombers and can jump 4X as far on 1/4 the fuel, and 3X the hitpoints of the crappy T1 SC with T3 resists.
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Ohanka
Caldari The Lone Patrol Tactical Narcotics Team
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Posted - 2010.11.09 17:32:00 -
[46]
anything that destroys a battlecruiser instantly so people start using battleships in 0.0 fleets again
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Jason1138
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Posted - 2010.11.09 17:34:00 -
[47]
tbh, i don't see what t3 frigs would add to the game that you don't already have with inty's or af's or whatever
i'd prefer to see t3 haulers or miners or bs's first, because at least there's plenty of room to customize a hauler or miner without running into a role that's already filled by some other ship type
or t3 bc's would be fine too. basically anything but t3 frigs
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Tippia
Sunshine and Lollipops
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Posted - 2010.11.09 17:50:00 -
[48]
Originally by: Ohanka anything that destroys a battlecruiser instantly so people start using battleships in 0.0 fleets again
So, a battleship? The problem is that the thing that keeps people from using battleships is still aroundà until the patch. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2010.11.09 18:01:00 -
[49]
While I responded with "T3 Carriers" above, I am starting to think that T3 frigates are just as good of an option.
Why? Because flying frigates can be hella fun in both group and solo excursions. Frigates are also the entry point for the fresh meat, erm, newer players and giving those guys and gals some tasty treats relatively early on in their EVE career may help push their game involvement and, ultimately, their subscriptions past the current six months(*) or so of average character longevity.
Additionally, some folks *do* want to stick with frigates as a play-style and giving them an alternative to the existing T2 / faction hulls is a potentially great long-term scenario.
(*) - read that statistic somewhere; please correct me if I am off-base with the time value.
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Buzz Killingdon
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Posted - 2010.11.09 18:10:00 -
[50]
I would think T3 Battleship, but that would be hard to do without making an overwhelming powerhouse of a ship. Just like Capitals, eventually, they would be EVERYWHERE, rendering their T1 and T2 counterparts somewhat useless. I used to see Caracals everywhere. Now all I see is Tengus.
At least a T3 battleship would not be easily gankable like the T3 cruiser though.
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Stupid McStupidson
Gallente Hoek Lyne and Sinker
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Posted - 2010.11.09 18:20:00 -
[51]
I would vote for T3 Titans. One subsystem could be the "Worn piston rings, rusted out catalytic converter, and broken tailpipe" subsystem. It would emit a large bluish noxious cloud continuously around the ship. All ships and fighters caught in the cloud will suffer nausea and headaches, and watering eyes. You could also have the "lol made you jump" subsystem, where upon firing the DD, a large flag pops out that says "BANG!". There would be one subsystem, just for the enjoyment of the Titan alt that is sadly permanently attached to his titan. When activated, it would continuously make the awesome sound of a 4 engine bomber from WW2. For added enjoyment, it would make the squealing tires sound when accelerating. The pilot could also add a module that would make various funny car horn sounds, like the "Dixie" horn from Dukes of Hazzard, or "La Cucaracha" by swapping scripts into the module.
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Sirref Naes
Gallente Spacial 8 Xchange
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Posted - 2010.11.09 18:34:00 -
[52]
I wish there was a T3 Interdictor that can not only created a warp disrupted bubble but also a stasis web bubble (IE: Time distortion [NOT LAG]) which would look like a WH entrance.
The downside to this; The hull of the ship would be a similar size of a carrier but with restricted resist of a carrier (maybe 25%-50% of normal.) Also, With the increased mass of the ship the rotation time and moving of the ship into position with its decreased warp speed (0.5 AU) would be a hassle.
The fuel cost for module would be 100-strontium for every 120 sec cycle. TIME WARP Specialist would decrease the amount by 10-units every level. Cap use during cycle would be 1.21 gigawatts every 10 secs.
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Moonsayer Tsai
Sigillum Militum Xpisti
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Posted - 2010.11.09 18:44:00 -
[53]
What are the Incursion Sansha ships being classified as? They are more sophisticated than T3 IMO. In fact, they make T3 look like children's toys.
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Raid'En
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Posted - 2010.11.09 18:55:00 -
[54]
Originally by: Jason1138 tbh, i don't see what t3 frigs would add to the game that you don't already have with inty's or af's or whatever
cov ops + interdiction nullifier subsystem on frigate size. would be a tech3 shuttle in a sense. something for easy move, but way better quality, but also way more expensive. interceptor can be used as tech2 shuttle i want my tech3 shuttle, able to survive nullsec blockade, but which don't cost 400m something around 100m (hull+sub) would be good. just make combat susbsystem at the level of a dramiel or so and it would be okay for price / power ---------------- ** Wormhole Trading ** |
Dunkler Imperator
N.F.H.P.
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Posted - 2010.11.09 19:23:00 -
[55]
Would love to see both t3 frigs and BS perhaps a new subsystem for BS called JD? loose both 1 h and 1 m but gain 3.5 LY. Meh would be cool
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Riggs Droput
Mad Bombers HYDRA RELOADED
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Posted - 2010.11.09 19:24:00 -
[56]
Edited by: Riggs Droput on 09/11/2010 19:24:52 T3 BS or T3 BC ,frigs would be to expensive to fly considering dramiels cost 100m a T3 would be close to 200m (best guess) and that is alot just to fly a frig around that could be insta alpha'd.
T3 BS's could be interesting since if done right you could change the bonus's around allot extra RR extra DPS, perhaps have a module that would allow you to break the 5 drone barrier on non capitals(if you had the skills) allow you to have all the different options of the marauders and black ops just donÆt allow every thing on one ship. The balance would have to be tweaked because I could see some extremely over powered setups I would suggest a downside to each module. More tank = less damage more damage = less resist stuff like that. You would end up with some really pricy ships that could be more like a trophy then practical.
T3 BC's would fill a niche roll. It is the one size of ship that only has combat rolls primarily. If you were able to specialize it with T3 modules you could have some really creative setups. Covert OP's BC, maybe Black ops BC, RR BC's.
I am sure CCP will surprise us down the line and give us another T3 type to fly. Currently my T3 sits in my hanger gathering dust other then the occasional OP.
Riggs
I would rather die on my feet than live on my knees |
Lady Parity
Gallente Aliastra
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Posted - 2010.11.09 19:31:00 -
[57]
T3 CAPS CAUSE THERES NOT ENOUGH CAPS IN SPACE!!!!!!!1111111111111
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Douglass Bryant
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Posted - 2010.11.09 20:10:00 -
[58]
I just don't see any more T3 ships showing up at any point.
The T3 cruiser fills very specific roles, and does them with near BS tank/gank at quadruple T2 BS prices. A T3 BS, by extrapolation, would be what, exactly? It would certainly be hugely expensive, probably near the 4B mark for a decent fit, so you would see it in fleet action about just as often as you see current T3s, aka almost never.
Don't get me wrong, I love my T3. But that would just be a big "primary me" flag.
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Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2010.11.09 21:58:00 -
[59]
Originally by: Douglass Bryant I just don't see any more T3 ships showing up at any point.
The T3 cruiser fills very specific roles, and does them with near BS tank/gank at quadruple T2 BS prices. A T3 BS, by extrapolation, would be what, exactly? It would certainly be hugely expensive, probably near the 4B mark for a decent fit, so you would see it in fleet action about just as often as you see current T3s, aka almost never.
...
Actually, that's not true. There have been quite a few Strategic Cruiser hulls flown and lost in the South over the past couple of months. Ze killboards tell the tale.
T3 Cruisers are used increasingly in command roles as well as in general fleet slots. They are not inexpensive ships, by any stretch of the imagination. But T3 hulls give the potential for Command Ship-level (or better) tanks, cruiser-level mobility and Heavy Assault Ship (or greater) damage. Several groups are using those qualities in conjunction with pro-logistics to fight the good fight.
Hopefully, the 2010 Q3 and Q4 QEN publications have some specific numbers to prove / disprove those subjective observations.
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JitaPriceChecker2
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Posted - 2010.11.09 22:12:00 -
[60]
I want T3 reinforced nodes.
Oh and T3 bug fixes could do as well.
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Hoppidopp
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Posted - 2010.11.10 01:10:00 -
[61]
T3 frigates. That and have the skill penalty for getting blown up removed.
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Jason1138
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Posted - 2010.11.10 01:21:00 -
[62]
"cov ops + interdiction nullifier subsystem on frigate size. would be a tech3 shuttle in a sense. something for easy move, but way better quality, but also way more expensive."
doesn't the t3 cruiser already do that though? what will a t3 frig have over the t3 cruiser we already have, in terms of null sec courier stuff? doesn't seem to be much of a point to it, to me anyway
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Mal Lobo
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Posted - 2010.11.10 01:59:00 -
[63]
T3 Ibis and Velator
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Raid'En
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Posted - 2010.11.10 02:42:00 -
[64]
Originally by: Jason1138
doesn't the t3 cruiser already do that though? what will a t3 frig have over the t3 cruiser we already have, in terms of null sec courier stuff? doesn't seem to be much of a point to it, to me anyway
because you quoted only whatt you wanted and not at all the answer to your question who was on my post : price. ---------------- ** Wormhole Trading ** |
Aeo IV
Amarr Oneironautics Research Institute
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Posted - 2010.11.10 04:03:00 -
[65]
I want a t3 battleship.
and t3 ships to be made into models and sold in the store (each subsystem would have magnets letting you snap one together.)
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Sky Orcagna
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Posted - 2010.11.10 05:17:00 -
[66]
T3 Gallante drone BS.
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Rebecca Aventine
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Posted - 2010.11.10 10:37:00 -
[67]
T3 Destroyers. They need the love.
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Mocam
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Posted - 2010.11.10 10:47:00 -
[68]
T3 almost anything then change the rules on T3 uses -- cannot enter highsec at all. Lock out Tengu's and the like as well along with any new T3's.
Personally: T3 destroyer looks like it'd have options. Let it fit out like a mini-command ship for small gangs as one option. T3 mining barges that can fit out a variety of ways -- beefed up storage, covert fit or speed fit, etc...
By locking them all out of highsec, you'd grant survivability and the flexibility but remove T3's from "safe use" by pushing them out into areas they'd actually need those abilities to survive instead of just 1 more "fancy/expensive ship" to float around in safe lands.
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sasabor
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Posted - 2010.11.10 10:49:00 -
[69]
none only 2new sets of subsystems for the current line of strategic cruisers One set to turn the ship into a armed hauler/transport for 0.0 space and another set that turn your ship into a miner but with a lower yield than the hulk but better able to defend itself
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Avernus
Gallente Imperium Technologies Sodalitas XX
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Posted - 2010.11.10 10:58:00 -
[70]
T3 Frigs, Dessies, and BC's. I'd say no to BS offhand, fear they'd be uber pwn solo mobiles. T3 BC would be pretty hawt.
I'm a frig freak, I'd jump in one of them all the time. Fragile seat of your pants experience ftw. Only part that bothers me a bit is sp loss when you lose them, makes me think people will mostly be a bit adverse to using a T3 frigate compared to more robust T3's available.
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Potato IQ
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Posted - 2010.11.10 10:59:00 -
[71]
Add new ships to game which are also a new ship tier. Instead of adding on subsystems, make the ships themselves the subsystems. Racial ship grafting of the 4 classes (or more?) - frigate/cruiser/BC/BS - lends a specific ship bonus tree. Interracial grafts varies ship bonus to a lesser degree based on the mix
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Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.11.10 11:25:00 -
[72]
T3 Battlecruisers. 500k EHP 2k DPS slug machines!
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Dr Fighter
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Posted - 2010.11.10 11:35:00 -
[73]
T3 faction ships please
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Zyress
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Posted - 2010.11.10 17:07:00 -
[74]
My first reaction is a frigate because they are so much fun to fly, but as pointed out by an earlier poster thats a fragile hull to spend so much isk on, not that ppl don't spend it for a Dramiel now. The Battlecruiser is a good hull with the size to go a lot of different ways. With a modular design I'd like to see it a little more flexible in its options than my cruiser is, I'd like to see it have armor tanking defensive subsystems as well as shield tanking options, of course turrets or launchers, maybe even a drone carrier offensive subsystem, make it into a subcap carrier. The hull could be the same for all races and you should be able to fit other races subsystems to it like amarr or gallente defensive systems for armor tanking, caldari offensive system for missiles or maybe a Gallente subsystem for drones, a truly customizable ship that can do anything depending on how you fit it regardless of your race. That may be the last ship you ever need to buy lol. On the otherhand if thats just too hard to do, maybe a new ship class for the next tech 3 the subCap carrier.
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