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Thread Statistics | Show CCP posts - 7 post(s) |
Tamahra
Gallente Danke fuer den Fisch
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Posted - 2010.11.10 16:30:00 -
[1]
Originally by: Gogela
Originally by: Sertan Deras CCP: Forcing players to deal with NPC incursions they couldn't care less about (because we have real players to fight, you see) in space they pay for.
That sounds like Empire NPC corp indy-alt talk. Why do so many people feel the need to cry every time CCP tries to make a few waves? If you fear the boat rocking, you can always live in a nice out-of-the-way 1.0 sec system.
I say bring the waves, CCP. Incursions are a good idea :) Thanks.
nuff said.
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2010.11.10 16:33:00 -
[2]
Edited by: Tamahra on 10/11/2010 16:33:19 something is not clear though, it sounds like we can shooty each other in incursion sites, even in high sec:
Quote:
Of course, all of the above is absolutely open for anybody to participate. No matter where or when an incursion occurs, there will be no player number restrictions, (although there are some mandated ship class requirements on certain sites).
That means you will be totally free to engage each other at will in circumstances that would normally allow it, or to tackle an incursion as you see fit. Be careful however, as NPCs do not know discrimination: they most likely will change targets to any newcomers, so plunder these sites for juicy player targets at your own risk.
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2010.11.11 00:17:00 -
[3]
Originally by: egegergergsdgedgege Edited by: egegergergsdgedgege on 10/11/2010 19:27:51 Hello CCP.
I don't want to judge the incursion sites it self, because i don't know them yet nor do I care about them. Maybe they are nice to do maybe not, i don't really care.
The thing that bothers me is the influence of those events on the solar systems. You are basically forceing players to do NPC content even if they dont want to. Other NPC content was always optional and you always had the choice not to care about it. With those incursions that ocure at reandom places you are adding an element to the game that can not be controlled by players. In other games and mmos that is cool and fine but not in eve. Eve was always player driven. Imagine chess where a dice could block a random pawn. You are introducing a dice to the great chess game of 0.0 warfare. In my opinion this is a very bad idea.
I dont think the 0.0 population will be very happy about incursions. Imagine you want to go on a little roam, but you can't because you have to clean this incursion first because its a logistcal important system.
Please do think about it.
ege
cool story bro
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2010.11.11 00:23:00 -
[4]
Edited by: Tamahra on 11/11/2010 00:23:44
Originally by: Regat Kozovv
EVE is a game of risk management, and most players know pretty well how to measure this. Give me PvP, or give me PvE, but don't force me to do balance both at the same time. Not worth it. =P
So what you¦re proposing is: Remove all pve content from pvp zones, so the game can fit to your playstyle.
And btw: Cool story bro.
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