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Senghir
Amarr Estrale Frontiers
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Posted - 2010.11.11 19:23:00 -
[1]
Since there is no link to an official thread from the devlblog, I'll post here.
I read that rewards are fleet based, and rewards go to the fleet that has done most of the site, rather than any random fleet that just decides to warp into it at the last minute.
This is all well and good, but what about solo players, or even players in groups of one or two? What happens if they show up to a site and start fighting, but then a 10 man gang arrives and starts destroying stuff left right and centre. If I've read it right, the little groups of players, or solo pilot gets nothing at all, even though they've been fighting throughout the encounter, and all the reward goes to the fleet who spammed in the numbers.
Will this be fixed, or have I got it wrong?
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Destination SkillQueue
Are We There Yet
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Posted - 2010.11.11 19:30:00 -
[2]
Originally by: Senghir Since I don't feel like posting this here where all the feedback should be posted, I'll post here.
<snip>
Is this what you meant to say, since there is a comments link on the top of the devblog?
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Ultim8Evil
Ministry Of Eternal Disorder
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Posted - 2010.11.11 19:30:00 -
[3]
I'd imagine that solo/small gangs won't last very long. --------------------------------------------------------------------------------
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rain9441
Big Head Want Dolly
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Posted - 2010.11.11 19:30:00 -
[4]
I think you have it right. The idea is to promote working together as a fleet rather than letting people leech/mooch. Too many numbers = less rewards per player. Too little numbers = fail.
I am not 100% sure but I think your example is a bit off. CCP states you'll need 8-12 players to do X. If you bring 2, you shouldn't succeed. Now if there was an encounter that was 2-4 players and you bring 2 then your example holds some merit. But if someone brings 12 a player fleet to a 4 player encounter, they are just griefing (Or killing you if its lo sec).
There will always be room for griefing in EVE.
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Midnight Hope
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Posted - 2010.11.11 19:31:00 -
[5]
I agree with the above and I am concerned as well. It makes no sense that you work the site with your buddy (or 4 man gang) only to have a 10 man fleet show up for the last couple of rats and take the cake away. Please CCP review this so that the above doesn't happen!
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Lady Ayeipsia
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Posted - 2010.11.11 19:31:00 -
[6]
I believe you have it a bit wrong, but only because you don't fully understand the suggested mechanics of an incursion.
Ok, when an incursion begins, the following are added to the system: Staging Area (This will even appear on the overview, probably as a becon, similar to known landmarks or cosmo sites) Several Sansha sites, ranging in difficulty from easy to hard.
The staging area would be where people gather to form fleets, and will included enemy sansha frigates, allowing even the newest of players a chance to participate.
You will then have the Sansha sites. I don't know the dev blog mentioning this, but... Easy 1-5 people Medium 5-10 hard 10+
Once enough sites are cleared, you'll have the "Boss" site spawn, which will require at least a fleet of 40.
Now remember the AI is much smarter, and trying say a medium site solo will get you killed. It's possible 10 randoms, all not fleeted could show up in one medium and kill it. In that case, the person who did the best gets the reward. That said, if 2 of those 10 fleeted together, even if they were the worst two, they would still probably do the best combine, so would get the reward.
So, in other words, the mechanics encourage fleeting, and if you are trying it solo, you'll either be stuck on the smaller sites or killed in the larger ones.
As for finding fleets, unless you just have to go lone wolf and refuse to even for an hour fleet with others, they will be there. Having been involved in some of the current anti-sansha action, people will happily fleet anyone in the hopes of doing a better job. So I don't think finding a fleet will be all that hard.
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Nicholas Barker
Diabolus Ex Machina
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Posted - 2010.11.11 19:37:00 -
[7]
I'm fairly certain i read if you show up, take out some of the stuff, leave, then a few hours later a group finishes it, you'll get a share of the loot for helping out. ------
0800-LAG-A-NODE
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Nareg Maxence
Gallente
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Posted - 2010.11.11 19:39:00 -
[8]
You don't belong in an MMO.
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Culmen
Caldari Blood Phage Syndicate Dead Terrorists
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Posted - 2010.11.11 19:42:00 -
[9]
I think you guys are misunderstanding the OP.
Suppose you are running an easy site solo. You're about to kill the boss, when suddenly, 20 pilots in a gang show up. Pop the boss, and go off to the next site.
You get 1/20th the reward for the site you cleared solo. And you have no recourse in high sec.
and further more why do i even need a sig? |
Midnight Hope
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Posted - 2010.11.11 19:46:00 -
[10]
From CCP's dev blog...
"To players in the fleet that participated the most in the site in question; if there is more than one fleet in a site, others won't be paid. [...]
Depending on the player numbers in the most contributing fleet."
It would seem it is not tied simply to the fleet with the most ships in it. On the other hand, it is not clear what they mean by participating/contributing. Probably number of kills?
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Lady Ayeipsia
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Posted - 2010.11.11 19:48:00 -
[11]
Originally by: Culmen I think you guys are misunderstanding the OP.
Suppose you are running an easy site solo. You're about to kill the boss, when suddenly, 20 pilots in a gang show up. Pop the boss, and go off to the next site.
You get 1/20th the reward for the site you cleared solo. And you have no recourse in high sec.
No. First off, smaller sites don't have a boss, it's just eliminate X number of ships. If you managed to kill off the majority of the ships solo, you get the reward. In your scenario, even if the last ships is a battleship, and all the rest frigates, them popping the "boss" wouldn't be the majority of the ships and you would get the reward since you did the bulk of the work. So don't expact roving gangs to steal your reward.
Also, from the dev blog, look at the section on PvP in an incursion system. According to the devs, Sanshas may favor hitting he new guy. So if say you cleared 1/2, a new group jumps in, the sansha's start shooting the new guys instead of you, making it easier for you to keep your killing up, letting you still earn the majority of the reward.
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Receg
Varion Galactic OWN Alliance
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Posted - 2010.11.11 21:09:00 -
[12]
Originally by: Lady Ayeipsia ...and will include enemy sansha frigates, allowing even the newest of players a chance to participate....
Yea, besides the fact that the frigates are a pita to kill: They shoot torpedoes, neut, web, jam, and scram and have a lot of health, at least according to the last build on sisi. Those poor noobs will become the ***** of those npc frigs
Fake edit: have to include this when talking about sisi, Magic Crystal ball -----
We all have a photographic memory, it's just some of us don't have film. |
Corozan Aspinall
Creutzfeldt-Jakob Industries
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Posted - 2010.11.11 21:22:00 -
[13]
No. No. And thrice no!
Go back to capitalist 'utopia' soloist freak! Hoarde. Hoarde. Die.
The winter of our discontent ...
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Professor Tarantula
Hedion University
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Posted - 2010.11.12 02:10:00 -
[14]
Originally by: Nicholas Barker I'm fairly certain i read if you show up, take out some of the stuff, leave, then a few hours later a group finishes it, you'll get a share of the loot for helping out.
This is what was said earlier, but it seems things have changed.
What you're going to see mainly are large corps bringing their own people to the incursions, who sure as hell aren't going to invite random people they meet to the fleet out of the goodness of their hearts.
My Warmest Regards. Prof. Tarantula, Esq. |
MotherMoon
Huang Yinglong
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Posted - 2010.11.12 03:58:00 -
[15]
Originally by: Midnight Hope I agree with the above and I am concerned as well. It makes no sense that you work the site with your buddy (or 4 man gang) only to have a 10 man fleet show up for the last couple of rats and take the cake away. Please CCP review this so that the above doesn't happen!
but that's the whole point, they can't take it away at that point.
Plus if they did they would get pitiful payout. Because the payout is not based on spilting the pot. it's per player based on the size of your fleet.
sounds similar but is in fact much different.
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