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Venkul Mul
Gallente
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Posted - 2010.11.17 20:37:00 -
[31]
Neutral remote repping carriers in high sec. Niceeee.
No, thanks.
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Jason Edwards
Internet Tough Guy Spreadsheets Online
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Posted - 2010.11.17 20:42:00 -
[32]
Originally by: Abdiel Kavash Someone undocked a carrier with some 10,000 shuttles in the ship bay from 4-4 and jettisonned them all. The node... didn't like that.
Lies. Carriers get most like 50 shuttles at best. What you are thinking of is when they put tons of shuttles in a freighter; popped the freighter and smartbombed the shuttles.
The only reason CCP is stopping capitals from coming to highsec is bigger bullies punishing smaller bullies. Literally they dont want capitals to be used in highsec wars. Hell Highsec wars are scum enough... Capitals can only improve the situation. Infact moros camping stations in highsec would fix highsec wars immediately.
Supercaps have no business in highsec Im sure everyone can agree. There's no real reason for plain caps being restricted anymore.
The reason they got banned originally was because people could tank concord and gank people in highsec. That's fixed so lets get them back to highsec. ------------------------ To make a megathron from scratch, you must first invent the eve universe.
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Boris Petroshevski
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Posted - 2010.11.17 23:44:00 -
[33]
your right giving all the jita station campers 5-10 capital neutral logistics guys is a great idea..... really are you kidding me? hell 5 caps with 2 RR each is ..... what 15,000 every 5 seconds...... hisec would be the lamest place on earth
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Nischara
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Posted - 2010.11.18 14:47:00 -
[34]
Originally by: Bagehi
Originally by: Nischara 2. somehow macro miners would abuse capitals for mining?? what with 3 mining lasers on a dread, after mining 23/7 for 6 months that macro wouldnt have enough ISK to buy a plex for 1 month (didnt realy calculate, but that's close) so answer 2 fails as the reason
29,531.25 Veldspar/minute. 292k isk/minute. 17.5m isk/hour. 402m isk/day (23 hour days). 6 months of mining won't buy 1 month of plex? Try about 1 day of mining will buy 1 month of plex.
missed by a lot! first, 30k veld per minute is around 3000m3/min, on a dread you can get a max around 500m3/min so lower your number 6 times, that's 66m/day then, currently the price of veld is less than 70 ISK/m so your number of 292k isk per minute (based on 3000m/min) should be 210k isk/min that means lowering the final nomber by another 20% so... 500m * 70isk * 60 minutes * 23 hours = 48M/day also like you said yourself, cargohold got nerfed, so you have 5 times less cargo than a hulk, wich means you have to warp 5 times more often, so you cant AFK without a bot (wich is against EULA), and also you warp around a lot slower than a hulk, so you would loose a lot of time .. about chribba, i dont know, a lot of changes were made in the last years, i dont think he mines any more
and back on topic: neutral RR carrier... ****... i didnt think of that, that's a valid reason not to have them in hisec, atleast untill neutral RR agression and docking games are changed so untill then i withdraw my support
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ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.11.18 22:10:00 -
[35]
Originally by: Nischara
and back on topic: neutral RR carrier... ****... i didnt think of that, that's a valid reason not to have them in hisec, atleast untill neutral RR agression and docking games are changed so untill then i withdraw my support
Bear in mind that [properly fit] carriers typically field between 600k to 1 mil EHP and can locally rep about 500 to 1000 DPS a second... even if the aggression mechanics behind RRing were changed it wouldn't change much for carriers. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Lemming Garth
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Posted - 2010.11.30 23:37:00 -
[36]
Do it!
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Nischara
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Posted - 2010.12.01 07:02:00 -
[37]
Edited by: Nischara on 01/12/2010 07:04:17
Originally by: ShahFluffers even if the aggression mechanics behind RRing were changed it wouldn't change much for carriers.
depends on the change maybe all timers should be variable depending on ship class (self destruct has been discussed a lot) so extend that to agression, GCF and self-destruct
so for example a frigate would get 1 minute agression and a carrier would get 10 minutes, and a random composed fleet of 30+ can easily take down a carrier in 10 minutes, also that's enough time to get some reinforcements in. so fieldng a neutral RR carrier after such changes would be a great risk, thus balancing the great advantage you get from it
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Korg Leaf
Time Bandits.
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Posted - 2010.12.01 09:21:00 -
[38]
Problem would be that capitals would become ridiculously common with the amount of easy isk flowing in high sec, they would become the go to ship for pretty much everyone for high sec wars. To the point where they would make other ships largely useless.
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Werawulf
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Posted - 2010.12.01 16:42:00 -
[39]
Edited by: Werawulf on 01/12/2010 16:43:37 Im all for letting cap ships back into High sec (No super caps tho). But make it standings based. You cant light a cyno unless you have a reasonably high security status, and then you cant bring the actual ship into the new system unless you have a very high standing with the particular faction which owns the system. Seriously I don't know why this wasn't done before. This to me seems pretty straight forward and encourages people to watch what they do.
Edit - In fact I think I will make a new prop later tonight based on that reasoning...prepare to be bored!
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.12.01 16:59:00 -
[40]
Originally by: Nischara ...i would like to hear cons of capitals in hisec, since i cant figure out any real problems with that
Grief wars (ie. 99% of all high-sec wars). Concord doesn't get involved so represent a flawed argument. As said by other, it is bad enough with the neutral remote ***gotry taking place .. leet high-sec dockmonkey PvP'ers should not have capitals at their disposal as well.
Allow Capitals in highsec for transit purposes only. - Upon entering highsec all modules offline and drones refuse to launch. Can not be rectified while under Concord disruption. Hope you have a station mid-jump point planned on the other side of high-sec to online all your crap.
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sYnc Vir
Caldari Wolfsbrigade
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Posted - 2010.12.01 17:20:00 -
[41]
I wouldn't mind it with a few changes.
Removing the abilty for a cap to fit any type of mining lazor so I dont have to share my belt with one.
Blocking the release of Fighter drones
Reducing the number of Drones in a high sec system by 10 in 1.0 and -1 per .
Increasing the aggro time from 1 minute to 20. So station gamers who think they are super because they tank the crap out of their ship dont bore people to death. 20 minutes is enough time to bring in the troops.
I guess making mission gates refuse to let Carriers in would also be on there so the forever carebear has to remain with his crappy Golem. Hmm
This sigs has been removed due to the gross **** it showed.
CCP
PS, Thank you for the link, omg.
CCP |
Sigras
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Posted - 2010.12.01 18:03:00 -
[42]
No for four reasons.
1. Running missions in an iskur with fighters assigned. 2. Moar moros station games 3. Neutral RR triage carriers in high sec wars 4. Cynos in high sec make jump freighters totally over powered
I know changes could be made to the carriers to prevent these things from happening, but my argument is that changes have been made, they don't allow cynos or capitals in high sec.
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