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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Zymurgist
Gallente C C P
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Posted - 2010.11.16 16:54:00 -
[1]
CCP Veritas has been investigating CPU usage for Tranquility and has some great info to share. Read all about CPU utilization here.
Zymurgist Community Representative CCP Hf, EVE Online Contact Us |
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Katabrok First
Caldari Apukaray Security
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Posted - 2010.11.16 17:01:00 -
[2]
Vini, vedi, venci!
IBC
Kata
Kata's Blog |
Bekenel
Gallente DOCS RUFF RIDERS
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Posted - 2010.11.16 17:03:00 -
[3]
Silly CCP, Drakes can't blow up.
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iP0D
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Posted - 2010.11.16 17:03:00 -
[4]
Originally by: Katabrok First Vini, vedi, venci!
Veni, Vidi, CCP Veritas!
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Zex Maxwell
Caldari
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Posted - 2010.11.16 17:05:00 -
[5]
WOOT! Graphs! \o/
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Obsidian Hawk
RONA Legion
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Posted - 2010.11.16 17:05:00 -
[6]
Wow that is a lot of drakes.
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Breaker77
Gallente Reclamation Industries
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Posted - 2010.11.16 17:06:00 -
[7]
Originally by: Zex Maxwell WOOT! Graphs! \o/
This!
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Ifly Uwalk
Caldari Empire Tax Collection Agency
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Posted - 2010.11.16 17:07:00 -
[8]
Yay for tech-****. I don't understand most of it but like to pretend I do!
Second graph returns a 404 error btw. Is the green line the number of Drakes killed, and the blue spikes CPU usage?
Thanks a lot for the dev blog!
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Hylax Ciai
Cataclysm Enterprises Ev0ke
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Posted - 2010.11.16 17:09:00 -
[9]
Edited by: Hylax Ciai on 16/11/2010 17:09:17
Originally by: iP0D
Originally by: Katabrok First Vini, vedi, venci!
Veni, Vidi, CCP Veritas!
Veni, Vidi, Veritas!
(Nice blog, nice graphs)
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CCP Veritas
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Posted - 2010.11.16 17:09:00 -
[10]
Originally by: Ifly Uwalk Is the green line the number of Drakes killed, and the blue spikes CPU usage?
Blue is the raw data, green is a trendline.
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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.11.16 17:15:00 -
[11]
probably all those drake pilots come from the fact that they'd been trained on them earlier?! Caldari are the most populated race in eve..
and
ibc
New Eden needs a Public Feature/Idea/Bug-Tracker |
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CCP Explorer
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Posted - 2010.11.16 17:19:00 -
[12]
Originally by: Ifly Uwalk Yay for tech-****. I don't understand most of it but like to pretend I do!
Second graph returns a 404 error btw. Is the green line the number of Drakes killed, and the blue spikes CPU usage?
Thanks a lot for the dev blog!
Large graphs have been fixed. Click each graph for awesome larger versions.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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iP0D
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Posted - 2010.11.16 17:21:00 -
[13]
Some years ago, most of those drakes would have been rifters, newbies and alts alike. Running around mad to tackle and swarm.
Maybe it is time to ask Game Design whether this perception voiced in the QEN of pilot effectiveness being two years needs reconsideration, and reflection.
In an age of bubbles and few second probing, the reigning perception is of uselessness until you can fly a drake. And that's not just a case for math, but also one of Game Design.
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Athea G'man
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Posted - 2010.11.16 17:24:00 -
[14]
What's the huge spike on 1 Oct 2009?
A
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Haniblecter Teg
F.R.E.E. Explorer The Initiative.
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Posted - 2010.11.16 17:24:00 -
[15]
Edited by: Haniblecter Teg on 16/11/2010 17:24:44 OMG, what are certain entities going to do when drake blobs can't kill servers?
Get skillz? ----------------- Friends Forever |
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CCP Veritas
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Posted - 2010.11.16 17:31:00 -
[16]
Originally by: Athea G'man What's the huge spike on 1 Oct 2009?
Haven't got a clue. Maybe someone was running SETI@Home on TQ that day.
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SoC Darkord
Minmatar Silentium Mortalitas Mortal Destruction
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Posted - 2010.11.16 17:32:00 -
[17]
Originally by: Haniblecter Teg Edited by: Haniblecter Teg on 16/11/2010 17:24:44 OMG, what are certain entities going to do when drake blobs can't kill servers?
Get skillz?
Lies! this is not possible :o
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Erebus Adrastos
RAZOR Alliance
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Posted - 2010.11.16 17:50:00 -
[18]
I'm a little confused on how the number of drakes kill in null-sec is represented as a percentage. Percentage of what? All ships killed? Percentage of drakes in existence?
Would be interesting to see an absolute number of drakes and of all ships...
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CCP Veritas
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Posted - 2010.11.16 17:51:00 -
[19]
Originally by: Erebus Adrastos I'm a little confused on how the number of drakes kill in null-sec is represented as a percentage. Percentage of what?
Atlas can correct me if I'm wrong, but I believe it's a percentage of nullsec ships killed.
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Leovarian Lavitz
Minmatar Ghost Tribal Credit Union Sspectre
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Posted - 2010.11.16 17:53:00 -
[20]
Originally by: Erebus Adrastos
Would be interesting to see an absolute number of drakes and of all ships...
You may wish to skim the charts in the recent QEN.
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CCP Atlas
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Posted - 2010.11.16 18:04:00 -
[21]
Originally by: CCP Veritas
Originally by: Erebus Adrastos I'm a little confused on how the number of drakes kill in null-sec is represented as a percentage. Percentage of what?
Atlas can correct me if I'm wrong, but I believe it's a percentage of nullsec ships killed.
Yes, percentage of total number of ships killed in nullsec PvP.
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Kazuo Ishiguro
House of Marbles
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Posted - 2010.11.16 18:07:00 -
[22]
Originally by: CCP Veritas
Originally by: Athea G'man What's the huge spike on 1 Oct 2009?
Haven't got a clue. Maybe someone was running SETI@Home on TQ that day.
When was the last armageddon day on TQ? --- 34.4:1 mineral compression |
Hentes Zsemle
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Posted - 2010.11.16 18:22:00 -
[23]
Am i the only one to notice that CCP's biggest accomplishment with reducing server load was banning macros? It's nonsense that you are making a horde of devs working on a few percent of load reduction when you could accomplish so much with that.
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2010.11.16 18:29:00 -
[24]
Kill a drake, save a kitten. Nice graphs.
Question I have is did the rise in drake deaths come from the wtfbbq alpha damage of projectiles allowing fleets the ability to kill drakes more easily or simply a dramatic increase in the number of drakes flown? The graph is only showing how many drakes died, too many variables.
This signature is useless, but it is red.
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2010.11.16 18:30:00 -
[25]
Edited by: Meiyang Lee on 16/11/2010 18:30:13
Originally by: CCP Veritas
Originally by: Athea G'man What's the huge spike on 1 Oct 2009?
Haven't got a clue. Maybe someone was running SETI@Home on TQ that day.
Does that spike happen to coincide with Fanfest? I know that sounds odd, but FF started on October 1st in 2009.
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Amy Garzan
Gallente The Warp Rats
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Posted - 2010.11.16 18:32:00 -
[26]
Yay! Pretty hardware related news! Keep it coming
PS We still want server room pictures posted as promised from the move! -------------------------------------------------- 101010 The Answer to Life, The Universe, and Everything |
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CCP Explorer
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Posted - 2010.11.16 18:33:00 -
[27]
Originally by: Meiyang Lee
Originally by: CCP Veritas
Originally by: Athea G'man What's the huge spike on 1 Oct 2009?
Haven't got a clue. Maybe someone was running SETI@Home on TQ that day.
Does that spike happen to coincide with Fanfest? I know that sounds odd, but FF started on October 1st in 2009.
This CPU spike was "TRANQUILITY HOTFIX v.6.14.101786_1". This code was deployed 29 September 2009 but reverted 30 September 2009 for further analysis. It was a problem with a memory allocation change in the Stackless Python interpreter.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
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Posted - 2010.11.16 18:38:00 -
[28]
Originally by: Hentes Zsemle Am i the only one to notice that CCP's biggest accomplishment with reducing server load was banning macros?
Yes, you are, and the arrow on the graph pointing to "Unholy Rage" is purely coincidental.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Vincent Athena
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Posted - 2010.11.16 18:52:00 -
[29]
Edited by: Vincent Athena on 16/11/2010 18:55:31 I remember the unholy rage blog also pointed out the server load drop, and surprise at how large it was. It was assumed to be because macros run continuously, where players, even when they stay logged in, take breaks.
There has been many threads recently talking about the rise of a new set of macro users, trial accounts running courier missions for RMT, macro ratters in null sec just to make isk for alliances, etc. If and when unholy rage II hits, the server load may well drop well below all previous historic levels.
CCP; There is a unholy rage II, right? Many of us true players would like it to be a weekly, if not daily event.
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Grimpak
Gallente The Whitehound Corporation The Chamber of Commerce
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Posted - 2010.11.16 19:08:00 -
[30]
Originally by: Vincent Athena CCP; There is a unholy rage II, right? Many of us true players would like it to be a weekly, if not daily event.
I would say a monthy/bi-annual event tbh, since it's known that just reporting suspicious people isn't really enough to warrant a ban, even if said people has a name like happiboy0008. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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