Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
TOte Baggs
|
Posted - 2010.11.16 22:17:00 -
[1]
I hate to be a stickler about scientific jargon that I have relatively no true grasp of; however something I would like to see changed, would be form high school science classes when I was in school. Scientific fact when a star is moving towards the eye, it appears redder while a star moving away from the eye is bluer in appearance; this is how scientists detect how a distant star is moving in the skies. Though while I know it's only a small detail I believe that if when in warp the light around you is compressed therefore increasing the frequency in which you are exposed to it. Low end frequency of light is blue/indigo in appearance while high frequency is red in color. I find that would only be a minor change that would bring a little more realism in to the game itself.
by expression when moving in warp the light coming in to the eye in a forward direction would begin turning read rather then a blue appearance due to an increased frequency. while the same light from behind/ moving away would appear more blue in hue form a decreased frequency from the visual light spectrum.
anyone agree that this would make sense?
|
Matalino
|
Posted - 2010.11.16 22:44:00 -
[2]
Originally by: TOte Baggs anyone agree that this would make sense?
Sounds good on paper, but it would not make for a pleasent game play experience. There is nothing realistic about matter traveling faster than the speed of light, so that "problem" would need to be solved first. At speeds sufficiently close to that of light, the effect of doppler shift is extreme enough to render blue shifted objects as white and redshift objects as black: not an entertaining view of the universe.
|
ShahFluffers
Gallente Ice Fire Warriors
|
Posted - 2010.11.16 22:47:00 -
[3]
It's called "Red shifting" and we already have such a phenomena (albeit subtle) in EvE.
When in warp, look towards the 'front' of the warp tunnel and you'll notice that space it is slightly 'bluer.' Likewise, the back of the warp tunnel is slightly 'redder' than the surrounding space. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Culmen
Caldari Blood Phage Syndicate
|
Posted - 2010.11.16 23:09:00 -
[4]
Originally by: ShahFluffers It's called "Red shifting" and we already have such a phenomena (albeit subtle) in EvE.
When in warp, look towards the 'front' of the warp tunnel and you'll notice that space it is slightly 'bluer.' Likewise, the back of the warp tunnel is slightly 'redder' than the surrounding space.
This. Though I think it's no where near as pronounced as it used to be. Would support making it more visible.
and further more why do i even need a sig? |
Anubis Xian
Reavers
|
Posted - 2010.11.16 23:25:00 -
[5]
Wait, you WANT to see the rest of the universe the way the mortal proletariat do? No thanks, I'm a demigod and much prefer my elite perspective.
That basically means that pod technology explains the lack of realism. Sort of like sounds in space.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
|
De'Veldrin
Minmatar Green-Core The Obsidian Legion
|
Posted - 2010.11.16 23:43:00 -
[6]
Technically, in warp, you shouldn't see anything at all from behind you, since you are now outrunning the light in that direction.
Fortunately, this is a game. --Vel
|
Tactical Miner
Amarr
|
Posted - 2010.11.17 00:50:00 -
[7]
Actually you have it backwards. As the star moves toward you the frequency of the light wave increases, which is a blue shift.
Anyway, not that it matters, but in warp, normal spectral light would be at such high frequency we woe not be able to see it.
It would be a total blackout... Or the ship would glow from the intense bombardment of high energy collisions.
Glad it's just a game.
|
TOte Baggs
|
Posted - 2010.11.17 04:28:00 -
[8]
No thats corect. the red shift is what happens when you have a high frequecy of light not a high Wavelength. the blue shift happens wen the frequency lowers thus when relitave speed comes in to play
say for instance :
O===================*==================O Sun#1 you Sun#2
Sun 1 and sun two have the same chromatic value of say Green for instance (dont ask me how a sun can operate with such a high copper content)
with a visual specturm exactly the same and the output exactly the same. as you approach the speed of light towards the direction of sun 1 the wavelength is compressed thus givving the illusion that the Frequency has increased.Thus turning red while the wavelength of sun#2 has elongated. givign the illusion that the frequency has lowered. thus turning blue Due to the time that it takes to complete a single cycle in the frequency.
while i would agree that it woudl look pretty bad visualy. to make it entirley factual where warp eventualy turns you in to a hadron colider particle. and every thing behind you is black and every thing in front of you is white, i just think it woudl be a little more comforting to see the warp bubble switched to make a little more sense.
|
Astroka
|
Posted - 2010.11.17 04:36:00 -
[9]
Originally by: TOte Baggs "SCIENCE"...i just think it woudl be a little more comforting to see the warp bubble switched to make a little more sense.
No. It's correct as it is: it would appear bluer at the front, and redder behind. It's you who has it backwards.
To those who claim I am wrong, look it up. Or if you're absolutely too lazy to bring yourselves to do it, I'll post a link or something.
====================================== "Rawr" means "I love you" in dinosaur! ====================================== |
TOte Baggs
|
Posted - 2010.11.17 04:44:00 -
[10]
Originally by: Astroka
Originally by: TOte Baggs "SCIENCE"...i just think it woudl be a little more comforting to see the warp bubble switched to make a little more sense.
No. It's correct as it is: it would appear bluer at the front, and redder behind. It's you who has it backwards.
To those who claim I am wrong, look it up. Or if you're absolutely too lazy to bring yourselves to do it, I'll post a link or something.
Ah yeas like i said before my science and space knowledge is wrong, I did do a look up on the "red shifting" subject and what you say is corect Moving away form something Makes it red, and movign twoards makes it blue. I concede that now, Thank you for bringing that to my attention.
|
|
GeeShizzle MacCloud
Caldari
|
Posted - 2010.11.17 10:34:00 -
[11]
Originally by: De'Veldrin Technically, in warp, you shouldn't see anything at all from behind you, since you are now outrunning the light in that direction.
Fortunately, this is a game.
nope.. ull be running into light that had already left the star a long time ago so looking behind u while in warp would mean ur technically looking back in time. but im sure we all knew that. thinking there'd be no light at all behind you would mean uve only considered the light thats left to reach u at the time ur warping around, and not all the light present and flying around prior to you warping all over the place... bt yahh as u said.. its only a game after all.
i vote for seeing giant pink space elephants when warping around to add to the fantasy that im playing a game and not participating in real life. :P CSM Prop 1 CSM Prop 2 |
Dav Varan
|
Posted - 2010.11.17 12:41:00 -
[12]
Edited by: Dav Varan on 17/11/2010 12:47:18
If you read the back stories you will find somewhere ( cant remember where ) that once you are in warp you are actually inside a total vacuum warp bubble.
That means no mass inside the bubble ( except you ) , no enery either of any sort. No em radiation , no vacuum energy , nothing.
The fact that you can still see is due to the fact that the POD computer generates a VR image for your brain.
No need for red shifts / blue shifts.
And btw go read your Science books again because.
Heading towards something = higher frequency = blue shift Heading away from something = lower frequency = red shift.
Allways believe everything you read on Wiki
|
Nuts Nougat
Perkone
|
Posted - 2010.11.17 15:42:00 -
[13]
Originally by: Culmen
Originally by: ShahFluffers It's called "Red shifting" and we already have such a phenomena (albeit subtle) in EvE.
When in warp, look towards the 'front' of the warp tunnel and you'll notice that space it is slightly 'bluer.' Likewise, the back of the warp tunnel is slightly 'redder' than the surrounding space.
This. Though I think it's no where near as pronounced as it used to be. Would support making it more visible.
Bring back classic red shift! This current excuse for an effect is bad. ---
|
matthiastee
|
Posted - 2010.11.17 18:46:00 -
[14]
ok how about they make eve silent cause there is actually no noise in space in rl.
|
De'Veldrin
Minmatar Green-Core The Obsidian Legion
|
Posted - 2010.11.17 19:04:00 -
[15]
Originally by: matthiastee ok how about they make eve silent cause there is actually no noise in space in rl.
<obligatory>Eve has sound?</obligatory> --Vel
|
Red Raider
Caldari Evil Dead L.L.C. DEM0N HUNTERS
|
Posted - 2010.11.17 23:14:00 -
[16]
Originally by: Dav Varan Edited by: Dav Varan on 17/11/2010 12:47:18
If you read the back stories you will find somewhere ( cant remember where ) that once you are in warp you are actually inside a total vacuum warp bubble.
That means no mass inside the bubble ( except you ) , no enery either of any sort. No em radiation , no vacuum energy , nothing.
The fact that you can still see is due to the fact that the POD computer generates a VR image for your brain.
I just wish these tunnels generated a visible effect. Not necessarily as obvious but ala Babylon 5 would be nice.
|
GeeShizzle MacCloud
Caldari
|
Posted - 2010.11.17 23:48:00 -
[17]
Originally by: matthiastee ok how about they make eve silent cause there is actually no noise in space in rl.
part from the fact there is sound in space... DUH!
sound leaps across a vacuum after all! CSM Prop 1 CSM Prop 2 |
matthiastee
|
Posted - 2010.11.18 17:20:00 -
[18]
your an idiot and probably didnt understand a single thing in there.
sound may be able to leap across a vacuum separating two objects made of piezoelectric crystals.
is eve made out of piezoelectric crystals? no it is not you would not be able to hear anything in eve you ******.
|
Astroka
|
Posted - 2010.11.19 02:58:00 -
[19]
Originally by: Gee****zle MacCloud
Originally by: matthiastee ok how about they make eve silent cause there is actually no noise in space in rl.
part from the fact there is sound in space... DUH!
sound leaps across a vacuum after all!
Right, so where are the piezoelectric crystals in EVE?
====================================== "Rawr" means "I love you" in dinosaur! ====================================== |
Aphrodite Skripalle
Galactic Defence Consortium
|
Posted - 2010.11.19 07:17:00 -
[20]
This is a subsystem underwater simulator with friction while you are flying in space. There is no friction in space. Fix that first.
|
|
Mjana
Switzerland EVE Corp.
|
Posted - 2010.11.19 09:44:00 -
[21]
I find it somehow funny that none of you noticed that an effect like this already exists in the game.
Just look at the "ends" of the "warp tunnel": The side you're warping to turns blueish, while the other side turns reddish.
It's even influenced by warp speed: It's best visible while at max warp speed (warping just 1AU away will not get you enough speed to see it nicely)
Best way to see it is having a dark/black background at the "ends" of the "warp tunnel".
Proof
|
Checkda Ripper
|
Posted - 2010.11.19 11:57:00 -
[22]
derp |
Stupid McStupidson
Gallente Hoek Lyne and Sinker
|
Posted - 2010.11.19 13:42:00 -
[23]
I say we stop all this red/blue bickering, and just compromise by making warp purple. And space unicorns.
|
GeeShizzle MacCloud
Caldari
|
Posted - 2010.11.20 03:57:00 -
[24]
Edited by: Gee****zle MacCloud on 20/11/2010 04:04:39
Originally by: matthiastee your an idiot and probably didnt understand a single thing in there.
sound may be able to leap across a vacuum separating two objects made of piezoelectric crystals.
is eve made out of piezoelectric crystals? no it is not you would not be able to hear anything in eve you ******.
wow okay so ill put back my degree in audio engineering then. but anyhow not like im a paid subscriber to new scientist, scientific american and PhysOrg.com so yahh i bow to your doctorate in this field.
granted its a theoretical analysis, but it explains that the mere movement of a material has induced a subsequent movement in another material through a vacuum. which means the transferral of energies between each of them without any typical mode of transferral, aka atoms/molecules to transfer the energetic compression and rarefaction of a normal sound wave.
theoretical physicists believe it has something to do with quantum tunnelling allowing the transferral of these energies but im sure u knew that anyway, and itd be showing off if i had to explain that.
but back the the main point of ur criticism, eve isnt made out of piezoelectric crystal, eve is made out of energy, when u really get down to it. but more practically its just a simulation of a physical universe, a simulation that the developers want to immerse you emotively, and nothing quite triggers involuntary emotional responses than sound.
Sound is just another way of interpreting energies in the physical world we live in, and if compression energies are jumping through vacuums between objects then, whether or not its made of piezoelectric material, it does have an effect on other objects (very very slight effect I might add, but the reasoning why piezoelectric material had been used, was mainly because of its ability as a natural multi-mode small and extremely sensitive sensor).
How you interpret this effect, and transform and amplify it into something you can experience as a human being, rather than study it academically is up to you, but id rather hear and experience sound then watch the sound wave peaks and troughs on a DAW.
Btw dont ever call me a ret@rd again or i will report you.
CSM Prop 1 CSM Prop 2 |
Miriam Letisse
|
Posted - 2010.11.20 04:05:00 -
[25]
Originally by: Gee****zle MacCloud
Originally by: matthiastee ... in eve you ******.
Btw dont ever call me a ret@rd again or i will report you.
Reported for bypassing word filter.
|
GeeShizzle MacCloud
Caldari
|
Posted - 2010.11.20 04:16:00 -
[26]
Originally by: Miriam Letisse
Originally by: Gee****zle MacCloud
Originally by: matthiastee ... in eve you ******.
Btw dont ever call me a ***** again or i will report you.
Reported for bypassing word filter.
reported for reposting a bypassed filtered word... suck on that! CSM Prop 1 CSM Prop 2 |
Miriam Letisse
|
Posted - 2010.11.20 04:27:00 -
[27]
Originally by: Gee****zle MacCloud
reported for reposting a bypassed filtered word... suck on that!
Doesn't matter, the deed is done. All I did was save the evidence! MWUAHAHHAHAAAA
P.S. Reported for suggesting someone suck on something. (joke)
|
GeeShizzle MacCloud
Caldari
|
Posted - 2010.11.20 04:33:00 -
[28]
lol im on a troll tonight it seems...
your actions did nothing and achieved nothing, it was all me, albeit spurred on by someones failure to take information given to him in the spirit of goodwill, and fully grasp their meaning. but instead mouth off about the size of his e-peen without realising he was just showcasing the stark lack of one! CSM Prop 1 CSM Prop 2 |
|
CCP Navigator
C C P C C P Alliance
|
Posted - 2010.11.20 10:30:00 -
[29]
Thread cleaned. Please stay on topic and refrain from flame posting.
Navigator Senior Community Representative CCP Hf, EVE Online
|
|
GeeShizzle MacCloud
Caldari
|
Posted - 2010.11.20 15:58:00 -
[30]
thanks Nav CSM Prop 1 CSM Prop 2 |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |