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mchief117
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Posted - 2010.11.25 21:23:00 -
[1]
Simple enough when your in a cloaking gang even when you cloak you cant see any one else , which means that if you warp to say a gate good chance you might bump some one both of you get decloaked and generally at the time your in a ship thats got paper thin glass for armor.
basic change, when in a Fleet and you cloak your ship turns transparent yellow noting your cloaked but still being visible to your fleet. this will work for full cov-ops fleets as well as mixed fleets.
additionally please try and keep posts constructive
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darius mclever
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Posted - 2010.11.25 21:26:00 -
[2]
cloaked ships are basically removed from the system (their coordinates are not send to anyone) to avoid client side hacks that would make them visible to others.
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Seamus Donohue
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Posted - 2010.11.25 22:30:00 -
[3]
Edited by: Seamus Donohue on 25/11/2010 22:31:25 Supported in principle.
I suggest that the cloaked pilot have the following options, any of which may be turned on or off independently: * Transmit position to direct Commanders. * Transmit position to all Commanders. * Transmit position to fleetmates with cloaking devices fitted and online. * Transmit position to fleetmates who are actually cloaked. * Transmit position to all squadmates. * Transmit position to all wingmates. * Transmit position to all fleetmates.
If any one of the selected options applies, then that fleetmate can see the pilot while the pilot is on-grid and cloaked. These options have no effect if the cloaked pilot is not on-grid.
Leaving all options turned off replicates the current situation on Tranquility: fleetmates can't see you on-grid unless you decloak. __________________________________________________ Survivor of Teskanen, fan of John Rourke. |
Furb Killer
Gallente
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Posted - 2010.11.25 22:41:00 -
[4]
Originally by: darius mclever cloaked ships are basically removed from the system (their coordinates are not send to anyone) to avoid client side hacks that would make them visible to others.
Well that can easily be solved by only transmitting it to fleet members.
However while one might argue if cloaks do or dont need a nerf, is there anyone who honestly think that cloaks need a boost? (Which this is).
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Black Dranzer
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Posted - 2010.11.25 23:52:00 -
[5]
I was never sure if you could see cloaked fleet members. Knowing that you can't, that's kind of off.
Supported, but you're probably going to get a lot of snark from others.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.11.26 04:54:00 -
[6]
Additionally, remove signature/explosion radius calculation for bomb damage.
Yay, a fun and viable counter to AHACs!
*Also, first mchief117 idea I've ever supported
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