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Vbv58H
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Posted - 2010.11.29 14:13:00 -
[1]
Edited by: Vbv58H on 29/11/2010 14:14:13 Hello i would just like to ask if joining the Minmatar militia is a good idea. I have been with my current corp for months now but i want to move into PvP. Our corp is slowly making our way but i dont think it will happen for a while. Anyway i have PvP fever and wish to join the Minmatar militia but i see hardly any posts on it. From what i heard its not dead but they don't post a lot and was just wondering if Minmatar was a good side for me to begin a wonderful PvP career? Thanks
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Mara Abraham
Minmatar
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Posted - 2010.11.29 15:01:00 -
[2]
Good day:
Originally by: Vbv58H Edited by: Vbv58H on 29/11/2010 14:14:13 Hello i would just like to ask if joining the Minmatar militia is a good idea. I have been with my current corp for months now but i want to move into PvP. Our corp is slowly making our way but i dont think it will happen for a while. Anyway i have PvP fever and wish to join the Minmatar militia but i see hardly any posts on it. From what i heard its not dead but they don't post a lot and was just wondering if Minmatar was a good side for me to begin a wonderful PvP career? Thanks
Mazzic Karde gave me the pvp bug within two weeks of joining my first player run corporation when we were war dec'd. He took the time to show me that a t1 rifter and a person with low skill points (me at the time) could take out t2 ships.
Since then I've had the PVP bug, but probably like many didn't know where to go with it.
I did take the Agony Unleashed basic PVP class -- which I highly recommend -- and that helped as I found that even t1 frigates can take down a carrier ;-) Then I joined Eve University for four months, and they also teach PVP (though fleet sizes then to be large).
Now, what's this have to do with Minmatar FW? Well, even before Eve University, I watched FW from a long distance. And people tried to scare me away talking about spy paranoia, blobs, capital ships, and other issues including how costly it can be to be in FW.
Well, I took the plunge into Minmatar FW, found an excellent corporation (lots of team work and extremely open to casual players), and before you know it, I'm richer in ISK than previously, learning to fight solo as well as in small gangs, etc.
And while there is spy paranoia, it is not as bad as others made it out to be; and the Amarr just love to over power (my opinion only) more often than not. Yesterday, I ran into among my first honorable Amarr who was into role playing and being fair (granted, we want to blow each other up, go figure).
The PVP has been fun, war targets are plentiful, and I still have a lot to learn.
So I would recommend the Minmtar militia. Make a good set of bookmarks before joining if you can including instant undocks. If you home out of Auga (a popular Minmatar system), do not make your home in Auga 3rd (it is often heavily camped by Amarr who love to play station games -- sigh).
Thank you.
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Pax Thar
Minmatar Jericho Fraction The Star Fraction
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Posted - 2010.11.29 16:54:00 -
[3]
Murientor tribe is a great place to start your minmatar militia career. Great bunch that have a good mix of newer and veteran pilots. Finding fleets is easy and destruction gauranteed (you or them). Check them out in game in the santir-bar.
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NupetietVer
Ice Fire Warriors
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Posted - 2010.11.29 19:29:00 -
[4]
Minnie FW is real loose, most of us are just there for the lols and kills.
Now if you want to role play, then join Amarr FW.
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Vbv58H
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Posted - 2010.11.29 23:49:00 -
[5]
Wow! Thanks Mara Abraham you really helped me with my decision of beginning a PvP career thanks a lot!
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Portmanteau
CTRL-Q
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Posted - 2010.11.30 00:19:00 -
[6]
Originally by: Mara Abraham Then I joined Eve University for four months, and they also teach PVP (though fleet sizes then to be large).
u are a true master of understatement
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Phyei
T.R.I.A.D
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Posted - 2010.11.30 14:43:00 -
[7]
I can vouch for everything Mara said - an awesome pilot to fly with.
Don't let FW scare you, take the plunge and get stuck in - it'll change your outlook on eve forever (for the better :))
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2010.12.01 01:28:00 -
[8]
Originally by: NupetietVer Minnie FW is real loose, most of us are just there for the lols and kills.
Now if you want to role play, then join Amarr FW.
I don't want to end up as the Minnie that continually defends the Amarr side here on eve-o, but corps that RP come and go on both sides. When I joined Minnie FW for the first time, Star Fraction (an RP alliance) was doing one of its stints in favour of Minnie FW and there were Minnie RP corps a plenty. These days I think it's only Tribal Core and one or two others that do the RP thing and TC isn't even really active in FW any more. The Amarr, likewise, also go through phases where many of their corps do RP, but that has fortunately died down recently.
likewise the idea that Amarr or Minnies love to blob one another is pretty obvious, everyone likes to have the numbers over the other side if they can. You know the really good players and FCs because they are the ones that will solo against the odds or take smaller gangs up against bigger ones. I've found the most pleasant people in eve are those who don't get lost in the game and too attached to their ships and realise that it's just an internet spaceship and losing it doesn't mean you can't get another and go blow the other guy's ship up in return.
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Amber Accelerando
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Posted - 2010.12.01 05:24:00 -
[9]
I advise you to join FW A.S.A.P., I honestly don't think I'd play EvE without it, maybe Red Vs. Blue, but FW is a sure fire way to get into PVP & learn on all levels. FW has players from all SP brackets flying all types of ships & doing all kinds of stuff. Get in, get your hands dirty, learn & enjoy. Remember tho it takes time & you will suffer losses but once you get into the swing of it you will potentially have the most fun you can have Naked in front of a Monitor, oh wait! NVM. 2nd most fun, forgot about RedTube.
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NupetietVer
Ice Fire Warriors
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Posted - 2010.12.01 07:30:00 -
[10]
Please don't play naked and smack your bags together for your fleet mates to hear, talking to you Captain!
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failpirate
CTRL-Q
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Posted - 2010.12.01 15:28:00 -
[11]
Originally by: Bomberlocks ... don't get lost in the game and too attached to their ships and realise that it's just an internet spaceship and losing it doesn't mean you can't get another and go blow the other guy's ship up in return.
most truthest statement ever. eve is a lot more fun when you play it like a game. --
** this is my sig ** |
Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.01 18:57:00 -
[12]
I like fw. Minmatar generally have a reputation for doing more small gang and solo stuff. I have only flown for amarr so I can't say if this is true first hand. But I will say that I fly mostly solo and I am fairly content with the war targets I can find from the minnies. I doubt any other method of solo or small gang (and I mean very small gang 2-5 people) pvp would work as well.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |
Portmanteau
CTRL-Q
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Posted - 2010.12.02 19:16:00 -
[13]
Originally by: Cearain I like fw. Minmatar generally have a reputation for doing more small gang and solo stuff. I have only flown for amarr so I can't say if this is true first hand. But I will say that I fly mostly solo and I am fairly content with the war targets I can find from the minnies. I doubt any other method of solo or small gang (and I mean very small gang 2-5 people) pvp would work as well.
If only this was true the other way around this is why so many minmatar pirate
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.03 19:02:00 -
[14]
This is where I find small gang and solo pvp in the minmatar and amarr front. IÆm not sure IÆm spelling any of these systems right by the way.
It used to be that the kamela lamaa tzvi siflar arzad ezarra vard pipe had allot of smaller gangs and solo pilots. I see that doesn't seem to be the case as much. CTRL Q used to roam there more often didnÆt they? It has been pretty dead the last few times I checked it though.
The minmatar corp Murientor tribe often get small gangs out. I see them in frerstorn allot. ItÆs good stuff. I have been roaming a few of the busier low sec systems around that system popping plexes and fighting the pirates a bit too. It makes for decent small gang and solo pvp. Some nights are better than others.
Dal and Vard are decent places for an amarrian to pop a plex and get a few wartargets.
I occasionally see some small groups of amarrian fW roaming around doing plexes too. So I would think minmatar have some decent targets.
If you fight in kourmonen you should definitely not be solo or in a very small gang. ThatÆs where you want your ecm and logistics fleets.
You would think Amamake would be a good place to open a plex and get some pvp but no one seems to go in the plexes there.
IÆm not posting to point fingers or troll. IÆm just posting to help people find small gang and solo pvp. I would like to hear what others are doing here and where itÆs good on the caldari gallente front.
If plexing were somehow revitalized fw would be fantastic pvp.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |
Mara Abraham
Minmatar
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Posted - 2010.12.03 19:57:00 -
[15]
Greetings:
Originally by: Cearain I have been roaming a few of the busier low sec systems around that system popping plexes and fighting the pirates a bit too. It makes for decent small gang and solo pvp. Some nights are better than others.
You would think Amamake would be a good place to open a plex and get some pvp but no one seems to go in the plexes there.
IÆm just posting to help people find small gang and solo pvp. I would like to hear what others are doing here and where itÆs good on the caldari gallente front.
If plexing were somehow revitalized fw would be fantastic pvp.
I agree on plexing needing to be revitalized. Maybe bounties on rat kills as well as loyalty points on capture. That would get more people doing them. I also agree plexing can be a way to find / get fights.
As I continue to try and solo (I think we've had some fights; and you do very well if my memory is correct), and the main issue that I find frustrating (and both sides do it to one degree or another) are gate camps... especially any that have instant lockers as you are at a loss with zero chance to really fight back unless you can survive and jump back through (which in a frigate or even cruiser size hull can be difficult).
Amamake for plexing / fights tend to be difficult because pirates will jump in; and so jump in.
Thank you.
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Dr BattleSmith
PAX Interstellar Services
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Posted - 2010.12.04 13:47:00 -
[16]
Originally by: Mara Abraham I agree on plexing needing to be revitalized.
After downtime plexing PvP can be awesome. The plex really mix up the standard "station and gate" style PvP and create the opportunity for a smaller force to dictate shiptypes.
Really the spawning mechanic needs to be fixed so that all of militia can experience this and not just those who are on after downtime when these fights can happen.
It tends to be that half the militia see plex as PvE, while the other half (after downtime players) see the spawning mechanic working and know that plex are a PvP device.
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.12.04 14:40:00 -
[17]
Originally by: Mara Abraham I agree on plexing needing to be revitalized. Maybe bounties on rat kills as well as loyalty points on capture...
We already get full bounties for the navy rats in the form of tags. A single major site can be worth up to 15-20M (at market prices) if I remember correctly. Plex LP is a highly contentious idea. It would require the plex mechanic to be changed (kill all NPCs for ex.) to avoid the solo-capping frigate .. would be farm-ville overnight otherwise.
Originally by: Dr BattleSmith It tends to be that half the militia see plex as PvE, while the other half (after downtime players) see the spawning mechanic working and know that plex are a PvP device.
Plex spawning is the poster child of the messed up FW mechanics. CCP had to make huge compromises to make it "work" as is .. courtesy of 'borrowing' code from elsewhere (exploration) and cramming standings down on top.
In short: FW is broken, We know it, CCP knows it, The End.
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Unfamed II
NPC Corporation
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Posted - 2010.12.04 14:41:00 -
[18]
For like 10000th time, make victory points required for fw lp store items. That's it, plexing suddenly became a lot more interesting. -b |
Oathborne
Caldari Genstar Inc
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Posted - 2010.12.04 16:47:00 -
[19]
Originally by: Unfamed II For like 10000th time, make victory points required for fw lp store items. That's it, plexing suddenly became a lot more interesting.
QFT
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Irida Mershkov
Gallente Black Marsh X General Tso's Alliance
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Posted - 2010.12.05 17:26:00 -
[20]
Does anyone know the launch points for Minnie FW? I'm damn rusty and my short stint in FW a year or so back was great fun but I've forgotten all the locations and want to get back into it.
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Emperor Cheney
Celebrity Sex Tape
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Posted - 2010.12.05 22:52:00 -
[21]
Originally by: Unfamed II For like 10000th time, make victory points required for fw lp store items. That's it, plexing suddenly became a lot more interesting.
I'd agree if plexing mechanics weren't horribly, horribly broken. But, they are. So, what we'd see is:
1) plexing exploits becoming mainstream for all corps, and not just the few that actually play the plex game.
2) Due to plexing spawn mechanics and the above, a massive advantage for EU players versus the US tz.
It's a good idea, but things need to get fixed first. Which, unfortunately, they won't be.
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San Severina
Minmatar One Point 0
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Posted - 2010.12.05 23:21:00 -
[22]
Slightly off topic, I'd like to quote a Neil Young song here to all my Minmatar Militia Brothers & Sisters,
"Keep on Rockin'in the free World." Da da dada.
__________________________________________________
No sympathy for the Devil! Always remember that....
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Dr BattleSmith
PAX Interstellar Services
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Posted - 2010.12.06 02:37:00 -
[23]
Originally by: Unfamed II For like 10000th time, make victory points required for fw lp store items. That's it, plexing suddenly became a lot more interesting.
Only if plex spawning is fixed first.
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lazy missilespammer
Gryphon River Industries R-I-P
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Posted - 2010.12.06 16:04:00 -
[24]
Edited by: lazy missilespammer on 06/12/2010 16:06:17 i use to fly as minnie militia on a former character and from what i can remember they are a very friendly bunch some great fc's in there and mainly gave me the ability not to care about loosin ships, i would maybe go on to say that fw is a close first step to 0.0 living granted the fleets are different in some ways but with the cap hotdrops and everythin not entirely different.
some of the amarrians can b d***s but if u take the step i use to do and talk nicely to em u will find there is a few out there that are there jus for the fun and fighting side of it.
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.06 16:11:00 -
[25]
Originally by: Unfamed II For like 10000th time, make victory points required for fw lp store items. That's it, plexing suddenly became a lot more interesting.
I agree with this idea. But I doubt it would be enough. Consider this:
Last night (US time) I kept trying to get some pvp in plexes. There was a minor plex and medium plex in amamake. I sat in the minor one in a rifter and the medium one in a rupture. I must have sat there for over an hour between the 2. No one warped in at all!
Why is this? I think there are 2 related reasons. 1) The vast majority of the minmatar militia probably didnÆt even know I was there. The locals may not have known I was there as well. And 2) Even if they did know I was there they may have figured I would just warp off if they came in.
Why would they think I would warp off? Because hide and seek plexing is currently the most efficient way to capture plexes. Speed tank as many as you can before anyone comes, and if they do come in warp away. If plexing is going to be any fun or involve pvp this has to change.
If every time a plex is entered *everyone* in the opposing militia (and even the neutrals in local) were notified then hide and seek plexing would quickly become a thing of the past. The other militia should know what system, who, in what ship, and what type of plex is being taken. This should be given in a separate intel channel. That way everyone looking for a fight will know where to find one.
Those who like to warp away will likely find they are spending their night in warp and unable to capture nearly as many plexes as those groups who can stand their ground and fight.
You would simply no longer be able to even hope that you will be in that plex undisturbed for 10-20 minutes. Someone a few jumps out will come and then you will need to fight for it. It would change the mindset of how you do plexing. When you enter a plex you need to be ready to fight for it.
I might add that might also make fw more fun and lead to more people joining û which in turn would lead to even more plex fighting.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |
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