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Thread Statistics | Show CCP posts - 18 post(s) |
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CCP Fallout
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Posted - 2010.12.02 22:29:00 -
[181]
Hey guys,
We've posted some information that may be of interest to you regarding the issues you've been having. Please point your browsers here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1424990
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Argat Bogotsch
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Posted - 2010.12.02 23:53:00 -
[182]
It's looking like Kansas State is up and running. I'm using the in-game browser :) :) :)
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Mynxee
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Posted - 2010.12.03 00:05:00 -
[183]
Props to CCP guys and gals for tackling this issue with enthusiasm and keeping everyone advised of progress! ♥
Life In Low Sec |
Sanctaphan
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Posted - 2010.12.03 00:05:00 -
[184]
Here is a link to my logfile:
http://www.megaupload.com/?d=I2T2GEC6
Thanks for all the work so far. I really look forward to playing again soon, and with some SP reimbursement. [url=http://www.gmzsite.com/ONOES/killboard?a=pilot_detail&plt_id=46392] [/url] |
EOH CORRAN
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Posted - 2010.12.03 00:59:00 -
[185]
M.E. 3rd year here, and bleeding resnet...over winter break means 'It'll be done by Spring break'
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Corran Do'Urden
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Posted - 2010.12.03 01:03:00 -
[186]
And I am EOH CORRAN, it just posted under an alt -_-.
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CCP Sreegs
C C P C C P Alliance
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Posted - 2010.12.03 02:30:00 -
[187]
Edited by: CCP Sreegs on 03/12/2010 02:31:39
Originally by: Maxarina Edited by: Maxarina on 02/12/2010 21:30:24 Any chance you can provide the specific exceptions the successful universities used to unblock eve? and/or the steps they went through to find what to allow through? my school is working on the problem but either hasn't figured it out or hasn't had time with more important matters to fix. being able to tell the IT guys specifically what to do would be nice.
EDIT: this is to CCP and also students in the schools where it's working now.
We've answered this in the news item on the subject. There's a traffic shaping tool many universities use that is mislabeling Eve traffic as BitTorrent traffic. The vendor pushed out a signature update this Monday that should fix the problem. In the meantime if your school contacts support for the vendor in question they will provide them with updated signatures. If they have any questions they're welcome to email me at [email protected] and I'll tell them exactly what the issue is.
Part of the reason we made the news item, aside from letting you guys know what's going on, is so you'd have something "official" to send to your IT departments and they wouldn't think you're just trying to steal a bunch of anime or something on the internet.
:edit: More full disclosure... I've had mixed results contacting universities. In reality I'm not their customer, you are. I'm just some guy with a NY accent calling them from Reykjavik asking them questions about their network which isn't always all that well received. |
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Colovice
Midnight Elites
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Posted - 2010.12.03 02:55:00 -
[188]
Originally by: EOH CORRAN M.E. 3rd year here, and bleeding resnet...over winter break means 'It'll be done by Spring break'
It really takes them that long? O.o I just transferred here so no clue.
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Corran Do'Urden
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Posted - 2010.12.03 03:40:00 -
[189]
Col: I sent them a summer transcript for 2 classes worth of credit...took 3 months before they acknowledged that they had RECEIVED it. Cal Poly FTW.
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Vorrasi
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Posted - 2010.12.03 04:35:00 -
[190]
Originally by: Jane D'Alden still doesnt work at uconn either =(
You at Uconn too? I was starting to think that I was the only one when I was reading the thread.
Anyway, thanks for keeping us up to date dev team.
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William Cooly
Sol Enterprises
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Posted - 2010.12.03 05:06:00 -
[191]
I'm working from a home machine here, same issues. For a while I've been getting all the nice display bars of a login to SiSi and then none of the tasty character screen afterward. I click "Connect" again and the game says it can't connect with the server, then thickly implies that this is my fault.
And I am using SiSiLauncher, I tried manually installing an update from my old SiSi copy and all that it did was turn the Singularity version into Tranquility. I WTF'd and gave up.
I did manage a connection the first time I tried but I had to reboot that because the graphics settings were too high.
Now Singularity isn't letting me connect at all, game says the server can't be found and status reads Unknown.
Perhaps I should make a separate thread. -
I troll stupid people. |
IceColdFreezie
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Posted - 2010.12.03 05:17:00 -
[192]
Originally by: William Cooly Now Singularity isn't letting me connect at all, game says the server can't be found and status reads Unknown. Perhaps I should make a separate thread.
That's happening to me as well. Not sure if it's related to this, but it started happening about the same time.
Error message: "Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong"
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William Cooly
Sol Enterprises
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Posted - 2010.12.03 05:23:00 -
[193]
Originally by: IceColdFreezie
Originally by: William Cooly Now Singularity isn't letting me connect at all, game says the server can't be found and status reads Unknown.
That's happening to me as well.
This is a radical idea I forgot to mention, perhaps the Singularity server is just down now. I don't know anyone who regularly logs into SiSi, so I can't check that this is true though. -
I troll stupid people. |
IceColdFreezie
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Posted - 2010.12.03 05:49:00 -
[194]
Originally by: William Cooly
Originally by: IceColdFreezie That's happening to me as well.
This is a radical idea I forgot to mention, perhaps the Singularity server is just down now. I don't know anyone who regularly logs into SiSi, so I can't check that this is true though.
Well, by golly, you're right. Now I feel dumb
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therealdhs
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Posted - 2010.12.03 05:53:00 -
[195]
If it makes you feel worse, all of us that had the original issue could see TQ's status just fine
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Bacon Baron
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Posted - 2010.12.03 07:16:00 -
[196]
Cal Poly update:
While I highly doubt that ResNet did anything, I was able to log in just now. Can anyone else here at CalPoly confirm?
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Corran Do'Urden
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Posted - 2010.12.03 07:20:00 -
[197]
Logging in the first time from cal poly here: end result: handshake error.
I have to TRY to log in like 30 times before one sneaks through.
It's still playable, but spending 4 hrs to get on, is lame.
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Bacon Baron
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Posted - 2010.12.03 07:28:00 -
[198]
Originally by: Corran Do'Urden Logging in the first time from cal poly here: end result: handshake error.
I have to TRY to log in like 30 times before one sneaks through.
It's still playable, but spending 4 hrs to get on, is lame.
I logged in pretty much instantly, and only had a little lag in game (mail loaded faster, but market was SUPER laggy).
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Corran Do'Urden
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Posted - 2010.12.03 07:30:00 -
[199]
7 tries later on 2 accounts, still off line
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IceColdFreezie
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Posted - 2010.12.03 07:36:00 -
[200]
Originally by: Bacon Baron Cal Poly update: While I highly doubt that ResNet did anything, I was able to log in just now. Can anyone else here at CalPoly confirm?
I got on once a while ago, but logged off to try again and see if it was actually fixed. Current status: can't log in
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Bacon Baron
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Posted - 2010.12.03 07:38:00 -
[201]
Edited by: Bacon Baron on 03/12/2010 07:38:56
Originally by: Corran Do'Urden 7 tries later on 2 accounts, still off line
Interesting. I am logging in just fine from my dorm (north mountain), but the location on campus shouldn't matter (although I was able to log in from WiFi on Wednesday, so perhaps it does if they are on different servers).
That or I had a fluke like Wednesday night when I logged in for 5 minutes as a test.
EDIT: Confirming it was a fluke. Just tried to log in again, and it won't pass authentication. Very interesting.
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Corran Do'Urden
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Posted - 2010.12.03 07:55:00 -
[202]
It's almost like ResNet just goes 'JK' half the time and then you sneak by for no reason... (poly canyon btw)
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Bacon Baron
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Posted - 2010.12.03 08:23:00 -
[203]
Originally by: Corran Do'Urden It's almost like ResNet just goes 'JK' half the time and then you sneak by for no reason... (poly canyon btw)
Yeah... After my experience with ResNet, I have realized just how incompetent these guys are.
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Ochipala
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Posted - 2010.12.03 08:33:00 -
[204]
this is BS with possibility of playing on Monday. Total of 6 days of not playing EvE at all.....
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knigit
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Posted - 2010.12.03 09:11:00 -
[205]
petition 2228533
dxdiag, wireshark and eves error log attached.
thx for the quick response and the info
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Blank Gallente
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Posted - 2010.12.03 13:48:00 -
[206]
Any news on whether subscriptions/SP are being reimbursed?
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Maxarina
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Posted - 2010.12.03 19:03:00 -
[207]
Well if it auto updates on monday... I guess I'll have to stay content with irl friends... -shudder- irl.....
Sent my IT guys an email explaining and a link to the announcement, we'll see if they actually do anything...
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chopps001
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Posted - 2010.12.03 20:21:00 -
[208]
I just got done talking to my tech support department for my college and they said that eve is now coming across the firewall as a bit torrent. The firewall blocks bit torrents automaticlly at most colleges so you have to tell your schools tech support department and they will have to make a new filter to allow eve thorugh the firewall. I was told it can take about two weeks to do this.
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CCP Sreegs
C C P C C P Alliance
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Posted - 2010.12.03 20:32:00 -
[209]
Originally by: chopps001 I just got done talking to my tech support department for my college and they said that eve is now coming across the firewall as a bit torrent. The firewall blocks bit torrents automaticlly at most colleges so you have to tell your schools tech support department and they will have to make a new filter to allow eve thorugh the firewall. I was told it can take about two weeks to do this.
You may be misunderstanding as this typically isn't a firewall function, but if it IS indeed their firewall I'd REALLY like to talk to them. If they're willing to email [email protected] I might be able to help them sort through it. Coincidentally 2 weeks is the patch release cycle for the product we thus far believe to be the source of the problem. |
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Vonce forthelulz
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Posted - 2010.12.03 22:43:00 -
[210]
Good job to all the devs to worked on this all week. Also kudos to the community members who got involved and helped out!
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