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Phosphorescence
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Posted - 2010.12.07 08:43:00 -
[1]
As quoted by ZOMG PANTIES
As said by Kanye West
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Zomg Panties
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Posted - 2010.12.07 08:50:00 -
[2]
wewt :)
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Elizabeth Norn
Tax Evasion Haven
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Posted - 2010.12.07 15:16:00 -
[3]
The cormorant was bad, the Hurricane was best pre-Noctis and I lol'd seeing people try to sell their Hurricanes with t2 salvage tackes for 200m+
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Kyle Sucks
Amarr Imperial Academy
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Posted - 2010.12.07 15:40:00 -
[4]
Originally by: Elizabeth Norn The cormorant was bad, the Hurricane was best pre-Noctis and I lol'd seeing people try to sell their Hurricanes with t2 salvage tackes for 200m+
Why t2? o.0 I always found t1 was enough for any salvage ship...
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Mike TheMiner
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Posted - 2010.12.07 15:44:00 -
[5]
I agre Kyle, training salvage 5 was the bigest watse of time ever.
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price checkinho
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Posted - 2010.12.07 17:37:00 -
[6]
lol. orca with salvage 5 wtfpwns any pre noctis salvager. if you think salvage 5 was a waste you aint using it right.
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Boltorano
Fourth Circle Total Comfort
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Posted - 2010.12.07 18:42:00 -
[7]
Edited by: Boltorano on 07/12/2010 18:43:07
Originally by: price checkinho lol. orca with salvage 5 wtfpwns any pre noctis salvager. if you think salvage 5 was a waste you aint using it right.
Salvaging 5 is great, it's thinking that ANY ship with only 3 high slots is an effective slavager that is laughable, no matter your skills.
Edit:
Is this another one of those troll attempts to get people to fly Orcas to sites in w-space?
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Skex Relbore
Gallente Red Federation
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Posted - 2010.12.07 19:36:00 -
[8]
Originally by: Boltorano Edited by: Boltorano on 07/12/2010 18:43:07
Originally by: price checkinho lol. orca with salvage 5 wtfpwns any pre noctis salvager. if you think salvage 5 was a waste you aint using it right.
Salvaging 5 is great, it's thinking that ANY ship with only 3 high slots is an effective slavager that is laughable, no matter your skills.
Edit:
Is this another one of those troll attempts to get people to fly Orcas to sites in w-space?
Actually I used to use an orca in mission it would launch drones and assist with DPS while making the wreck ball then when it was all done my BC pilot would swap into a salvage ship and salvage all the wrecks then once all the wrecks were salvaged I'd move all the salvage into the orca's corp bay and loot all the remaining can's swap back into the BC and catch up with the BS pilots who was killing the next pocket.
I could kill the first 2 rooms of worlds collide (serp/guri edition) and loot/salvage in less than an hour using this system including those stupid long flights to the gates (being able to use the orca to swap hardeners and switch from gank to tank and back helped too).
I've been thinking real hard about switching to a Loki so I could carry the Noctis in the orca and just swap it out at the end of the fight. Then I could just fit gang links /cap trasfers on my orca and and speed things up more. shame the Orca can't carry a BS but I guess it would be OP at that point.
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Tramp Oline
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Posted - 2010.12.07 21:49:00 -
[9]
Edited by: Tramp Oline on 07/12/2010 21:49:07
An orca fitted with 3 tractor beams and a drone bay full of salvage drones rocks ... oh wait
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Wet Ferret
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Posted - 2010.12.08 05:31:00 -
[10]
Originally by: Elizabeth Norn The cormorant was bad, the Hurricane was best pre-Noctis and I lol'd seeing people try to sell their Hurricanes with t2 salvage tackes for 200m+
Yeah.... you are clueless. The cormorant is much faster considering it gets a fully cap stable 1200m/s or so with better agility. If you're salvaging properly, you will have a lot more than 2000m3 to haul per salvage run meaning you are making a hauling trip anyway, so the cargo size is irrelevant.
A cane is better if you're doing one mission or something, or two small ones, but destroyers are far from "bad" and the corm is the best of the bunch.
Originally by: Mike TheMiner I agre Kyle, training salvage 5 was the bigest watse of time ever.
Salvaging 5 gives you a huge boost to salvage chance. And good luck ever salvaging a t2 or faction wreck without it, not to mention high end sleepers.
Oh yeah, about my sig... you have now read it.
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Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
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Posted - 2010.12.08 06:34:00 -
[11]
Originally by: Wet Ferret
Originally by: Elizabeth Norn The cormorant was bad, the Hurricane was best pre-Noctis and I lol'd seeing people try to sell their Hurricanes with t2 salvage tackes for 200m+
Yeah.... you are clueless. The cormorant is much faster considering it gets a fully cap stable 1200m/s or so with better agility. If you're salvaging properly, you will have a lot more than 2000m3 to haul per salvage run meaning you are making a hauling trip anyway, so the cargo size is irrelevant.
A cane is better if you're doing one mission or something, or two small ones, but destroyers are far from "bad" and the corm is the best of the bunch.
Originally by: Mike TheMiner I agre Kyle, training salvage 5 was the bigest watse of time ever.
Salvaging 5 gives you a huge boost to salvage chance. And good luck ever salvaging a t2 or faction wreck without it, not to mention high end sleepers.
I did not put tech 2 salvage rigs I found tech 1 and Salvage V works just fine. But the Can was the best if you know how to use it and set it up. I hardly ever had to make two trips with it.
But the Noc for the win
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |
Wet Ferret
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Posted - 2010.12.08 07:51:00 -
[12]
Originally by: Rip Minner I did not put tech 2 salvage rigs I found tech 1 and Salvage V works just fine. But the Can was the best if you know how to use it and set it up. I hardly ever had to make two trips with it.
But the Noc for the win
You still have less missed salvage cycles with Salvage 5 and T2 salvagers. I mean, just nevermind the fact that you can start your cycles sooner due to the 20% increased salvaging range, or the fact that you can't even salvage some wrecks at all without Salvaging 5. Less missed cycles still = less time salvaging which = more ISK for your time spent. Basically, going from level 4->5 salvaging w/T2 salvagers is like having a free T2 salvage tackle on whatever you're flying. Love it or leave it, but if you're salvaging with any amount of frequency you'd be a fool to not train this relatively short skill (IMO).
tl;dr of that: T1 salvager w/salvaging 4 - 20% access bonus T2 salvager w/salvaging 5 - 35% access bonus 75% better base access bonus seems worth it to me
Oh yeah, about my sig... you have now read it.
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Sturmwolke
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Posted - 2010.12.08 08:31:00 -
[13]
http://www.eve-search.com/thread/1255835/page/1
The gap between T1 and T2 salvager narrows (even though T2 is still superior) for a fully rigged salvage ship. If you've got other more important things to train for, missing several secs overall isn't going to be the end of the world.
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Anoop Testiclay
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Posted - 2010.12.08 13:08:00 -
[14]
Originally by: Wet Ferret the fact that you can't even salvage some wrecks at all without Salvaging 5
Is this actually the case? I was under the assumption, after reading up on salvaging elsewhere (in more than one place), that the % values cited in the salvaging modules / rigs / etc factored into your chance of a successful salvage, not that you would never be able to salvage a certain wreck without having Salvaging 5. I know, for instance, that it may be harder to salvage sleeper wrecks with low salvaging skills, but if you use enough cycles you'll get that wreck salvaged eventually.
The time it takes to salvage isn't what I'm interested in clearing up though, it's this idea of "you need salvaging 5 to salvage certain wrecks" rather than "you have a much higher chance of salvaging on your first cycle if you have very high salvaging skills and t2 mods/rigs".
So what is it... chance based salvaging with increasingly higher chances the higher skilled / betters mods you use, or not? |
Mike TheMiner
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Posted - 2010.12.08 13:23:00 -
[15]
Originally by: Wet Ferret
Originally by: Rip Minner I did not put tech 2 salvage rigs I found tech 1 and Salvage V works just fine. But the Can was the best if you know how to use it and set it up. I hardly ever had to make two trips with it.
But the Noc for the win
You still have less missed salvage cycles with Salvage 5 and T2 salvagers. I mean, just nevermind the fact that you can start your cycles sooner due to the 20% increased salvaging range, or the fact that you can't even salvage some wrecks at all without Salvaging 5. Less missed cycles still = less time salvaging which = more ISK for your time spent. Basically, going from level 4->5 salvaging w/T2 salvagers is like having a free T2 salvage tackle on whatever you're flying. Love it or leave it, but if you're salvaging with any amount of frequency you'd be a fool to not train this relatively short skill (IMO).
tl;dr of that: T1 salvager w/salvaging 4 - 20% access bonus T2 salvager w/salvaging 5 - 35% access bonus 75% better base access bonus seems worth it to me
With t1 salvagers and 3 t1 salvage rigs I rarely have to go to two cycles, i have not ever come across anything i couldnt salvage with salvage 4. Writing downsome numbers makes it look like salvage five is worth it, but from my experience, it really isnt, there is a random element involved so your maths doesnt really help me at all its just chance. I salvage just as quicke as my corpmate with salvaging 5 and t2 salvagers.
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Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
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Posted - 2010.12.08 15:21:00 -
[16]
Originally by: Wet Ferret
Originally by: Rip Minner I did not put tech 2 salvage rigs I found tech 1 and Salvage V works just fine. But the Can was the best if you know how to use it and set it up. I hardly ever had to make two trips with it.
But the Noc for the win
You still have less missed salvage cycles with Salvage 5 and T2 salvagers. I mean, just nevermind the fact that you can start your cycles sooner due to the 20% increased salvaging range, or the fact that you can't even salvage some wrecks at all without Salvaging 5. Less missed cycles still = less time salvaging which = more ISK for your time spent. Basically, going from level 4->5 salvaging w/T2 salvagers is like having a free T2 salvage tackle on whatever you're flying. Love it or leave it, but if you're salvaging with any amount of frequency you'd be a fool to not train this relatively short skill (IMO).
tl;dr of that: T1 salvager w/salvaging 4 - 20% access bonus T2 salvager w/salvaging 5 - 35% access bonus 75% better base access bonus seems worth it to me
I use T2 salvagers and have salvage 5. I said I dont usse T2 salvage rigs.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |
Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
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Posted - 2010.12.08 15:24:00 -
[17]
Edited by: Rip Minner on 08/12/2010 15:25:20
Originally by: Mike TheMiner
Originally by: Wet Ferret
Originally by: Rip Minner I did not put tech 2 salvage rigs I found tech 1 and Salvage V works just fine. But the Can was the best if you know how to use it and set it up. I hardly ever had to make two trips with it.
But the Noc for the win
You still have less missed salvage cycles with Salvage 5 and T2 salvagers. I mean, just nevermind the fact that you can start your cycles sooner due to the 20% increased salvaging range, or the fact that you can't even salvage some wrecks at all without Salvaging 5. Less missed cycles still = less time salvaging which = more ISK for your time spent. Basically, going from level 4->5 salvaging w/T2 salvagers is like having a free T2 salvage tackle on whatever you're flying. Love it or leave it, but if you're salvaging with any amount of frequency you'd be a fool to not train this relatively short skill (IMO).
tl;dr of that: T1 salvager w/salvaging 4 - 20% access bonus T2 salvager w/salvaging 5 - 35% access bonus 75% better base access bonus seems worth it to me
With t1 salvagers and 3 t1 salvage rigs I rarely have to go to two cycles, i have not ever come across anything i couldnt salvage with salvage 4. Writing downsome numbers makes it look like salvage five is worth it, but from my experience, it really isnt, there is a random element involved so your maths doesnt really help me at all its just chance. I salvage just as quicke as my corpmate with salvaging 5 and t2 salvagers.
There are some things that req a higher % to salvage. But I do belive that it can be over come with level 4 salvage skill and rigs. In high sec level 4 missions I doute you will ever have any real problems with level 4 salvaging and rigs.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |
Wet Ferret
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Posted - 2010.12.08 19:44:00 -
[18]
Originally by: Rip Minner I use T2 salvagers and have salvage 5. I said I dont usse T2 salvage rigs.
Oops, misread you. Sorry
Originally by: Anoop Testiclay
The time it takes to salvage isn't what I'm interested in clearing up though, it's this idea of "you need salvaging 5 to salvage certain wrecks" rather than "you have a much higher chance of salvaging on your first cycle if you have very high salvaging skills and t2 mods/rigs".
So what is it... chance based salvaging with increasingly higher chances the higher skilled / betters mods you use, or not?
Wish I could say for sure, but I've always had salvage 4 at least and never killed a wreck that supposedly required higher. Based on posts here by players and dev feedback early when wormholes were introduced, certain sleeper wrecks require higher skill to salvage at all, up to Salvage V for advanced large sleepers. Whether that actually meant higher salvage skill or just a higher total access bonus, I don't know... but there are definitely some cases where you cannot activate a salvager on a wreck and you will get an error message.
Oh yeah, about my sig... you have now read it.
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Wet Ferret
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Posted - 2010.12.08 20:08:00 -
[19]
Originally by: Mike TheMiner
With t1 salvagers and 3 t1 salvage rigs I rarely have to go to two cycles, i have not ever come across anything i couldnt salvage with salvage 4. Writing downsome numbers makes it look like salvage five is worth it, but from my experience, it really isnt, there is a random element involved so your maths doesnt really help me at all its just chance. I salvage just as quicke as my corpmate with salvaging 5 and t2 salvagers.
Numbers don't lie.
Now there is a base salvage chance on any given wreck, so you technically don't need any more than an unskilled T1 salvager (did you know that Salvaging skill level 1 provides no benefit at all to salvaging other than letting you use the module?) to salvage most wrecks. The higher level the wreck, the lower this chance will be and the more benefit you'll get from increased skill. If you salvage primarily BS wrecks, you'll notice your missed cycles a lot more often.
According to EVElopedia, the base chance to salvage a large wreck is 10%. A T1 salvager with skill level 4 and 3 T1 tackles will bring that up to 60%. A 40% chance of failure. A T2 Salvager will bring that up to 75% access chance (lowering your missed cycles to 25%). Worth it? I'd rather miss 1 out of 4 cycles than 2 out of 5, but maybe that's just me. Of course if you are salvaging mostly small and medium wrecks it won't matter that much to you...
Oh yeah, about my sig... you have now read it.
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Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
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Posted - 2010.12.09 06:48:00 -
[20]
Originally by: Wet Ferret
Originally by: Mike TheMiner
With t1 salvagers and 3 t1 salvage rigs I rarely have to go to two cycles, i have not ever come across anything i couldnt salvage with salvage 4. Writing downsome numbers makes it look like salvage five is worth it, but from my experience, it really isnt, there is a random element involved so your maths doesnt really help me at all its just chance. I salvage just as quicke as my corpmate with salvaging 5 and t2 salvagers.
Numbers don't lie.
Now there is a base salvage chance on any given wreck, so you technically don't need any more than an unskilled T1 salvager (did you know that Salvaging skill level 1 provides no benefit at all to salvaging other than letting you use the module?) to salvage most wrecks. The higher level the wreck, the lower this chance will be and the more benefit you'll get from increased skill. If you salvage primarily BS wrecks, you'll notice your missed cycles a lot more often.
According to EVElopedia, the base chance to salvage a large wreck is 10%. A T1 salvager with skill level 4 and 3 T1 tackles will bring that up to 60%. A 40% chance of failure. A T2 Salvager will bring that up to 75% access chance (lowering your missed cycles to 25%). Worth it? I'd rather miss 1 out of 4 cycles than 2 out of 5, but maybe that's just me. Of course if you are salvaging mostly small and medium wrecks it won't matter that much to you...
This is true and I also remeaber when I got salvage V and started using T2 Salvagers I also not just miss less but I was geting more Salvage out of each mission as well.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |
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Tippia
Sunshine and Lollipops
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Posted - 2010.12.09 07:05:00 -
[21]
Originally by: Rip Minner when I got salvage V and started using T2 Salvagers I also not just miss less but I was geting more Salvage out of each mission as well.
Yeahà that pretty much goes against everything that is known about how salvaging works. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Sandrestal
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Posted - 2010.12.09 12:57:00 -
[22]
Salvage is a fixed amount. Salvaging mods or skills do nothing to increase amount they just improve the time it takes to succeed.
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.12.09 13:25:00 -
[23]
Quote:
Now there is a base salvage chance on any given wreck, so you technically don't need any more than an unskilled T1 salvager (did you know that Salvaging skill level 1 provides no benefit at all to salvaging other than letting you use the module?) to salvage most wrecks.
Faction spawns including hi sec ones could not salvaged at all by my alt with salvaging < IV, you get a pop up directly stating you can't.
- Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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