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Yvella
Minmatar
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Posted - 2010.12.10 23:00:00 -
[1]
So along with "Eve is DYING", solo PVP is dead is a regular topic in EVE.
I understand that people do solo still (a forever diminishing numbers), where solo means alt scout, un-scan-able probing ship. Ganking newbie ratters is also still very easy (yawn).
However... just hopping in a ship and trying to get "fights" is over??? "Small" gang is somewhere from 5-20 and the outcome if you stick around or make a small mistake is inevitable as friends are never far.
Equally game mechanics (and sheer HP) on Sov mods bias super caps and mega blobs only. Yes I know it is a MMORPG, but I really don't see the "butterfly effect". Even the most effective small gangs have no way of impacting final outcome.
Is this inevitable as Eve saturates? Is this true? Is this a desirable outcome? Could small tweeks in game design open the game up a little?
Discuss. Also trolls I am really really interested in shouting un-reasoned arguments. Oh wait 
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Vertisce Soritenshi
O.W.N. Corp OWN Alliance
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Posted - 2010.12.10 23:02:00 -
[2]
*sigh...*
Sig.Learning skills vote. |

Magnus Orin
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2010.12.10 23:05:00 -
[3]
Get off the forums and un-dock.
Pvp happens every day in Eve. Sarcasm - Because i'm too far away to strangle you. |

masternerdguy
Gallente Meerkat Maner
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Posted - 2010.12.10 23:06:00 -
[4]
solo isnt dead
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Yvella
Minmatar
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Posted - 2010.12.10 23:06:00 -
[5]
Undocked.
PVP'd.
Undocked again, PVP'd some more.
Now back to topic?
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Merouk Baas
Gallente
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Posted - 2010.12.10 23:57:00 -
[6]
"Inevitable" and "as EVE saturates" ... it's a bit late to use these phrases, considering that the game's been out and saturated for 7+ years.
They COULD implement solo PVP, but even in other games you still have the friends be able to log on or come over to help out, so the only solo PVP you have, even in other games, is /duel. And, I mean, they could implement that here, teleport two people to some instanced deadspace pocket with no concord, but I don't think it's a feature that's requested very often.
This game was never about solo. Look at the ship designs, no ship is a solopwnmobile, every ship has something missing from it (either DPS is low, or no defenses, or not enough midslots to tackle).
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Ephemeron
Caldari Provisions
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Posted - 2010.12.11 00:11:00 -
[7]
Originally by: Merouk Baas "Inevitable" and "as EVE saturates" ... it's a bit late to use these phrases, considering that the game's been out and saturated for 7+ years.
They COULD implement solo PVP, but even in other games you still have the friends be able to log on or come over to help out, so the only solo PVP you have, even in other games, is /duel. And, I mean, they could implement that here, teleport two people to some instanced deadspace pocket with no concord, but I don't think it's a feature that's requested very often.
This game was never about solo. Look at the ship designs, no ship is a solopwnmobile, every ship has something missing from it (either DPS is low, or no defenses, or not enough midslots to tackle).
This game was much more small gang oriented 4 years ago. And even 2 years ago.
Every major game altering patch pushed the balance away from small to big. Small isn't dead yet, of course, but people who played this game for years can easily spot the change. People worry that this trend will continue with future patches.
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Templar Dane
Amarrian Retribution
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Posted - 2010.12.11 00:21:00 -
[8]
It's dead, jim.
But I do like to kick it from time to time.
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Wandering Deathstriker
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Posted - 2010.12.11 00:24:00 -
[9]
It's hard to solo unless your a really fast ship or find someone who isn't going to call all his buddies.
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Diesel47
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Posted - 2010.12.11 00:53:00 -
[10]
Originally by: Wandering Deathstriker It's hard to solo unless your a really fast ship or find someone who isn't going to call all his buddies.
This.
Nobody is man enough to fight by themselves.
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Aiwha
Caldari
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Posted - 2010.12.11 01:11:00 -
[11]
Edited by: Aiwha on 11/12/2010 01:11:37 Drake, Hurricane, Falcon, Dramiel, Vagabond, Stabber, Caracal, Rupture, Rifter, Incursis, Pilgrim, Curse, and Nighthawk would all like a word with you.
Gullible
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Anubis Xian
Reavers
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Posted - 2010.12.11 01:24:00 -
[12]
Originally by: Diesel47
Originally by: Wandering Deathstriker It's hard to solo unless your a really fast ship or find someone who isn't going to call all his buddies.
This.
Nobody is man enough to fight by themselves.
I am, but it usually ends with my death due to being outnumbered.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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ILikeMarkets
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Posted - 2010.12.11 01:42:00 -
[13]
Yea... it's a shame about solo not being the most viable thing in the world. But, it is an MMO after all. Going out solo means being in a fast ship. Big won't cut it. Any small gang will have stunlock (aka ECM) + bubble + stasis to shut you down. Cookie cutter, like any other MMO, will make you somewhat viable in those situations.
The magic of EVE died with the realization that things like ECM had been implemented to stop solo pvp from taking place. My first time not being able to fight, fly, or really do anything pretty much brought me back to earth on the concept that MMOs are exactly what they seem: multiplayer or die games.
So basically, tl;dr: suck it up, get yourself a corp, and play the way you are supposed to play like the rest of us.
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Ephemeron
Caldari Provisions
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Posted - 2010.12.11 01:52:00 -
[14]
Originally by: ILikeMarkets Yea... it's a shame about solo not being the most viable thing in the world. But, it is an MMO after all. Going out solo means being in a fast ship. Big won't cut it. Any small gang will have stunlock (aka ECM) + bubble + stasis to shut you down. Cookie cutter, like any other MMO, will make you somewhat viable in those situations.
The magic of EVE died with the realization that things like ECM had been implemented to stop solo pvp from taking place. My first time not being able to fight, fly, or really do anything pretty much brought me back to earth on the concept that MMOs are exactly what they seem: multiplayer or die games.
So basically, tl;dr: suck it up, get yourself a corp, and play the way you are supposed to play like the rest of us.
2 years you could be in a big ship and be fast and successful at solo PvP. It was very expensive, but it was an option for elite players. And back then you could actually use battlefield intelligence to make strategy without worrying too much that every other noob you engage will light a cyno and drop 30 man gang with dictors on your ass before you even have time to react.
EVE used to be better.
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Xolornem Srrpep
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Posted - 2010.12.11 02:00:00 -
[15]
Edited by: Xolornem Srrpep on 11/12/2010 02:01:17 How to get XXproXX 1v1
1: Get in rifter, eject 1 ammo at Jita 4-4 and name it "frig vs whatever pvp"
2: Wait until some ******* in a battlecruiser grabs it
3: Dock
4: Undock in battlecruiser/HAC
5: own
How to get solo PvP and not die when you lose or people warp in
1: Get Tengu, mount 100mn afterburner speed tanking fit
???
PvP
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Greymoon Avatar
Caldari Reasonable People True Reign
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Posted - 2010.12.11 02:14:00 -
[16]
Edited by: Greymoon Avatar on 11/12/2010 02:15:48 This is garbage.... really. I routinely fly solo, often in deep nullsec, and typically not by intent or purpose. My last solo adventure started out as a cruiser "fun roam" of 8 cruisers. We flew into another fleet and DIAF, that is everyone except me...
I warped out as my shield tank buckled, and found myself alone in hostile 0.0, 30+ jumps from home. I cruised around for a few days messing with the bots and playing logoffski games until I managed to tackle an unsuspecting hurricane with my arbitrator. She was tackled and cap neutralized, while my light drones applied the DPS.
She was rescued by a pair of drakes moments later. It was a good fight while it lasted, and I had alot of fun.
In EvE you WIN by undocking and getting aggro. You lose by spinning in dock, wishing you could play... ...
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mirel yirrin
Gallente Ore Mongers BAT PHONE
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Posted - 2010.12.11 02:15:00 -
[17]
Originally by: Yvella Stuff
Small gang PvP isn't dead. If you want to use a metaphor, it's just gone into hiding to avoid arrest. It has gotten harder, you have to pick fights very carefully, you have to carry a heavy weight of experience with you and you need to trust every single member of your small gang.
tl;dr try harder. ---------------------------------
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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.12.11 02:21:00 -
[18]
There's solo PVP... but it's usually solo PVPPPPPPPPPPP. The trick with solo PVP is in how you deal with it.
-Liang -- Eve Forum ***** Extraordinaire On Twitter - Blog got deleted when Evepress died - |

Artemis Rose
Clandestine Vector
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Posted - 2010.12.11 02:23:00 -
[19]
Leave 0.0
Roam lowsec that is not called Tama or Amamake.
Profit!
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Xolornem Srrpep
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Posted - 2010.12.11 02:27:00 -
[20]
Would be nice if there was an additional tackling module or addition to heavy 'dictors, which, when activated, would make it so that fleet members can't warp to the person who's tackled.
Perhaps it could even be a high slot module if that was deemed balanced; I've found situations, especially with Minmatar ships, where I have high slots I can't use for turrets and would rather not waste on neuts/probe launchers.
(Missile-turret splitting is out of the question!)
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Alt Obviously
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Posted - 2010.12.11 02:36:00 -
[21]
Whenever someone uses absolutes (like solo fights are "dead"), that statement will always be criticised and undermined, as has been done in this thread.
The truth is, however, that solo or truly "small" gang fights are becoming increasingly scarce, and require ever more effort and luck (i.e. finding someone who doesn't have dozens of buddies around).
To me, and obviously many others, this seems very unfortunate. Solo / small gang fights are to many the most challenging and fun ways to PvP.
Rather than just complain, maybe it's more useful to see what can be done about it.
What is making is making it scarcer than before (e.g. three years ago)? What would be feasible ways to make it more ubiquitous again?
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Merdaneth
Amarr Angel Wing.
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Posted - 2010.12.11 03:11:00 -
[22]
The largest problem of solo-ing is fight mismatches. Earlier today I shot at 9 different targets and was shot at by 6 different targets. Only once was there exchange of fire, all other cases was me firing at something that didn't want to engage, because they would most likely die, or others firing at me while I didn't want to engage, because I had no chance of winning.
As skill points, ship choices, fits and roles diversify and strategies get perfected the odds of finding a 'matching 'fight gets smaller and smaller. Many ships have very small 'engagement windows', that is to say, situations where the outcome of the fight is unsure. ____
The Illusion of Freedom | The Truth about Slavery |

Nagen
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Posted - 2010.12.11 03:18:00 -
[23]
I live in NPC 0.0 currently in a small corp that has only one other small corp blue. My corp's killboard is filled with killmails that have 1-5 ships on them. Not lacking any small gang pvp here.
EVE is not saturated. EVE is just lacking in players who can think creatively and also undock and actually play the game instead of just talking about what they think about the game. If we had people actually playing the game and pvping instead of discussing pvp, we'd all have 10x more fights.
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Merouk Baas
Gallente
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Posted - 2010.12.11 03:22:00 -
[24]
Edited by: Merouk Baas on 11/12/2010 03:22:08 So how is this different from other MMO's with world PVP?
EDIT: also, "not for 18 months" pointless.
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Ryusoath Orillian
INDUSTIENCE
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Posted - 2010.12.11 03:22:00 -
[25]
Originally by: Artemis Rose Leave 0.0
Roam lowsec that is not called Tama or Amamake.
Profit!
this man is correct.
a long time ago he attacked me in a belt (me brutix/him rifter) he died but he tried to find a fight where ever he could.
OP :don't make ****ty threads Conniving Clown Productions
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northwesten
Amarr Sigillum Militum Xpisti R.A.G.E
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Posted - 2010.12.11 03:27:00 -
[26]
if you can't solo on pvp then maybe you need to learn how to solo pvp? I know plenty who solo doing fine.
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Ava Starfire
Minmatar Nordanverdr Modr
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Posted - 2010.12.11 05:52:00 -
[27]
I am solo 99% of the time, and seldom have trouble having a blast and finding fights. Solo does not mean 1v1, people are risk averse in EVE. Get used to fighting ships above your class or more than 1 at a time. It is doable, and it is fun.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.11 06:42:00 -
[28]
People who say you can solo fine are lying. Its extremely difficult. Case in point:
Last fight. I get jumped by a Hurricane and a rifter. I'm in a buffer Proteus so I engage them.
Fight Fight, wearing the hurricane down, ignoring the rifter. More war targets appear in local. Jammed. No choice but to tank the gank till I can dock in station.
Its just pointless. There is no realistic method of 'having a good fight' in solo pvp. You must gank something weaker or you must run a lot. Very rarely can you go toe to toe with an equal opponent and see who is the better pilot because invariably halfway through the fight you will have company.
This is not so much the case with Minmatar I guess since they have incredible speed but as a Gallante pilot I find this is the case 99% of the time with blaster ships. I'm basically relegated to hunting and ganking targets where the outcome is 100% certain and the deed is done faster then a response can react.
Now numbers should always win imo. This is working as intended in that respect. As a soloer you need to be a rogue not a warrior.
What I think makes this situation untenable is the bonuses given to gangs when they already have a distinct advantage. Gang links and gang bonuses not applying to single players who have spent the months of training to learn them is a broken mechanic.
A gang bonus should apply to the solo player if they have learned the leadership skills. Its like saying a black belt in martial arts can only fight well when his students are nearby. Its nonsensical and makes solo even more unfavorable. Not only are you fighting solo against a gang your also fighting solo against 25% boosts to everything. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Isaac Apylon
As Far As The eYe can see Chained Reactions
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Posted - 2010.12.11 07:33:00 -
[29]
I really don't understand where this whole 'solo pvp is dead' schtick is coming from. Granted, some of the ways to solo pvp have been nerfed rather badly (here's looking at you, nano nerf), and ECM is always a *****, but there's still plenty of solo opportunities. Go roaming through parts of lowsec that aren't already loltastically blobby, be willing to risk your ship and engage ships in higher classes than yourself, and be willing to occasionally try and score kills off a small gang. Oh look, solo pvp!
I'm a pretty crappy pvper, and don't even go looking for fights all that often, but the times I have found good fights reasonably outnumber the times I haven't found a thing/have been blobbed. I went out just the other day in a Merlin and got a great fight with an Ishkur. Died in a fire, took out my Bellicose (yes, I fly them), and got another 3 good fights before I died horribly to a Rupture. All in less than an hour of searching. Just get out there and find the fights!
http://desusig.crumplecorn.com/ |

Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.11 08:31:00 -
[30]
Originally by: Isaac Apylon I really don't understand where this whole 'solo pvp is dead' schtick is coming from. Granted, some of the ways to solo pvp have been nerfed rather badly (here's looking at you, nano nerf), and ECM is always a *****, but there's still plenty of solo opportunities. Go roaming through parts of lowsec that aren't already loltastically blobby, be willing to risk your ship and engage ships in higher classes than yourself, and be willing to occasionally try and score kills off a small gang. Oh look, solo pvp!
I'm a pretty crappy pvper, and don't even go looking for fights all that often, but the times I have found good fights reasonably outnumber the times I haven't found a thing/have been blobbed. I went out just the other day in a Merlin and got a great fight with an Ishkur. Died in a fire, took out my Bellicose (yes, I fly them), and got another 3 good fights before I died horribly to a Rupture. All in less than an hour of searching. Just get out there and find the fights!
That doesn't really strike me as soloing. Its more get a few kills before suiciding.
Frigate pvp is probably the most boring pvp a person can engage in other than blob warfare. There is no risk, no isk loss, nothing that I find enjoyable that I couldn't get faster dropping a can outside Rens trade hub. You have very limited targets you can kill, other frigs and fail fit worthless cruisers
It doesn't make me get the mouse shakeys that flying around in 2 billion isk ship does when I engage somebody. 2 billion hurts, it has ramifications, its worthwhile to try to avoid dying. At the same time using a real ship gives the opportunity to take on valuable ships, that drop valuable cargos and cause real damage to your opponent.
So I don't consider PvP is alive and well if your idea of PvP is frigate vs frigate, theres no risk to you or your opponent, not possibility of decent loot and losing is a certainty at some point throughout your roam.
I consider this form of PvP consensual dueling. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2010.12.11 08:59:00 -
[31]
Misstress Iteron manages to solo in an iteron V. If an Iteron can do things you cannot in ships which are ment to pvp then you are doing something very wrong.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.11 09:25:00 -
[32]
Originally by: baltec1 Misstress Iteron manages to solo in an iteron V. If an Iteron can do things you cannot in ships which are ment to pvp then you are doing something very wrong.
Same thing as the previous poster.
Solo pvp is not alive because you can trick some idiot in a BC with 7 cargo expanders and a full rack of mining lasers into attacking your can flipping Iteron.
Falls into the same category of not risking anything of value, not killing anything of value.
Show me someone who goes out, in something worth some sort of isk and gets solo kills in non-consentual PvP encounters. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2010.12.11 09:37:00 -
[33]
Originally by: Infinity Ziona
Originally by: baltec1 Misstress Iteron manages to solo in an iteron V. If an Iteron can do things you cannot in ships which are ment to pvp then you are doing something very wrong.
Same thing as the previous poster.
Solo pvp is not alive because you can trick some idiot in a BC with 7 cargo expanders and a full rack of mining lasers into attacking your can flipping Iteron.
Falls into the same category of not risking anything of value, not killing anything of value.
Show me someone who goes out, in something worth some sort of isk and gets solo kills in non-consentual PvP encounters.
The iteron takes on much more than that. The point still stands, the iteron does a better job than you dispite not being a combat ship. You do not need to spend a massive amount of isk to have fun in eve.
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Zach Donnell
Ghost-Busters
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Posted - 2010.12.11 10:02:00 -
[34]
lol, OP is trying to say he sucks at solo PvP.
I can link hundreds of battle reports of mine from the last few months of me going 100% solo (i.e. none of the **** you mention).
Just takes skill, patience... and a calm demeanor  |

Yvella
Minmatar
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Posted - 2010.12.11 10:39:00 -
[35]
The responses are a lot better than I thought they would be, and some quiet constructive commentary. I personally do not take a black and white view of solo being dead, I merely put over an extreme position to invite the community to provide thought and discussion.
Myself I do not expect to fight 1 vs 1, in E-HONOR fights. Such fights are rather dull and not what I would expect from Eve. Equally ganking poor sapps that cannot fight back, for me at least gets dull fast.
PVPPPPPPPPP is also a concept that I understand and enjoy, no feeling like murdering all the tackle that a gang sends at you, then warping out in structure.
My whining, was that as the numbers and increases, it is getting harder and harder to find gangs that can be tangled with solo. Also the point of e-war being able to completely shut out a solo player is very valid.
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Zoolandah
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Posted - 2010.12.11 11:22:00 -
[36]
Edited by: Zoolandah on 11/12/2010 11:25:21 I still manage too find solo pvp. Sure half the time i get ganked by gate camps, but meh, i have fun and its exciting; not too mention very rewarding when it all goes right.
So ok i end up with crappy stats but i had fun and thats what is important right? Hell stats dont mean a lot really. Anyone can get frikken awesome stats its not hard at all. Just get in fleets and put one shot on every target and get on loads of killmails - job done. It doesnt really take much skill so yeah stats dont mean a lot really.
What matters is you get out there and have fun doing it. Lets face it youll never get any better at pvp if you dont get some practice at it.
Im crap i admit it but when i win im proud and when i loose well i enjoyed it anyway.
the long and the short is: PVP is like sex; even when its bad its good.
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Chock Nurris
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Posted - 2010.12.11 13:13:00 -
[37]
Originally by: baltec1
Originally by: Infinity Ziona
Originally by: baltec1 Misstress Iteron manages to solo in an iteron V. If an Iteron can do things you cannot in ships which are ment to pvp then you are doing something very wrong.
Same thing as the previous poster.
Solo pvp is not alive because you can trick some idiot in a BC with 7 cargo expanders and a full rack of mining lasers into attacking your can flipping Iteron.
Falls into the same category of not risking anything of value, not killing anything of value.
Show me someone who goes out, in something worth some sort of isk and gets solo kills in non-consentual PvP encounters.
The iteron takes on much more than that. The point still stands, the iteron does a better job than you dispite not being a combat ship. You do not need to spend a massive amount of isk to have fun in eve.
The Iteron is crap. Old worn out battle badger crud. Think up something new and maybe you'll impress someone. Next.
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Isaac Apylon
As Far As The eYe can see Chained Reactions
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Posted - 2010.12.11 14:28:00 -
[38]
Edited by: Isaac Apylon on 11/12/2010 14:29:18
Originally by: Infinity Ziona That doesn't really strike me as soloing. Its more get a few kills before suiciding.
Frigate pvp is probably the most boring pvp a person can engage in other than blob warfare. There is no risk, no isk loss, nothing that I find enjoyable that I couldn't get faster dropping a can outside Rens trade hub. You have very limited targets you can kill, other frigs and fail fit worthless cruisers
It doesn't make me get the mouse shakeys that flying around in 2 billion isk ship does when I engage somebody. 2 billion hurts, it has ramifications, its worthwhile to try to avoid dying. At the same time using a real ship gives the opportunity to take on valuable ships, that drop valuable cargos and cause real damage to your opponent.
So I don't consider PvP is alive and well if your idea of PvP is frigate vs frigate, theres no risk to you or your opponent, not possibility of decent loot and losing is a certainty at some point throughout your roam.
I consider this form of PvP consensual dueling.
If you want consensual dueling, you're in the wrong damn game. I heard WoW has dueling. Might want to check that out.
And btw, there was no suicide involved with my described experiences; in each instance I engaged individuals one on one; I won a couple time and lost a couple times. Both losses resulted from strategic failures on my part.
And I haven't the slightest clue why you're bashing frigate pvp. There isn't another ship type of pvp in the game that hinges so completely on getting damn near everything right. Get too close to your heavily armed opponent, even for a moment? Death ensues. Get too far away? Lose point and lose your kill. get caught with a bad ammo choice? Die. Your atrocious lack of real buffer means that you have to take everything seriously and there is very little room for error. If that's not your thing, fine, but don't bash it as boring.
If you want to solo in expensive ships, fine, go do that, but don't whine that solo pvp is dead when it turns out that having isk doesn't make you into a solo pwnmobile. Learn to use your ship well and learn to engage long odds. I myself am not terribly good at that, but there are people who are. Ever see the Rocket Wizardy/Witchcraft/Wickedness? Oh look, a guy soloing around in an absurdly expensive ship and getting good kills. The fight where he basically takes out an entire bomber fleet is hilarious (and amazing). Ditto for the one where the people on the gate stop attacking because they watched all the people who engaged die. And there are plenty more examples of people going out in expensive ships and getting into great fights. Just go looking for them.
To me, it really sounds like you're whining that you can't spend a ton of isk and go out and **** people.
Edit: removed an 'either.'
http://desusig.crumplecorn.com/ |

Yvella
Minmatar
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Posted - 2010.12.11 14:49:00 -
[39]
My "whine" is more about the difficulty in finding reasonable fun fights, when your gang < 5 people. I don't care about loosing my ship, neither do I pimp excessively. However solo roaming in anything other than a Dramiel always ends in either a big blob killing or blocking. Often after hours of looking and using the map smartly.
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Isaac Apylon
As Far As The eYe can see Chained Reactions
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Posted - 2010.12.11 15:04:00 -
[40]
Originally by: Yvella My "whine" is more about the difficulty in finding reasonable fun fights, when your gang < 5 people. I don't care about loosing my ship, neither do I pimp excessively. However solo roaming in anything other than a Dramiel always ends in either a big blob killing or blocking. Often after hours of looking and using the map smartly.
Sorry Yvella, the whining comment in my last post was directed at Infinity Ziona, not you. Although I would debate your assertion about the necessity of a Dram. Frigates are mobile enough to avoid the blobs and still get kills, so you can always try that. Eventual death is inevitable, since others can pvp you. The key is to evade said death and get some kills in the meantime. And as several posters, myself included, have already shown, such a thing is quite possible.
http://desusig.crumplecorn.com/ |
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Efraya
Minmatar
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Posted - 2010.12.11 15:23:00 -
[41]
Sassy B
Nuff Said. Signature removed for not being EVE related. Zymurgist |

Chisel Tan
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Posted - 2010.12.11 16:41:00 -
[42]
Originally by: Infinity Ziona
Originally by: baltec1 Misstress Iteron manages to solo in an iteron V. If an Iteron can do things you cannot in ships which are ment to pvp then you are doing something very wrong.
Same thing as the previous poster.
Solo pvp is not alive because you can trick some idiot in a BC with 7 cargo expanders and a full rack of mining lasers into attacking your can flipping Iteron.
Falls into the same category of not risking anything of value, not killing anything of value.
Show me someone who goes out, in something worth some sort of isk and gets solo kills in non-consentual PvP encounters.
Certainly not you, I see you are still hanging around highsec war deccing industrial corps and taking Mining Vexors on with your "2 billion isk" Proteus, and you then come on here moaning about a lack of solo PvP, methinks you are looking in the wrong places. Sure your ship is worth some sort of isk, but you're hardly killing anything of value.
Back to the OP's question though, solo PvP still happens, I know I try and get out into lowsec when I can for a bit even if it's just in a T1 ship I can happily throw into a fight I probably won't win. The trouble is with Eve being the game it is losses hurt so it is natural that people will try and swing the odds in their favour one way or another, having friends with you or backup not far away is one obvious way to do this.
I think Merdaneth has it spot on though, even if everyone flew round solo there would still be very few engagements simply because there is such a variety of ships and fittings that it is very rare that two people meet where a fight could go either way, and given that losses do hurt there are few people who will stick around if they feel they'll end up on the losing side. |

SKuzz'Kunn
|
Posted - 2010.12.12 00:42:00 -
[43]
I too enjoy masturbating
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frog0ut
|
Posted - 2010.12.12 01:11:00 -
[44]
Solo PVP is would be a lot more viable if ECM was balanced versus solo/small gangs than the current great in gangs and destroys anything and their dog if they are in a smaller gang
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JacobsGladedage
|
Posted - 2010.12.12 01:21:00 -
[45]
Solo pvp isn't dead, in fact there is probably more of it than ever considering how many people play now. Sure you can't take your t1 frigate or cruiser out for a spin and do anything but get ****d but the truth is that the glorified vision of fair almost duel styled fights between people never happened in eve-online unless it was agreed upon before it started.
So hanger that rifter and get in a ship which lets you engage on your terms and slip away before anyone catches you. Because let's face it, fighting unfair has been the core element of eve-online pvp since the beta.
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Infinity Ziona
Minmatar Cloakers
|
Posted - 2010.12.12 02:54:00 -
[46]
Edited by: Infinity Ziona on 12/12/2010 03:04:40
Originally by: Isaac Apylon
If you want consensual dueling, you're in the wrong damn game. I heard WoW has dueling. Might want to check that out.
And btw, there was no suicide involved with my described experiences; in each instance I engaged individuals one on one; I won a couple time and lost a couple times. Both losses resulted from strategic failures on my part.
And I haven't the slightest clue why you're bashing frigate pvp. There isn't another ship type of pvp in the game that hinges so completely on getting damn near everything right. Get too close to your heavily armed opponent, even for a moment? Death ensues. Get too far away? Lose point and lose your kill. get caught with a bad ammo choice? Die. Your atrocious lack of real buffer means that you have to take everything seriously and there is very little room for error. If that's not your thing, fine, but don't bash it as boring.
If you want to solo in expensive ships, fine, go do that, but don't whine that solo pvp is dead when it turns out that having isk doesn't make you into a solo pwnmobile. Learn to use your ship well and learn to engage long odds. I myself am not terribly good at that, but there are people who are. Ever see the Rocket Wizardy/Witchcraft/Wickedness? Oh look, a guy soloing around in an absurdly expensive ship and getting good kills. The fight where he basically takes out an entire bomber fleet is hilarious (and amazing). Ditto for the one where the people on the gate stop attacking because they watched all the people who engaged die. And there are plenty more examples of people going out in expensive ships and getting into great fights. Just go looking for them.
To me, it really sounds like you're whining that you can't spend a ton of isk and go out and **** people.
Edit: removed an 'either.'
Frigate PvP involves no risk. It costs more in terms of time to recover (repair costs) to do battleground in WoW.
Its consensual frigate dueling. PvP in EvE is supposed to include non consensual hunting, in fact I believe the primary vision for EvE at its inception was non-consensual pvp yet its the least seen form of PvP unless it involves PPPPPPvP or PvIndustrial.
No whining, I'm simply stating a fact. Good, risky and profitable solo PvP is very difficult to get.
I do what I can with the time I have, in 2 billion isk ships, but the fact is, 99% of the time, when you get a fight that's not a hauler or just a 1 second gank, you get company that you cannot realistically handle and have to leave or die
And for every video of 1 guy 'pwning' some terrible fit newbs in a 1 v 10, how many 1 v 10 end in instant death? I'm guessing 99% of them.
Originally by: Chisel Tan
Certainly not you, I see you are still hanging around highsec war deccing industrial corps and taking Mining Vexors on with your "2 billion isk" Proteus, and you then come on here moaning about a lack of solo PvP, methinks you are looking in the wrong places. Sure your ship is worth some sort of isk, but you're hardly killing anything of value.
Yes and there I will stay. High sec wars are the only place to get actual and real non-consentual pvp. EvE is not about honorable, consentual, or fair PvP. Its about risk. Undocking solo, a 2 billion isk ship and flying around killing what you can vs 300-1000 war targets who are hunting you is indeed risk. It you are not hunting ships but rather dueling them then you are not playing EvE right imo. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

SR65
Amarr Core Impulse Nihilists Social Club
|
Posted - 2010.12.12 04:21:00 -
[47]
I think the real problem here is that people are so risk adverse. They are so afraid to lose anything sometimes that it's just sickening. Even as an outlaw, I have trouble getting people to engage me at a gate or on station.
I also find that it's a bigger problem getting people to just undock rather than running into a blob. Running through a system with 10-20 people in it and hitting the scan button to find nothing because all those hard core PVPers are docked up spinning ships.
Undock and play the game people, live a little. Stop worrying about those stupid KB stats and lose a ship sometime.
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Selinate
Amarr Wardens of the Void
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Posted - 2010.12.12 05:24:00 -
[48]
Compared to how solo PvP was doing when I first started playing the game (before this character was made, for the ****s who want to point that out), solo PvP is pretty much dead now. I'd think it to be a natural progression of the game for solo PvP to die out and fleets to take over, but I would like to see more of it, personally. Mostly because I don't want to have to deal with other people in this game. I mean, have you seen these forums????
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2010.12.12 05:31:00 -
[49]
Edited by: Misanth on 12/12/2010 05:32:43
Originally by: SR65 I think the real problem here is that people are so risk adverse. They are so afraid to lose anything sometimes that it's just sickening. Even as an outlaw, I have trouble getting people to engage me at a gate or on station.
I also find that it's a bigger problem getting people to just undock rather than running into a blob. Running through a system with 10-20 people in it and hitting the scan button to find nothing because all those hard core PVPers are docked up spinning ships.
Undock and play the game people, live a little. Stop worrying about those stupid KB stats and lose a ship sometime.
Pretty much that. EVE PvP was alot more expensive when we were young, but people also took those risks. Now that we're rich like mother****ers, we (general playerbase) moan and run and blob.
Tbh personally I feel killboards, more than CCP, ruined solo PvP. It's still out there, but the risk adverse mentality is a major issue that I doubt will get out of peoples head now. They just like their kb stats too much. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.12 06:05:00 -
[50]
The irony is that the more blob-like you get the more skill takes a back seat the more random ship destruction becomes.
Take buffalo for example. Buffalo like blobbers, gather in herds for safety reasons. However the buffalo in EvE have guns mounted, and when two herds of EvE buffalo come together, random buffalo from each group are targeted by all the buffalo of the opposing group and destroyed in seconds.
Theres really no skill or module or ship that can negate this random destruction. So while blobbing is a safety measure, it actually negates any player skill and makes a decent kill / death ratio less likely since kill / death will be based more on luck.
--------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |
|

Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2010.12.12 06:37:00 -
[51]
Originally by: Infinity Ziona *snip* Fight Fight, wearing the hurricane down, ignoring the rifter. More war targets appear in local. Jammed. No choice but to tank the gank till I can dock in station. *snip*
Universe is to small for modern travel-technologies.. WTZ, 15-30secs per system warping, instant local intel
Make Eve bigger. Make travel times longer. We got jumpclones now, we don't need to be able to travel 50 systems within the hour per ship. Add more content to each starsystem..
support Public Idea Tracker | 24hr PLEX |

Sidus Isaacs
Gallente
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Posted - 2010.12.12 12:26:00 -
[52]
Solo PVP is actually in decline. Its harder to find a target that does not have a metric ton of friends, or that won't hot drop you.
It does still happen, but it places more emphasis on being able to kite and gtfo if friends do arrive. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

fanaka
VMF-214 Blacksheep
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Posted - 2010.12.12 13:41:00 -
[53]
If the success you are having is making you sperge on the forums, you should perhaps go join the Test alliance blob of fail in Doril |

Armageda XI
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Posted - 2010.12.12 13:50:00 -
[54]
Solo pvp is dead apart from ganking noob ratters.
to the idiots flaming and bull****ting, pick any ship you want and find some respectable 1v1 or even 1v2 fights. let me know when you find one if I am not dead by then.
Solo is F***ed, thanks ccp for making the game as blobby as possible just to get your epeen high of how cool your server is that it can handle 1000 spaceships together, then what?
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Cailais
Amarr Random Pirate's
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Posted - 2010.12.12 14:52:00 -
[55]
PVP in EVE is all about the numbers. If you want to win you need to have lots of friends - solo pvp died years ago and small gang warfare is next to drop off its perch, thanks pretty much to the nano-nerf.
I'm not whining that's just how it is: & this is how CCP want it.
C.
the hydrostatic capsule blog
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Otto Toten
Minmatar The Real OC Intergalactic Exports Group
|
Posted - 2010.12.12 16:07:00 -
[56]
Solo pvp is fun, if you can find it and don't get ganked. [url=http://killboard.ieg-alliance.net?a=pilot_detail&plt_id=39228] [/url] |

Pixelst0rm
|
Posted - 2010.12.12 16:33:00 -
[57]
What made you think this game is about FAIR fights in the first place? Its PvPPPPPPP most of the time indeed.
Also, solo bomber vs PVErs sounds like fun.
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Ava Starfire
Minmatar Nordanverdr Modr
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Posted - 2010.12.12 17:00:00 -
[58]
I solo (in a rifter no less) all the time.
No, I do not care about my BC stats. I care about having fun.
No, I cannot mindlessly engage everything I see on dscan.
Yes, I have to actually do more than click "orbit, F1"
Yes, some days I fly around for a few hours and find nothing. Other days, I get into 5 squirrelfights in an hour.
Yes, I can run 99% of gatecamps.
Yes, solo pvp means fighting at a disadvantage most of the time; it is a rush when I go against 2 or 3 other people and destroy all of them, when i take obvious bait, kill it, and get out, or when i destroy a ship above my class. And if i dont...who cares? Its a rifter.
If you expect to be able to roll around in a "OMGSOLOPWNMOBILE!" and faceroll and destroy everyone you meet, then yes, solo is dead. For you.
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nMeh
North Eastern Swat Pandemic Legion
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Posted - 2010.12.12 17:53:00 -
[59]
Back in 2004 you could solo **** everything in a battleship. But now the average 0.0 group got better, more coordinated with each region having their own coalition.
Removing local from 0.0 would make this game far more interesting than any other change. Kills macros and makes pvp far better with one change.
If you want easy solo pvp I suggest wardecs. All the cruisers and ****fit BS you can kill with your t2 fitted slaved battleship.
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xtLoveBird
KewlTherm Enterprises DEFI4NT
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Posted - 2010.12.12 18:18:00 -
[60]
defiant is always willing to 1v1 anyone, anytime, anywhere.
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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.12.12 18:26:00 -
[61]
..with so many soloers around you think they would have already some kind of communication in place to meet each other from time to time.
Something like a localisation system out of game which tracks the pilots roughly.
If anyone doesn't honour the 1v1 he looses access to this system.
I mean, if there are really that many of you guys out there, then there should be enough diversity to make it non-boring. Something like RvB, just tailored for 1v1 in an open club..
It's a sandbox, make you some shovels!
support Public Idea Tracker | 24hr PLEX |

Mire Stoude
The Undesirables
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Posted - 2010.12.12 18:47:00 -
[62]
Edited by: Mire Stoude on 12/12/2010 18:47:48 I don't know what you mean. I travel around solo all the time and find good fun fights. It usually only takes a few minutes to find a good fight. A lot of times I engage the enemy when I'm outnumbered. I will usually be able to kill 1 or 2 of them before I die or run away. Sometimes I kill 4-5 people all grouped together with PvP fits. Other times I'm unlucky and I die without even seeing my aggressor. But I always have fun...
Oh wai... that's not Eve, thats World of Tanks. My bad. Yah, in Eve solo fights are usually just ganks.
(bitter vet checking in)
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Feilamya
Missions Mining and Mayhem
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Posted - 2010.12.12 19:22:00 -
[63]
Originally by: Infinity Ziona People who say you can solo fine are lying. Its extremely difficult.
Everything in this game is extremely difficult. That's why we play it. Why do you?
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hjgjgfgfgsj
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Posted - 2010.12.12 19:51:00 -
[64]
Edited by: hjgjgfgfgsj on 12/12/2010 19:52:13 No. They're right. Solo is dead. It's rediculously hard, you cannot spend your time jumping through lowsec systems without getting double webbed by a loki at 40km and missiles spammed on you by his buddy in a legion at a gate any more. Nor can you hope to find a fight in a lowsec with system with more than 20 people in it because after it's reaches those numbers, that means there is a blob in system b8ing all the noobs.
I am probably going to end up quitting soon. The game just isn't fun any more. You can spend hours trying to find a good fight and the only one you can kill are ******ed noobs ratting in a destroyer, anything you find that would be a good and easy kill like aa FOTM dramiel roaming around is almost always going to be bait.
You can forget about engaging any ship smaller than you because if a frig is willing to engage a cruiser/bc they are bait, and same goes for a cruiser engaging a bc/bs. There are no more 1v1s. There are no more good fights. If you want to solo with a good K/D ratio now you need to ONLY engage other solo pilots and noob and you better be damn sure they are solo and not baiting, and this kind of stuff takes a looong time to get right, taking all the fun out of soloing.
In the end, you have to realize that eve is full of noobs in gatecamps trying to get their kd up and that's it. And if you try to solo without taking you sweeet time you will end up feeding them.
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Candente
Caldari
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Posted - 2010.12.12 20:03:00 -
[65]
add an arena system. problem solved. ------------- rawr~ |

Shiho Weitong
Caldari Koa Mai Hoku
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Posted - 2010.12.12 20:33:00 -
[66]
Originally by: hjgjgfgfgsj It's rediculously hard, you cannot spend your time jumping through lowsec systems without getting double webbed by a loki at 40km and missiles spammed on you by his buddy in a legion at a gate any more.
So after the double web, why don't you just warp away? I mean.. Align time after double web on anything that it's reasonable to solo with in lowsec would be less than 2 seconds... ----------- Why is it called common sense, when it's clearly very rare.
I had a mind once, but alas, I seem to have forgotten where I left it.
Originally by: Tchell Dahhn You win, and thank you.
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Suitonia
Gallente Genos Occidere HYDRA RELOADED
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Posted - 2010.12.12 21:01:00 -
[67]
Originally by: xtLoveBird defiant is always willing to 1v1 anyone, anytime, anywhere.
DEFI4NT Honoring the 1vs1 is an entirely different matter, however. ---
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ARES 8
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Posted - 2010.12.12 21:04:00 -
[68]
Originally by: Shiho Weitong
Originally by: hjgjgfgfgsj It's rediculously hard, you cannot spend your time jumping through lowsec systems without getting double webbed by a loki at 40km and missiles spammed on you by his buddy in a legion at a gate any more.
So after the double web, why don't you just warp away? I mean.. Align time after double web on anything that it's reasonable to solo with in lowsec would be less than 2 seconds...
Well he meaans you are obviously warp disrupted and are flying away from your enemy at like 3-400 m/s spamming the warp button and just die without any chance.
TBH you can get out of situations like that if you're in something like a Dramiel, but then your targets are narrowed down to frig/dessies and noobs in cruisers.
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Selinate
Amarr Wardens of the Void
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Posted - 2010.12.13 00:31:00 -
[69]
Originally by: Shiho Weitong
Originally by: hjgjgfgfgsj It's rediculously hard, you cannot spend your time jumping through lowsec systems without getting double webbed by a loki at 40km and missiles spammed on you by his buddy in a legion at a gate any more.
So after the double web, why don't you just warp away? I mean.. Align time after double web on anything that it's reasonable to solo with in lowsec would be less than 2 seconds...
....
/warpjammed in under 1 second.
This is so common, you making that comment makes me wonder if you ever have been in a PvP situation...
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.13 01:02:00 -
[70]
Originally by: Feilamya
Originally by: Infinity Ziona People who say you can solo fine are lying. Its extremely difficult.
Everything in this game is extremely difficult. That's why we play it. Why do you?
No. Everything in this game is mostly too easy.
0.0 is safer then empire, blobbing is easy, isk making is easy, escaping is easy, detecting non-consensual pvp is easy, travel is easy.
I'm one of the few people who still play EvE on hardmode. I find it amusing you think everything is so difficult when things have been made so easy. The only difficult things in EvE is finding a non-gank fight, and fighting a non-gank fight without getting bumrushed by a horde of ******s.
--------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |
|

Misanth
RABBLE RABBLE RABBLE
|
Posted - 2010.12.13 01:03:00 -
[71]
Originally by: Candente add an arena system. problem solved.
No.
Big thrill of the PvP, bar the risks involved, is the hunt. How the initiation of the fight is executed. Scouting, range, distances, etc.
Solo PvP is diffrent for different people tho, some want a ship of size X to go up against a ship of equal size. Others want the option to move around trying ot pick fights vs equal OR (on paper) tougher/bigger groups. Two major issues for both those examples is a) local as inteltool and b) blobcamps (usually with instalock and ecm).
Two days to 'fix' PvP for those interested in small scale combat would be to remove local (for one). And another would be to try change the player mentality back to where players actually do feel like fighting, even when put at risk. The first has an obvious solution, the second is alot harder to implement. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Jan'z Kolna
Ore Mongers BAT PHONE
|
Posted - 2010.12.13 04:17:00 -
[72]
Originally by: xtLoveBird defiant is always willing to 1v1 anyone, anytime, anywhere.
you mean 1 alliance vs 1 alliance
pretty much sums up this thread  CETERUM CENSEO CALDARI NERFAM ESSE |

Cearain
Caldari The IMPERIUM of LaZy NATION
|
Posted - 2010.12.13 04:40:00 -
[73]
FW is a decent place to find solo pvp. Sassy B is in FW. Solo pvp doesn't mean 1v1. I have had many good fights in a cruiser fighting a few frigates or ceptors.
If ccp ever got around to tweaking the plexes in fw, solo and small gang (I should say tiny gang - like 2-5) would have a reason to rejoice. I still try to use the plexes to help prevent getting blobbed but itÆs often a waste of time. Often the opposing faction never even know you are in the plex! You end up spending allot of time with npcs.
When your in a large fleet it usually doesn't really matter how you fit or fly your ship. As long as you don't self destruct or start shooting friendlies you should do fine. -Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.13 04:43:00 -
[74]
Originally by: Misanth
Originally by: Candente add an arena system. problem solved.
No.
Big thrill of the PvP, bar the risks involved, is the hunt. How the initiation of the fight is executed. Scouting, range, distances, etc.
Solo PvP is diffrent for different people tho, some want a ship of size X to go up against a ship of equal size. Others want the option to move around trying ot pick fights vs equal OR (on paper) tougher/bigger groups. Two major issues for both those examples is a) local as inteltool and b) blobcamps (usually with instalock and ecm).
Two days to 'fix' PvP for those interested in small scale combat would be to remove local (for one). And another would be to try change the player mentality back to where players actually do feel like fighting, even when put at risk. The first has an obvious solution, the second is alot harder to implement.
I will sometimes spend hours, sometimes on a weekend I spend an entire day locating, tracking and setting up a single kill. The fun for me is purely hunting someone who knows I am hunting them, avoiding their predictable gangs hunting me and trying to out think them or predict correctly what they will do next so that I will be there when they do it.
I could just go sit in a system with a bunch of people and kill a random person every few minutes but its pointless, has no skill involved and so is a valueless kill. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Sid Zero
State Wh0re Academy
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Posted - 2010.12.13 06:23:00 -
[75]
Flew around lowsec in an Ishkur for three days. On the second day, got baited and died. On the third day, solo'ed a cane :D
Solo pvp might be hard, but that's probably why it's so incredibly satisfying.
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Sirez Cartwright
Caldari Kuat Drive Yard
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Posted - 2010.12.13 10:47:00 -
[76]
Originally by: Infinity Ziona I'm one of the few people who still play EvE on hardmode. I find it amusing you think everything is so difficult when things have been made so easy.
You sound like a condescending hipster. Did you like EVE before it was cool? |

Geanos
Phoenix Tribe
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Posted - 2010.12.13 11:00:00 -
[77]
Reading through this thread, my conclusion is that you need a lot of free time for successful solo/small gang PVP. Meh but true 
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Dr Jamius
Gallente NEW EDEN CLEANING SERVICES INC.
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Posted - 2010.12.13 11:14:00 -
[78]
Edited by: Dr Jamius on 13/12/2010 11:15:17 My main is part of a medium sized alliance in 0.0, however I fly solo regularly. Looking for fights, ganks, whatever I can get. Some days are fruitful, some are less so. Strap on an assault frigate, interceptor or recon ship and fly around hostile space. It's that simple. Even ganking miners is satisfying. You're fifteen jumps into red territory, there's 10 reds in local, but you land in a belt, uncloak the Arazu, sensor damp the battleship tanking for the miner and manage to shred a hulk, grab the loot and run before they can get a gang together to come kill you.
Jump in a Jaguar or Blarpy and tackle a solo bs 20km off a gate. He engages thinking he can win. He hasn't fitted an energy neutralizer and he's not packing small t2 drones. Woot, nice kill.
Grab a Sabre and camp a route favoured by hostiles and pick off what you can. With luck you won't have to carebear for a while after that Iteron V full of faction loot pops.
Solo pvp is only dead if you want it to be. Don't be scared of taking chances and losing digital money and solo pvp is very much alive.
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Pan Crastus
Anti-Metagaming League
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Posted - 2010.12.13 11:28:00 -
[79]
The EVE universe is simply too crowded nowdays.
It was ~3000 concurrent players in late 2003 with >5000 solar systems, now it's 50000 concurrent players with >7500 systems.
Just adding 10-20k new systems would solve a lot of problems and the cost of server hardware can't be a big problem.
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.12.13 11:32:00 -
[80]
Quote: Tbh personally I feel killboards, more than CCP, ruined solo PvP. It's still out there, but the risk adverse mentality is a major issue that I doubt will get out of peoples head now. They just like their kb stats too much.
QFT. Those who want to learn the game and then apply to a PvP corp in 0.0 will have their KB checked and ofc it'll stink. - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2010.12.13 11:36:00 -
[81]
Originally by: Feilamya
Originally by: Infinity Ziona People who say you can solo fine are lying. Its extremely difficult.
Everything in this game is extremely difficult. That's why we play it. Why do you?
Speak for yourself please.
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Black Dranzer
Caldari
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Posted - 2010.12.13 11:45:00 -
[82]
I get the feeling the state of affairs depends largely on who you are and where you are.
It's not so much about "solo PVP" and "fair fights" so much as Eve just not being the kind of game which supports player skill.
Oh come on, don't give me that crap about how deep managing your transversal velocity is. You have an optimal range and an optimal transversal. Maybe you manage capacitor. The server runs at 1hz, there isn't a lot of sophisticated crap going on in a 1 on 1 fight. There's no real way to compensate for being outclassed shipwise. There's a small modifier, but as a general rule, if their ships can beat up your ships, you're probably going to lose, regardless of how much experience you've got.
Do I wish it were different?
Sure.
Do I expect it to change?
Not really.
|24 Hour Plex|Mining Makeover| |

Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.13 12:21:00 -
[83]
Edited by: Infinity Ziona on 13/12/2010 12:22:18
Originally by: Sirez Cartwright
Originally by: Infinity Ziona I'm one of the few people who still play EvE on hardmode. I find it amusing you think everything is so difficult when things have been made so easy.
You sound like a condescending hipster. Did you like EVE before it was cool?
No I'm not being condescending. But as a bitter vet I chose not to use a lot of the things people use and employ tactics people employ. I still fight with all my implants, solo like I did in 2003, don't use jump clones, don't use combat alts, gang booster ships, don't cross train to the flavor of the month.
I'm pretty sure the majority of people do use those things to avoid loss of implants, improve kill / death ratios and so forth. I don't because I liked EvE the way it was before they carebearified it and want to still play it that way.
Having said that I don't consider myself a great PvP'r, I tend to forget things like overheating and do stupid things like accidentally cloak instead of firing my guns and stuff. I would never place in a tourney.
So yeah not condescending, just telling you the way I see things. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Tornan
Minmatar Oberon Incorporated Morsus Mihi
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Posted - 2010.12.13 12:30:00 -
[84]
Solo is anything but dead, its just tough. And I always hope that games out there allow 100 people to beat up one person its the way of life. or do you think certain people should have certain ships that can tank 200-300 ships and be able to take them all
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.13 12:45:00 -
[85]
Originally by: Tornan Solo is anything but dead, its just tough. And I always hope that games out there allow 100 people to beat up one person its the way of life. or do you think certain people should have certain ships that can tank 200-300 ships and be able to take them all
No one is asking to tank 200-300 people and kill them all. All I would like is for CCP to take a look at solo / small gang pvp and make it more attractive for people to become involved in it.
I believe small gang and solo pvp is more enjoyable and would be more appreciated if it was viable to engage in, over sitting in a blob and killing single ships or sitting in a blob and following an FC's primary calls.
--------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

1600 RT
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Posted - 2010.12.13 12:54:00 -
[86]
solo is still possible but its 100 times harder than just join a blob and shoot what your FC say you, luckily solo its also 100 time more fun.
the best boost for solo fight would be the removal of KB stats 
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Ganagati
Caldari Zebra Corp
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Posted - 2010.12.13 15:28:00 -
[87]
Originally by: Shiho Weitong
Originally by: hjgjgfgfgsj It's rediculously hard, you cannot spend your time jumping through lowsec systems without getting double webbed by a loki at 40km and missiles spammed on you by his buddy in a legion at a gate any more.
So after the double web, why don't you just warp away? I mean.. Align time after double web on anything that it's reasonable to solo with in lowsec would be less than 2 seconds...
Has anyone ever had a pvp match where you weren't immediately scrammed/disrupted? >_>
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Geanos
Phoenix Tribe
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Posted - 2010.12.13 15:34:00 -
[88]
Originally by: 1600 RT solo is still possible but its 100 times harder than just join a blob and shoot what your FC say you, luckily solo its also 100 time more fun.
the best boost for solo fight would be the removal of KB stats 
Yeah, I noticed that way too many people playing this game are more concerned/afraid about what their corp/alliance mates or friends are gonna said about when they gonna lose a fight than actually losing that fight and ISK associated with it.
I guess that removing the victim's name/corp/alliance from the killmail would suffice, making the KB stats of a pilot look more like a CV, where you put in your strong points only (let's be honest, nobody puts his failures in there) 
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okcerg
WEPRA CORP
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Posted - 2010.12.13 15:45:00 -
[89]
Originally by: Greymoon Avatar
In EvE you WIN by undocking and getting aggro. You lose by spinning in dock, wishing you could play...
This
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Skippermonkey
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2010.12.13 16:36:00 -
[90]
Originally by: Aiwha Edited by: Aiwha on 11/12/2010 01:11:37 Drake, Hurricane, Falcon, Dramiel, Vagabond, Stabber, Caracal, Rupture, Rifter, Incursis, Pilgrim, Curse, and Nighthawk would all like a word with you.
And that word is NEUTRAL RR ALT FLEET!
Originally by: CCP Capslock
OH GOD THE TESTING
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Jhagiti Tyran
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Posted - 2010.12.13 16:46:00 -
[91]
Originally by: Infinity Ziona I'm one of the few people who still play EvE on hardmode.
No you don't, you live in high sec killing newbs and noobs in poorly fitted ships and industrial ships. Grow some balls, throw off the training wheels and leave high sec before you go around posting about how hardcore you are.
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.13 16:48:00 -
[92]
Originally by: 1600 RT the best boost for solo fight would be the removal of KB stats 
It depends on how the killboard ranks people. If you look at the top 1000 pvpers on battleclinic you will see quite a few solo kills.
Believe me the best boost for solo pvpers would be tweaking the fw complex system.
Originally by: Geanos Reading through this thread, my conclusion is that you need a lot of free time for successful solo/small gang PVP. Meh but true 
This is a problem with all of pvp. It takes a long time to get good pvp fights. If you join a large group you have to wait for it to form up. Then you will get a bunch of kills but it will be relatively rare to get a good fight.
The thing is as your fleet grows the chances of finding another fleet that can give you a good fight decreases. This is mathematical probabilities. CCP should recognize this mathematical probability truism and focus on ways to boost small engagement pvp.
To the extent they keep striving to get people to form larger and larger fleets they are just dumbing down the game. (at least for everyone except the fc. IÆm not saying fcing large fleets is easy.)
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.12.13 16:49:00 -
[93]
I recall seeing threads like these in this very forum when I started playing EVE in 2006.
The "golden Age" of solo/small gang PvP is always 2 years ago.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Metalkiss
Minmatar Pack Mentality Art of War Alliance
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Posted - 2010.12.13 16:53:00 -
[94]
There's no doubt that solo PvPing is pretty tough with the risk of your target calling in friends, but I'd definitely say solo PvP is far from dead or even dying. It's harder to find, yes, but that doesn't necessarily mean it's gone.
I'm a firm believer of undock and look. There's no laziness in solo PvP. I haven't been in many solo fights recently, but small gangs (meaning two or three pilots in small ships, mainly Rifters) are very frequent. No, we don't always win our fights, but we do get them.
It's inevitable that when you bring many players to one place, some will group together more successfully than others. The way I see it, you either join a group of people to go after them, or you just take the bad with the good. Some days you'll get amazing solo or small gang PvP, and others you'll be station/gate-camped and unable to move for the blob. Guess it comes down to whether you can stick it through that. I know I have no intentions of changing the way I play any time soon. Classy lady pirate. Join Pack Mentality! Just contact me in-game or at [email protected] for good, trouble-causing times! |

Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.13 17:24:00 -
[95]
Originally by: Jhagiti Tyran
Originally by: Infinity Ziona I'm one of the few people who still play EvE on hardmode.
No you don't, you live in high sec killing newbs and noobs in poorly fitted ships and industrial ships. Grow some balls, throw off the training wheels and leave high sec before you go around posting about how hardcore you are.
Says the guy whose only solo kills in over a year are 3 frigates, an industrial and a t1 cruiser.
--------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Misanth
RABBLE RABBLE RABBLE
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Posted - 2010.12.13 17:29:00 -
[96]
Originally by: Infinity Ziona
Originally by: Misanth
Originally by: Candente add an arena system. problem solved.
No.
Big thrill of the PvP, bar the risks involved, is the hunt. How the initiation of the fight is executed. Scouting, range, distances, etc.
Solo PvP is diffrent for different people tho, some want a ship of size X to go up against a ship of equal size. Others want the option to move around trying ot pick fights vs equal OR (on paper) tougher/bigger groups. Two major issues for both those examples is a) local as inteltool and b) blobcamps (usually with instalock and ecm).
Two days to 'fix' PvP for those interested in small scale combat would be to remove local (for one). And another would be to try change the player mentality back to where players actually do feel like fighting, even when put at risk. The first has an obvious solution, the second is alot harder to implement.
I will sometimes spend hours, sometimes on a weekend I spend an entire day locating, tracking and setting up a single kill. The fun for me is purely hunting someone who knows I am hunting them, avoiding their predictable gangs hunting me and trying to out think them or predict correctly what they will do next so that I will be there when they do it.
I could just go sit in a system with a bunch of people and kill a random person every few minutes but its pointless, has no skill involved and so is a valueless kill.
We got same taste when it comes to PvP then. Everyone doesn't agree tho, obviously those with no patience who just want the fight. To me the hunt is the fight, but.. anyways; the game shouldn't be restricted to one kind, that makes it predictable and dull (and might very well kill or hurt the game severely in the long run).
So, bar from killing local, what can be done to affect player mentality? To don't mind taking more risks? Perhaps start at the KB builders, and the alliance leaders. Stop looking at losses, only focus on kills. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Misanth
RABBLE RABBLE RABBLE
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Posted - 2010.12.13 17:37:00 -
[97]
Originally by: Malcanis I recall seeing threads like these in this very forum when I started playing EVE in 2006.
The "golden Age" of solo/small gang PvP is always 2 years ago.
That's very true. I started up in 2005 and it was hard to get "fair fights" (as some people describe 'solo pvp'). Day one I moved to lowsec, we could barely fly frigates and there was usually 1-2 cruisers with superior skills coming to own our small gangs. When I finally stepped up to cruisers, we had a lone pirate that used to solo us in his Raven.
..but that's where it lies. You could go out in a cruiser or bc (or even bs if you could afford it), and you could get past gates and fight in belts. Very few tanked sentries, even less fought on stations. The fights were in the belts. Same went for 0.0.
One difference today is that you (as a long or small-scale pilot) struggle to move around. Nano isn't a problem here either, the server was clearly breaking from it. And the changes actually gave more tools for tactics/fittings. Numbers, instalock, force multipliers (neutral RR, logistics, insta-locking HIC, ECM) etc, neither of that was used back then.
And, ships were more expensive, but people still didn't mind losing them. I've lost track on how many Rifters, Executioners and Arbitrators I lost while learning the basics. Today people run at "even" fights, and only reason I can think of is that they're scared of actually.. dying. As if that's a bad thing. That's a major difference from back then. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

1600 RT
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Posted - 2010.12.13 17:44:00 -
[98]
Originally by: Cearain
Originally by: 1600 RT the best boost for solo fight would be the removal of KB stats 
It depends on how the killboard ranks people. If you look at the top 1000 pvpers on battleclinic you will see quite a few solo kills.
Believe me the best boost for solo pvpers would be tweaking the fw complex system.
i said removal of KB stats because alot of players are scared to accept a fair fight not because of the isk loss but because a loss gonna ruin their leet KB stats and they just go call their friends.
focusing solo pvp to FW complex its a stupid idea at best
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2010.12.13 17:46:00 -
[99]
Originally by: 1600 RT
Originally by: Cearain
Originally by: 1600 RT the best boost for solo fight would be the removal of KB stats 
It depends on how the killboard ranks people. If you look at the top 1000 pvpers on battleclinic you will see quite a few solo kills.
Believe me the best boost for solo pvpers would be tweaking the fw complex system.
i said removal of KB stats because alot of players are scared to accept a fair fight not because of the isk loss but because a loss gonna ruin their leet KB stats and they just go call their friends.
focusing solo pvp to FW complex its a stupid idea at best
+1 - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Jhagiti Tyran
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Posted - 2010.12.13 17:50:00 -
[100]
Originally by: Infinity Ziona
Originally by: Jhagiti Tyran
Originally by: Infinity Ziona I'm one of the few people who still play EvE on hardmode.
No you don't, you live in high sec killing newbs and noobs in poorly fitted ships and industrial ships. Grow some balls, throw off the training wheels and leave high sec before you go around posting about how hardcore you are.
Says the guy whose only solo kills in over a year are 3 frigates, an industrial and a t1 cruiser.
Coming from you that means less than nothing, your kills are worthless and you lack the balls to leave high sec and so what if I no longer have the time to do much solo roaming anymore and prefer small gang fights now but if I could be bothered to go through my kills I am 100% sure I can produce a lot more decent solo kills than you can.
Anyone can kill the things you can yet most do not go around posting that they play "EVE on hardmode"
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.13 18:01:00 -
[101]
Edited by: Infinity Ziona on 13/12/2010 18:02:42
Originally by: Jhagiti Tyran
Originally by: Infinity Ziona
Originally by: Jhagiti Tyran
Originally by: Infinity Ziona I'm one of the few people who still play EvE on hardmode.
No you don't, you live in high sec killing newbs and noobs in poorly fitted ships and industrial ships. Grow some balls, throw off the training wheels and leave high sec before you go around posting about how hardcore you are.
Says the guy whose only solo kills in over a year are 3 frigates, an industrial and a t1 cruiser.
Coming from you that means less than nothing, your kills are worthless and you lack the balls to leave high sec and so what if I no longer have the time to do much solo roaming anymore and prefer small gang fights now but if I could be bothered to go through my kills I am 100% sure I can produce a lot more decent solo kills than you can.
Anyone can kill the things you can yet most do not go around posting that they play "EVE on hardmode"
I have no interest in you or your gangs of silliness. You sit in groups of 9 to over 100 players and kill solo ships. I'm sure they're tough and exciting fights for you but they scream of being afraid to take risks to me. Something you are accusing me of.
My rules are simple, I declare war on alliances of 100's players. My goal is to kill as many people as possible without dying. If I die I end the war immediately and give the person who killed me a T3.
Thats my game and thats what I enjoy doing. Its a lot harder to track down and kill a specific group of players outnumbering you hundreds to 1 and survive then sitting in a huddle of like minded bears pretending to be pirates and shooting random solo players.
When you want to pay my subscription you can tell me how to play. Until then, since you have no idea about solo play and don't do it, you have nothing to offer on the topic.
Have a nice day.
--------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Jhagiti Tyran
|
Posted - 2010.12.13 18:09:00 -
[102]
Edited by: Jhagiti Tyran on 13/12/2010 18:11:17 Lack of risk taking? so what if you dec carebear alliances you don't leave high sec and open yourself to the risk of non consensual pvp you lack the balls to go where you might not always have the ability to control who can and cannot shoot you.
I don't care how you play the game I just find it hilarious that you seem to think you are a cut above other players but lack the testicular fortitude to leave high sec and then make it even funnier by chestbeating about how hardcore you are. Regarding my kills, yes there are plenty of ganks, who is going to turn down a kill if one presents itself when roaming in a small gang? but the difference between you and me is that I am not pretending to be 7337 and I took off my training wheels long ago and left high sec.
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Velendil Soritenshi
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Posted - 2010.12.13 18:10:00 -
[103]
Originally by: Infinity Ziona
I have no interest in you or your gangs of silliness. You sit in groups of 9 to over 100 players and kill solo ships. I'm sure they're tough and exciting fights for you but they scream of being afraid to take risks to me. Something you are accusing me of.
My rules are simple, I declare war on alliances of 100's players. My goal is to kill as many people as possible without dying. If I die I end the war immediately and give the person who killed me a T3.
Thats my game and thats what I enjoy doing. Its a lot harder to track down and kill a specific group of players outnumbering you hundreds to 1 and survive then sitting in a huddle of like minded bears pretending to be pirates and shooting random solo players.
When you want to pay my subscription you can tell me how to play. Until then, since you have no idea about solo play and don't do it, you have nothing to offer on the topic.
Have a nice day.
You obviously have no idea what you are talking about seeing as you have very limited experience with this game and on top of that you are full of ****.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.13 18:14:00 -
[104]
Yawn
Did I touch a nerve there boys? --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.13 18:57:00 -
[105]
Originally by: 1600 RT
Originally by: Cearain
Originally by: 1600 RT the best boost for solo fight would be the removal of KB stats 
It depends on how the killboard ranks people. If you look at the top 1000 pvpers on battleclinic you will see quite a few solo kills.
Believe me the best boost for solo pvpers would be tweaking the fw complex system.
i said removal of KB stats because alot of players are scared to accept a fair fight not because of the isk loss but because a loss gonna ruin their leet KB stats and they just go call their friends.
focusing solo pvp to FW complex its a stupid idea at best
What leet kb stats are you talking about? If the killboard gives better rewards for killing something solo than for bringing friends then the killboard will not be a good reason to call friends.
When you say ôfocusing solo pvp to FW complex its a stupid idea at best ô IÆm not sure what you mean. If they make changes in fw that improve solo pvp, how that a stupid idea? Do you think FW should be more blobby?
IÆm not saying solo pvp should *only* be viable in fw. IÆm saying it would be easy to make fw so that it would be a great place for solo and tiny gang pvpers.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Deserek Calani
Caldari IMMERSION CORP
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Posted - 2010.12.13 19:10:00 -
[106]
I don't think Solo PvP is quite dead yet. I've lost countless Rifters due to ganks, rats, or wardecs (mostly wardecs, that's changing now. And I love my Rifters), but I still have fun. In fact, I've never, EVER, been in a Solo PvP fight that I've won. But it's always fun. ISK loss is a big problem for me, as well. The issue being that I almost never fly anything that I can afford to replace. I think, to encourage Solo PvP more, when your gang gets owned by one little ship, it should hurt more so than it would if you were solo. It would encourage gangs to put a little more thought in to what they're doing, and if people aren't willing to take the risk, then they can solo. I think it's quite simple. I could be wrong, however, due to my severe lack of experience in PvP. "Women; Whatever you give a woman, she will make greater. Give her a sperm, she will make a baby. Give her a house and she will make you a home, give her groceries and she will give you a meal. Give h |

Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.13 20:10:00 -
[107]
The problem with solo is you need to do the job of 3 to 4 ships. You need to be tackler, dps, tank and ecm all in one.
In comparison to a gang who can be one of each (frig, battleship, RR logistics and ewar boat).
As far as I'm concerned that's fine and normal. 4 ships should always kill 1 ship.
However CCP went a few steps further. They declared that no ship should be a solopwnmobile and went on a nerfing spree, nerfing lock times, mobility, speed, ewar, and prenerfing leadership skills, recons, black ops, repair drones. Pretty much anything that could give a soloer a slight chance to get a kill before exploding into little bits of scrap metal.
Not happy with that they then boosted gangs, giving them 25% boosts to all sorts of attributes, from speed, resists, active and passive tanking. As well as a passive ability to warp to members.
They then added remote reps, remote cap transfers, remote shield transfers, remote sensor boosting and so on.
Some of this stuff I have no problem with, some of it is unnecessarily stupid. All of it makes solo a lot harder.
The fear of solopwnmobiles was stupid. No solo player, even in a solopwnmobile, is a threat to multiple players. I could buy and pilot a SC, its quite frankly a solopwnmobile, do you see people out there soloing in them. No because the natural reaction to a player soloing in a SC is to get a mass of players and gank them.
There was no reason to prenerf the ships they prenerfed in the fear that solo players would own the EvE galaxy. The natural enemy of such a thing is a group of players and they are everywhere.
Leadership skills. Only allowing them to apply to gangs was stupid and hurt solo players. If I spend the time to train leadership skills I should get the bonus that leadership gives. An expert in martial arts doesn't stop being an expert in martial arts as soon as their students leave the room and leadership should work the same way. A gang with a leadership character will still bbq a solo player with leadership skills because 1) its a gang and 2) each member of the gang gets the exact same bonus.
Soloing vs gangs is like turning up to a fight by yourself against 10 people, then the referee comes out and goes, oh hey, they're a gang so despite them having 20 fists vs your 2, we're gonna give them baseball bats, a doctor, super speed potions, padded armor and oh yeah, we're gonna tie one of your hands behind your back... and since one of them is a martial artist, they'll all suddenly martial artists, oh, your a martial artist, well you can't use that in this fight. good luck! --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Vmir Gallahasen
Gallente United Mining And Distribution
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Posted - 2010.12.13 21:08:00 -
[108]
Originally by: Infinity Ziona
However CCP went a few steps further. They declared that no ship should be a solopwnmobile and went on a nerfing spree, nerfing lock times, mobility, speed, ewar, and prenerfing leadership skills, recons, black ops, repair drones.
All those things benefit the blob as much as they benefit the solo player ...?
Originally by: Infinity Ziona The fear of solopwnmobiles was stupid. No solo player, even in a solopwnmobile, is a threat to multiple players.
Nos domi during the nano age
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2010.12.13 21:14:00 -
[109]
Edited by: Misanth on 13/12/2010 21:17:15
Originally by: Infinity Ziona stuff
+1
Originally by: Vmir Gallahasen Nos domi during the nano age
Well so was 7 heat sink geddons, cruise Kestrels etc, but that's pretty few cases over seven years. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Yvella
Minmatar
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Posted - 2010.12.13 21:17:00 -
[110]
So! Sandbox, lots of people playing Eve for different reasons. People thinking the same game is a very different thing.
Soloing should be hard (that why it is fun). Is it becoming too hard, for anything less than a heavily dedicated player with a tonne of time on their hands (student?). Is something being removed from the sandbox and is it possible to lessen this trend without damage other areas in the play-pit?
My solo has nothing to do with honourable 1vs 1, I fully endorse trying to get kills off a gang solo, I fully expect this to be terribly hard. That is fine.
Dying horribly to blob camps, with silly quick locks, or being ECMÆd by 25 people is just lame. There is nothing fun about this for me. This has been most of my recent experience(I am pretty terrible at this game )
Some ideas mooted so far that may merit further thought: -Remove local from 0.0 (scare those bears) -Get rid of KMÆs??? -Lock time. Sensor strength is a legacy from a time when tracking and sig did not protect little ships from nig ships. Could mega gate -camping be reduced discouraged this way. Clearly the introduction of regional gates, means CCP recognise tard-camps as an issue.
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Alara IonStorm
Agent-Orange Nabaal Syndicate
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Posted - 2010.12.13 21:19:00 -
[111]
Originally by: Misanth
Well so was 7 heat sink geddons, cruise Kestrels etc, but that's pretty few cases over seven years.
Calvary Raven! \o/
-- I can not decide on a sig yet.
Under Construction.
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2010.12.13 21:19:00 -
[112]
Originally by: Yvella introduction of regional gates
Yeah gotta give CCP that, it's one of the best things they added in recent years tbh. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Alara IonStorm
Agent-Orange Nabaal Syndicate
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Posted - 2010.12.13 21:23:00 -
[113]
Originally by: Misanth
Originally by: Yvella introduction of regional gates
Yeah gotta give CCP that, it's one of the best things they added in recent years tbh.
Whats the difference between a Stargate, Constellation Gate and Regional Gate that hurts camps?
-- I can not decide on a sig yet.
Under Construction.
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Yvella
Minmatar
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Posted - 2010.12.13 21:25:00 -
[114]
Originally by: Alara IonStorm
Originally by: Misanth
Originally by: Yvella introduction of regional gates
Yeah gotta give CCP that, it's one of the best things they added in recent years tbh.
Whats the difference between a Stargate, Constellation Gate and Regional Gate that hurts camps?
Regional gates are big, and thus very difficult (not impossible) to camp. So the camps have moved in a system by one gate...
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Parsee789
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Posted - 2010.12.13 21:31:00 -
[115]
Killboards ruin eve. People are too obsessed with their scores and rankings to risk a fight unless they are fairly or even absolutely certain that they will win.
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Shiho Weitong
Caldari Koa Mai Hoku
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Posted - 2010.12.13 21:37:00 -
[116]
Originally by: Ganagati
Originally by: Shiho Weitong
Originally by: hjgjgfgfgsj It's rediculously hard, you cannot spend your time jumping through lowsec systems without getting double webbed by a loki at 40km and missiles spammed on you by his buddy in a legion at a gate any more.
So after the double web, why don't you just warp away? I mean.. Align time after double web on anything that it's reasonable to solo with in lowsec would be less than 2 seconds...
Has anyone ever had a pvp match where you weren't immediately scrammed/disrupted? >_>
If a loki and a legion both get a lock on you before you are aligned and out, you're in the wrong ship. That was kinda my point. ----------- Why is it called common sense, when it's clearly very rare.
I had a mind once, but alas, I seem to have forgotten where I left it.
Originally by: Tchell Dahhn You win, and thank you.
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Yvella
Minmatar
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Posted - 2010.12.13 21:42:00 -
[117]
Edited by: Yvella on 13/12/2010 21:42:26
Originally by: Shiho Weitong
Originally by: Ganagati
Originally by: Shiho Weitong
Originally by: hjgjgfgfgsj It's rediculously hard, you cannot spend your time jumping through lowsec systems without getting double webbed by a loki at 40km and missiles spammed on you by his buddy in a legion at a gate any more.
So after the double web, why don't you just warp away? I mean.. Align time after double web on anything that it's reasonable to solo with in lowsec would be less than 2 seconds...
Has anyone ever had a pvp match where you weren't immediately scrammed/disrupted? >_>
If a loki and a legion both get a lock on you before you are aligned and out, you're in the wrong ship. That was kinda my point.
I have seen remote sensor boosted instalocking arty lockies one time stealth bombers before they cloak. Ask Genos about them, they got pretty annoyed I remember (come back CVAs Providence I miss you )
Moving on from whining, what mechanic could replace the outdated scan res mechanic? Or is this not worth thinking about?
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Haniblecter Teg
F.R.E.E. Explorer The Initiative.
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Posted - 2010.12.13 21:47:00 -
[118]
I love killboard stats and to say that solo pvp is effected is silly, most just don't want to have to 'fc' their gang of one. Plus, its an mmo, people should want to group up. ----------------- Friends Forever |

Misanth
RABBLE RABBLE RABBLE
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Posted - 2010.12.13 23:30:00 -
[119]
Originally by: Haniblecter Teg I love killboard stats and to say that solo pvp is effected is silly, most just don't want to have to 'fc' their gang of one. Plus, its an mmo, people should want to group up.
Not everyone enjoys lagfests, blobs, spies, 0.0, quiet coms, and forced ship doctrines. If you change your last sentence to "incentitive" instead of "should want", and add in "but have the doors open for optional gameplay", then I'd buy that. 
Killboard stats are definately fun, I love as well. However I don't mind losing ships, and I don't mind flying either very cheap or very expensive ships. That's where it kicks in for some players. They don't want to lose ships, they don't want to fly cheap "as other ships are better", and they don't want to fly expensive "too expensive to lose".
Not to mention what killboards do to recruitment policies, and how players feel about the pure potential that killboards might affect their future applications. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Xuthi
Minmatar Monsters
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Posted - 2010.12.14 00:35:00 -
[120]
Edited by: Xuthi on 14/12/2010 00:36:54 I have to disagree, I dont have all that much problem finding fights fairly regulary(amongst alot of ganks, but I am talking about proper fights) when I go out roaming in cruisers/dessys/frigs, weather that be 1v1 or cruiser vs frig gang etc etc. Think area plays a big part in it, FW pipe where I live I often see other solo pilots out and roaming, generally either pirates or FW members. Sometimes its slow and you dont find anything for hours, othertimes you login and find a fight in minuites, just the way it goes i guess.
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Ephemeron
Caldari Provisions
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Posted - 2010.12.14 00:54:00 -
[121]
I observe a couple distinct types of solo pvp
1) solo people looking for fights in cheap stuff - t1 frigs and cruisers, typically low sec empire 2) solo people looking for fights in expensive stuff - HACs, battleships, t3, typically 0.0 space
Seems like the first kind of solo PvP is doing well enough and not effected by most negative changes in the game. It's the 2nd kind that's effected most.
Personally, I find flying t1 frigs and cruisers completely pointless, since you can't engage superior forces, people flying expensive ships. I have no interest in killing people flying cheap stuff. That's just a preference.
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Ruiryu
Caldari Gray Rogue Squadron
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Posted - 2010.12.14 00:55:00 -
[122]
Solo PVP is far from dead. Yes it is difficult and you really need to pick and choose your fights.
But one person stands out in my mind. PROMETHEUS EXENTHAL; good friend of mine and the guy loves to do it solo.
http://www.promsrage.com/videos.html
Check out his frigank series. Or just about any of his videos most of them are him solo.
So before people go off saying something is dead or over try thinking outside of the box and do a little looking around. The sword can only strike one enemy at a time, but tactics can defeat ten thousand men at once. |

Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.14 04:26:00 -
[123]
Originally by: Ruiryu Solo PVP is far from dead. Yes it is difficult and you really need to pick and choose your fights.
But one person stands out in my mind. PROMETHEUS EXENTHAL; good friend of mine and the guy loves to do it solo.
http://www.promsrage.com/videos.html
Check out his frigank series. Or just about any of his videos most of them are him solo.
So before people go off saying something is dead or over try thinking outside of the box and do a little looking around.
Yeah good solo kills. I'm gonna steal some of his setups. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.14 05:16:00 -
[124]
Originally by: Ephemeron I observe a couple distinct types of solo pvp
1) solo people looking for fights in cheap stuff - t1 frigs and cruisers, typically low sec empire 2) solo people looking for fights in expensive stuff - HACs, battleships, t3, typically 0.0 space
....
Actually I haven't found anyone in this thread that has shown me many solo kills in null sec in things larger than cruiser or so. Infinity is a solo roamer but he gets his kills ganking newbs in high sec. Sassy B who was mentioned before is low sec.
Prometheus is null sec but his solo vids afaik is showing frigate work.
It seems to me that null sec is the natural place for large fleets. Low sec is the natural place for tiny gangs and solo. Null sec is for those players who have all sorts of real life time to dedicate to the game. They can spend it organizing people and trying to win eve. At least the null sec that is not npc null sec.
Low sec (and npc null sec) is more for people who like to dock their crap up and not worry the station might be blown up in the morning. They like to undock and find some people they can blow up. People who can challenge them with how they set up their ship and fly it. etc.
High sec solo û well look at infinityÆs battleclinic killboard. Check out the people he is fighting, see who they have killed and imagine the challenge he must have.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.14 05:24:00 -
[125]
Originally by: Yvella
...Some ideas mooted so far that may merit further thought: -Remove local from 0.0 (scare those bears) -Get rid of KMÆs??? -Lock time. Sensor strength is a legacy from a time when tracking and sig did not protect little ships from nig ships. Could mega gate -camping be reduced discouraged this way. Clearly the introduction of regional gates, means CCP recognise tard-camps as an issue.
IMO
Kill mails drive pvp and solo pvp as much as they deter it.
Removing local hurst solo and small gang pvp much more than it hurts blobbing. Reomving local is a step in the wrong direction. Developing a mechanic that encourages small gang or solo pvp is something you forgot. FW is an obvius choice but there are others.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Misanth
RABBLE RABBLE RABBLE
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Posted - 2010.12.14 05:50:00 -
[126]
FW is already a blobfest, terribly plagued with lag (lowsec can't handle fleets a tenth of what nullsec can), crowded with spies and in-fighting (just like 0.0). It's everything a small scale PvPer wants to avoid, by not heading to null.
So no, FW doesn't need incentitives for PvP. Perhaps it needs better options/tools for smaller scale fights, but right now it's already zero-zero in minimode. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.14 05:52:00 -
[127]
Edited by: Infinity Ziona on 14/12/2010 05:55:17 Edited by: Infinity Ziona on 14/12/2010 05:53:52
Originally by: Cearain
Originally by: Ephemeron I observe a couple distinct types of solo pvp
1) solo people looking for fights in cheap stuff - t1 frigs and cruisers, typically low sec empire 2) solo people looking for fights in expensive stuff - HACs, battleships, t3, typically 0.0 space
....
Actually I haven't found anyone in this thread that has shown me many solo kills in null sec in things larger than cruiser or so. Infinity is a solo roamer but he gets his kills ganking newbs in high sec. Sassy B who was mentioned before is low sec.
Prometheus is null sec but his solo vids afaik is showing frigate work.
It seems to me that null sec is the natural place for large fleets. Low sec is the natural place for tiny gangs and solo. Null sec is for those players who have all sorts of real life time to dedicate to the game. They can spend it organizing people and trying to win eve. At least the null sec that is not npc null sec.
Low sec (and npc null sec) is more for people who like to dock their crap up and not worry the station might be blown up in the morning. They like to undock and find some people they can blow up. People who can challenge them with how they set up their ship and fly it. etc.
High sec solo û well look at infinityÆs battleclinic killboard. Check out the people he is fighting, see who they have killed and imagine the challenge he must have.
I'm not biting your obvious bait.
As for Prometheus he has some very nice kills, in 0.0, versus multiple opponents (rapier, falcon, vagabond) within 2 minutes of each other, in a valuable ship.
Its quite a bit more impressive than your or my own kills.
My challenge, which you have failed to take up, is still open, since what I do is so easy, create a corp for a week, dec an alliance and get 7 kills without dying. I give you 1 billion isk for success.
My best is 44 kills. My last war was 24 no deaths. Its easy remember, take up the offer.
Oh yeah you need to use something that costs more in losses then 200k. ie No no-risk rifters. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Bengal Bob
Minmatar Royal Order of Security Specialists
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Posted - 2010.12.14 11:46:00 -
[128]
Solo pvp isn't dead, just don't expect it to be 1v1. You might have to work for it but you can definitely find it in low sec. I prefer rifters because if you make a mistake you are dead. People are also less likely to run from a frig. af/inties/dessies and other frigs are all possible targets, so you have a wide pool to choose from whilst being able to evade large gangs. Even the large gangs can be fun if you can pull the tackle away and then take one down.
If you are willing to make the effort, solo is alive and well.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.14 12:03:00 -
[129]
Originally by: Bengal Bob Solo pvp isn't dead, just don't expect it to be 1v1. You might have to work for it but you can definitely find it in low sec. I prefer rifters because if you make a mistake you are dead. People are also less likely to run from a frig. af/inties/dessies and other frigs are all possible targets, so you have a wide pool to choose from whilst being able to evade large gangs. Even the large gangs can be fun if you can pull the tackle away and then take one down.
If you are willing to make the effort, solo is alive and well.
That strikes me as consensual duelling in ships whose loss doesn't mean anything. To me its pointless although if you enjoy it that's cool. Its however, no substitute to killing someone that doesn't want to PvP.
--------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Metalkiss
Minmatar Pack Mentality Art of War Alliance
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Posted - 2010.12.14 12:40:00 -
[130]
Originally by: Parsee789 Killboards ruin eve. People are too obsessed with their scores and rankings to risk a fight unless they are fairly or even absolutely certain that they will win.
While I admit to loving killboards (even though right now my kill to death ratio isn't exactly nice to look at...) I completely agree. This is a problem I've found in a lot of games where stats get introduced. The moment the game, or an outside source, starts tracking your awesomness, you stop going out on a limb to have fun and start focusing on how to get a better score. It's quite sickening. Classy lady pirate. Join Pack Mentality! Just contact me in-game or at [email protected] for good, trouble-causing times! |
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.14 15:34:00 -
[131]
Originally by: Infinity Ziona Edited by: Infinity Ziona on 14/12/2010 05:59:38 As for Prometheus he has some very nice kills, in 0.0, versus multiple opponents (rapier, falcon, vagabond) within 2 minutes of each other, in a valuable ship.
Its quite a bit more impressive than your or my own kills.
My challenge, which you have failed to take up, is still open, since what I do is so easy, create a corp for a week, dec an alliance and get 7 kills without dying. I give you 1 billion isk for success.
My best is 44 kills. My last war was 24 no deaths.
Prometheus is one of the best pvpers in the game. Just because he can do something doesnÆt mean its viable for most players like myself. ItÆs sort of like telling a fifth grader stop trying to make lay ups just slam dunk the ball like Michael Jordan.
As far as your ôchallengeö and your views in general. I think you miss it on several levels.
1)Why do you want me to do this ôwithout dying.ö Your view of pvp - where itÆs of paramount importance to never die - is indeed why solo pvp is difficult to find. 2) IÆm not saying itÆs easy to find people to fight in what you do. But the fights you do get are far from impressive. The ship type you have killed the most is an industrial. Do you think people are going to be impressed? Why donÆt you do a video like Prometheus? It would have you warping and scanning around for hours on end then finally tackling that badger. See how many people swoon at your prowess. How many victims on your killboard have ever even shot at another player let alone have a kill?? You wait until momma bear leaves the den then your run in there and club all the baby bears that havenÆt even opened their eyes yet. This is fine with me. Whatever floats your boat. But it is crazy that you then beat your chest and proclaim what a great warrior you are. 3)What you do is equivalent to fw missions. You have to go in kill the industrials and warp out before anyone catches you. If I wanted to spend a whole week doing that I would want more than 1 billion isk. I certainly would want more than a promise from a griefer that he will pay 1 billion isk. 4)But in the end what would this prove. You say Garmon didnÆt get 10 kills. Does this mean youÆre a better pvper than Garmon? Or does it mean that what you do is just a slow and tedious way to go about solo pvp? You have been playing this game for *6 years* and you only have 179 kills. Looking through your kills it seems you have not left high sec. I agree with people who say this game is a sanbox so you can do what you want. But if you really want solo pvp you may want to at least try leaving high sec.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.14 16:00:00 -
[132]
Originally by: Misanth FW is already a blobfest, terribly plagued with lag (lowsec can't handle fleets a tenth of what nullsec can), crowded with spies and in-fighting (just like 0.0). It's everything a small scale PvPer wants to avoid, by not heading to null.
So no, FW doesn't need incentitives for PvP. Perhaps it needs better options/tools for smaller scale fights, but right now it's already zero-zero in minimode.
I am saying it could use some better options and tools. Specifically it would be nice if the complex fighting was tweaked so that people would fight in them more. The NPCs are very annoying and there are other things they could do.
For me, in fw, a small gang is 5 or under. For null sec alliances small gang is what they have in the alliance tournaments. That would be considered a blobby in fw. So really when I say ôsmall gangö most people should read ôtiny gangö
FW can be a miniblob fest if you do it that way. But it can also be a good way (best way?) to get allot of small gang and solo pvp. You have allot of war targets plus all the other people in low sec.
If you are solo why do you care about spies or infighting? I imagine that goes on but since I have been mainly going solo, I really have no clue and couldnÆt care less.
I am likely to start doing some small gang stuff û like under five people û but I doubt we will start infighting or spying on each other. The thought is even sort of amusing.
I'm not going to say the lag is gone but from what I read it seems it was *much* worse in the past. I have had *very* few problems. If your solo or in a small gang I wouldnÆt worry about it.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Merdaneth
Amarr Angel Wing.
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Posted - 2010.12.14 17:56:00 -
[133]
Edited by: Merdaneth on 14/12/2010 17:58:42
Originally by: Infinity Ziona
My challenge, which you have failed to take up, is still open, since what I do is so easy, create a corp for a week, dec an alliance and get 7 kills without dying. I give you 1 billion isk for success.
The attitude that PvP is about killing others without dying is what hurts the viability of solo PvP more than anything else. If nobody is taking risk, and everybody is somewhat smart, then of course solo PvP is difficult.
The ability to sort of guess the outcome of many 1vs1 ship match ups in advance in combination with the point above is extra killing for solo PvP. In my eyes a good solo PvP-ers is someone who can kill you in a ship that you expected to win from.
In fact, as soon as I meet someone seems determined to avoid the risk of dying at all cost, then I will try to avoid PvP with that person (if he's good) since if he does engage, he only does so when he's sure to win. As a rule, if you want to fight me, you gotta risk something. ____
The Illusion of Freedom | The Truth about Slavery |

Ephemeron
Caldari Provisions
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Posted - 2010.12.14 18:59:00 -
[134]
Edited by: Ephemeron on 14/12/2010 19:02:17
Originally by: Infinity Ziona
My challenge, which you have failed to take up, is still open, since what I do is so easy, create a corp for a week, dec an alliance and get 7 kills without dying. I give you 1 billion isk for success.
Can I please take that challenge for a week? I can easily make a new corp since I'm out of one right now. It'll be just me an my alt - Imperishable. I'll war dec an alliance of your choice (as long as it doesn't cost more than 200 mil)
And if I get 7 kills within 1 week of starting the war, I get 1 bil. Is that a deal? 
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Lost Greybeard
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Posted - 2010.12.14 19:14:00 -
[135]
Originally by: Wandering Deathstriker It's hard to solo unless your a really fast ship or find someone who isn't going to call all his buddies.
A fast ship does help (though it's not necessary, witness the large numbers of Recons around), but as for calling his buddies-- kill him before they can get there, man. Not _that_ hard if you're initiating combat (i.e. you got the jump on them). ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |

Deserek Calani
Caldari IMMERSION CORP
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Posted - 2010.12.14 19:45:00 -
[136]
I see a lot of people saying that killboards kill eve, and that people won't risk a fight unless they are sure they can win. Well, in response, I shall quote one of the smartest military geniuses of human history...
"If fighting is sure to result in victory, then you must fight, even though the ruler forbid it; if fighting is not sure to result in victory, then you must not fight, even at the rulers bidding." - Sun Tzu
This applies to soloers as well as gangs and fleets, and I think it's very valid to not fight unless you're sure you can win. But in fairness, I have disregarded this from time to time, that is, when I could pick the fight. Sometimes, I knew I wasn't going to win but I fought anyway because it was fun. So if you're not willing to risk a fight because you're afraid of your stats being tarnished, forget about it. That's all they are, just stats. Even if you're the best of the best, once someone better comes along, are people going to remember your name? No, they aren't. So there's really no point to worrying about your stats. "Women; Whatever you give a woman, she will make greater. Give her a sperm, she will make a baby. Give her a house and she will make you a home, give her groceries and she will give you a meal. Give h |

Merdaneth
Amarr Angel Wing.
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Posted - 2010.12.14 21:22:00 -
[137]
Originally by: Deserek Calani I see a lot of people saying that killboards kill eve, and that people won't risk a fight unless they are sure they can win. Well, in response, I shall quote one of the smartest military geniuses of human history...
"If fighting is sure to result in victory, then you must fight, even though the ruler forbid it; if fighting is not sure to result in victory, then you must not fight, even at the rulers bidding." - Sun Tzu.
However, military wisdom has nothing to do with what we are doing, which is playing a game.
Sun Tzu never fought unless necessary. We fight for fun. Might as well apply Sun Tzu's rules to your next game of tennis or chess. I doubt even Sun Tzu would challenge a 4 year old kid to some game just because he knew for sure he would win.
____
The Illusion of Freedom | The Truth about Slavery |

Michwich
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Posted - 2010.12.15 00:11:00 -
[138]
I dont like the fact the battles are pre-determined before they start, hence the battle being the hunt. Im really competative person, I love testing myself against others and using my skill against theres. When skill in this game is numbers, or higher stats/more expensive ships and the actual battle is an afterthought, I dont get my competative fix from what you guys call PVP in this game. Even in 1 on 1 situations its the same thing, only the numbers factor is taken out,but lack of skill in battle is still there. Theres no turning on this mod at the right time to counter what the enemy is doing, thers no putting a well placed strategic shot against a ships defenses. Its all min maxed and predetermined and the game seems a hunt rather than a battle. Even with high stakes there are games that exist because they allow for player skill over rpg game mechanics where you can stand to lose a lot but at the same time everyone think they got a shot. See poker. But i cant imagine CCP adding skill to a game where people have payed for advantages in time and money, just look at the crying over learning skills. Some people take their artificial skill seriously.
 |

Ephemeron
Caldari Provisions
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Posted - 2010.12.15 00:24:00 -
[139]
Originally by: Michwich I dont like the fact the battles are pre-determined before they start, hence the battle being the hunt. Im really competative person, I love testing myself against others and using my skill against theres. When skill in this game is numbers, or higher stats/more expensive ships and the actual battle is an afterthought, I dont get my competative fix from what you guys call PVP in this game. Even in 1 on 1 situations its the same thing, only the numbers factor is taken out,but lack of skill in battle is still there. Theres no turning on this mod at the right time to counter what the enemy is doing, thers no putting a well placed strategic shot against a ships defenses. Its all min maxed and predetermined and the game seems a hunt rather than a battle. Even with high stakes there are games that exist because they allow for player skill over rpg game mechanics where you can stand to lose a lot but at the same time everyone think they got a shot. See poker. But i cant imagine CCP adding skill to a game where people have payed for advantages in time and money, just look at the crying over learning skills. Some people take their artificial skill seriously.
EVE used to have more player skill based competitiveness - before the Great Nano Nerf.
Back then ships could be faster and personal piloting skills often meant life or death. And in those days a single guy could successfully harass superior numbers.
Now things are a lot slower, dumber, and your count in numbers holds more sway.
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1600 RT
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Posted - 2010.12.15 00:32:00 -
[140]
removing the local would be the total end of solo roamers. if you are solo sometime you do even 20-30 jumps with most of system empty, you see the local and just jump to the next system, if you had to probe/scan every single system you jump in it would just be impossible. removal of local would just boost cloakers wich is a boring tactic at best
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Ephemeron
Caldari Provisions
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Posted - 2010.12.15 00:42:00 -
[141]
Originally by: 1600 RT removing the local would be the total end of solo roamers. if you are solo sometime you do even 20-30 jumps with most of system empty, you see the local and just jump to the next system, if you had to probe/scan every single system you jump in it would just be impossible. removal of local would just boost cloakers wich is a boring tactic at best
I'm a solo roamer and I want removal of local more than anything.
Any time I enter 0.0 the local alliance scout reports me in all intel channels. So everybody knows I'm coming within 20 jump radius and a blob will be on its way within 5 minutes.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.15 02:59:00 -
[142]
Originally by: Cearain
Prometheus is one of the best pvpers in the game. Just because he can do something doesnÆt mean its viable for most players like myself. ItÆs sort of like telling a fifth grader stop trying to make lay ups just slam dunk the ball like Michael Jordan.
As far as your ôchallengeö and your views in general. I think you miss it on several levels.
1)Why do you want me to do this ôwithout dying.ö Your view of pvp - where itÆs of paramount importance to never die - is indeed why solo pvp is difficult to find. 2) IÆm not saying itÆs easy to find people to fight in what you do. But the fights you do get are far from impressive. The ship type you have killed the most is an industrial. Do you think people are going to be impressed? Why donÆt you do a video like Prometheus? It would have you warping and scanning around for hours on end then finally tackling that badger. See how many people swoon at your prowess. How many victims on your killboard have ever even shot at another player let alone have a kill?? You wait until momma bear leaves the den then your run in there and club all the baby bears that havenÆt even opened their eyes yet. This is fine with me. Whatever floats your boat. But it is crazy that you then beat your chest and proclaim what a great warrior you are. 3)What you do is equivalent to fw missions. You have to go in kill the industrials and warp out before anyone catches you. If I wanted to spend a whole week doing that I would want more than 1 billion isk. I certainly would want more than a promise from a griefer that he will pay 1 billion isk. 4)But in the end what would this prove. You say Garmon didnÆt get 10 kills. Does this mean youÆre a better pvper than Garmon? Or does it mean that what you do is just a slow and tedious way to go about solo pvp? You have been playing this game for *6 years* and you only have 179 kills. Looking through your kills it seems you have not left high sec. I agree with people who say this game is a sanbox so you can do what you want. But if you really want solo pvp you may want to at least try leaving high sec.
1. Because 'dying' in my eyes is ultimate failure. If I wanted a game where I died and respawned over and over I'd play an FPS. EvE is not an FPS.
2. Industrials are have very high priority on my kill list, as they would for anyone looking to make isk from PvP. BS & BC > my industrial kills. My pod kills twice industrial kills. Pod kills are primary target because they cause the most potential damage to a player. Most importantly I'm not interested in impressing you or anyone else. I play EvE for me.
I never claimed to be a great pvp'r. I stated I'm actually not that great of a PvP'r. What I do in this game is however, the most difficult and challenging thing I have done in EvE and I have done all of EvE, 0.0 alliance, 0.0 pirating, low sec pirating, low sec carebearing, high sec carebearing and high sec piracy.
3. So you don't wish to take up my offer. I didn't think you would.
4. It means I'm better at what I do then most people and I don't have ADHD needing a pointless riskless kill every 2 minutes to make me happy. I have a lot more then 169 kills. I attempted to post them at one stage however due to reformatting of killmails at one stage and needing to manually format each one I only ended up posting around 80 before I got bored. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.15 03:08:00 -
[143]
Originally by: Ephemeron Edited by: Ephemeron on 14/12/2010 19:02:17
Originally by: Infinity Ziona
My challenge, which you have failed to take up, is still open, since what I do is so easy, create a corp for a week, dec an alliance and get 7 kills without dying. I give you 1 billion isk for success.
Can I please take that challenge for a week? I can easily make a new corp since I'm out of one right now. It'll be just me an my alt - Imperishable. I'll war dec an alliance of your choice (as long as it doesn't cost more than 200 mil)
And if I get 7 kills within 1 week of starting the war, I get 1 bil. Is that a deal? 
Sure m8, I pick alliance and you fraps each kill. No RR or ganglinks, scouts are fine. I'll pay the war dec. Cruisers or above. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Karn Mithralia
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2010.12.15 03:42:00 -
[144]
Solo pvp is why I play(ed) EVE. I like(d) nothing better that listening to music, drinking spirits and roaming solo. Sure, I have ran the alliance, flown multi-boxed cap ships in 1500+ system count lag fests, and in many other ways taken part in all other 'end game' aspects of eve, but lone roaming has always been what kept me sane.
It went really down hill a few years ago when they buffed all ship hit points. This effectively nerfed solo pvp to hell as suddenly people had way more time to yell for help. Ever increasing gangs sizes hasn't helped, nor has all the speed nerfs.
Now, these things may all be good for the game as a whole, but for solo pvp they are all bad news.
I find myself reduced to flying very few ships, in all honestly there's only 1 ship that can do solo pvp with any degree of all round success - a vagabond. It has enough dps, and more importantly it can gtfo when it inevitably gets blobbed. Its not too expensive. I have other bling that works too, but as I don;t enjoy grindging for isk, or industry of any kind I need a pvp ship that is self-sustaining.
But it gets dull flying the same ship. Have a look at my kill records, you will see I'm perhaps the all-time most solo kill player in U'K. You'll see my stats are pretty reasonable, I don't say this to brag, but just to show that unlike 90% of peopel in this thread I know what I'm talking about.
You'll see I use vagas a lot. You will also see I am hardly active these days.
I have grown tired of flying around for hours to get 1 or 2 "good fights" and then having to leave most of them mid-way through due to getting blobbed.
I have grown tired of drakes, never ending ****ing drakes and the nubs who fly them.
I have grown tired of having so few ships to choose from that work with my play style.
I don't like flying duel accounts (although I have done so), I don't really like flying in gangs that often (I love to fly alone), and I hate the logistics invloved in getting myself new ships. Yep thats all personal choices, but they used to be choices that fitted in the sandbox of eve, but now have trouble doing so.
Tell me that solo pvp is not dead all you want - I agree it isn't - but it is definately in danger of going extinct.
Bitter vet signing off so he can go back to WoT where he knows he will get a good fight at the click of a button o>
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.15 03:53:00 -
[145]
I disagree they're good for the game as a whole.
Take gang links for example
If you have 10 average pvp'rs and 5 expert pvp'rs you would expect the expert pvp'rs have a chance.
However those 10 pvp'rs get 250% (25% x 10) buffs from ganglink while the 5 pvp'rs get 125% (25% x 5) buffs. Effectively the more people you have the greater the buff.
The 10 also get twice as many RR as the 5.
The effect of this is encouragement of not engaging at a numbers disadvantage because the buffs and RR cancel out skill.
The end result is the only way to engage without suiciding your ships is to bring as many or more than the other party and in the case of the soloer, to not engage at all unless its another solo target. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Ephemeron
Caldari Provisions
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Posted - 2010.12.15 04:52:00 -
[146]
I usually don't use gang links or RR. I don't use Fraps either, don't really want to mess around with video editing.
How about I war dec IT, they post all their losses, you can get confirmations from their own killboard
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Alt FTW
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Posted - 2010.12.15 05:08:00 -
[147]
I myself haven't PvP'd an awful lot yet, but I know that for me the only end-game that could keep me interested in EVE in the long-run is solo or small-gang warfare. Nothing else comes close, and without good solo PvP experiences, I just know I'll get bored sooner rather than later.
Reading how solo roaming is becoming increasingly difficult is really depressing (well, as far as a computer game can be "depress" me, which isn't very far), and such a waste of enormous potential.
If ever there was a game that is made for this kind of thing (solo PvP) it is EVE, where the vastness of space + sci fi fiction should make it an obvious priority to game developers. Instead, CCP seem only interested in creating more and more faceless grunts in dodgy alliances. Even their PvE content (incursion) is starting to force players to become part of "the blob".
Such a shame.
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Chock Nurris
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Posted - 2010.12.15 07:17:00 -
[148]
Edited by: Chock Nurris on 15/12/2010 07:26:00 Doh wrong char.
Kindof wierd, this is the way of most MMO's. Developers somehow feel you need to be pressured into grouping to have fun.
They're yet to realise a lot of players actually enjoy being able to do their own thing, when and how they like. This is why in almost every mmo, the classes that can solo well, are usually the most popular.
Actually maybe not wierd, when I was studying programming, it was all about communication, teamwork, delegating tasks and big group hugs and kisses. Its not wonder that gets carried over into their games.
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Murauke
EvE Rookie Collective EvE Rookie Collective Alliance
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Posted - 2010.12.15 08:58:00 -
[149]
I have had a stab at this at aggree that solo PVP is very diffcult. I have had most luck in an Arazu catching ratters and miners but yea YAWM* - i've gone all the way around Drone Russia and found every macro-er, i went to providence wanting small fights and got owned by 20 I went to the North into Cloud Ring and got ****d by again 20... Its difficult to kill **** alone - let me re-phrase that - its difficult to kill **** before their buddies show up in force. This could be simply a bait ship which i find incredibly gay...but the game is all about the "sandbox" -pfffft what ever happened to that its a sandpit not a box.
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Drakarin
Gallente Absentia Libertas Solus
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Posted - 2010.12.15 09:29:00 -
[150]
Originally by: Merdaneth The largest problem of solo-ing is fight mismatches. Earlier today I shot at 9 different targets and was shot at by 6 different targets. Only once was there exchange of fire, all other cases was me firing at something that didn't want to engage, because they would most likely die, or others firing at me while I didn't want to engage, because I had no chance of winning.
As skill points, ship choices, fits and roles diversify and strategies get perfected the odds of finding a 'matching 'fight gets smaller and smaller. Many ships have very small 'engagement windows', that is to say, situations where the outcome of the fight is unsure.
Ding ding ding. Player skill matters very little in solo to small gang pvp. There is very little luck involved either. In 1vs 1, it's 99% about what ship you have, and how it is fit. It's a rock paper scissor game. The moment you undock you're picking one and you just have to hope that whoever you find isn't the one that counters it.
Basically, no one wants to solo because there's no point. You can know everything you need to know about your enemy via local, even long long they've been playing or if they are in a corp, and you can find out what ship they are in via the directional scanner or a combat probe.
There's no guess work. It's literally spreadsheet online, everything is calculated and quantifiable down to the last micro action. This works fine for large scale conflict, because the dynamics of this are somewhat random.. when you have hundreds of other players and ships of all kinds to contend with. It just doesn't work in small encounters and there's really nothing that can be done about it short of overhauling the entire combat system.
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Atius Tirawa
Minmatar Sebiestor tribe
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Posted - 2010.12.15 09:35:00 -
[151]
Edited by: Atius Tirawa on 15/12/2010 09:36:18
Originally by: Ephemeron 2 years you could be in a big ship and be fast and successful at solo PvP. It was very expensive, but it was an option for elite players. And back then you could actually use battlefield intelligence to make strategy without worrying too much that every other noob you engage will light a cyno and drop 30 man gang with dictors on your ass before you even have time to react.
EVE used to be better.
agreed.
I remember taking my phoon out to solo because I spent 2 years trainig all the damn wepon systems up (before the speed buff and subsiquent changes btw), I remember sitting on gates in my rapier waiting for the perfect target to hit up for a match hile othrs were doing the same in their vindicators elsewhere. I even remember some crazy solo scorpion stuff with WCSs and Gankaddons with 3 sensor boosters, 8 Heat sinks and a whole lot of wth just happened comments.
I am glad things have moved on, but yah, lowsec/high sec are 'safe space' now.
On the plus side, therre is FW which can yeald some good results - but - it suffers from the very broken mechanics, the amnesia from CCP that for 3 years its been broken and unchanged, and that there too blob tactics are the norm - but hay, at least it happens sometimes. -----------
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Michwich
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Posted - 2010.12.15 09:46:00 -
[152]
Originally by: Infinity Ziona Edited by: Infinity Ziona on 15/12/2010 03:21:40
Originally by: Cearain
Prometheus is one of the best pvpers in the game. Just because he can do something doesnÆt mean its viable for most players like myself. ItÆs sort of like telling a fifth grader stop trying to make lay ups just slam dunk the ball like Michael Jordan.
As far as your ôchallengeö and your views in general. I think you miss it on several levels.
1)Why do you want me to do this ôwithout dying.ö Your view of pvp - where itÆs of paramount importance to never die - is indeed why solo pvp is difficult to find. 2) IÆm not saying itÆs easy to find people to fight in what you do. But the fights you do get are far from impressive. The ship type you have killed the most is an industrial. Do you think people are going to be impressed? Why donÆt you do a video like Prometheus? It would have you warping and scanning around for hours on end then finally tackling that badger. See how many people swoon at your prowess. How many victims on your killboard have ever even shot at another player let alone have a kill?? You wait until momma bear leaves the den then your run in there and club all the baby bears that havenÆt even opened their eyes yet. This is fine with me. Whatever floats your boat. But it is crazy that you then beat your chest and proclaim what a great warrior you are. 3)What you do is equivalent to fw missions. You have to go in kill the industrials and warp out before anyone catches you. If I wanted to spend a whole week doing that I would want more than 1 billion isk. I certainly would want more than a promise from a griefer that he will pay 1 billion isk. 4)But in the end what would this prove. You say Garmon didnÆt get 10 kills. Does this mean youÆre a better pvper than Garmon? Or does it mean that what you do is just a slow and tedious way to go about solo pvp? You have been playing this game for *6 years* and you only have 179 kills. Looking through your kills it seems you have not left high sec. I agree with people who say this game is a sanbox so you can do what you want. But if you really want solo pvp you may want to at least try leaving high sec.
1. Because 'dying' in my eyes is ultimate failure. If I wanted a game where I died and respawned over and over I'd play an FPS. EvE is not an FPS.
2. Industrials are have very high priority on my kill list, as they would for anyone looking to make isk from PvP. BS & BC > my industrial kills. My pod kills twice industrial kills. Pod kills are primary target because they cause the most potential damage to a player. Most importantly I'm not interested in impressing you or anyone else. I play EvE for me.
I never claimed to be a great pvp'r. I stated I'm actually not that great of a PvP'r. What I do in this game is however, the most difficult and challenging thing I have done in EvE and I have done all of EvE, 0.0 alliance, 0.0 pirating, low sec pirating, low sec carebearing, high sec carebearing and high sec piracy.
3. So you don't wish to take up my offer. I didn't think you would.
4. It means I'm better at what I do then most people and I don't have ADHD needing a pointless riskless kill every 2 minutes to make me happy. Edit: I have a analogy for you: A big game hunter is good at hunting not because he shoots the game, but because of all the things he does prior to shooting. He could get a lot more kills if he had someone tie up the game to a post, but that removes 100% of the fun of hunting. I'm a hunter.
Yes we know your type, you love to hunt prey, but theres another type... we love to fight, I dont see why Eve cant cater to both crowds, expand its markets , it could only be good for the game.
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Laedy
Mad Bombers HYDRA RELOADED
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Posted - 2010.12.15 11:36:00 -
[153]
Originally by: ILikeMarkets
The magic of EVE died with the realization that things like ECM had been implemented to stop solo pvp from taking place. My first time not being able to fight, fly, or really do anything pretty much brought me back to earth on the concept that MMOs are exactly what they seem: multiplayer or die games.
This is so sad and true, it made me die a little inside 
My EVE blog http://laedyinred.blogspot.com/
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Pychian Vanervi
Solar Revenue Service TAXU
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Posted - 2010.12.15 11:49:00 -
[154]
Its rare I post so it may end up being worthless and not very elloquent at all but here goes.
As far as I can tell solo PvP is pretty much a damned trade. Its possible to do it and I like to find it where ever I can. Issue I see is that many see lose as a failure and thus any risk of loss will equal possible failure. Now in a radical and I suspect not alone (maybe 1 or 2 others) in this thought, I dont mind loss. Loss in the right way usually means I have had fun. Fair enough getting your lonely behind ganked isnt fun and seeing your gang get stomped is not great fun but if the fight is fun then why cant the loss be fun. Risk in my eyes makes the whole game more engaging which is why I have kept reasonably active for so long in game.
If more were less occupied with the great isk race then they may think about stepping out and just flying about looking for random fights. And no need to be a 1v1 I enjoy nothing more than picking on a group and trying to get the upper hand and picking off the odd ship. Usually end up in a pod but beats the ship out of spinning ships or waiting for an even fight. I like to think I am a mix of bold and stupid, seems to work ok for 75% of the time in game and the other 25% a laugh off and move on.
I am sure the above is less than intersting or even makes sense but wanted to try and convey that new or old can fight solo, just grab your balls and give it a go. Some you win some you lose but take it all with a pinch of salt and have fun doing it. b]-----------------------------
It's all about the fortune and glory, fortune and glory![/b]
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Drakarin
Gallente Absentia Libertas Solus
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Posted - 2010.12.15 12:18:00 -
[155]
Originally by: Deserek Calani I see a lot of people saying that killboards kill eve, and that people won't risk a fight unless they are sure they can win. Well, in response, I shall quote one of the smartest military geniuses of human history...
"If fighting is sure to result in victory, then you must fight, even though the ruler forbid it; if fighting is not sure to result in victory, then you must not fight, even at the rulers bidding." - Sun Tzu
This applies to soloers as well as gangs and fleets, and I think it's very valid to not fight unless you're sure you can win. But in fairness, I have disregarded this from time to time, that is, when I could pick the fight. Sometimes, I knew I wasn't going to win but I fought anyway because it was fun. So if you're not willing to risk a fight because you're afraid of your stats being tarnished, forget about it. That's all they are, just stats. Even if you're the best of the best, once someone better comes along, are people going to remember your name? No, they aren't. So there's really no point to worrying about your stats.
Fighting a battle in real life over real food, land, and blood split = permanent death is not the same as fighting in an online virtual world with virtual ships where you are reborn if you are killed.
It makes sense in real life, because a battle in real life is about winning, not fun. It shouldn't be just about winning in EvE. I often engage people I have low odds of beating because it's FUN. I could care less about my stats, it's just a game.
Originally by: Merdaneth Edited by: Merdaneth on 14/12/2010 17:58:42
Originally by: Infinity Ziona
My challenge, which you have failed to take up, is still open, since what I do is so easy, create a corp for a week, dec an alliance and get 7 kills without dying. I give you 1 billion isk for success.
The attitude that PvP is about killing others without dying is what hurts the viability of solo PvP more than anything else. If nobody is taking risk, and everybody is somewhat smart, then of course solo PvP is difficult.
The ability to sort of guess the outcome of many 1vs1 ship match ups in advance in combination with the point above is extra killing for solo PvP. In my eyes a good solo PvP-ers is someone who can kill you in a ship that you expected to win from.
In fact, as soon as I meet someone seems determined to avoid the risk of dying at all cost, then I will try to avoid PvP with that person (if he's good) since if he does engage, he only does so when he's sure to win. As a rule, if you want to fight me, you gotta risk something.
The problem is simply too much free information. You can know who your prey is, what their goals are, what their stats are, what corp they are in, how long they've been playing, and can even know what ship they're flying from 2.1 billion km away. You can get all this information without any skill or effort, and your opponent can get it about you too, just as fast.
This means every fight is decided 100% before hand, and everyone knows it, so engagements are almost always one-sided and properly pointless.
It's also worth noting that very, VERY few people ever solo in a battleship. Am I the only one who absolutely loves larger ships? I hate flying small, puny little insect ships. I didn't get into a sci fi MMO to fly ships the size of a plane. I got in it to fly ships as big as a freaking city. That's fun and immersive.
To that point, I'm merely saying that battleships should have some place in solo pvp. As it stands, it's just wasting isk. I have tried a few times to pvp in a rokh and a Raven, to absolutely no avail. I don't mind dying at all, I regularly go out into low sec and risk battleships because it's fun. I don't use alts either. I don't even insure my ships, as I believe that's a ridiculously broken hand holding bs mechanic.
The game is way too easy, and offers way too much information to the player. Information overload is what is killing solo pvp.
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Zab Zonk
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Posted - 2010.12.15 12:59:00 -
[156]
Originally by: Infinity Ziona People who say you can solo fine are lying. Its extremely difficult. Case in point:
Last fight. I get jumped by a Hurricane and a rifter. I'm in a buffer Proteus so I engage them.
Fight Fight, wearing the hurricane down, ignoring the rifter. More war targets appear in local. Jammed. No choice but to tank the gank till I can dock in station.
Enough said. The rest is TL/DR. IF that's your ideea of solo pvp - fighting at undock then no wonder you are all whiny and sad panda. Grow some , go a few gates into the unknown. Learn to use probes , learn to use directional scan...
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Misstress Iteron
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Posted - 2010.12.15 13:11:00 -
[157]
I dont see the problem, I get plenty of fights. What I find hard to get is the epic rage posts.
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Muffin Smuggler
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Posted - 2010.12.15 13:20:00 -
[158]
no aspect of the game ever really dies off, it just moves. wormholes are currently full of small gang skirmishes. biggest gang i fly in has 10 folks in it, biggest blob we have faught had 15 pilots. |

Ashley Sky
Guiding Hand Social Club
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Posted - 2010.12.15 14:27:00 -
[159]
Edited by: Ashley Sky on 15/12/2010 14:32:58 I came all the way to page 6 before I found someone who mentioned wormholes. That's the place to get it.
The reason why everyone always says PvP was better 2 years ago was because it always was better. More imbalances in the game made for better PvP. The closer it gets to balanced, the easier it is to escape, etc, the more it's just about blob PvP.
Fitting ships for PvP is also harder, as there's so many more ship types, variations, faction mods, etc to consider, plus keeping up with the constant changes. It takes a significant time investment, which can easily just be erased by people blobbing.
There is way less bang for the buck these days.
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Target Painter
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Posted - 2010.12.16 00:07:00 -
[160]
I swear to god I read this exact thread back in 2007.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.16 00:11:00 -
[161]
Originally by: Zab Zonk
Originally by: Infinity Ziona People who say you can solo fine are lying. Its extremely difficult. Case in point:
Last fight. I get jumped by a Hurricane and a rifter. I'm in a buffer Proteus so I engage them.
Fight Fight, wearing the hurricane down, ignoring the rifter. More war targets appear in local. Jammed. No choice but to tank the gank till I can dock in station.
Enough said. The rest is TL/DR. IF that's your ideea of solo pvp - fighting at undock then no wonder you are all whiny and sad panda. Grow some , go a few gates into the unknown. Learn to use probes , learn to use directional scan...
Um yeah. Except I had just warped from a moon after looking for the two targets that were in local, one of which I had spotted at the moon but which warped off to the station, and they were sat at the station.
Assuming based on your own tactics / experience is bad mkay?
--------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

xuiliveyou
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Posted - 2010.12.16 05:37:00 -
[162]
Edited by: xuiliveyou on 16/12/2010 05:41:13
Originally by: nMeh
Removing local from 0.0 would make this game far more interesting than any other change. Kills macros and makes pvp far better with one change.
This would be unfair for new players. All the vets in almost alliances have used bots to accumulate isk (Don't act like its not true. Half my alliance uses bots since CCP doesn't ban them .) I just find it unfair if the new players can't use bots like previous players have to have a huge isk advantage. Its like how people had t2 bpo's it woulda been nice if the game was balanced to start with but this change will greatly make the game unfair for new players with little isk. No one actually wants to spend their time to rat or mine to catch up with botters. There is nothing really wrong with botting tbh as long as everyone is on even playing field, and CCP doesnt ban so far as im concerned its even playing field since everyone can do it. Like one of those unenforced rules.
As far as PVP this would be an awesome change. Solo would definately be back in business. Good luck tracking down a solo target, camping or following him with intel channels without local chat. You never know if he has left the system or not. It will be the end of the CAMPING solo targets.
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Yvella
Minmatar
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Posted - 2010.12.16 07:52:00 -
[163]
Originally by: xuiliveyou Edited by: xuiliveyou on 16/12/2010 05:41:13
Originally by: nMeh
Removing local from 0.0 would make this game far more interesting than any other change. Kills macros and makes pvp far better with one change.
This would be unfair for new players. All the vets in almost alliances have used bots to accumulate isk (Don't act like its not true. Half my alliance uses bots since CCP doesn't ban them .) I just find it unfair if the new players can't use bots like previous players have to have a huge isk advantage. Its like how people had t2 bpo's it woulda been nice if the game was balanced to start with but this change will greatly make the game unfair for new players with little isk. No one actually wants to spend their time to rat or mine to catch up with botters. There is nothing really wrong with botting tbh as long as everyone is on even playing field, and CCP doesnt ban so far as im concerned its even playing field since everyone can do it. Like one of those unenforced rules.
As far as PVP this would be an awesome change. Solo would definately be back in business. Good luck tracking down a solo target, camping or following him with intel channels without local chat. You never know if he has left the system or not. It will be the end of the CAMPING solo targets.
That has to be some kind of troll?
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Prometheus Exenthal
Genos Occidere HYDRA RELOADED
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Posted - 2010.12.16 08:14:00 -
[164]
Solo pvping may as well be dead and frigates don't count.
The reason why frigates don't count is simply because they pay for themselves. You fly any non-faction frigate, go kill another t2 frigate, and boom that loot just paid for your ship. Want to fly a passive Thorax? Go kill 5 cruisers (t1 or t2) without dying to pay for your trimarked mess. Want to fly a battleship? Go kill 5 BS (t1 or t2) without dying to pay for your heap.
When you start accounting for all the inevitable losses the amount of isk required in order to have some resemblance to success is ridiculous. As for the number of ships that are even capable of effective soloing, I can count them on one hand. On top of that, those few ships become utterly useless since you will fly them often, and fits are learned and countered easily.
Problems with solo are not in local or anything like that. Risk/Reward, ECM, and blob mentality are the largest issues.
It's one thing to have a ship that can handle 1-3 targets, but can you handle 1-3 targets quickly enough before the falcon arrives, the vespas jam, or the blob jumps? Not likely.
Take it from someone who solos exclusively, it's extremely extremely difficult. I solo the way I do because I like to brawl, nano is boring, and any small gangs I've run in end up being exactly what I hate.
The game does not scale well in this respect. Why would anyone in their right mind ever solo when they can do it with friends, get the same kills, same payout, and with little risk. Players are lacking the courage to engage with weaker odds, the ambition to achieve the unachievable, and in some cases the inspiration for both (this is why I make videos).
I understand this is a multiplayer game that advertises MASSIVE FLEET FIGHTS, but what happens when your friends aren't online? Tbh, CCP may as well start suggesting you get a scout as part of the bloody tutorial.
You can call me a masochist, but I'm not going to stop trying to solo any time soon. Why? Because I enjoy a challenge. However, it's becoming a ganking world and as much as I love EVE I'm not so sure that's what I want to be paying for. I'd love for things to change to give solo some legs, but I think the carebearing union accounts for more money to CCP than actual pvping players such as ourselves.
With that said, vote for me come CSM time and I'll fight for pvp. In the meantime, my last couple videos are Cruiser/BC based so go check them out 
Fake Edit: For all you trying to solo, keep at it if you can handle it. The frustration can be unbearable, but dying 20 times only to win a 1v10 is way more satisfying than killing 5 people with 20 and not dying. - MY LATEST VIDEO - HONOURABLE SAMURAI |

Target Painter
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Posted - 2010.12.16 12:19:00 -
[165]
Originally by: Prometheus Exenthal snip
Pretty much all PvP is unprofitable. I can count on one hand how many people I know can simply break even on PvP, let alone profit enough to afford all the **** they need. And for the most part, they avoid anything resembling a fair fight in favor of simply ganking ratting Tengus.
Epic loot drops notwithstanding, obviously.
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.16 16:25:00 -
[166]
Originally by: Drakarin [Ding ding ding. Player skill matters very little in solo to small gang pvp. There is very little luck involved either. In 1vs 1, it's 99% about what ship you have, and how it is fit. It's a rock paper scissor game. The moment you undock you're picking one and you just have to hope that whoever you find isn't the one that counters it.
Basically, no one wants to solo because there's no point. You can know everything you need to know about your enemy via local, even long long they've been playing or if they are in a corp, and you can find out what ship they are in via the directional scanner or a combat probe.
There's no guess work. It's literally spreadsheet online, everything is calculated and quantifiable down to the last micro action. This works fine for large scale conflict, because the dynamics of this are somewhat random.. when you have hundreds of other players and ships of all kinds to contend with. It just doesn't work in small encounters and there's really nothing that can be done about it short of overhauling the entire combat system.
IÆm not sure I understand what you mean here. All just rock paper scissors and luck? Look at the number of times Prometheus has killed others solo versus his being killed solo? Do you think he has killed so many more than others due to random chance? Are you thinking that this apparent statistical anomaly will equal out eventually?
Being good at solo pvp does take knowledge, experience, and skill.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.16 17:01:00 -
[167]
I donÆt think all is lost for players who like solo pvp. (some changes could help solo pvp no doubt and some proposed changes would hurt it.) But it depends what you goals are. Everyone has different goals.
Prometheus seems to say solo pvp is successful if you are at least breaking even isk wise. This is indeed very hard. Even if I can kill people solo I often have to warp out in structure before the rest of the gang catches me û so I have no time to scoop the loot.
Infinity seems to say heÆs content so long as he doesnÆt die.
Me, IÆm counting the night successful if I kill more ships than I lose. I donÆt even try to make a living at pvp. My loot is scattered all over the map and I never even got around to selling most of it. I suppose I probably should or my character might be called to appear on one of these hoarder shows.
I would much rather kill 5 ships in one night even if I die 2xs. This is true even if I am still losing isk.
The absolute worst thing for me is to spend hours warping around and scanning only to not get a single fight and dock up safe and sound at the end of the night. Time that I spend in game is time I could spend doing other things irl. If itÆs an exciting night with lots of fights itÆs worth it. If not well eve well eve will have changed to no longer be the game for me.
All of my isk making endeavors are done so that I can pvp. I donÆt mind losing isk. I hate wasting time though.
I am not a good pvper btw. But I am still able to accomplish my goal of killing more ships than I lose. And I have a good time at it. Every time I lose a ship I almost always can think of something dumb or at least suboptimal that I did.
I think I may do a podcast focused on soloing in fw and low sec. Just to help some players who may want to give it a try. Plus I want to counter the view that eve can only be played if you have the time and the inclination to develop friendships in game etc. Having in game friends is nice but itÆs not required at least not yet.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Saelie
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Posted - 2010.12.16 21:25:00 -
[168]
Solo PvP is always on the decline for a few reasons. My opinion:
1) Most people play to win. The people who play to get 'good fights' are vastly outnumbered by the people who don't care how good the fight is as long as the other guy dies. This is an inherent aspect of human nature; nobody likes to lose, especially in a game where losing generally means something. This means that people will naturally gravitate towards strategies that allow them to win more than the other guy. The best way to do this is numbers. It's hard to lose when you outnumber the guy 5 to 1. They win, they accomplish their objectives. This means they're having fun. Perhaps at the expense of the solo roamers, but such it is.
2) EVE has more variety now. This means that it's far less likely that the one ship you have will be able to deal with what the other guy has. You can no longer easily predict what the other guy is going to have, what they're going to be doing, or where they're going to be. You're less likely to be able to handle multiple ships since each additional ship adds so much more risk. T3 ships are especially bad, as you have no idea what you'll be attacking before you decide to go ahead and do it.
3) EVE players are more organized than they used to be. Intel channels, Ventrilo servers, Teamspeak... EVE players communicate better than they used to and they organize faster. Whereas it used to take half an hour for a blob to form up and chase down the lone Vagabond shooting ratters, now it happens in ten minutes or less. Response times are quick among well-organized groups, giving the solo roamer a lot smaller of a window to do their business before they die.
4) Blobs are the natural state. Leave a group of random people in a room long enough and they will eventually form into little groups. This explains why there are so many empty null-sec systems, but the ones that have people in them tend to have 10-20 or more. It explains why blobs form entirely naturally and without prompting - I've witnessed these impromptu fleets develop in both PvP and PvE situations (PvE being the Sansha mini-incursions CCP is doing right now). One man against the world is just not a normal operating condition for the average human; they want to be in a group. Thus, groups form, and groups tend to stay together, leading to blobs.
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Prometheus Exenthal
Genos Occidere HYDRA RELOADED
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Posted - 2010.12.16 21:41:00 -
[169]
Originally by: Cearain I would much rather kill 5 ships in one night even if I die 2xs
Same here, but I was trying to explain why nobody wants to solo. If it's too risky with minimal reward players will not take to it.
Originally by: Saelie EVE has more variety now. This means that it's far less likely that the one ship you have will be able to deal with what the other guy has. You can no longer easily predict what the other guy is going to have, what they're going to be doing, or where they're going to be....
This is pretty misguided. Despite the number of ships there are very few usable fits for the pvp environment. Only a small number of ships are truly versatile, the rest are a toss up and not too different from each other. Just because you can fit something any way you want doesn't mean its going to be the *good*.
Originally by: Saelie ...T3 ships are especially bad, as you have no idea what you'll be attacking before you decide to go ahead and do it.
Only somewhat true. See enough and you will know what subs do what. I'm at the point where I don't really think twice about engaging certain T3s when they are equipped with particular subs. Just like normal ships, only a small fraction of the possible combinations are actually challenging to fight - MY LATEST VIDEO - HONOURABLE SAMURAI |

Zach Donnell
Ghost-Busters
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Posted - 2010.12.16 22:19:00 -
[170]
Originally by: Prometheus Exenthal Solo pvping may as well be dead and frigates don't count.
The reason why frigates don't count is simply because they pay for themselves. You fly any non-faction frigate, go kill another t2 frigate, and boom that loot just paid for your ship. Want to fly a passive Thorax? Go kill 5 cruisers (t1 or t2) without dying to pay for your trimarked mess. Want to fly a battleship? Go kill 5 BS (t1 or t2) without dying to pay for your heap.
When you start accounting for all the inevitable losses the amount of isk required in order to have some resemblance to success is ridiculous. As for the number of ships that are even capable of effective soloing, I can count them on one hand. On top of that, those few ships become utterly useless since you will fly them often, and fits are learned and countered easily.
Problems with solo are not in local or anything like that. Risk/Reward, ECM, and blob mentality are the largest issues.
It's one thing to have a ship that can handle 1-3 targets, but can you handle 1-3 targets quickly enough before the falcon arrives, the vespas jam, or the blob jumps? Not likely.
Take it from someone who solos exclusively, it's extremely extremely difficult. I solo the way I do because I like to brawl, nano is boring, and any small gangs I've run in end up being exactly what I hate.
The game does not scale well in this respect. Why would anyone in their right mind ever solo when they can do it with friends, get the same kills, same payout, and with little risk. Players are lacking the courage to engage with weaker odds, the ambition to achieve the unachievable, and in some cases the inspiration for both (this is why I make videos).
I understand this is a multiplayer game that advertises MASSIVE FLEET FIGHTS, but what happens when your friends aren't online? Tbh, CCP may as well start suggesting you get a scout as part of the bloody tutorial.
You can call me a masochist, but I'm not going to stop trying to solo any time soon. Why? Because I enjoy a challenge. However, it's becoming a ganking world and as much as I love EVE I'm not so sure that's what I want to be paying for. I'd love for things to change to give solo some legs, but I think the carebearing union accounts for more money to CCP than actual pvping players such as ourselves.
With that said, vote for me come CSM time and I'll fight for pvp. In the meantime, my last couple videos are Cruiser/BC based so go check them out 
Fake Edit: For all you trying to solo, keep at it if you can handle it. The frustration can be unbearable, but dying 20 times only to win a 1v10 is way more satisfying than killing 5 people with 20 and not dying.
You Have my vote(s)!
Prom is the man, Him and Garmon are what pushed me to go solo many months ago, and probably a good 4-500 solo kills later I am still at it. Sure it sucks dieing, in fact it can be incredibly frustrating fitting up a nice shiny ship only to have it gone a few jumps later. But it's the fights where you edge them out, despite the odds, that makes everything worth it.
I just wish I knew how to explain it to people. I understand blobbing for ~spacedefense~ but not for fun  |
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Drakarin
Gallente Absentia Libertas Solus
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Posted - 2010.12.16 22:28:00 -
[171]
Originally by: Saelie Solo PvP is always on the decline for a few reasons. My opinion:
1) Most people play to win. The people who play to get 'good fights' are vastly outnumbered by the people who don't care how good the fight is as long as the other guy dies. This is an inherent aspect of human nature; nobody likes to lose, especially in a game where losing generally means something. This means that people will naturally gravitate towards strategies that allow them to win more than the other guy. The best way to do this is numbers. It's hard to lose when you outnumber the guy 5 to 1. They win, they accomplish their objectives. This means they're having fun. Perhaps at the expense of the solo roamers, but such it is.
2) EVE has more variety now. This means that it's far less likely that the one ship you have will be able to deal with what the other guy has. You can no longer easily predict what the other guy is going to have, what they're going to be doing, or where they're going to be. You're less likely to be able to handle multiple ships since each additional ship adds so much more risk. T3 ships are especially bad, as you have no idea what you'll be attacking before you decide to go ahead and do it.
3) EVE players are more organized than they used to be. Intel channels, Ventrilo servers, Teamspeak... EVE players communicate better than they used to and they organize faster. Whereas it used to take half an hour for a blob to form up and chase down the lone Vagabond shooting ratters, now it happens in ten minutes or less. Response times are quick among well-organized groups, giving the solo roamer a lot smaller of a window to do their business before they die.
4) Blobs are the natural state. Leave a group of random people in a room long enough and they will eventually form into little groups. This explains why there are so many empty null-sec systems, but the ones that have people in them tend to have 10-20 or more. It explains why blobs form entirely naturally and without prompting - I've witnessed these impromptu fleets develop in both PvP and PvE situations (PvE being the Sansha mini-incursions CCP is doing right now). One man against the world is just not a normal operating condition for the average human; they want to be in a group. Thus, groups form, and groups tend to stay together, leading to blobs.
And you don't see anything sad & pathetic in a 5 vs 1 fight? How can you possibly get anything from that? IF you're on the blobbing side, it's a snooze fest, and completely unfair. You cannot be in anyway, shape or form proud of the victory because it was by eight extra hands.
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Misstress Iteron
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Posted - 2010.12.16 22:51:00 -
[172]
Originally by: Drakarin
And you don't see anything sad & pathetic in a 5 vs 1 fight? How can you possibly get anything from that? IF you're on the blobbing side, it's a snooze fest, and completely unfair. You cannot be in anyway, shape or form proud of the victory because it was by eight extra hands.
I value some of my deaths to blobs more than most of my kills
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Drakarin
Gallente Absentia Libertas Solus
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Posted - 2010.12.16 22:56:00 -
[173]
Why? Losing to a blob means you simply didn't scout, and I don't scout because I don't believe in using alts.
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Misstress Iteron
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Posted - 2010.12.16 22:58:00 -
[174]
Originally by: Drakarin Why? Losing to a blob means you simply didn't scout, and I don't scout because I don't believe in using alts.
When your killmail says your iteron tanked 76k damage vs 2x drakes, an omen and a destroyer you cannot help but giggle.
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Raneru
Roving Guns Inc.
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Posted - 2010.12.16 23:27:00 -
[175]
Its official, successful solo PVP is hard to pull off consistantly. It requires patience, perserverance and isk.
So why do it? Well, good solo pvpers are held in high regard in the pvp community and on killboards like battleclinic so respect is one of the draws. The rush is another good reason. Fighting another similar or bigger ship and knowing that at any minute his buddies could turn up to tip the balance and/or provide you with more targets is one of the most exciting things you can do in eve. It also improves your piloting skills imo and gives you experience with solo setups, which ships you can take down and how, when to engage, gauging when to get out if the situation becomes too hot, etc. All this can be applied later in fleets to increase your survivability considerably.
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Target Painter
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Posted - 2010.12.17 00:05:00 -
[176]
Originally by: Drakarin And you don't see anything sad & pathetic in a 5 vs 1 fight? How can you possibly get anything from that? IF you're on the blobbing side, it's a snooze fest, and completely unfair. You cannot be in anyway, shape or form proud of the victory because it was by eight extra hands.
Fair? If I was stuck on 'fair' fights, I'd head to WoW's arena. When I play EVE, it's for the tears man, I'm all about the tears. Plus a lot of times you think it was 3 on 1, it's really just me triple-boxing.
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Eternum Praetorian
PWNED Factor Elite PWNED THEORY
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Posted - 2010.12.17 00:21:00 -
[177]
Originally by: Target Painter
Originally by: Drakarin And you don't see anything sad & pathetic in a 5 vs 1 fight? How can you possibly get anything from that? IF you're on the blobbing side, it's a snooze fest, and completely unfair. You cannot be in anyway, shape or form proud of the victory because it was by eight extra hands.
Fair? If I was stuck on 'fair' fights, I'd head to WoW's arena. When I play EVE, it's for the tears man, I'm all about the tears. Plus a lot of times you think it was 3 on 1, it's really just me triple-boxing.
When I copy paste your name to BC I get This
When I do the same thing to Killnet I get nothing.
So this is your 4th alt that you only use to collect epic forum tears then?
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Target Painter
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Posted - 2010.12.17 01:12:00 -
[178]
Edited by: Target Painter on 17/12/2010 01:13:00 Edited by: Target Painter on 17/12/2010 01:12:27 Edited by: Target Painter on 17/12/2010 01:12:15
Originally by: Eternum Praetorian So this is your 4th alt that you only use to collect epic forum tears then?
Forum trolling, some carebear stuff, cyno alt, disposable scout. Got banned from EVE-O forum with my main for trolling and "personal attacks."
And that first guy isn't me.
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Drakarin
Gallente Absentia Libertas Solus
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Posted - 2010.12.17 04:03:00 -
[179]
EvE is a fantastic game for anyone who simply wants to hurt and cause a bit of suffering in others. It seriously seems to be built around this concept.
I do not demand every fight be fair, far from it, I do see the problem being the players themselves though. Everyone simply wants to win for the sake of winning. There is no point. You want to increase your KM stats at any cost. Screw fun. This is war.
In real life that makes sense. I think people have forgotten that this is a game, meant to be enjoyed. Using 3 alts to gain an advantage is not fun. It does nothing but show that you have lots of money and time to waste on a game in order to be "badass".
Yeah sure, winning would be fun for a few battles when the odds are overwhelmingly in your favor, but the novelty will wear off very quickly. The only kind of fights that stay forever fresh and exciting are the unexpected spontaneous battles where you have no real idea if you will win or not.
Unfortunately most players are pussies and will either run at the first sign of loss (even if it doesn't mean they will lose) or call for backup, even if the odds are in their favor.
It's truly disgusting tbh.
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Noemi DeFarrel
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Posted - 2010.12.17 05:08:00 -
[180]
Lots of interesting stuff throughout the thread, would be fun if there was something like a constellation/region that prohibited the use of fleets. Sure ppl could still run around and camp together but would make solo'n a bit more viable no? Not something I thought to hard on but would be interesting none the less =p
Long an short of it is, decent solo pvp may take hours or a quick few mins to find but if your serious about solo'n then well eve is just that much harder for you no use crying on it over forums, its already pretty well known that its dying/less popular. Perhaps you could find something else to do that gives you the thrill you seek.
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Olleybear
Minmatar I R' Carebear
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Posted - 2010.12.17 08:07:00 -
[181]
Originally by: Cearain
Believe me the best boost for solo pvpers would be tweaking the fw complex system.
I'm going to agree with you there. Think you said a little earlier in the thread making it so 2 - 5 people could be in the plex would help. You are absolutely right.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.17 10:04:00 -
[182]
Originally by: Noemi DeFarrel Lots of interesting stuff throughout the thread, would be fun if there was something like a constellation/region that prohibited the use of fleets. Sure ppl could still run around and camp together but would make solo'n a bit more viable no? Not something I thought to hard on but would be interesting none the less =p
Long an short of it is, decent solo pvp may take hours or a quick few mins to find but if your serious about solo'n then well eve is just that much harder for you no use crying on it over forums, its already pretty well known that its dying/less popular. Perhaps you could find something else to do that gives you the thrill you seek.
Crying and whining is a well known and effective means of having things changed in game. How do you think we got into this blob fest garbage pvp we have in EvE now. People whining and crying about stuff and asking for changes. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Misstress Iteron
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Posted - 2010.12.17 10:14:00 -
[183]
Originally by: Infinity Ziona
Crying and whining is a well known and effective means of having things changed in game. How do you think we got into this blob fest garbage pvp we have in EvE now. People whining and crying about stuff and asking for changes.
Blobs happen in every MMO, its just EVE lets us have much larger blobs and a bigger reason to win a fight. People are just going to have to learn to fight around them.
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Target Painter
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Posted - 2010.12.17 11:08:00 -
[184]
Originally by: Drakarin EvE is a fantastic game for anyone who simply wants to hurt and cause a bit of suffering in others. It seriously seems to be built around this concept.
One of their previous adverts showcased corp theft as a game feature. I ♥ EVE.
Quote: I do not demand every fight be fair, far from it, I do see the problem being the players themselves though. Everyone simply wants to win for the sake of winning. There is no point. You want to increase your KM stats at any cost. Screw fun. This is war.
OK, I'm going to stop trolling you for a bit. The actual outright ganks aren't fun (well, at least until the guy starts sperging in local or private convo), it's the thrill of the hunt. Usually my advantages are quite temporary, the ratter I'm shooting in an anom or a belt would have to be literally dumb to not call for help. Sometimes I get ECM droned and they escape, sometimes I see a fight I don't like incoming on D-scan and leave, sometimes it's bait.
You seem to be enjoying the fight for the sake of the fight, whereas I play the game on a different level, where it's trap and counter-trap.
Quote: In real life that makes sense. I think people have forgotten that this is a game, meant to be enjoyed. Using 3 alts to gain an advantage is not fun. It does nothing but show that you have lots of money and time to waste on a game in order to be "badass".
I make enough ISK to pay for everything I need (including PLEX) in about 6 hours of carebearing a week. Time is certainly valid though, EVE isn't a casual-friendly game and rewards people for activity. And playing without alts is basically like crippling yourself.
Quote: Yeah sure, winning would be fun for a few battles when the odds are overwhelmingly in your favor, but the novelty will wear off very quickly. The only kind of fights that stay forever fresh and exciting are the unexpected spontaneous battles where you have no real idea if you will win or not.
See, this goes right back to the metagame I described before. The interesting part for me is basically getting away with robbing Ft. Knox, repeatedly. Sometimes I take obvious bait, gambling that I can get the kill before the blob lands. Sometimes I do, sometimes I don't, sometimes a Rapier and Oneiros uncloak, I realize the Raven is armor tanked and then die horribly as 20 people land on me.
I don't always win by any stretch of the imagination. Even triple boxing with a Falcon.
Quote: It's truly disgusting tbh.
My e-hono(u)r backbone!
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Jennifer Starling
Amarr
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Posted - 2010.12.17 11:10:00 -
[185]
Edited by: Jennifer Starling on 17/12/2010 11:13:40
One of the strange things is that I never PvPed as little in a mmo game as in EVE, while it's supposed to be a PvP focussed game.
It's EXTREMELY hard to get some challenging PvP, somethimes I think PvP in EVE is only meant as PvPPPP. Or PPPPPPPvPPPPPPPPPPPPPPPPP. And so on. PvP hardly exists and if you find it at all it usually become PvPPP. In EVE by far the most people don't fight for fun or a challenge, they fight only to win.
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Michwich
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Posted - 2010.12.17 11:22:00 -
[186]
Edited by: Michwich on 17/12/2010 11:23:19
Originally by: Pychian Vanervi Its rare I post so it may end up being worthless and not very elloquent at all but here goes.
As far as I can tell solo PvP is pretty much a damned trade. Its possible to do it and I like to find it where ever I can. Issue I see is that many see lose as a failure and thus any risk of loss will equal possible failure. Now in a radical and I suspect not alone (maybe 1 or 2 others) in this thought, I dont mind loss. Loss in the right way usually means I have had fun. Fair enough getting your lonely behind ganked isnt fun and seeing your gang get stomped is not great fun but if the fight is fun then why cant the loss be fun. Risk in my eyes makes the whole game more engaging which is why I have kept reasonably active for so long in game.
If more were less occupied with the great isk race then they may think about stepping out and just flying about looking for random fights. And no need to be a 1v1 I enjoy nothing more than picking on a group and trying to get the upper hand and picking off the odd ship. Usually end up in a pod but beats the ship out of spinning ships or waiting for an even fight. I like to think I am a mix of bold and stupid, seems to work ok for 75% of the time in game and the other 25% a laugh off and move on.
I am sure the above is less than intersting or even makes sense but wanted to try and convey that new or old can fight solo, just grab your balls and give it a go. Some you win some you lose but take it all with a pinch of salt and have fun doing it.
Right on, if the fights fun, isk loss doenst matter as much. In successful pvp games, the fight is fun even when no stakes are involved, adding risk to the equation just makes it better. In this game, the fight isnt fun. Its all about isk, which if you looked at it objectively theres no reason to fight if its all about the isk. Its more profitable not too, and its not fun too. No surprise we have to persuade people to pvp by calling them names, raging on them that they dont want to or making up wordy arguments as to why they should.. Shouldnt have to do that.
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Misstress Iteron
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Posted - 2010.12.17 11:53:00 -
[187]
Originally by: Jennifer Starling Edited by: Jennifer Starling on 17/12/2010 11:13:40
One of the strange things is that I never PvPed as little in a mmo game as in EVE, while it's supposed to be a PvP focussed game.
It's EXTREMELY hard to get some challenging PvP, somethimes I think PvP in EVE is only meant as PvPPPP. Or PPPPPPPvPPPPPPPPPPPPPPPPP. And so on. PvP hardly exists and if you find it at all it usually become PvPPP. In EVE by far the most people don't fight for fun or a challenge, they fight only to win.
I seem to be bucking the trend
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OneTimeAt BannedSpank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.12.17 13:40:00 -
[188]
Nice to see infinity failzona all over this thread. Someone who thinks soloing involves 3+ cloaky ships and ganking plex runners and sets up challenges when told he is a failure then biomasses out of embarrasment. I wonder how you got your character back by the way.
Solo pvp is alive, it's obviously harder than roaming in a gang but it is rewarding. You can't expect fair fights but if you adapt to the environment and fly appropriate ships you can take on blobs and survive. OR you can take on blobs and kill a significant amount of them before dying yourself. Solo pvp is absolutely NOT about trying to find a fair fight, its about using skill to outclass incompetent people.
~
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.17 14:52:00 -
[189]
Originally by: OneTimeAt BannedSpank Nice to see infinity failzona all over this thread. Someone who thinks soloing involves 3+ cloaky ships and ganking plex runners and sets up challenges when told he is a failure then biomasses out of embarrasment. I wonder how you got your character back by the way.
Solo pvp is alive, it's obviously harder than roaming in a gang but it is rewarding. You can't expect fair fights but if you adapt to the environment and fly appropriate ships you can take on blobs and survive. OR you can take on blobs and kill a significant amount of them before dying yourself. Solo pvp is absolutely NOT about trying to find a fair fight, its about using skill to outclass incompetent people.
Yawn. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

RoyAraym
Gallente Capital Construction Research Pioneer Alliance
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Posted - 2010.12.17 16:26:00 -
[190]
Solo-PvP in EvE?
Learn how it is like, in the game, by History:
http://en.wikipedia.org/wiki/Japanese_battleship_Yamato http://en.wikipedia.org/wiki/German_battleship_Bismarck
... let me guess if you find the analogy...
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Beware: a Ninja Made in Italy! |
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Misstress Iteron
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Posted - 2010.12.17 16:57:00 -
[191]
Originally by: RoyAraym Solo-PvP in EvE?
Learn how it is like, in the game, by History:
http://en.wikipedia.org/wiki/Japanese_battleship_Yamato http://en.wikipedia.org/wiki/German_battleship_Bismarck
... let me guess if you find the analogy...
They got hotdropped by carriers and were hull tankers.
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