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Xia Shianggu
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Posted - 2010.12.28 01:33:00 -
[31]
Originally by: Sigras
in short, ratters make me isk and cause me very little grief; miners make me no isk and cause me all kinds of grief.
"me"
I think the problem here is that you seem to be looking for ways to automate worker exploitation.
Miners contributing resources to the benefit of the corp isn't hard to structure, but there's no feasible way to automate it.
The way you do that: Miners contribute minerals to corporation needs MY GOD THE COMPLEXITY.
EVE is capitalist, yes, but capsuleers have agency, so setting up a corporate wage slave environment isn't really something it's designed for. Because, you see, it is also A GAME.
Get over yourself.
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AstarothPrime
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Posted - 2010.12.28 01:54:00 -
[32]
Make corp policy to buy all ore they mine - for say 90% market value.
Basically - ratters dont pay tax on loot /salvage which actually makes up majority of (atleast mine) ISK inflow. Specially in 0sec space.
If you run a null or WH corp - basically miners have loads of trouble getting minerals off the site to hisec. Buy a JF, buy ore they mine and jump it for profits. There you have your tax ;)
I.
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Sigras
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Posted - 2010.12.28 11:16:00 -
[33]
you guys seem to be missing my actual question
my question is why does EvE give an automated process to tax mission runners and not give an automated process to tax miners.
The reason I think this is a valid question is, just because of the nature of mining, they take more corp logistics.
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Che Biko
Humanitarian Communists
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Posted - 2010.12.28 11:49:00 -
[34]
Edited by: Che Biko on 28/12/2010 11:50:48 Because taxing items like ore and loot is an order or several orders of magnitude or maybe even infinitly more complicated than taxing bounties and mission rewards (ISK).
The real question is, like you've asked yourself, why do you keep freeloaders around in your corp? If people are leeching, kick them, wether they be mission runners or miners, or whatever. You're not obligated to pay them 100% market value, if they don't like what you pay them then they're free to leave.
P.S. I run a 'true' communist corp with 100% tax. I find it funny that you consider 100% tax to be a trait of a true capitalist corp.
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Durin Sarga
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Posted - 2010.12.28 21:41:00 -
[35]
So how about this as an idea for CCP to think about:
- NPC corporations already have a built-in tax to their refineries which ranges 0-5% based on the members' standing with that corp.
- Let corporations have a portion of that NPC tax if they have an office at that station.
- Let the proportion the corporation receives be based on the corporate standing with the NPC corporation.
For example: Corp XYZ has 5.0 standing with Federation Navy, and an office in Oursulaert. They therefore receive 50% of the minerals taxed by the Fed Navy on their players. It is automatically deposited in the corporate deliveries.
The corp wins, the NPCs win, and the players see nothing different on their balance sheets. Good idea?
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Teck Nine
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Posted - 2010.12.29 03:10:00 -
[36]
Miners don't get taxed because if they refine at a station that they don't have 5.0 or higher standings with them then they get taxed. If they refine at a player owned station the can get taxed, if they refine at a refining array they pretty much get taxed. If they refine at a NPC station that they have high enough standings and skills to not get any waist and they sell the item they get taxed. If they build items for them self and it gets destroyed well that's almost like getting taxed right there. If you build ships with the minerals and lose the ship and you insure it you still paid ISK for the insurance and you usally don't get 100% ISK back of the ship value |
Xia Shianggu
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Posted - 2010.12.29 04:12:00 -
[37]
Originally by: Sigras my question is why does EvE give an automated process to tax mission runners and not give an automated process to tax miners.
The reason I think this is a valid question is, just because of the nature of mining, they take more corp logistics.
I know I for one understood that, I just figured that since as a question it was so ****ing ******ed I would address the greater issue and save you the embarrassment.
If corp logistics are in use for mining operations, then deducting a corp cut of miner production along the way is a trivial process. If you aren't capable of managing this, that's your problem, chump. Any isk miners earn from killing belt rats IS taxed, much like mission runners' income.
EvE does NOT give an automated process for taxing mission runners' loot drops; the **** in the cargo hold is theirs, even if you do have a 100% tax rate. The ore miners mine, like the loot drops, falls under the category of "**** in the cargo hold" too, which means you can't tax it, and you need to get over yourself and your apparent imaginary space game CEO power trip.
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Master Flakattack
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Posted - 2010.12.29 15:05:00 -
[38]
Wow you really have no idea what you're doing, do you? Make all miners sell to the corp at a bit less than 100% market value. Bam, there's your tax. (Example: buy ore at 95% market value, and you've effectively taxed them 5%). Then you can get all your compressed ore into a JF and take it into hi-sec for profit. Obviously, you will need to factor in the JF costs when you calculate what to "tax" your miners.
There will never be an automated system for miner tax because it is impossible to do. You will just have to make it corp policy that they sell you all the ore or something.
On a side note, OP, you're an idiot. Just thought I'd put that out there.
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Velicitia
Open Designs
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Posted - 2010.12.29 15:15:00 -
[39]
Originally by: Teck Nine Miners don't get taxed because if they refine at a station that they don't have 6,67 or higher standings with them then they get taxed. If they refine at a player owned station the can get taxed, if they refine at a refining array they pretty much get taxed. If they refine at a NPC station that they have high enough standings and skills to not get any waist and they sell the item they get taxed. If they build items for them self and it gets destroyed well that's almost like getting taxed right there. If you build ships with the minerals and lose the ship and you insure it you still paid ISK for the insurance and you usally don't get 100% ISK back of the ship value
FTFY.
And before anyone pipes up about it -- POS refineries max out at 75% (that's it, even with full skills).
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