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Bibbleibble
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Posted - 2010.12.23 23:33:00 -
[1]
What would happen to lowsec if all capitals were banned?
I'm merely playing with the idea in my head at the moment and thought that it had some merits; however, I know that it is likely I've missed something important.
As I understand the advantage of this would be less fights abandoned under the threat of having capital ships hot dropped into a fight; and almost everyone will agree that more fights are a good thing.
Another potential advantage for lowsec piracy would be in the sudden change in jump-freighter habits; instead of jumping straight onto the highsec gate, they would have to make a bit more of a journey to get supplies from high to 0.0. This would bring a large amount of income to people specialised in "non-consensual asset redistribution"
However, there are several downsides:
1. Navigation from one side of 0.0 to the other will potentially take longer, which may cause this change to have larger effects on the 0.0 game than lowsec game.
2. POSes are then harder to take down without dreadnoughts and this is perhaps the biggest problem. Without an alternative to BS fleets, a deathstar in lowsec would be close to impregnable.
3. It would be harder to move ships from A->B, as at the moment, you can load them into carrier and make 1,2 or however many jumps to your destination. Under this change, there would be less of that.
4. The aforementioned jump freighter change would also have potentially bad effects on the 0.0 game.
As I said, I'm not saying this is even a good idea, I'm just throwing it out to see what people think of it.
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Kai Yuen
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Posted - 2010.12.23 23:46:00 -
[2]
This won't work at all. It would literally make moving capitals around EVE impossible. Some areas of empire are far too large to jump from 0.0 to 0.0 all the way. You'd effectively strand some capitals in the areas of 0.0 where they already are. Highly unsupported.
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Ephemeron
Solitairian Society
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Posted - 2010.12.23 23:58:00 -
[3]
make BS harder to scan down, remove level 4s from high sec.
low sec will become much more lively
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DrDooma
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Posted - 2010.12.24 02:50:00 -
[4]
just make super capitals vulnerable to scrams and warp disrupters in .1 and up. This will fix all the problems.
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shady trader
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Posted - 2010.12.24 10:53:00 -
[5]
As some have said, limiting capitals to 0.0 will make travel to hard.
Since all capitals have components that are controlled by concord (local beacon). What about Concord and the empires, locking down some of the capitals abilities to weaken them and make them more vulnerable? This would be like a Titan not being able to use its doomsday. Impose EWAR (limit there sensor strength to increase lock times) and fighter/bomber deployment limitations.
The only exception to this would be dreads, since they are already limited to POS basing and not used in hot drops. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions. |
Bibbleibble
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Posted - 2010.12.24 11:51:00 -
[6]
Hmmm, I guess you are all right about the difficulties in moving capitals around if lowsec was jumpblocked.
Considering that the problem is not so much purely based on the capitals themselves as on their hotdropping capabilities, what about if there was only one specific location in each lowsec system where cyno's could be opened? That would reduce the capital problem whilst still allowing travel through the systems.
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shady trader
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Posted - 2010.12.24 12:20:00 -
[7]
Originally by: Bibbleibble Hmmm, I guess you are all right about the difficulties in moving capitals around if lowsec was jumpblocked.
Considering that the problem is not so much purely based on the capitals themselves as on their hotdropping capabilities, what about if there was only one specific location in each lowsec system where cyno's could be opened? That would reduce the capital problem whilst still allowing travel through the systems.
I don't know about one single location as I suspect it will cause its own problems. But what about limited to say planetary orbit? Keeps them way from the majority of low sec activities but still allows a fair number of different places, so you don't have fleets of stealth bombers waiting for a cyno field to go up at the jump in point in a system. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions. |
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