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Angie McFish
Gallente Caldari Industrial Capitalist Consortium
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Posted - 2010.12.26 11:54:00 -
[1]
I'm tempted to begin grinding standing with the gallente navy or guristas, problem Is that I'd have to start from scratch. When running lvl 1-2 missions I know my assault frigate would suffice, but for lvl 3s I'll need heavier firepower. What I'm considering is a pirate cruiser for melting everything below lvl 4s. I'm primarily gallente/caldari, but use hybrids only. A phantasm or cynabal seem as quite nice boats to use against Frigs and cruiser npcs, but then again I've never used anything but hybrids. Should I go amarr or minmatar, lasers or autos, which sub BC would you recommend for lvl 1 - 3?
Would really appreciate a constructive answer. Cheers
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Jaina Sunspot
Agent-Orange Nabaal Syndicate
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Posted - 2010.12.26 12:01:00 -
[2]
Probably the quickest/cheapest way is a Assualt Missile Caracal for 1/2's with a Frig to deal with 1's that don't allow Cruisers.
Then go for the Drake for 3's.
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Lutz Major
Austriae Est Imperare Orbi Universo
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Posted - 2010.12.26 12:25:00 -
[3]
A Cerberus will slice through any mission including l4s. But don't waste T2 ammo until l3s
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NoNah
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Posted - 2010.12.26 12:34:00 -
[4]
AML Curse used to be pretty good for it, nowadays I'd probably a tengu instead.
Parrots, commence!
Postcount: 876610
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Angie McFish
Gallente Caldari Industrial Capitalist Consortium
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Posted - 2010.12.26 12:37:00 -
[5]
I do not use missiles. In fact, missiles will be the last weapon system I'll train, considering I have all gunnery support skills to lvl 4/5. Am I mistaken if I say that lvl3 enemies orbit at approximately 30km at maximum? Need to know how far my optimal have to be
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NoNah
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Posted - 2010.12.26 12:46:00 -
[6]
Originally by: Angie McFish I do not use missiles. In fact, missiles will be the last weapon system I'll train, considering I have all gunnery support skills to lvl 4/5. Am I mistaken if I say that lvl3 enemies orbit at approximately 30km at maximum? Need to know how far my optimal have to be
It shouldn't really matter. You'll want the highest dps guns you can get, while accounting for tracking as long as you can keep things within range constantly. Generally this will mean AC's on anything with a falloffbonus, Rails on anything with a hybrid bonus, pulses on anything amarr. Parrots, commence!
Postcount: 738439
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Angie McFish
Gallente Caldari Industrial Capitalist Consortium
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Posted - 2010.12.26 14:12:00 -
[7]
Originally by: NoNah
Originally by: Angie McFish what I said
It shouldn't really matter. You'll want the highest dps guns you can get, while accounting for tracking as long as you can keep things within range constantly. Generally this will mean AC's on anything with a falloffbonus, Rails on anything with a hybrid bonus, pulses on anything amarr.
Well, I was considering going with a deimos or a protues (I'm not too fond of BCs really, they are great and all but I think they somehow are too powerful) with blasters, but then I'd be screwed if all of my enemies decide to orbit me at 30km+, would take for ever to afterburn around and blast the enemies, even though they'd melt as fast as I lock them. I'd prefer not to rely too much on drones, i.e. not a gila or an Ishtar even though they are really awesome. What I'm looking for is a quite fast ship, with a decent range and tracking capability and reasonable dps.
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Gavin DeVries
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Posted - 2010.12.26 14:38:00 -
[8]
If you're not going to train missiles, then probably Minmatar would be best, requiring you to train projectiles. Lasers would have a bit of a problem with Serpentis or Guristas or Caldari Navy, which would be your most common opponents in missions for the Gallente Navy or Guristas. The Cynabal is a great boat. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
NoNah
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Posted - 2010.12.26 14:38:00 -
[9]
Originally by: Angie McFish Edited by: Angie McFish on 26/12/2010 14:21:03
Originally by: NoNah
Originally by: Angie McFish what I said
It shouldn't really matter. You'll want the highest dps guns you can get, while accounting for tracking as long as you can keep things within range constantly. Generally this will mean AC's on anything with a falloffbonus, Rails on anything with a hybrid bonus, pulses on anything amarr.
Well, I was considering going with a deimos or a protues (I'm not too fond of BCs really, they are great and all but I think they somehow are too slow) with blasters, but then I'd be screwed if all of my enemies decide to orbit me at 30km+, would take for ever to afterburn around and blast the enemies, even though they'd melt as fast as I lock them. I'd prefer not to rely too much on drones, i.e. not a gila or an Ishtar even though they are really awesome. What I'm looking for is a quite fast ship, with a decent range and tracking capability and reasonable dps.
In that case you're probably best off with a cane. Just put some nanos in there and it will be as nimble as a proteus but have decent range while having decent damage. I havn't really looked into a rail proteus for lvl 3's, but I'm guessing it wouldn't perform to well.
Blasters will however never be very good for missions, atleast not in anything larger than a frigate.
Parrots, commence!
Postcount: 845159
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Angie McFish
Gallente Caldari Industrial Capitalist Consortium
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Posted - 2010.12.26 15:08:00 -
[10]
Originally by: Gavin DeVries If you're not going to train missiles, then probably Minmatar would be best, requiring you to train projectiles. Lasers would have a bit of a problem with Serpentis or Guristas or Caldari Navy, which would be your most common opponents in missions for the Gallente Navy or Guristas. The Cynabal is a great boat.
thanks, phantasm being a bad choice because of damage dealt with lasers? Em and thermal? If you have a nice Cynabal fit then please share it with me, I'm unable to eft-warrioring one for myself at the moment, and I'd really like some advice when it comes to any non-hybrid platform.
Originally by: NoNah In that case you're probably best off with a cane. Just put some nanos in there and it will be as nimble as a proteus but have decent range while having decent damage. I havn't really looked into a rail proteus for lvl 3's, but I'm guessing it wouldn't perform to well.
Blasters will however never be very good for missions, atleast not in anything larger than a frigate.
Then again I'm not too fond of BCs. Also, tell my Blasterokh that when I'm running damsel in distress lol :P They melt as I lock them
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Sturmwolke
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Posted - 2010.12.26 15:38:00 -
[11]
If you're running L3, grinding as fast as possible, any short range boats will make it more painful.
The number of L3 missions where you need to apply damage > 50km is seriously out of whack with the ship you're supposed to be using i.e. primarily cruisers/BCs. In contrast (for L4 missions), the typical ship used is a BS and it has little issue with range.
This means, for optimal L3 grinding, you will have to rule out blasters, pulse lasers, ACs and even drones (due to travel time). What's left are simply ... meh. This is the one of the greater reason why Mr. Tengu is so popular with mission runners - over 100km lock and effective damage range.
For Serp/Guristas NPCs, I'd say a shield tanked rail Vigilant may perform better. You could probably build a Proteus with similar specs. |
Hamatitio
Caldari Dead poets society The Laughing Men
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Posted - 2010.12.27 03:55:00 -
[12]
I used a munin, works like a charm. Group weapons in 2 stacks (or more depending on how much alpha you have) and youll be killing faster than you can lock generally. Lows with gyros / tracking enhancers, mids with a ghetto shield tank of some sort.
Originally by: Forrest Gump
And that's all I got to say 'bout that.
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Zhilia Mann
Tide Way Out Productions
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Posted - 2010.12.27 04:04:00 -
[13]
Originally by: Angie McFish I do not use missiles. In fact, missiles will be the last weapon system I'll train, considering I have all gunnery support skills to lvl 4/5.
Any chance on drones instead? I'd put the Gila and Ishtar out there as pretty solid L3 grind boats. A few drone speed augmentors and the travel time issue is largely mitigated.
Otherwise, yeah, Muninn or Cynabal. Phantasm is tons of fun -- iff you're grinding in Amarr space.
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Arushia
Nova Labs New Eden Research.
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Posted - 2010.12.27 05:20:00 -
[14]
Originally by: Zhilia Mann
Originally by: Angie McFish I do not use missiles. In fact, missiles will be the last weapon system I'll train, considering I have all gunnery support skills to lvl 4/5.
Any chance on drones instead? I'd put the Gila and Ishtar out there as pretty solid L3 grind boats. A few drone speed augmentors and the travel time issue is largely mitigated.
Otherwise, yeah, Muninn or Cynabal. Phantasm is tons of fun -- iff you're grinding in Amarr space.
If you're using drone speed augmenters to reduce travel time, you're doing it wrong. That's what Sentry Drones and Omnidirectional Tracking Links are for.
New Eden Research, where your research gets done! |
Angie McFish
Gallente Caldari Industrial Capitalist Consortium
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Posted - 2010.12.27 10:06:00 -
[15]
Originally by: Zhilia Mann
Originally by: Angie McFish stuff
Any chance on drones instead? I'd put the Gila and Ishtar out there as pretty solid L3 grind boats. A few drone speed augmentors and the travel time issue is largely mitigated.
Otherwise, yeah, Muninn or Cynabal. Phantasm is tons of fun -- iff you're grinding in Amarr space.
Well, I'd have to train sentries lvl V first to be able to use it efficiently, but someday I will... probably.
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Zhilia Mann
Tide Way Out Productions
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Posted - 2010.12.27 15:57:00 -
[16]
Originally by: Arushia If you're using drone speed augmenters to reduce travel time, you're doing it wrong. That's what Sentry Drones and Omnidirectional Tracking Links are for.
Not for L1 through L3 (well, some L3s). Fully bonused medium drones with an omni and a few speed augmentors will actually clear a room faster than sentries if everything is a) close and b) small.
But of course you'd want sentries outside of that scope.
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