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Thread Statistics | Show CCP posts - 1 post(s) |

Selinate
Amarr Wardens of the Void
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Posted - 2011.01.02 09:42:00 -
[31]
Edited by: Selinate on 02/01/2011 09:42:44 Wow, you certainly decided to fill the forums with obvious troll posts and bad ideas, tonight.
Far be it from me to intervene in your life, but why not go get a beer with friends, read a book, or play a different game for a while? Making one troll post is understandable (sometimes), but this sort of spamming shows signs of a personal problem...
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Chuckles McLaughy
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Posted - 2011.01.02 09:44:00 -
[32]
Edited by: Chuckles McLaughy on 02/01/2011 09:44:04 This post, and all posts I have seen so far by MNG reported as spam. I seriously hope the mods pull out the permaban hammer on him.
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CCP Adida
C C P C C P Alliance

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Posted - 2011.01.02 15:22:00 -
[33]
Moved from general discussion and deleted spam and troll posts
Adida Community Rep CCP Hf, EVE Online
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Scorpionidae
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Posted - 2011.01.02 16:07:00 -
[34]
So you want a cookie? I joined EVE because I heared there was no cookies.
Your fat already you don't need no more cookies!!!!
I will just make you fatter.
Scorpionidae 
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digitalwanderer
Gallente DF0 incorporated
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Posted - 2011.01.02 21:45:00 -
[35]
Originally by: Chainsaw Plankton being a long term player is its own reward
Having knowledge and lots of experience sure,and passing that on to other players who are willing to listen( ),but in terms of personal character development,we're basically frozen with no path to persue at all,so have we accomplished something that many said can't be done?....Have we beaten the game?
Where are the T3 interceptors,T3 destroyers,T3 recons,T3 battle cruisers and T3 battleships,T2 carriers,T2 dreadnaughts,and why not,T2 titans,along with T2 capital guns and missile launchers....We've only had T3 cruisers so far and that goes back 18 months ago,so at this rate,i'll be dead and buried before all T3 ships are in the game,not to mention that CCP's initial plan called for ships up to tech 5 at some point.
Maybe it's their focus with dust 514/incarna that's slowing down the release schedule significantly with the above items?....Old players shouldn't be forgotten basically...
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Lupus Pyro
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Posted - 2011.01.02 21:51:00 -
[36]
i always wondered why we dont get a christmas sp bonus.... nothing massive, but just a little thing, only requirement is the account has to have been active say for 2 months previous or for a portion fo the year, so u dont get ppl who abuse it.
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Desya Dak'ann
Caldari All Saints Syndicate Resonance Cascade Scenario
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Posted - 2011.01.03 03:20:00 -
[37]
Originally by: Karn Velora I'm assuming this is a troll but, hey...: just about everything is done for the long term players.
Ships and equipment is added more or less on a regular basis that needs higher and higher skills, and are more and more powerful. T2, more t2, caps, some more t2, t3... and so on. Precious little of it benefits new players. None of this can be bought through a PLEX. Skills can't be purchased for money. Look at a T3 strategic cruiser: sure, maybe they can blow a ridiculous amount of money to buy PLEX so they can buy it but... then what? They still can't fly it. And to fly it well? Years of training.
The forums are flooded with suggestions to add T3 *everything*... cruisers, battlecruisers, battleships... T2 caps have been requested since the release of caps in the first place. Give it some time, and I'm sure CCP will cave and give in to all of it - and yes, again, it'll benefit only the old players.
But hey, let's ignore the "stuff" for a bit. Just look at the skills. Older you get, the higher you can train. Maybe that last 5% looks like **** to you, but to a younger player... it's everything. Even when they can use the gear you can, you are still that annoying sumbich who has 5% higher tracking, 5% longer optimal, 5% longer falloff, 5% more armor, 5% more shield, 5% more cap with 5% more recharge, 5% higher speed with another 5% when you activate the afterburner, and 5% less cap use from the afterburner, and 5%, and 5%, and 5%... All in all, being "old" adds up to 100% higher combat effectiveness.
Even the most super-focused nub, who trains only the critical skills to get into ONE ship, and fly that perfectly, is looking at months, years of training. Some day, he may actually get to fly it as well as you - but of course, being "old" you can fly *all* ships that well. Not a small advantage.
So... 20% huh? Well, my account is probably 5 years old about now. I get 100% damage bonus, and 100% health bonus. Great... I'll actually be able to destroy young players in battlecruisers - using a t1 covetor mining barge. Sweet! I can destroy T2 battleships with a single T1 frigate. Fun-fun!
You know why young players even bother with this game? It's the HOPE that some day MAYBE they will be able to compete. Let's take that away from them. Let's make sure that no one can every catch up, no matter what. Let's make sure that every new player that signs up, is forever a second rate player, condemned to being cannon fodder for us. That'll just make people swarm to the game, won't it? Talk about a death sentence for EVE.
Seriously, this was a troll, right?
Years of training, i've been playing eve 5 months I own and fly a Tengu, with complex shield boosters T2 missiles and 2500 volleys. Its not impossible for new players to get this stuff, its just more diffiicult THIS IS NOW A WIDOT FAILTHREAD! |

zus
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Posted - 2011.01.03 03:22:00 -
[38]
The deferens of an old character and one new is that the new character is specialized in a single faction and the old ones in multiple, that is one way that they gave as a benefit by using faction ships that requires two faction ship skills In my opinion I think it would have been better if all the ships require having one of the Faction skills to 5 in order to use the ship
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Desya Dak'ann
Caldari All Saints Syndicate Resonance Cascade Scenario
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Posted - 2011.01.03 03:23:00 -
[39]
Originally by: Lupus Pyro i always wondered why we dont get a christmas sp bonus.... nothing massive, but just a little thing, only requirement is the account has to have been active say for 2 months previous or for a portion fo the year, so u dont get ppl who abuse it.
I agree, like last year when we got 100,000 SP with our Primae's THIS IS NOW A WIDOT FAILTHREAD! |

digitalwanderer
Gallente DF0 incorporated
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Posted - 2011.01.03 04:28:00 -
[40]
Originally by: zus The deferens of an old character and one new is that the new character is specialized in a single faction and the old ones in multiple, that is one way that they gave as a benefit by using faction ships that requires two faction ship skills In my opinion I think it would have been better if all the ships require having one of the Faction skills to 5 in order to use the ship
And when you have all the ship skills in the game trained to lvl 4 or lvl 5(All 60 skills),exceeding 50 million skill points in that category alone,and another 50 million between gunnery,missiles and drone skills,and another 50 million in assorted electronics,engineering,shield and armour tanking and navigation?
What's left when all races are trained up very nicely and there's 130 skills at lvl 5 already...I'm basically learning much faster than CCP are releasing new skills and forced to train stuff i'll never use anyhow...It's a pathetic situation to be in when CCP's focus has been mainly on new players,and making the experience easier for them to make the game more popular,wich i have no issue with since it allows the game to continue to thrive with more subscriptions,but don't think that there's still enough skills for those that have been with the game since the start,since there obviously is not,even if we're a very small minority overall
We're waiting on you CCP
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Ksaj D'bong
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Posted - 2011.01.03 23:48:00 -
[41]
why on earth would you make older players more powerful just becuase theyve been playing longer? this makes no sense, tbh the one thing i truly dislike about the game is the distance between new players and old players, if this was elite you wouldnt have skills, you would have your money and your brains i hate the way 0.0 is organized, the major alliances are entrenched there wich gives no new player groups a chance, even if ccp made the moon minerals cycle and let you mine moons in w-space it would make the game more playable, even tactically speaking, if your moon suddenly ran out of tech you'd have to find a new one and the wars would be more constant and less static making a better game but skill rewards for older players? thats a terrible idea
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.01.04 00:00:00 -
[42]
I guess all the improvements to bubble-land and the related toys plus the whole teams working on making the game able handle the geriatrics need of holding hands with thousands at a time has less value than .. oh wait, no major improvements have been made elsewhere in ages (lol-PI).
Now report yourself for making troll posts and have yourself banned please.
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Sith LordX
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Posted - 2011.01.04 00:39:00 -
[43]
Long term play gives you access to more ships, more powerful skills, more isk. Its all about more choices. We get to be pretty powerful as solo players, depends also how much isk you make.
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cyndrogen
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Posted - 2011.01.04 00:53:00 -
[44]
aww there there, don't you think that playing a game for over 5 years is reward enough?
Most games lose my interest in about 2 months, and I have played a lot of MMO's including star trek online which just didn't hold my interest at all.
So while I don't think your idea is terrible I do think it's asking a bit too much. At the very least a player that has been playing for a year should get a gift watch, or a free crate of quafe limited run items.
I think a trophy would be nice, or some sort of achievement award for each milestone,like your 1000 ship kill, or 5000 mission button, or a rainbow pin for 1 billion veldspar mined.
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Loki Feiht
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Posted - 2011.01.04 00:57:00 -
[45]
Originally by: cyndrogen aww there there, don't you think that playing a game for over 5 years is reward enough?
Most games lose my interest in about 2 months, and I have played a lot of MMO's including star trek online which just didn't hold my interest at all.
So while I don't think your idea is terrible I do think it's asking a bit too much. At the very least a player that has been playing for a year should get a gift watch, or a free crate of quafe limited run items.
I think a trophy would be nice, or some sort of achievement award for each milestone,like your 1000 ship kill, or 5000 mission button, or a rainbow pin for 1 billion veldspar mined.
now those sound like reasonable ideas to me
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Judas II
7th Space Cavalry Freemason Core
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Posted - 2011.01.04 11:02:00 -
[46]
Originally by: masternerdguy For every year you've played, you get an automatic bonus of 20% DPS and 20% HP on anything you fly.

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Hirana Yoshida
Behavioral Affront
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Posted - 2011.01.04 12:10:00 -
[47]
Originally by: cyndrogen ... or a rainbow pin for 1 billion veldspar mined.
Careful, people might start accusing you of being a Chribba alt 
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Tarron Sarek
Gallente Biotronics Inc. Initiative Mercenaries
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Posted - 2011.01.04 12:27:00 -
[48]
This game is not about what you get or what you have. It's about what you do.
At least that's how it should be and the way it was designed. Admittedly it has changed a bit, recently.. but imho that wasn't exactly for the better, so it doesn't need any more emphasis.
If you play Eve for the levelu.. erm excuse me, I mean for the skillup-ding, for the shiny ships or for the ISK, you will eventually get bored. Rather sooner than later, especially with todays impatient players. Putting more and more focus on the material side of the game means inevitable fail. Anything that has an impact on gameplay is material in a way.
Oh, and apart from that, bad troll.
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

digitalwanderer
Gallente DF0 incorporated
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Posted - 2011.01.05 03:33:00 -
[49]
Edited by: digitalwanderer on 05/01/2011 03:35:09
Originally by: Tarron Sarek This game is not about what you get or what you have. It's about what you do.
At least that's how it should be and the way it was designed. Admittedly it has changed a bit, recently.. but imho that wasn't exactly for the better, so it doesn't need any more emphasis.
If you play Eve for the levelu.. erm excuse me, I mean for the skillup-ding, for the shiny ships or for the ISK, you will eventually get bored. Rather sooner than later, especially with todays impatient players. Putting more and more focus on the material side of the game means inevitable fail. Anything that has an impact on gameplay is material in a way.
Oh, and apart from that, bad troll.
True to a point,but then again,PVP'ing for years also gets boring too,just like mining does,and market trades and invention and production and exploration,especially if one is nearly 8 years old in EVE and has explored all the available facets of the game.....Been there and done that and got the t-shirt,so at least for me,the only thing left is what CCP is going to do with ambulation(AKA walking in stations),or keep adding more ship types and equipement to train for....
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DrDooma
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Posted - 2011.01.05 03:58:00 -
[50]
Have you forgotten about skill points?
Side note: if you leave high sec you will probably realise that what you suggested is a terrible idea especially if you consider the amount damage a super capital ship can do.
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digitalwanderer
Gallente DF0 incorporated
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Posted - 2011.01.05 04:37:00 -
[51]
Originally by: DrDooma Have you forgotten about skill points?
Side note: if you leave high sec you will probably realise that what you suggested is a terrible idea especially if you consider the amount damage a super capital ship can do.
I'm not that far away from 150 million skill points and can fly a lot of capital and even super capital ships,as i have the minmatar and amarr carrier skill maxed out,and even the gallente titan skill also maxed out...
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Acac Sunflyier
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Posted - 2011.01.05 07:31:00 -
[52]
Except an insane advantage in SP and keeping ahead of the curve.
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Berikath
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Posted - 2011.01.05 15:07:00 -
[53]
Originally by: masternerdguy I think CCP should add static bonuses to players for every year they've been in the game. For every year you've played, you get an automatic bonus of 20% DPS and 20% HP on anything you fly. This rewards veterans and gives newer players something to aspire to that can't be bought with a plex.
I agree. Long-term players need an advantage over new players, but 20% is too much. Also, it would need to be more targeted.
I would propose that each player can decide on something they want to improve on their character- say, drone damage. They then have to wait a certain amount of time, and they get that bonus- each bonus of the same size takes longer to get, but they're cumulative.
Also, it would really work better if there was some way to keep track of what bonuses people had. Maybe some kind of point.... what could they be called... "Ability" points? No, that's not quite right... "E-peen" points? Nah, it would need to be something which sounded more formal. "Skill" points? That'll work! Each player can accumulate "Skill points" which can improve their abilities, or even unlock new items for use!
CCP, you must implement this NAO!!!
*** [ SIG] ***
Wish list for PI:
*One-click input routing *Copy product, inputs & outputs in factories *Launchpad upgrades: twice the space, twice the cost, half the hassle! [ /sig ] |

Vertisce Soritenshi
SHADOW WARD OWN Alliance
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Posted - 2011.01.05 15:52:00 -
[54]
Veteran players already have an advantage over new players...they had longer time to train up skills. This whole thread is a massive waste. Giving older players any kind of boost to HP and damage would be a complete mistake and would only serve to make the newcomers more miserable. The ONLY reason the OP posted this is because he is a useless pirate to wants it to be easier for him to kill newbies because he is too crappy of a player to be able to kill newbies as the game currently stands. This is a horrible idea and the GM should have just deleted this thread entirely instead of moving it and cleaning up troll posts.
Sig.Learning skills vote. |

Horizonist
Yulai Guard 2nd Fleet Yulai Federation
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Posted - 2011.01.05 16:03:00 -
[55]
Edited by: Horizonist on 05/01/2011 16:04:39
Originally by: Vertisce Soritenshi ...This whole thread is a massive waste...This is a horrible idea and the GM should have just deleted this thread entirely instead of moving it and cleaning up troll posts...
While I do not judge, the OP has been accused of trolling in the past. And with obvious, bad ideas such as +20% damage/tank (!!!) for every year played, people ought to be able to discern better.
The only sad thing in this whole thing is that there are so many people who actively keep bad threads alive, and encourage trolls to keep on posting.
Trolls are not the problem, people who feed them are.
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digitalwanderer
Gallente DF0 incorporated
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Posted - 2011.01.05 18:12:00 -
[56]
Originally by: Acac Sunflyier Except an insane advantage in SP and keeping ahead of the curve.
Being too far ahead of the curve is my main problem,such as:
1:T3 frigates(no ETA). 2:T3 destroyers(no ETA). 3:T3 recons(no ETA). 4:T3 battlecruisers(no ETA). 5:T3 battleships(no ETA). 6:T2 carriers(ready on 2 races,but still no ETA anyhow). 7:T2 titans(ready on 1 race,still no ETA). 8:T2 capital turrets for all races(no ETA). 9:T2 fighter and fighter bombers(no ETA either).
The list could go on and on,but i think you get the idea,and it's plain to see that CCP are seriously lagging behind for older players in the game,either intentionally as to not increase the gap between really old players and newer players,or simply lack of resources since they're still so focused on incarna and dust 514....
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digitalwanderer
Gallente DF0 incorporated
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Posted - 2011.01.05 18:16:00 -
[57]
Edited by: digitalwanderer on 05/01/2011 18:16:50
Originally by: Vertisce Soritenshi Veteran players already have an advantage over new players...they had longer time to train up skills. This whole thread is a massive waste. Giving older players any kind of boost to HP and damage would be a complete mistake and would only serve to make the newcomers more miserable. The ONLY reason the OP posted this is because he is a useless pirate to wants it to be easier for him to kill newbies because he is too crappy of a player to be able to kill newbies as the game currently stands. This is a horrible idea and the GM should have just deleted this thread entirely instead of moving it and cleaning up troll posts.
I just want what i wrote in my last post,wich is the result of years of skill training and CCP seriously letting the schedule slip.....Don't need or want an HP/damage boost of any kind for every year i've been playing at all.
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Lugburz
Infinite Covenant
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Posted - 2011.01.05 18:19:00 -
[58]
Originally by: Judas II
Originally by: masternerdguy For every year you've played, you get an automatic bonus of 20% DPS and 20% HP on anything you fly.

I agree 
But seriously, a long term acheivement award would be nice i guess - but a lot of older players actually no longer pay to play - so i am guessing that IS reward enough, though maybe they could unmelt my snowballs...
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Vertisce Soritenshi
SHADOW WARD OWN Alliance
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Posted - 2011.01.05 20:31:00 -
[59]
I would be more interested in a special edition ship of some type for each full year of completed subscription. Nothing that would be more powerful than it's counterparts but just something a little unique.
First year: Frigate Second year: Cruiser Third year: Battlecruiser Fourth year: Battleship
And so on...maybe something that just looks unique that can't be bought on the market and can only be accepted one time.
Sig.Learning skills vote. |

Lupus Pyro
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Posted - 2011.01.05 20:32:00 -
[60]
do you upgrade to carriers and dreads after 5 years then? O.O
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