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MNagy
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Posted - 2011.01.04 01:49:00 -
[1]
Many times when I am mining I look at my cycles and they are finished, but no ore comes. It sometimes comes midway through the next cycle ( ok I can live with this ) but sometimes it does not come at all till the next cycle is even completed.
Now - if you have your hulk setup like I do - with mining drone rig upgrages - you do not have the m3 capacity to hold all the m3 when you stop your lasers and restart them. Thus you lose m3 ore. (It gives you 1.5 cycles of ore in 1 shot or 2x cycles of ore - whatever you were missing )
I propose that when a cycle is stopped - and the m3 it is returning is MORE than what the regular cycle m3 should be the cargo is allowed to go into overflow temporarily.
I can accept the m3 ore lag - I just can't accept the m3 ore loss.
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MNagy
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Posted - 2011.01.04 01:51:00 -
[2]
I'm voting for myself....
I'm tired of losing m3.
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Aphrodite Skripalle
Galactic Defence Consortium
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Posted - 2011.01.04 13:37:00 -
[3]
+1 Ice mining is even worse. I sometimes loose a full cycle only because of lag. I am not using bots or macroes so i do care about it.
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De'Veldrin
Minmatar Green-Core The Obsidian Legion
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Posted - 2011.01.04 13:42:00 -
[4]
Um. No. Your ship has a defined cargo capacity - if you're unhappy with the size of the cargo bay, there are ways to fix that (change the way it's fit). And before you say "But I want it fit like this" - welcome to Eve. Every choice has a trade off. You just discovered the trade off to fitting your ship the way you did.
And you're not losing m3 - anything you can't take is left in the rock/ice. You're losing time, nothing more. --Vel
I'm more of a care-badger. |
Korg Leaf
Time Bandits.
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Posted - 2011.01.04 14:10:00 -
[5]
Originally by: MNagy Many times when I am mining I look at my cycles and they are finished, but no ore comes. It sometimes comes midway through the next cycle ( ok I can live with this ) but sometimes it does not come at all till the next cycle is even completed.
Now - if you have your hulk setup like I do - with mining drone rig upgrages - you do not have the m3 capacity to hold all the m3 when you stop your lasers and restart them. Thus you lose m3 ore. (It gives you 1.5 cycles of ore in 1 shot or 2x cycles of ore - whatever you were missing )
I propose that when a cycle is stopped - and the m3 it is returning is MORE than what the regular cycle m3 should be the cargo is allowed to go into overflow temporarily.
I can accept the m3 ore lag - I just can't accept the m3 ore loss.
If you are losing ore due to cargo space why not cycle your lasers so that you have time to move the first lasers ore into cargo container/orca before the next lasers amount arrives
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Spirulina Laxissima
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Posted - 2011.01.04 14:18:00 -
[6]
Originally by: Korg Leaf
If you are losing ore due to cargo space why not cycle your lasers so that you have time to move the first lasers ore into cargo container/orca before the next lasers amount arrives
This. SRI SYADASTI SYADAVAKTAVYA SYADASTI SYANNASTI SYADASTI CAVAKTAVYASCA SYADASTI SYANNASTI SYADAVATAVYASCA SYADASTI SYANNASTI SYADAVAKTAVYASCA Principia Discordiahttp://www.principiadiscordia.c |
Zia Aiz
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Posted - 2011.01.04 14:57:00 -
[7]
It's actually a bug, nothing to do with how much cargohold you have.
For example, ice mining in a mackinaw gives you 2 cubes per cycle per ice harvester. You have 2 harvester slots so 4 icecubes per cycle. Sometimes it only gives 2 cubes, and puts 2 cubes into a buffer that doesn't release until you stop your cycle.
I will try to explain with an example:
Normal way: Cycle 1: Delivers 4 cubes Cycle 2: Delivers 4 cubes and so on.
Buggy way: Cycle 1: delivers 2 cubes instead of 4 Only current solution: stopping your cycle. This will put the 2 remaining cubes into your cargohold. It's like the 2 remaining cubes were in a buffer.
If you don't stop your cycle (i tested this), then this will happen: Cycle 1: delivers 2 cubes instead of 4 Cycle 2: delivers 2 cubes instead of 4 Cycle 3: delivers 2 cubes instead of 4 Cycle 4: delivers 2 cubes instead of 4 Cycle 5: starts: stopping cycle
You stop your 5th cycle, your buffer will release the remaining 8 cubes (2*4 COMPLETE cycles). Since your cargohold can only hold 6 cubes at a time 2 cubes will be lost.
Now im not actually whining about the lost cubes, if you spot your cycle only giving you 2 cubes soon enough you can avoid losing cube.
But you do lose cycle time by having to stop your cycles to fix the issue.
This bug is here for a while, since dominion i think, and it might only occur when having an orca or rorqual or any ship giving mining bonuses in fleet.
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MNagy
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Posted - 2011.01.04 15:15:00 -
[8]
De'Veldrin,
I am not asking for a bonus' of any kind...ther is an issue that the lag does not put the ore in your cargo hold. So when it finally does put it there - you dont have enough room in your hold because its giving you the last cycle and 'this cycle'.
Your answer not correct - To refit a ship differently because of lag.
I am not using bots - I am not using macro's ... All I would like is my ore to appear in my hold when my cycle is over - and since that cannot seemed to be accomplished, I beleive my workaround is a fair one.
If you mine ore - and leave your ore in your hold - and do the next cycle and not enough can fit - fine you lose that - I am happy with that. But if you mine - finish your cycle - and the ore is not delivered until the next cycle - then thats when the quirk / fix should be applied where you are allowed to store more than your hold momentarily to account for this dumb bug.
You would probably complain more if you missioned and your salvage didnt show till 2 hours later. Oh wait - by that time it imploded.
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MNagy
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Posted - 2011.01.04 15:26:00 -
[9]
One thing to add to clarify for NON-Miners to understand what is happening.
Lets say you have 3 mining lasers and each laser gives you 100m3 per cycle. Your ore hold can hold 300 m3.
3 cycles finish and you get 300m3 in your hold - you move it to a can. - Super 5 minutes pass.... 3 cycles finish you get only 200m3 in your hold - you dont realize that 100m3 is missing. 5 minutes pass... 3 cycles finish and you get 400m3. ( it gave you the last 100 you did not recieve ). But since your ore hold can only hold 300 - 100 is lost.
The fix I am asking for is that if a laser is giving you (200m3 - but only should be giving you 100m3) - that 100m3 is 'allowed' to overflow ur hold. -I hope that clarify's things.
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De'Veldrin
Minmatar Green-Core The Obsidian Legion
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Posted - 2011.01.04 15:49:00 -
[10]
Originally by: MNagy
The fix I am asking for is that if a laser is giving you (200m3 - but only should be giving you 100m3) - that 100m3 is 'allowed' to overflow ur hold. -I hope that clarify's things.
That (and the post above yours laying out the problem as well) does clarify things considerably.
That being the case, they need to fix the bug, not spend time making the hold auto-overflow. So I can't support your fix to the problem, but I agree, they need to fix it. --Vel
I'm more of a care-badger. |
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Crazy KSK
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Posted - 2011.01.04 21:24:00 -
[11]
I think its more a case of module lag than a actual bug i.e. the shown circle on the modules is further than the server which is still processing the circle like with guns ghost firing again after you turned them off or the guns running on for halve a circle after you turned them off
just vague guesses
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MNagy
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Posted - 2011.01.06 15:33:00 -
[12]
Aphrodite (3rd post)
You are right - im mining ice and its brutal.
M.
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