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xxxak
Caldari Infinite Improbability Inc -Mostly Harmless-
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Posted - 2011.01.04 21:50:00 -
[1]
Recently, I have noticed that Logistics ships are insanely overpowered.
I personally can fly them all, and I own two guardians, two basilisks, and a scimitar at this moment.
That said, I have fought small and mid-sized gangs with 2-3 logistics ships, and they are simply too powerful.
Under realistic battle scenarios (e.g. some confusion, moving ships, etc), two or three logistics ships can easily rep the DPS from a gang of 10-15 HACs/BCs. Two or three logistics ships also can withstand an unacceptable amount of ECM. Even with two or three dedicated ECM ships, it is difficult to break the spider chain of three logistics ships.
I know that my alliance uses LARGE gangs of Logistics ships in major fleet fights (15-20+ logi ships). Under those conditions, ECM rarely matters, and in fact, in major fights (200 vs 200 +) ECM is rarely fielded. Under these conditions, Logisitcs may still be overpowered, but can sometimes be defeated by sheer alpha strike DPS from massed BCs/BS. In large gangs, ECM ships are popped first anyways.
It is in small gangs that logistics provide an unfair advantage, and are not sufficiently countered by their natural enemy, ECM ships.
My proposed solution: reduce Logistics sensor strength substantially. This will not matter much in large fleet battles, because again, ECM is not heavily used in such battles. But lowering sensor strength (maybe 2-35%) will make ECM a more ôreasonableö counter to almost unjammable logistics ships in small gangs.
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xxxak
Caldari Infinite Improbability Inc -Mostly Harmless-
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Posted - 2011.01.04 21:53:00 -
[2]
Originally by: William Cooly Nerfing logistics? They don't need it. Just ECM the f*ckers!
See above. Requires unfair amounts of dedicated ECM to stop logi chains.
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xxxak
Caldari Infinite Improbability Inc -Mostly Harmless-
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Posted - 2011.01.04 22:29:00 -
[3]
In my experience, a well skilled alt in a blackbird with a full rack of amarr ECM could not really "break" a single guardian. My main with max skills in a rook with a split rack also failed.
So yes I would say a logi with eccm takes at least one ECM ship, which is OP because ECM ships don't last long on field when they dedicate their full rack vs one logi in a 15 man gang fight.
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xxxak
Caldari Infinite Improbability Inc -Mostly Harmless-
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Posted - 2011.01.04 22:50:00 -
[4]
Originally by: R3d L6dy Ever thought about using medium and large energy neutralizers? The other day I saw a 3 guardian chain go to hell because of it and stuff started dying.
I an man enough to admit that I havent tried this. I'll get back to you.
Meds don't do sh*t though, need large I'm sure. (so no love for HAC gangs)
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xxxak
Caldari Infinite Improbability Inc -Mostly Harmless-
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Posted - 2011.01.04 23:08:00 -
[5]
Originally by: Cambarus 3 Racial ECMs from a blackbird will keep a guardian with one ECCM in jammed about half the time (~45% if he overloads)
If there's 2 guardians you jam one and shoot the other (BTW if you fit the BB to counter a guardian-supported gang, he can put 6 jammers on one guardian and keep him jammed 75% of the time)
If they have 3 RR ships then you really shouldn't be complaining that one 10million isk cruiser isn't enough to counter them. Bring 2. Problem solved.
That was not my experience. I think I got one jam off in ~3 min on the field.
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