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PureMurder
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Posted - 2011.01.05 18:46:00 -
[1]
What is this I don't even
Anchoring ships or especially supercaps inside poses might be interesting. There's so many +/- here though, and it's also not something I'm really experienced in.
So anyone interested in discussing this a bit more would be appreciated. I'm trying to figure out from design perspective why it is the way it is (people need acct dedicated to a ship... bumping = balance somehow?), so please speak up. :)
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VaMei
Gallente
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Posted - 2011.01.07 17:56:00 -
[2]
Not that I've ever flown a SuperCap, but the requirement to leave SCs floating in space, have a shared SC pilot, or have a dedicated valet alt so that an alliance assets can be safe while unused is, IMHO, poor game design and yet another example of CCP ignoring low hanging fruit.
I've never understood why a docking module for POSes hasn't been introduced. Just like a POS shield or secured container, if you know the password for the docking module, you can unanchor, board & fly anything anchored to it. If you don't, you can't. The UI doesn't need to be anything spectacular. Hell, if it was, it'd look out of place with the rest of the POS UI.
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Laechyd Eldgorn
Caldari Certified Household Sweeping Consulting
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Posted - 2011.01.07 21:42:00 -
[3]
They are meant to be stolen.
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FinnAgain Zero
Roving Guns Inc. RAZOR Alliance
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Posted - 2011.01.08 09:35:00 -
[4]
Originally by: VaMei
I've never understood why a docking module for POSes hasn't been introduced.
Capital Ship Maintenance Array Ship Maintenance Array ------------------------------------------------
Hohohoho, Mister Finn, you're going to be Mister Finnagain! |
Miasmic Truth
Minmatar In Pennae of Mors
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Posted - 2011.01.19 02:59:00 -
[5]
I was just thinking about this myself, it makes perfect sense to have the ability to anchor your ships. Especially in a POS bubble, at least Super caps if nothing else. You can anchor all sorts of things already and in real life you can anchor ships so why not EVE too.
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Gore Hound
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Posted - 2011.01.25 22:05:00 -
[6]
Edited by: Gore Hound on 25/01/2011 22:04:44 shared sc accounts are against eula, so that's not it.
Maybe they just wanted a way of retiring old characters, since the skillpoint system is time-based, so this is a "skill sink" the same way repair costs are isk sinks?
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