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Okie Wren
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Posted - 2011.01.15 03:13:00 -
[1]
Edited by: Okie Wren on 15/01/2011 03:15:12 I was going to title this best ship for incursions but I know how everyone feels about the words "best ship".
Anyway, I haven't had a chance to take a good look at the stuff on SiSi so I wanted to ask the opinions of the residents of this fair cluster, what would you suggest for battling Sanshas in the relevant gang sizes which scale from around 5 to 10 members up to 30 to 50 (I think).
I can fit and fly Caldari and Amarr up to battleship, my skills for Gallente and Minmatar are somewhat lacking as I don't have Minmatar cruiser V yet but I do have Gallente to V and good drone skills. Oh and all Frigate skills to V with associated small weapons specs, not that I expect there to be many frig gangs in the larger ones but.. who knows
Suggestions?
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Culmen
Caldari Blood Phage Syndicate Syndicate.
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Posted - 2011.01.15 03:32:00 -
[2]
Nightmare.
It's great for slaying ANY scum. Provided mobility is not much of an issue and they aren't tanking EM/Thermal.
Neither of which is a problem for incursions and further more why do i even need a sig? |
Zhim'Fufu
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Posted - 2011.01.15 03:56:00 -
[3]
Nightmare with an omni resist buffer tank would be the perfect bs for incursions as shield tanking seems to work best due to scimitars being able to field a massive buffer tank with high resists and the instant boost for shield transfers vs the end of cycle for remote armour. Don't even try to active tank it or you will lose it before you can get a couple of cycles in. Yes the sansha rats are that evil. Witnessed a level 5 tanked rattler go down in about 10 seconds in an assault site because we figured warp in the bs first then the logis. Whoops.
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Okie Wren
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Posted - 2011.01.15 04:08:00 -
[4]
Isn't there a PVP element involved in Incursions? If so is it wise taking a billion ISK ship into them?
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Mavnas
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Posted - 2011.01.15 05:35:00 -
[5]
Wouldn't the perfect ship be something whose weapons aren't as vulnerable to neuting and which can also passively tank itself? Also something that's relatively cheap in case the %* hits the fan?
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Okie Wren
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Posted - 2011.01.15 05:41:00 -
[6]
Originally by: Mavnas Wouldn't the perfect ship be something whose weapons aren't as vulnerable to neuting and which can also passively tank itself? Also something that's relatively cheap in case the %* hits the fan?
Ugh, fine, I'll get a drake. I was hoping it wouldn't come to that.
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Zhim'Fufu
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Posted - 2011.01.15 07:30:00 -
[7]
Originally by: Okie Wren
Originally by: Mavnas Wouldn't the perfect ship be something whose weapons aren't as vulnerable to neuting and which can also passively tank itself? Also something that's relatively cheap in case the %* hits the fan?
Ugh, fine, I'll get a drake. I was hoping it wouldn't come to that.
He asked for the best ship and with the combination of long range dps and stout shield buffer tank the nightmare will be great as long as you fill those remaining highs with energy transfers and shield transfers. The budget minded will of course go for buffer drakes and ravens though they don't do nearly as good as a laser ship at least at the killing part though they do well enough.
[Raven, Budget Incursion] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Signal Amplifier II
Large Shield Extender II Invulnerability Field II Invulnerability Field II Heat Dissipation Field II Photon Scattering Field II Photon Scattering Field II
'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile Large 'Regard' I Power Projector Large S95a Partial Shield Transporter
Large Anti-Kinetic Screen Reinforcer I Large Core Defence Field Extender I Large Core Defence Field Extender I
Hobgoblin II x5 Medium Shield Maintenance Bot I x5
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Mavnas
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Posted - 2011.01.15 08:52:00 -
[8]
Edited by: Mavnas on 15/01/2011 08:56:04
Originally by: Zhim'Fufu
Originally by: Okie Wren
Originally by: Mavnas Wouldn't the perfect ship be something whose weapons aren't as vulnerable to neuting and which can also passively tank itself? Also something that's relatively cheap in case the %* hits the fan?
Ugh, fine, I'll get a drake. I was hoping it wouldn't come to that.
He asked for the best ship and with the combination of long range dps and stout shield buffer tank the nightmare will be great as long as you fill those remaining highs with energy transfers and shield transfers. The budget minded will of course go for buffer drakes and ravens though they don't do nearly as good as a laser ship at least at the killing part though they do well enough.
[Raven, Budget Incursion] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Signal Amplifier II
Large Shield Extender II Invulnerability Field II Invulnerability Field II Heat Dissipation Field II Photon Scattering Field II Photon Scattering Field II
'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile Large 'Regard' I Power Projector Large S95a Partial Shield Transporter
Large Anti-Kinetic Screen Reinforcer I Large Core Defence Field Extender I Large Core Defence Field Extender I
Hobgoblin II x5 Medium Shield Maintenance Bot I x5
Well, if he's willing to take a risk on something expensive an uninsurable, the SNI is much more suited to passive shield tanking. The Rattlesnake would be too, except I think the Sanshas will have sleeper AI and eat your drones.
edit: Also, I don't know how much neuting there is, but I imagine passive hardeners would be preferable.
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VanNostrum
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Posted - 2011.01.15 09:11:00 -
[9]
Don't forget that the Sansha NPCs in the incursions will have sleeper AI, they won't be as easy as the regular belt rats. They'll be neuting, tracking disrupting, webbing, scramming etc. I would be scared to use a cap dependant turret ship for this purpose but that's just me
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Okie Wren
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Posted - 2011.01.15 10:24:00 -
[10]
Expect to be neutered to a high degree.
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Yves Nat
Minmatar
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Posted - 2011.01.15 16:38:00 -
[11]
I think T2 Minmatar ships are the way to go. They have the best inherent resistance to EM damage and projectile weapons don't cause a capacitor hit. ----------- I travel the spaceways, from planet to planet . . . and find stuff. |
Thorian Baalnorn
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Posted - 2011.01.15 16:46:00 -
[12]
I would go with drake the first time or two and see what is going to be like. Then go from there. On live i am sure their will be more people involved especially at first.
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1600 RT
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Posted - 2011.01.15 17:22:00 -
[13]
Originally by: Yves Nat I think T2 Minmatar ships are the way to go. They have the best inherent resistance to EM damage and projectile weapons don't cause a capacitor hit.
sansha in incursion sites wont do only EM/TH damage like all the normal sansha npc
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Mavnas
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Posted - 2011.01.16 01:01:00 -
[14]
Yeah, you need to omni-tank and but it also doesn't matter what type of DPS you do, I think. Just like sleepers.
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Loraine Gess
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Posted - 2011.01.16 01:10:00 -
[15]
Originally by: Yves Nat I think T2 Minmatar ships are the way to go. They have the best inherent resistance to EM damage and projectile weapons don't cause a capacitor hit.
Trying to give advice on something you've never bothered to READ about or TRY for yourself. Bravo.
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Loraine Gess
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Posted - 2011.01.16 01:19:00 -
[16]
Edited by: Loraine Gess on 16/01/2011 01:19:18 Oh god double post
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Okie Wren
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Posted - 2011.01.16 04:53:00 -
[17]
Wait.. so does that mean the Nightmare is out the window? If so I'm somewhat pleased, my wallet is at least.
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Mavnas
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Posted - 2011.01.16 07:17:00 -
[18]
Nightmare has way too many strikes against it:
-Very cap dependent -Very expensive and uninsurable -Turrets
You can probably work around one or two of those. (Mostly the latter two)
The only thing that would also suck a lot too would be if you were dependent on drones. Although I hear with enough people in your fleet the NPCs stop targeting drones.
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McRoll
Minmatar The Legion of Darkness
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Posted - 2011.01.16 11:29:00 -
[19]
It comes down to Tengus anyway, like everything PvE related.
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Mavnas
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Posted - 2011.01.16 17:42:00 -
[20]
Originally by: McRoll It comes down to Tengus anyway, like everything PvE related.
This seems to be a non-sequitur. I'd think you'd want the cheaper, passively tanked Nighthawk.
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Zhim'Fufu
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Posted - 2011.01.16 21:42:00 -
[21]
Originally by: Mavnas Well, if he's willing to take a risk on something expensive an uninsurable, the SNI is much more suited to passive shield tanking. The Rattlesnake would be too, except I think the Sanshas will have sleeper AI and eat your drones.
edit: Also, I don't know how much neuting there is, but I imagine passive hardeners would be preferable.
Both have terrible dps especially the rattler as its drones will either be popped or they will take ages to cross the 80~150km distance to the targets which are also spread out. The neuting is annoying as hell but thats why every bs should be packing at least a large energy transfer and linking up with another bs so you can keep the hardners and cap dependant stuff running. Besides, resist amps are not going to give you the tank you need to last long enough for reps to be directed at you.
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Pharos Pharos
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Posted - 2011.01.16 22:12:00 -
[22]
AB armor hacs with guardian support seem like they'd be the way to go, or drake/scimmy gangs. Both could also maintain effective pvp setups while running sites.
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Zhim'Fufu
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Posted - 2011.01.17 03:36:00 -
[23]
Originally by: Pharos Pharos AB armor hacs with guardian support seem like they'd be the way to go, or drake/scimmy gangs. Both could also maintain effective pvp setups while running sites.
Hehe, please fraps the resultant lulz when you do that for the abing armor hac gangs.
Scimmy/drakes will probably have no issues tanking the middling sites but good luck actually completing them in a reasonable amount of time.
So no, this is going to take massive bs and logi support to run the vanguards and up. Especially the up.
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Okie Wren
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Posted - 2011.01.18 05:17:00 -
[24]
Logistic support as in basilisks, guardians and the rest?
..Do they get rewards from the site for aiding people or are they the only ones not to get paid?
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Zhim'Fufu
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Posted - 2011.01.18 05:26:00 -
[25]
Originally by: Okie Wren Logistic support as in basilisks, guardians and the rest?
..Do they get rewards from the site for aiding people or are they the only ones not to get paid?
You don't even want to take a basi into an incursion site. It will get instapoped or something pretty close to it even if its 'tanked'. Scimitars with massive omni resist buffers are going to be the shield logi of choice along with mega tanked guardians. And yes you will get rewards for being logistics in a gang that completes the majority of an incursion site.
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Jimmy Doe
POS Consultants Group LLC
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Posted - 2011.01.18 10:31:00 -
[26]
Something like this was implemented in Final Fantasy XI, where the effort you put into the battle was reflected in your rewards at the end of the battle. The only people that ever received any rewards were the tanks and the high end DD's. Support personnel almost never got anything from the rewards because the "points" were based on the damage taken and the damage dealt, how many "final blows" you had etc. I sincerely hope that this system that CCP has implemented takes into account the efforts of everyone involved and doesn't fail miserably like FFXI.
"The tree of liberty is nurtured with the blood of patriots." |
Carniflex
StarHunt R.A.G.E
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Posted - 2011.01.18 12:47:00 -
[27]
Drake swarm. And handful of logis as the incoming dps when they focus fire is bad enough to overhelm even full tank drake.
I would avoid battleships in general, as they have those "stealth bomber" kinda frigates that hit like HAC tank like AF while having signature of interceptor ... and point.
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Ripcha Headov
Redeye Inc.
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Posted - 2011.01.18 13:11:00 -
[28]
I'm shocked nobody has suggested the obvious and probably the coolest solution to incursions. take a gang of RRing T3 ships.. either gang of tengu/shield loki's, or armour with prots/legions providing reps and loki running ranged webs/hacking mod.
with a pretty standard fit each 1 should be able to tank any other in the gang for 1000dps cap stable and put out around 500+dps. Wouldn't take a very large gang to have a great tank with decent dps too. If u ran a damnation in there too then u can take those tanks up to around 1500dps per ship.
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Target Painter
Minmatar
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Posted - 2011.01.18 14:00:00 -
[29]
Originally by: Ripcha Headov I'm shocked nobody has suggested the obvious and probably the coolest solution to incursions. take a gang of RRing T3 ships.. either gang of tengu/shield loki's, or armour with prots/legions providing reps and loki running ranged webs/hacking mod.
I found this on BC about a month ago.
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Khyara
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Posted - 2011.01.18 14:30:00 -
[30]
How about it depends on a couple of factors: 1) Fleet composition and numbers 2) Location/Incursion strength/level.
Personally I think Im going to try a mind-linked Sleipnir for Shield Gangs. For Armor gangs Ill probably field a couple of Guardians, or maybe a mind-linked Damnation and Guardian combo.....although my multi-ship multi-tasking has been rather suspect in the past...at least I dont usually die :).
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