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LordElfa
Gallente Revan's Fist
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Posted - 2011.01.22 22:33:00 -
[1]
Edited by: LordElfa on 22/01/2011 22:45:09 We all know its coming but what would we all like to see available? I for one would like to see not only avatar vanity options but ship options as well. Particularly the ability to paint you ships even if the options are preselected for us.
What about changes to ship models? Nothing that would alter the functions or stats of the game but perhaps just some preselected model choices or even better yet a character design system like the avatars have that would allow us to make some configuration choices like color, gun locations, engine design and the like. This is something that Star Trek Online has managed to implement without any real issues and Cryptic, STO's maker suck as a developers while CCP has enormous talent. I have no doubt that they could pull this off and it would offer a welcome change in ship personalization that EVE not only currently lacks but looks behind the times in MMO technology for not having.
As long as new options don't increase lag, and still make it easy to identify ship classes, I see no reason for these options to not exist. Your thoughts on the matter?
------------------------ *additional rant* ------------------------
Having had time to think about by post, it made me angry that CCP took the damn time and energy to create this new avatar system for something we won't even have a use for for probably the next 7-8 months while meanwhile, our ships, our TRUE characters, have no customization ability at all which is in my opinion, complete and utter Bull****. This is a damn spaceship game and a ship configuration tool should have taken precedence to a human configuration tool. ⎝⏠⏝⏠⎠
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Apsidia
Very Industrial Corp. Legion of xXDEATHXx
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Posted - 2011.01.23 00:06:00 -
[2]
Edited by: Apsidia on 23/01/2011 00:09:21 Edited by: Apsidia on 23/01/2011 00:07:27 I wrote recently a topic about a similar thing and that I have received me has surprised and very much it was pleasant to me. Read this post and open screenshot in it.
I think that changeable models of the ships would be the big loading on a server and client part of game, but it would be magnificent. Possibility to change model of the ship we see now on an example of the t3 ships. We don't search for easy ways! |
LordElfa
Revan's Fist
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Posted - 2011.01.23 01:15:00 -
[3]
I agree with your take on the matter and I like your ideas you posted. I think your system would work and is indeed how many of the systems that do allow configuration work. ⎝⏠⏝⏠⎠
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Pirokobo
Merch Industrial Goonswarm Federation
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Posted - 2011.01.23 04:01:00 -
[4]
Edited by: Pirokobo on 23/01/2011 04:03:20 Customization #1:
Alliance and/or Corp logo on hulls.
That or text. I'll be honest I just want to see an OEG Rokh with "My other alliance is a RED Alliance" on it. |
Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2011.01.23 10:00:00 -
[5]
Originally by: LordElfa Edited by: LordElfa on 22/01/2011 22:45:09 We all know its coming but what would we all like to see available? I for one would like to see not only avatar vanity options but ship options as well. Particularly the ability to paint you ships even if the options are preselected for us.
What about changes to ship models? Nothing that would alter the functions or stats of the game but perhaps just some preselected model choices or even better yet a character design system like the avatars have that would allow us to make some configuration choices like color, gun locations, engine design and the like. This is something that Star Trek Online has managed to implement without any real issues and Cryptic, STO's maker suck as a developers while CCP has enormous talent. I have no doubt that they could pull this off and it would offer a welcome change in ship personalization that EVE not only currently lacks but looks behind the times in MMO technology for not having.
As long as new options don't increase lag, and still make it easy to identify ship classes, I see no reason for these options to not exist. Your thoughts on the matter?
------------------------ *additional rant* ------------------------
Having had time to think about by post, it made me angry that CCP took the damn time and energy to create this new avatar system for something we won't even have a use for for probably the next 7-8 months while meanwhile, our ships, our TRUE characters, have no customization ability at all which is in my opinion, complete and utter Bull****. This is a damn spaceship game and a ship configuration tool should have taken precedence to a human configuration tool.
If ALL ship customizations are done locally on your own client, based on your own locally stored settings, then it will not add to lag in any way. Forcing other people to see and load your custom ship will add to lag. In one word, you can see the customisation - others can't see your customisation (unless you make a screenshot or a video clip). Every individual can enjoy his own custom look while at the same time not creating additional server load.
If it's all done this way, I can support it. However, some of the customizations mentioned are not such an easy task. For example, I can assume that changing turret positions or making every ship modular would require some major changes in the rendering engine, so don't expect it to be implemented any time soon. Corporation/alliance logos on ships and custom predefined paint jobs could be much easier to implement. |
Wolodymyr
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Posted - 2011.01.23 10:48:00 -
[6]
Speaking of the new character creator...
Let me take my pants off!
When you go through the new character creator it won't let you take a picture unless you are wearing pants and shoes.
I want to teabag the universe and these pants are in the way! |
LordElfa
Gallente Revan's Fist
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Posted - 2011.01.24 02:02:00 -
[7]
These are all good ideas and Pirokobo's idea is long damn overdue. ⎝⏠⏝⏠⎠
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Apsidia
Very Industrial Corp. Legion of xXDEATHXx
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Posted - 2011.01.24 07:43:00 -
[8]
Edited by: Apsidia on 24/01/2011 07:48:05 Here another screenshots from server Multiplicity: Screen1 Screen2 Screen3 Screen4 Screen5 Screen6
If I have correctly understood idea the given possibility will be accessible for PLEX-credits, just as piercing and hats for character.
It is a pity that Multiplicity it is closed for an login. I with pleasure would play with this feature.
We don't search for easy ways! |
LordElfa
Gallente Revan's Fist
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Posted - 2011.01.24 09:26:00 -
[9]
Apsidia, you have made my whole week. ⎝⏠⏝⏠⎠
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Ambassador Ry'Sheak
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Posted - 2011.01.24 18:12:00 -
[10]
Supported
Yea give us the ability to represent our Corps and Alliances by taging the Logo on the side of our ship, and we can already change our ships name, so let us Tag that on the side of it.
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Borza Slavak
Mirkur Draug'Tyr Ushra'Khan
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Posted - 2011.01.24 18:28:00 -
[11]
Originally by: Ambassador Ry'Sheak Supported
Yea give us the ability to represent our Corps and Alliances by taging the Logo on the side of our ship, and we can already change our ships name, so let us Tag that on the side of it.
Corp and Alliance logo on 'patches' we can put on the avatar's clothes would work too. Or tattoos of them. Heh.
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LordElfa
Gallente Revan's Fist
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Posted - 2011.01.24 20:36:00 -
[12]
Originally by: Pirokobo Edited by: Pirokobo on 23/01/2011 04:03:20 Customization #1:
Alliance and/or Corp logo on hulls.
That or text. I'll be honest I just want to see an OEG Rokh with "My other alliance is a RED Alliance" on it.
OP updated to reflect this long needed option. ⎝⏠⏝⏠⎠
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Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2011.01.25 05:15:00 -
[13]
Edited by: Antihrist Pripravnik on 25/01/2011 05:22:46 Edited by: Antihrist Pripravnik on 25/01/2011 05:17:09
Originally by: Apsidia Edited by: Apsidia on 24/01/2011 07:48:05 Here another screenshots from server Multiplicity: Screen1 Screen2 Screen3 Screen4 Screen5 Screen6
If I have correctly understood idea the given possibility will be accessible for PLEX-credits, just as piercing and hats for character.
It is a pity that Multiplicity it is closed for an login. I with pleasure would play with this feature.
No, buddy... you got it all wrong. That's not from Multiplicity, it's photoshopped by T'Amber on another forum and used here for trolling.
You can check out T'Amber's other work at: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1181302
Would be nice to have it, tho
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LordElfa
Gallente Revan's Fist
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Posted - 2011.01.25 06:07:00 -
[14]
That really ****es on my parade. Don't frickin trolls have anything better to do? ⎝⏠⏝⏠⎠
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Apsidia
Very Industrial Corp. Legion of xXDEATHXx
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Posted - 2011.01.25 07:33:00 -
[15]
Originally by: Antihrist Pripravnik
No, buddy... you got it all wrong. That's not from Multiplicity, it's photoshopped by T'Amber on another forum and used here for trolling.
You can check out T'Amber's other work at: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1181302
Would be nice to have it, tho
I trusted, I hoped, and all it only a joke... In general, we continue to support idea. The screenshot speaks for itself.
We don't search for easy ways! |
LordElfa
Gallente Revan's Fist
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Posted - 2011.01.25 10:52:00 -
[16]
On the other hand Apsidia, I'd fly that furry Thrawn.
Seriously though, don't feel bad, I fell for it as well as many others. ⎝⏠⏝⏠⎠
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Apsidia
Very Industrial Corp. Legion of xXDEATHXx
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Posted - 2011.01.25 11:33:00 -
[17]
Originally by: LordElfa On the other hand Apsidia, I'd fly that furry Thrawn.
Seriously though, don't feel bad, I fell for it as well as many others.
And I liked that snow camouflage on the Thorax and Megathron painting under a zebra :] We don't search for easy ways! |
Tather Demaleon
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Posted - 2011.01.26 16:40:00 -
[18]
Originally by: LordElfa That really ****es on my parade. Don't frickin trolls have anything better to do?
no :|
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.01.26 17:01:00 -
[19]
It's a noble idea but I don't see how it could ever be less laggy than the request to be able to paint ones ships would be. 2x500 people jumping in on each other, each ship with a slightly different look .. the amount of extra data that has to go back and forth is insane.
I think CCP has said that they are looking at the corp/alliance logo as a tag on hulls (or that it would be cool or some such). Question is if even such a small thing would not degrade performance unnecessarily in large scale conflicts.
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LordElfa
Gallente Revan's Fist
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Posted - 2011.01.26 20:11:00 -
[20]
Originally by: Hirana Yoshida It's a noble idea but I don't see how it could ever be less laggy than the request to be able to paint ones ships would be. 2x500 people jumping in on each other, each ship with a slightly different look .. the amount of extra data that has to go back and forth is insane.
I think CCP has said that they are looking at the corp/alliance logo as a tag on hulls (or that it would be cool or some such). Question is if even such a small thing would not degrade performance unnecessarily in large scale conflicts.
I can't help but feel that big fleet lag should not be the driving force in everything CCP does. If that's the case, just turn all the ships into sprites and be done with it. The fact is that more than 80% of EVE residents never get into those large battles that go south to lagsville. Its not fair to penalize them for the sake of something they have a 1 in 5 chance of being in maybe one time in their EVE existence.
Now don't get me wrong, I've been in one of those big battles on SiSi and it was awesome but it was also practically node death. I can't see what little lag this would bring making any noticeable impact in what was already 1 frame per 20 seconds. Still, I imagine you could always have a button to disable those effects, the same as turret anims for the sake of making large battles go smoother. ⎝⏠⏝⏠⎠
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GeeShizzle MacCloud
Caldari
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Posted - 2011.01.26 20:50:00 -
[21]
Originally by: LordElfa
Originally by: Hirana Yoshida It's a noble idea but I don't see how it could ever be less laggy than the request to be able to paint ones ships would be. 2x500 people jumping in on each other, each ship with a slightly different look .. the amount of extra data that has to go back and forth is insane.
I think CCP has said that they are looking at the corp/alliance logo as a tag on hulls (or that it would be cool or some such). Question is if even such a small thing would not degrade performance unnecessarily in large scale conflicts.
I can't help but feel that big fleet lag should not be the driving force in everything CCP does. If that's the case, just turn all the ships into sprites and be done with it. The fact is that more than 80% of EVE residents never get into those large battles that go south to lagsville. Its not fair to penalize them for the sake of something they have a 1 in 5 chance of being in maybe one time in their EVE existence.
Now don't get me wrong, I've been in one of those big battles on SiSi and it was awesome but it was also practically node death. I can't see what little lag this would bring making any noticeable impact in what was already 1 frame per 20 seconds. Still, I imagine you could always have a button to disable those effects, the same as turret anims for the sake of making large battles go smoother.
well problem is the nodes only have a certain amount of bandwidth, and when thats exceeded then u have a problem. yes ccp have a lot of nodes available and yes market hub systems have their own dedicated node. each other node hosts several systems.
if you start asking tens of thousands of people to send and receive custom made skins for their ships, the amount of people using it in hisec will outstrip any and every available byte of bandwidth in all the nodes ccp has... meaning nodes will max out everywhere and start to melt.
corp and alliance logo's on the other hand are stored client side. alliance logos have very very specific requirements and only appear after a major expansion because they have to be included in the patch. corp logos are built around a series of pre defined components, so implementing them would be fine too as theyre already client side.
plus the art department has expressed that they dont want eve turning into a space version of second life, cause it looks effing apauling! CSM Prop 1 CSM Prop 2 |
Solaris Avanger
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Posted - 2011.01.26 22:43:00 -
[22]
o god yes i always wanted to change teh texture at elast onmy ships and if we could place the turret were we want that would be amazing cause im ntired to see my baddon shooting from 1 saide or another .... why not 4 turret each side when target is in friont god damnit .... anyway i totally suport this idea and i really wish this can go trough and CCP could make lots of cash with this like sell ship textures for 1$? im sure youll make lost of cash with this guys so comon lets make this nice for both of us
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LordElfa
Gallente Tri Corp
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Posted - 2011.01.28 21:38:00 -
[23]
Originally by: Gee****zle MacCloud
well problem is the nodes only have a certain amount of bandwidth, and when thats exceeded then u have a problem. yes ccp have a lot of nodes available and yes market hub systems have their own dedicated node. each other node hosts several systems.
if you start asking tens of thousands of people to send and receive custom made skins for their ships, the amount of people using it in hisec will outstrip any and every available byte of bandwidth in all the nodes ccp has... meaning nodes will max out everywhere and start to melt.
corp and alliance logo's on the other hand are stored client side. alliance logos have very very specific requirements and only appear after a major expansion because they have to be included in the patch. corp logos are built around a series of pre defined components, so implementing them would be fine too as theyre already client side.
plus the art department has expressed that they dont want eve turning into a space version of second life, cause it looks effing apauling!
Those are extreme examples and not at all definitive of what would happen. Plus, giving the option to make changes to your ship hardly turns EVE into Second Life. ⎝⏠⏝⏠⎠
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Aion Amarra
Minmatar Real Nice And Laidback Corporation Black Core Alliance
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Posted - 2011.01.28 22:40:00 -
[24]
All it'd take is a "do not load custom ship skins" flag in the options.
That anyone doing any sort of PvP would obviously turn on.
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Cassus Temon
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Posted - 2011.01.28 23:37:00 -
[25]
Of course it's a good idea; and I believe CCP is already considering it as an option.
Some idea's:
1.) Texture shift. I'm pretty sure that this is very simple; and would in no way increase lag. First off, having seen it implemented before, I know a simple hue shift can be done; where the player adjusts the textures coloration, in a positive or negative fashion. Similar to what you'd do; changing colors in a paint program. This affects one layer on a material, that is applied to a model; with each material applied, being able to receive similar adjustments. Another shift could be applied, to the layer; involving lightening/darkening, the texture. Effectively, you are painting your vessel, with these color shifts; which would then be visible, with 'Look At' to all other players. It's just a modifier to the textures; which the server then relays to other clients. I think lag, as a result; would be minimal, or even unnoticeable.
2.) Texture change. Here, the client would have installed; multiple variations of textures, for each ship/faction. Given that a lot of the textures in game, are wrapped; there would have to be a number of optional textures, for each ship. This is the downside of using UV wrapping of textures; where applied textures, can be done much more easily. This is because each texture applied, is common to a great number of ships; and so, less textures are required, to apply to all ships. It is still a workable option, with 3-4 variables available; and wouldn't require to much storage client-side, I think. Effectively, the textures chosen, each have an individual ID; which the server then relays to other clients. This is much like the previous idea.
3.) Corporate and Personal Logo's. These are a little more complicated; particularly, when you customize them. For a simple option, a ' Personal Logo' could be built; in a similar fashion to Corporate Logo design. These would be readily available options; with easy application on ships. Much like Corporate Logo's. Customized Logo's would function like alliance logo's; in that they would have to be submitted. CCP would then place the submitted, and approved Logo's server-side; and deliver them to all clients, as visible logo's on vessels, using the Content Delivery Service. This might result in logo's not being immediately visible; but slowly appearing on a ships hull. Regardless of how, these nevertheless remain options; and could be effectively introduced in game. Players would be able to select placements of their logo's on their ships; with 2-3 options for available placement, for each kind. Optionally, Alliance Logo's could be available as well; replacing, or being in addition to, Corporate Logo's. Player's choice. All ships flown by the player, would either follow a similar arrangement; or have to be individually set up, at cost. The latter, is perhaps better, as it would allow for individual customization of ships; which would mean fewer in game, and less potential lag, as a result of individual customization. Also, less likelihood, that a ship will end up 'not fitting'; the design scheme applied to it.
4.) Engine trail customization. Here's an interesting one. Offerring variable engine trail and exhaust effects; it allows the player, to give is ship, that special look. Optionally, it could lead into actual ship customization; and be entirely dependent, on engine upgrades. Various race/faction engine designs; leading to variable engine effects, as customizable upgrades.
5.) Wouldn't it be interesting, if we could customize our very own ships; making them better, than they were initially, when we bought them? Sleeper, Talocan, Yan Jung, and various Faction/Pirate technologies available; to fully upgrade and customize our vessels, and allow for a little less predictability, when engaging various foes, in combat. No longer would ship balancing, be as much of a concern; as going up against adversaries, with unknown potential. It's a thought.
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LordElfa
Gallente Tri Corp
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Posted - 2011.02.05 18:23:00 -
[26]
ships deserve at least as much customization as Avatars since they are the real star of EVE. ⎝⏠⏝⏠⎠
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Malcorath Sacerdos
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Posted - 2011.02.05 20:06:00 -
[27]
i wanna fly around in the typical sauser ship. differently sized for the different classes .
so hell yes let us shange the look of our ships.
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