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Archbeholder
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Posted - 2011.01.31 18:52:00 -
[151]
ITT a bunch of butthurt pvpers who whine that they aint got enough targets to kill. Well try shooting each other, morons.
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Dante Fitzosborne
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Posted - 2011.01.31 19:46:00 -
[152]
Didn't they just add a bunch of new storyline missions and a new salvage ship that is pretty much suicide outside of highsec? Just saying.
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Chuc Morris
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Posted - 2011.01.31 21:52:00 -
[153]
Originally by: Archbeholder ITT a bunch of butthurt pvpers who whine that they aint got enough targets to kill. Well try shooting each other, morons.
You can apply this to all with no exception.
Just good enough to get out of the whole serving has mouth tons of **** instead of shooting eatch others, after all they are all pvp'ers aren't they?
They make me laugh those ones, how pathetic and idiots they can be whith all their critics against pve'rs while they are not even capable of find pvp in low/null sec.
Has for the isk/h in high sec. Kids trying to convince them self they have reason.
Do you see lvl5 in high sec? no! -lp's worth more than all rats bounty/loot
Do you see plex in high sec? -no just some anomalies with low isk/h on doing them
Do you see sanctums in high sec? -no
Do you see faction officers spawn in high sec? -no
Do you see high end minerals in high sec? -no
Does PI and moon harvesting in low more interesting than high sec? -yes
you guys are so idiots doubled by tremendous stupidity that the only thing you can do is wwine on the carebeers.
you get ****ed by your CEO's with moons harvesting-bountys-lp's-space rent-faction mods sell- minerals sell and so on. It's your problem deal with instead of wine on carebears like kids asking muma's ****. If you cant do more isk/h in low or 0.0 then your QI must be lower than a monkey.
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Cambarus
Malicious Destruction
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Posted - 2011.01.31 22:13:00 -
[154]
Originally by: Archbeholder ITT a bunch of butthurt pvpers who whine that they aint got enough targets to kill. Well try shooting each other, morons.
Any decent pvper has no problem engaging other pvpers. The problem is that limiting yourself to only shooting other pvpers means you're not going to see a lot of pewpew without going into large blobs. Some pvpers DO only target carebears, which means more carebears in lowsec means more pvpers, which means more fights regardless of who you're interested in shooting. I know when I go out into nullsec to harass ratters I do so with the hope that it will **** off the local alliance and they'll send out some pvpers to fight me, without carebears I could not do this, and small skirmish warfare would come to an end because small roaming gangs don't usually bump in to each other. |
dorfsorc
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Posted - 2011.01.31 23:48:00 -
[155]
logic flaw. Moving missions to lowsec doesnt move carebears there too. It just ****es them off and causes some to leave. The end result isn't more pvp or population in low sec, the end result is fewer players period.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2011.02.01 00:09:00 -
[156]
Originally by: Archbeholder ITT a bunch of butthurt pvpers who whine that they aint got enough targets to kill. Well try shooting each other, morons.
ITT idiots thinking CCP moved Lvl 5s to low sec to make more targets for pvpers.
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Chuc Morris
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Posted - 2011.02.01 01:34:00 -
[157]
Originally by: Cambarus Any decent pvper has no problem engaging other pvpers. The problem is that limiting yourself to only shooting other pvpers means you're not going to see a lot of pewpew without going into large blobs.
This is your problem, deal with it, you want pvp or you just want easy targets? - be clear please because pvp you can have it, you just don't like the taste your own medecine, point blank.
Quote: Some pvpers DO only target carebears, which means more carebears in lowsec means more pvpers, which means more fights regardless of who you're interested in shooting.
In witch language you want me to tell you the reason wy carebears don't go to low/null?? -or only in improbable ships or in controlled systems by their own alliance corps.
You get scaned by any ****scum with an 1day old char, you are in pve fits and see geting on top of you full grps of mad dogs full pvp fit, gates campings aren't enough, station camping isn't enough. Low/null sec = 100% risk vs ridiculous reward, yourself don't pve with your pve toon in low...whow do you expect to have some credibility?
More carebears in low/null? who the hell you think is stupid enough to think this? -pvp'rs of corse who else How can you reasonably think a single second that guys in high sec will leave it to low/null knowing they are 100% vulnerable to 100% everything in those systems?
Quote: I know when I go out into nullsec to harass ratters
Easy pickings is the best name, so you can't find pvp targets but you can find missioners in pve fit?
Quote: I do so with the hope that it will **** off the local alliance and they'll send out some pvpers to fight me, without carebears I could not do this, and small skirmish warfare would come to an end because small roaming gangs don't usually bump in to each other.
Try to blow some of their bots, mabe this will work So at the begining you say that pvp'rs don't pvp against each other because the only thing they do is blob each other (wow that must be fun), and now just because you blow an easy picking you are free to think they will send you some guys to pvp... yes, i'm pretty sure you belive yourself.
And so, they send them one by one just to make you happy?
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Emperor Cheney
Celebrity Sex Tape
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Posted - 2011.02.01 01:46:00 -
[158]
Originally by: dorfsorc Moving missions to lowsec doesnt move carebears there too.
Lowsec has residents. Some of these residents support themselves by running level 5's. Devoted highsec carebears won't go anywhere but highsec, and people who think otherwise are foolish. That's what makes them devoted. However, you are making a different common fallacy in assuming that the only people who run missions are 'carebears.' There are many players who are willing to pvp and who also support themselves by running missions. It is clear by design that CCP wishes to reserve level 5 missions for those players.
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Misanthra
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Posted - 2011.02.01 02:38:00 -
[159]
Originally by: XXSketchxx
Originally by: Archbeholder ITT a bunch of butthurt pvpers who whine that they aint got enough targets to kill. Well try shooting each other, morons.
ITT idiots thinking CCP moved Lvl 5s to low sec to make more targets for pvpers.
yep.....they wanted to turn off a no risk isk faucet. Want the pay, face the fact you may lose a a few bs' on the way to your billions. Model has worked for 0.0 for years. Got me an officer spawn worth 900 mil once all sold off. Take home put in the bank from it was 300 mil for the month I got it. Why?....600 mil went to replace pvp losses that month.
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Cambarus
Malicious Destruction
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Posted - 2011.02.01 03:19:00 -
[160]
Originally by: Chuc Morris
Originally by: Cambarus
This is your problem, deal with it, you want pvp or you just want easy targets? - be clear please because pvp you can have it, you just don't like the taste your own medecine, point blank.
WHEN I pvp I want more targets period. Not that my own justifications matter, because the thing I argue for is a more even spread of players across the entire game, which is pretty much the definition of balance.
Originally by: Chuc Morris
In witch language you want me to tell you the reason wy carebears don't go to low/null?? -or only in improbable ships or in controlled systems by their own alliance corps.
I know exactly why carebears avoid lowsec (LOTS of carebears in nullsec though). The rewards do not justify the risk. This is exactly what I'd like to see fixed. And there's nothing wrong with using unprobable ships, or staying in space controlled by your corp/alliance, as long as there are people populating the space.
Originally by: Chuc Morris
You get scaned by any ****scum with an 1day old char, you are in pve fits and see geting on top of you full grps of mad dogs full pvp fit, gates campings aren't enough, station camping isn't enough.
Use an unprobable ship and you won't get probed down. Crazy huh? And for that matter stfu with all this pvp/pve fit crap. Unless they do something like bring in a falcon actually FIGHTING a pvp fit ship isn't nearly as hard as you make it sound. I remember once I was ratting in stain with my domi, it was a cap stable fit that I had slapped a neut on to scare off roaming inties who might tackle me. I get caught on a gate by a roaming gang, and manage to get away with my ship, because with proper target management and neuting I got the last ship with a point off of me. The number of ships that can't fit a neut for GTFO moments are few and far between.
Originally by: Chuc Morris
Low/null sec = 100% risk vs ridiculous reward, yourself don't pve with your pve toon in low...whow do you expect to have some credibility?
I don't have a "pve toon" nor do I have a pvp toon. Cam does it all, and he does it all well. I can also say that I HAVE run missions/ratted in low/nullsec, in fact I was trying my hand at level 5s just a couple weeks back, only reason I'm not still out there is that I'm enjoying incursions too damn much. I made roughly the same isk/hour in a 150mil ishtar doing lvl 5s that I would make doing lvl 4s in highsec with a marauder, which isn't that bad, but the difference should definitely NOT be any less than that in terms of potential isk/hour. (I did lose an ishtar btw, like 3 days in after having earned about half a million LP, and even then it was more because I got careless than anything else)
Originally by: Chuc Morris
More carebears in low/null? who the hell you think is stupid enough to think this? -pvp'rs of corse who else How can you reasonably think a single second that guys in high sec will leave it to low/null knowing they are 100% vulnerable to 100% everything in those systems?
I would, because I know how to minimize the risk.
Originally by: Chuc Morris
Easy pickings is the best name, so you can't find pvp targets but you can find missioners in pve fit?
The good fights come AFTER you shoot a ratter or 2.
Originally by: Chuc Morris
Try to blow some of their bots, mabe this will work
I went on a bot-hunting adventure not too long ago, macros aren't hard to catch if you know what you're doing.
Originally by: Chuc Morris
So at the begining you say that pvp'rs don't pvp against each other because the only thing they do is blob each other (wow that must be fun), and now just because you blow an easy picking you are free to think they will send you some guys to pvp... yes, i'm pretty sure you belive yourself.
I said it's hard to find targets if you only shoot other pvpers. Learn to read. And YES, if you shoot a couple ratters the local alliance WILL send out some pvpers to try and chase you off. |
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Don Zektrade
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Posted - 2011.02.01 09:32:00 -
[161]
ALL content should be accessible in either hi-sec or low/00. And should have incursion like reward curve..
* Imagine lvl5 in 0.5 giving 30% of LP reward vs lvl5 in 0.0 * Sanctum in 0.5 but with smaller bounties, and cut loot table (eg centus-b = max) *etc
For instance: 1mil BS = 1mil in 0.0, 800k in 0.1-0.4, 600k in 0.5 1000lp = 1k in 0.0, 800 in 01-04, 600 in 0.5
It would definitely expand options for lots of players (carebears if you wish) and still keep risk vs reward factor. And more content never hurts, especially if its already done. And just needs modification...
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Jelek Coro
Erase Rewind
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Posted - 2011.02.01 09:45:00 -
[162]
Originally by: Spineker
Originally by: Rina Maas M.M.O.G. Mass Multiple Online Game.
Not,
M.S.O.G. Mass Single Online Game.
Join a group - you may like it. Otherwise try scanning sites down.
Contrary to popular belief, if you mission in quiet low sec areas, you are quite safe if you simply pay attention and don't bring a pimp mobile with "gank me please" written in neon letters on the side.
There are also the cosmos areas... open your eyes to the numerous possibilities. But don't expect any sympathy for crying on the forums that YOU feel left out.
Make some friends.
Truth is harsh sometimes.
Pathetic and totally ingnorant about anything outside of jita
Where did the bad man touch you?
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GyokZoli
Caldari
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Posted - 2011.02.01 09:46:00 -
[163]
Originally by: Don Zektrade ALL content should be accessible in either hi-sec or low/00. And should have incursion like reward curve..
* Imagine lvl5 in 0.5 giving 30% of LP reward vs lvl5 in 0.0 * Sanctum in 0.5 but with smaller bounties, and cut loot table (eg centus-b = max) *etc
For instance: 1mil BS = 1mil in 0.0, 800k in 0.1-0.4, 600k in 0.5 1000lp = 1k in 0.0, 800 in 01-04, 600 in 0.5
It would definitely expand options for lots of players (carebears if you wish) and still keep risk vs reward factor. And more content never hurts, especially if its already done. And just needs modification...
I'm a cearbear but I don't think it's a good idea to bring level5s and Sanctums into hisec. We can already make a lot of money. Although I agree on that we need more diversity.
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laysha
Amarr Ministry of War
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Posted - 2011.02.01 10:06:00 -
[164]
Mission running should be like everything else in the game, you can mine in high sec but if you want to high end stuff you have to go to low sec and 0.0, same should apply to missions. Want level 5s learn to survive in low sec. Everyone else in this game have to take risks when they want the high end content to what ever they do in the game, what makes mission running so special that this should not apply to them as well?
Mission runners are already spoiled enough as it is. The rewards for level 4s is way to high in relation to risk, effort and the time it takes to do them when compared to just about everything else in this game. Adding an even bigger isk faucet in high sec is a terrible idea
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Tippia
Sunshine and Lollipops
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Posted - 2011.02.01 10:32:00 -
[165]
Originally by: Don Zektrade ALL content should be accessible in either hi-sec or low/00. And should have incursion like reward curve.
No, because that would cement people in one place and give them next to zero reason to travel the universe.
Restricting specific content to specific locations means people will have to move around. This is a Good Thing. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
ZeJesus
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Posted - 2011.02.01 11:15:00 -
[166]
Edited by: ZeJesus on 01/02/2011 11:17:34
Originally by: Tippia
Originally by: Don Zektrade ALL content should be accessible in either hi-sec or low/00. And should have incursion like reward curve.
No, because that would cement people in one place and give them next to zero reason to travel the universe.
Restricting specific content to specific locations means people will have to move around. This is a Good Thing.
A huge load of people won't go to low-sec and 0.0 because of this so what's the point? Low-sec is empty. Here and there some 0.0 people and occasionally a high-sec bear ventures there but that's it. The risk is way too high.
Sure, you can do FW missions in low-sec in a bomber. That's about it.
What bear will bring their PVE setup to low-sec or 0.0? 1 out of 100 and that one will get PWNED.
So, if you are restricted to fail fits and fail ships the prospect to serious isk suddenly drops dramatically.
FW missions are nice for a bear, that's it.
Here's the newsflash: you can't PVP in a PVE setup.
As for exploration: after the 7th non-escalating missions (that also fails to spawn a faction ship) you will give it a long rest.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.02.01 11:17:00 -
[167]
Originally by: ZeJesus Edited by: ZeJesus on 01/02/2011 11:15:55
Originally by: Tippia
Originally by: Don Zektrade ALL content should be accessible in either hi-sec or low/00. And should have incursion like reward curve.
No, because that would cement people in one place and give them next to zero reason to travel the universe.
Restricting specific content to specific locations means people will have to move around. This is a Good Thing.
A huge load of people won't go to low-sec and 0.0 because of this so what's the point? Low-sec is empty. Here and there some 0.0 people and occasionally a high-sec bear ventures there but that's it. The risk is way too high.
Sure, you can do FW missions in low-sec in a bomber. That's about it.
What bear will bring their PVE setup to low-sec or 0.0? 1 out of 100 and that one will get PWNED.
So, if you are restricted to fail fits and fail ships the prospect to serious isk suddenly drops dramatically.
FW missions are nice for a bear, that's it.
Here's the newsflash: you can't PVP in a PVE setup.
Heres the newsflash: you can PvE in a PvP setup.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
ZeJesus
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Posted - 2011.02.01 11:19:00 -
[168]
Edited by: ZeJesus on 01/02/2011 11:19:30
Originally by: Malcanis
Originally by: ZeJesus Edited by: ZeJesus on 01/02/2011 11:15:55
Originally by: Tippia
Originally by: Don Zektrade ALL content should be accessible in either hi-sec or low/00. And should have incursion like reward curve.
No, because that would cement people in one place and give them next to zero reason to travel the universe.
Restricting specific content to specific locations means people will have to move around. This is a Good Thing.
A huge load of people won't go to low-sec and 0.0 because of this so what's the point? Low-sec is empty. Here and there some 0.0 people and occasionally a high-sec bear ventures there but that's it. The risk is way too high.
Sure, you can do FW missions in low-sec in a bomber. That's about it.
What bear will bring their PVE setup to low-sec or 0.0? 1 out of 100 and that one will get PWNED.
So, if you are restricted to fail fits and fail ships the prospect to serious isk suddenly drops dramatically.
FW missions are nice for a bear, that's it.
Here's the newsflash: you can't PVP in a PVE setup.
Heres the newsflash: you can PvE in a PvP setup.
When it takes me three times more to do a mission suddenly I'm much better off in high-sec. No matter the lower LP since you do it N times faster.
Fail-PVE fit (PVP fit) means you are less efficient.
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Tippia
Sunshine and Lollipops
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Posted - 2011.02.01 11:28:00 -
[169]
Edited by: Tippia on 01/02/2011 11:32:06
Originally by: ZeJesus A huge load of people won't go to low-sec and 0.0 because of this so what's the point?
The point is that those who do go get something as a reward.
Quote: What bear will bring their PVE setup to low-sec or 0.0?
Tons of them. The problem is that some of them forget to bring (or hook up with) friends, which is what gets them killed.
Quote: So, if you are restricted to fail fits and fail ships the prospect to serious isk suddenly drops dramatically.
Neither of these are true. The same fits work and the ISK suddenly jumps dramatically. Again, it's the lack of friends that get people killed.
Originally by: ZeJesus
Originally by: Malcanis Heres the newsflash: you can PvE in a PvP setup.
When it takes me three times more to do a mission suddenly I'm much better off in high-sec. No matter the lower LP since you do it N times faster.
Fail-PVE fit (PVP fit) means you are less efficient.
So don't do missions if you want to run with a PvP fit. The thing about non-highsec is that there are far more options for making money from PvE, and as you delve deeper, missions quickly become the less effective way towards that particular goal. Or (again) bring friendsà ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Rina Maas
Caldari
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Posted - 2011.02.01 13:26:00 -
[170]
Originally by: ZeJesus
When it takes me three times more to do a mission suddenly I'm much better off in high-sec. No matter the lower LP since you do it N times faster.
Fail-PVE fit (PVP fit) means you are less efficient.
True, but if you want a challange and some fun then low sec requires you to adapt. This means no "pimped raven l4 maximisers". Level 4s in low sec can be run in BC and T3's quite easily. If you just want to maximise isk efficiency - then you are better off running missions in hi sec. Natuarally this excludes nul sec missions which are extremely profitable due to the pirate LP stores :)
You either decide to have some fun and a challenge in low sec, or maximise isk efficiency in hi sec.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.02.01 13:44:00 -
[171]
Originally by: ZeJesus
Here's the newsflash: you can't PVP in a PVE setup.
Heres the newsflash: you can PvE in a PvP setup.
When it takes me three times more to do a mission suddenly I'm much better off in high-sec. No matter the lower LP since you do it N times faster.
Fail-PVE fit (PVP fit) means you are less efficient.
But you get access to better rewards. And it doesn't have to be a full PvP fit; you can modify a fit to still be viable for defensive tactics and still be perfectly capable of completing a mission or plex in less than "three times" as long.
An example being the unprobable Tengu.
There's also no law that says you have to do PvE content solo.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Songbird
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Posted - 2011.02.01 15:39:00 -
[172]
Even though the rewards in 0 sec are ridiculous( I read that a guy bought himself a villa(60k euro) by running raven bots in 0sec rented space and selling the isk) the majority of pve goes on in high sec.
I don't really mind the smaller rewards - I just wanna have a reason to use a fleet. As it is now everything in high sec can be soloed(save for the sansha which is random event)
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.02.01 15:52:00 -
[173]
Originally by: Songbird Even though the rewards in 0 sec are ridiculous( I read that a guy bought himself a villa(60k euro) by running raven bots in 0sec rented space and selling the isk) the majority of pve goes on in high sec.
I don't really mind the smaller rewards - I just wanna have a reason to use a fleet. As it is now everything in high sec can be soloed(save for the sansha which is random event)
It's interesting to note the level 4s used to be lot harder than they are now. And ships didn't use to have rig slots either. Think about that too.
You might speculate as to why that was changed....
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
dorfsorc
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Posted - 2011.02.01 16:01:00 -
[174]
Originally by: laysha Mission running should be like everything else in the game, you can mine in high sec but if you want to high end stuff you have to go to low sec and 0.0, same should apply to missions. Want level 5s learn to survive in low sec. Everyone else in this game have to take risks when they want the high end content to what ever they do in the game, what makes mission running so special that this should not apply to them as well?
Mission runners are already spoiled enough as it is. The rewards for level 4s is way to high in relation to risk, effort and the time it takes to do them when compared to just about everything else in this game. Adding an even bigger isk faucet in high sec is a terrible idea
excuse me, but no one is talking about adding a bigger isk faucet in high sec, they are commenting that the lvl 5s that have been there, were removed. If it is an "isk faucet" change the reward, dont take gameplay options away from players (especially ones that subbed long after the "mistake" that put the missions there to begin with). A lot of isk has been spent by players fitting for those missions, (good for the economy)and now the market for those ships and fits has crashed. Did anyone actually gain by this move? not likely.
The DORF
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Annoitte
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Posted - 2011.02.01 17:10:00 -
[175]
Originally by: Aunty Nora
Originally by: leavwiz I have no interest in pvp
Why play a pvp game then ? if your not willing to join in pvp, use the market or sell your stuff, why even bother playing ?
I love this argument. If EVE was purely a PvP game, there would be no mining, no missions, no security ratings on systems, and no NPC corps at all. Obviously, since it has all of these factors, there must be some PvE part of the game somewhere in the game, and it must have been designed to have PvE as an integral part to gameplay.
Just because you are happy doing nothing but fighting against your fellow players, does not mean the rest of us would be. I happen to enjoy getting into a small gang and running missions. I know people that are perfectly happy mining all day long. And still other people are happy soloing missions and manufacturing for a living. Boring for you? Probably, but that's just your ADD-addled brain making it difficult for you to understand that some people enjoy "boring".
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ZeJesus
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Posted - 2011.02.01 17:42:00 -
[176]
Originally by: Annoitte
Originally by: Aunty Nora
Originally by: leavwiz I have no interest in pvp
Why play a pvp game then ? if your not willing to join in pvp, use the market or sell your stuff, why even bother playing ?
I love this argument. If EVE was purely a PvP game, there would be no mining, no missions, no security ratings on systems, and no NPC corps at all. Obviously, since it has all of these factors, there must be some PvE part of the game somewhere in the game, and it must have been designed to have PvE as an integral part to gameplay.
Just because you are happy doing nothing but fighting against your fellow players, does not mean the rest of us would be. I happen to enjoy getting into a small gang and running missions. I know people that are perfectly happy mining all day long. And still other people are happy soloing missions and manufacturing for a living. Boring for you? Probably, but that's just your ADD-addled brain making it difficult for you to understand that some people enjoy "boring".
PVP requires dedication and time. While sometimes I do spend a lot of time with EVE I still don't have enough time to bind myself to corpmates and have OPs with them or train myself in PVP.
Which means that I'm left with PVE. Since I have to do PVE alone and have no PVP experience, I'm forced to either remain in high-sec or go to low/0.0 in a T3 with interdiction nullifier, covert ops cloak, a few stabbers (just in case) and unprobable fit. That's what I need to remain alive.
OFc, with such fits there is little reason to go to in there anyway, unless you need something moved
Also, what chances do you have against gatecamps unless you fit like that? About zero. Wait, you say? Thank you, I can WAIT offline. Read a book, listen to the radio or somesuch. Why would I log in to wait for a gatecamp to clear? That's not gameplay. That's called griefing.
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Plus 1
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Posted - 2011.02.01 21:00:00 -
[177]
I don't get what some of these posters want from this game. What do you expect? A "raid" treadmill like WoW? |
leavcraft
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Posted - 2011.02.01 23:03:00 -
[178]
i had no idea when i made my first eve forum post several days ago that the thread would turn into a wide ranging playstyle discussion.
we (corp) have analyzed our play for the last week and determined that our high sec agents are now giving low sec missions more than 50% of the time. This was not true even a few months ago. It is very clear that something has changed in the mission assignments besides the dropping of lvl 5 missions from high sec. For those that only mission in high sec solo or in small groups, this results in logging on, declining a mission, getting another offer from low sec and logging back off again. Not much play in that scenerio. With 3 of us grabbing missions from the same agent, none of us got a high sec lvl 4 mission in the combined 6 tries. So unless we want to take our little fleet elsewhere (more play time lost) and potentially have the same issue, we leave game and play something else. Surely this isnt what CCP intended. |
ZeJesus
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Posted - 2011.02.01 23:08:00 -
[179]
Edited by: ZeJesus on 01/02/2011 23:10:20
Originally by: Plus 1 I don't get what some of these posters want from this game. What do you expect? A "raid" treadmill like WoW?
I expect to earn more in low-sec than in high-sec.
Currently, low-sec LP rewards (FW and standard) do not worth it (due to Sisters in high-sec which is easily farmable). In theory, you could get more in low-sec via FW but the problem is that you often times get camped by enemy faction pilots (when the target is in a system with loads of enemies OR pirates). So you either have to wait or take another mission (lots of jumps) and perhaps get camped once again (happens often). Then your hourly rate dives rather nicely.
Which means, that you cannot really make as much in low-sec. Not reliably.
OFC you can always do combat exploration missions that forget to escalate 70% of the time and when they do escalate they tend to lead to faction ammo and a brass tag, okay, a gold tag if you are "really lucky" |
Emperor Cheney
Celebrity Sex Tape
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Posted - 2011.02.01 23:36:00 -
[180]
Originally by: ZeJesus Edited by: ZeJesus on 01/02/2011 23:10:20
Originally by: Plus 1 I don't get what some of these posters want from this game. What do you expect? A "raid" treadmill like WoW?
I expect to earn more in low-sec than in high-sec.
Currently, low-sec LP rewards (FW and standard) do not worth it (due to Sisters in high-sec which is easily farmable). In theory, you could get more in low-sec via FW but the problem is that you often times get camped by enemy faction pilots (when the target is in a system with loads of enemies OR pirates). So you either have to wait or take another mission (lots of jumps) and perhaps get camped once again (happens often). Then your hourly rate dives rather nicely.
Which means, that you cannot really make as much in low-sec. Not reliably.
OFC you can always do combat exploration missions that forget to escalate 70% of the time and when they do escalate they tend to lead to faction ammo and a brass tag, okay, a gold tag if you are "really lucky"
FW missions print money. I do them. It is money. I get so much isk I feel like I'm cheating, and I swear, I'm not. If you are getting "camped" you are doing it wrong. If you want tips, talk to people in your militia, or if you do minmatar FW, eve mail me and I'll get back to you.
Level 5's are also great, with the right corp.
There already is plenty of isk making opportunities in low sec.
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