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Thread Statistics | Show CCP posts - 1 post(s) |
Aiden Solette
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Posted - 2011.01.26 22:38:00 -
[1]
Capsuleers,
This is a petition i recently sent to CCP, i am hoping to get other players onboard who have had a similar experience to get CCP to re think the incursion loyalty structure:
Hi CCP,
I would like to know why our fleet did not recieve an incursion bonus. I recieved the message Capsuleer members not within CONCORD - Decreed site etc.....
How are we supposed to stop ships warping to a site that are not involved in our fleet? Perhaps you should put a gate entrance limit for example if 20 capsuleers go in you cannot enter until 1 warps out.
Alot of players lost valuable ships and once completed recieved.......nothing.
I look forward to your response.
Kind regards,
Ikeo
--------------------------- The problem is - Sanshas do not drop loot, do not have any rare ores (Besides the ones you need to complete the mining colony) and provide no bounty, and apparently no loyalty.
Losses to fleet in a night:
Basilisk Machariel (Painful) Raven x 2 Drake Hurricane Maelstrom
Loyalty points: 0 The point of capsuleers engaging = 0
Petitions needed!
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legatus Jake
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Posted - 2011.01.26 22:40:00 -
[2]
Edited by: legatus Jake on 26/01/2011 22:43:10 Edited by: legatus Jake on 26/01/2011 22:41:22 Signed
Was my Maelstrom and was all for nothing if i knew that was the case i wouldnt have even gone!!!
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lou sin'lai
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Posted - 2011.01.26 22:42:00 -
[3]
Signed
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Cpt Boomstick
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Posted - 2011.01.26 22:42:00 -
[4]
Edited by: Cpt Boomstick on 26/01/2011 22:44:20 lol
"Losses to fleet in a night: Basilisk Machariel (Painful) Raven x 2 Drake Hurricane Maelstrom"
I read your ships lost list and started laughing.
Flagged for lols to read up on later.
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Limm Eisenfaust
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Posted - 2011.01.26 22:42:00 -
[5]
signed
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Xen Eisenfaust
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Posted - 2011.01.26 22:43:00 -
[6]
Signed
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Geinus
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Posted - 2011.01.26 22:45:00 -
[7]
Originally by: Cpt Boomstick Edited by: Cpt Boomstick on 26/01/2011 22:43:40 "Losses to fleet in a night: Basilisk Machariel (Painful) Raven x 2 Drake Hurricane Maelstrom"
Read your ships lost list and started laughing.
Flagged for lols to read up on later.
Mach = Mine ....! oh well 1.5 bil
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Arom Wraelt
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Posted - 2011.01.26 22:55:00 -
[8]
Edited by: Arom Wraelt on 26/01/2011 22:56:06 No offence Aiden. But did you try these on the test server first? Or did you jump head-first into the "sansha pond", without checking if there were piranhas inside first? Me and my mates have been running them for weeks on Sisi, and have been tweaking our ship setups often, and even had some losses the first time. Then we tweaked some more and viola! We have been doing vanguard sites and have been getting a pretty good profit:fun ratio.
I suspect that maybe some other, more organized fleet did top damage to the sanshas, and thus got the reward. Either that OR, you have the wrong numbers. Remember that these events are geared towards being done with a certain number of people, eg., take a site meant for 10 people, if you do it with a fleet of 10, you get max reward. However, if you do it with 5, or 15, then you get less... if you solo it, or blob it with 20+ ppl. then you get nothing.
I suggest you go to the test server, and try out your fits and tactics first.
Off-topic note... ouch! Machariel!
Edit: typo
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StrykerR1
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Posted - 2011.01.26 23:27:00 -
[9]
Originally by: Arom Wraelt Edited by: Arom Wraelt on 26/01/2011 22:56:06 No offence Aiden. But did you try these on the test server first? Or did you jump head-first into the "sansha pond", without checking if there were piranhas inside first? Me and my mates have been running them for weeks on Sisi, and have been tweaking our ship setups often, and even had some losses the first time. Then we tweaked some more and viola! We have been doing vanguard sites and have been getting a pretty good profit:fun ratio.
I suspect that maybe some other, more organized fleet did top damage to the sanshas, and thus got the reward. Either that OR, you have the wrong numbers. Remember that these events are geared towards being done with a certain number of people, eg., take a site meant for 10 people, if you do it with a fleet of 10, you get max reward. However, if you do it with 5, or 15, then you get less... if you solo it, or blob it with 20+ ppl. then you get nothing.
I suggest you go to the test server, and try out your fits and tactics first.
Off-topic note... ouch! Machariel!
Edit: typo
thank god he cant read
signed
i did an entire HQ start to finish with the right amount of people and it still has yet to appear on my journal, also i have been in a fleet for a vanguard and because there was 1000000 people in it got nothing , also got hijacked at the end of another HQ i ran, :) just tweak the mechanics a bit ccp :) thats all we ask
and before anyone of you say "hey i made 100mil last night stop whining troll" congrats either you got lucky or you were a site jacker :)
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Deandra Walran
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Posted - 2011.01.26 23:40:00 -
[10]
Originally by: StrykerR1
Originally by: Arom Wraelt Edited by: Arom Wraelt on 26/01/2011 22:56:06 No offence Aiden. But did you try these on the test server first? Or did you jump head-first into the "sansha pond", without checking if there were piranhas inside first? Me and my mates have been running them for weeks on Sisi, and have been tweaking our ship setups often, and even had some losses the first time. Then we tweaked some more and viola! We have been doing vanguard sites and have been getting a pretty good profit:fun ratio.
I suspect that maybe some other, more organized fleet did top damage to the sanshas, and thus got the reward. Either that OR, you have the wrong numbers. Remember that these events are geared towards being done with a certain number of people, eg., take a site meant for 10 people, if you do it with a fleet of 10, you get max reward. However, if you do it with 5, or 15, then you get less... if you solo it, or blob it with 20+ ppl. then you get nothing.
I suggest you go to the test server, and try out your fits and tactics first.
Off-topic note... ouch! Machariel!
Edit: typo
thank god he cant read
signed
i did an entire HQ start to finish with the right amount of people and it still has yet to appear on my journal, also i have been in a fleet for a vanguard and because there was 1000000 people in it got nothing , also got hijacked at the end of another HQ i ran, :) just tweak the mechanics a bit ccp :) thats all we ask
and before anyone of you say "hey i made 100mil last night stop whining troll" congrats either you got lucky or you were a site jacker :)
I thought the EVE concept was "its not yours til you put it on the market".
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The Post Man
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Posted - 2011.01.27 00:01:00 -
[11]
TBH the way rewards are distributed really needs rethinking. I, along with many corp mates, had intended to take part in these incursions, but we haven't yet, and we won't unless and until the reward distribution is made fairer.
Why should we put our ships on the line against an enemy which, if I'm to believe what I'm hearing, appears to be seriously overpowered, only to end up with nothing after hours of effort?
No, we'll be sticking with our missions and exploration for now, thanks very much
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Sir Kid
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Posted - 2011.01.27 00:02:00 -
[12]
WHINGE!
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Ildryn
do you -Mostly Harmless-
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Posted - 2011.01.27 00:42:00 -
[13]
Topic: Sansha Incusion
Thought it was something new. Incusion...maybe that is why you received nothing. You were playing the wrong game.
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Arom Wraelt
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Posted - 2011.01.27 02:32:00 -
[14]
Originally by: StrykerR1
Originally by: Arom Wraelt Edited by: Arom Wraelt on 26/01/2011 22:56:06 No offence Aiden. But did you try these on the test server first? Or did you jump head-first into the "sansha pond", without checking if there were piranhas inside first? Me and my mates have been running them for weeks on Sisi, and have been tweaking our ship setups often, and even had some losses the first time. Then we tweaked some more and viola! We have been doing vanguard sites and have been getting a pretty good profit:fun ratio.
I suspect that maybe some other, more organized fleet did top damage to the sanshas, and thus got the reward. Either that OR, you have the wrong numbers. Remember that these events are geared towards being done with a certain number of people, eg., take a site meant for 10 people, if you do it with a fleet of 10, you get max reward. However, if you do it with 5, or 15, then you get less... if you solo it, or blob it with 20+ ppl. then you get nothing.
I suggest you go to the test server, and try out your fits and tactics first.
Off-topic note... ouch! Machariel!
Edit: typo
thank god he cant read
signed
i did an entire HQ start to finish with the right amount of people and it still has yet to appear on my journal, also i have been in a fleet for a vanguard and because there was 1000000 people in it got nothing , also got hijacked at the end of another HQ i ran, :) just tweak the mechanics a bit ccp :) thats all we ask
and before anyone of you say "hey i made 100mil last night stop whining troll" congrats either you got lucky or you were a site jacker :)
oh well... I guess we all got lucky then. good luck with the petition then.
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Asaface
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Posted - 2011.01.27 10:01:00 -
[15]
Edited by: Asaface on 27/01/2011 10:02:12
Originally by: Aiden Solette Capsuleers,
This is a petition i recently sent to CCP, i am hoping to get other players onboard who have had a similar experience to get CCP to re think the incursion loyalty structure:
Hi CCP,
I would like to know why our fleet did not recieve an incursion bonus. I recieved the message Capsuleer members not within CONCORD - Decreed site etc.....
How are we supposed to stop ships warping to a site that are not involved in our fleet? Perhaps you should put a gate entrance limit for example if 20 capsuleers go in you cannot enter until 1 warps out.
Alot of players lost valuable ships and once completed recieved.......nothing.
I look forward to your response.
Kind regards,
Ikeo
--------------------------- The problem is - Sanshas do not drop loot, do not have any rare ores (Besides the ones you need to complete the mining colony) and provide no bounty, and apparently no loyalty.
Losses to fleet in a night:
Basilisk Machariel (Painful) Raven x 2 Drake Hurricane Maelstrom
Loyalty points: 0 The point of capsuleers engaging = 0
Petitions needed!
found the issue in your fleet - ONE LOGI
ps-We made 115M isk and 15K LP day one, and 60M and 10KLP day 2, day three is coming after DT
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Umbriele
Gallente Etoilles Mortant Ltd. Solyaris Chtonium
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Posted - 2011.01.27 10:07:00 -
[16]
1) you lost ships. Reason: your fleet composition was wrong. 2) you didnt get reward. Reason: another fleet did more damage, cause your fleet composition was wrong.
Blame yourself not ccp
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Lupus Caeli
Minmatar Harpers of Eve Sleepless Knights Alliance
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Posted - 2011.01.27 11:21:00 -
[17]
Edited by: Lupus Caeli on 27/01/2011 11:24:09 Edwin Rothbard's fleet have now taken down 4 Sansha Provisional HQ's.
The first one we know the fleet composition was too large and do not expect a reward.
The second one had a fleet of 39 pilots and we completed the entire complex from first room to last and got the objective completed message.
HQ 3 we had a fleet of 40 pilots and as before completed the entire plex.
HQ 4 was a fleet of 37 pilots and as with the other 3 we completed the entire plex.
On none of these occaisions was any other fleet involved, just a few 'loners' in the plex each time.
No-one in any of the fleet compositions received any rewards. We have tried refreshing cache etc. but have received neither ISK nor LP for our effort. With times running from 3-4 hours to complete a plex this is a great deal of effort for apparently 0 gain.
I have posted a petition as have many other fleet members. Proof of our successes can be found in the pictures on http://www.niimus.co.uk
Please let us know what is happening, as I am sure we are doing nothing wrong and following all the guidlines.
These plexes are in the Algintal constellation - Colelie system.
Lupus Caeli
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Zoe Alarhun
Amarr Guy Fawkes Trust Fund 31ST Reliables Division
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Posted - 2011.01.27 11:46:00 -
[18]
Don't you only get ISk+LP once the Carrier dies when it spawns ?
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Aiden Solette
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Posted - 2011.01.27 11:51:00 -
[19]
Originally by: Umbriele 1) you lost ships. Reason: your fleet composition was wrong. 2) you didnt get reward. Reason: another fleet did more damage, cause your fleet composition was wrong.
Blame yourself not ccp
I think you'll find that we didnt lose the WHOLE fleet, they were parts of it.
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Stygian Knight
Blood Covenant Pandemic Legion
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Posted - 2011.01.27 11:57:00 -
[20]
Originally by: Umbriele 1) you lost ships. Reason: your fleet composition was wrong. 2) you didnt get reward. Reason: another fleet did more damage, cause your fleet composition was wrong.
Blame yourself not ccp
this
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Orion GUardian
Caldari
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Posted - 2011.01.27 12:21:00 -
[21]
I think the problem described is the following:
For determining reward amount the site counts EVERY ship in the site regardless if they are one fleet or 20. and on that amount is calculated how much ISK and LP the "most dmg dealing" fleet receives.
So if one does a 30-40 Site with a fleet of 35 and some other fleet of 15 comes in.....you get nothing because there were 50 people in the site regardless if you did the most damage.
Aiden Solette: Is that the problem? If yes then it has to be corrected. Because players do not really have the ability to "kick someone out" to reduce the number fitting the requirements
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Fortorn Lonshanks
The Music of The Night
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Posted - 2011.01.27 12:30:00 -
[22]
I think operationally the issue with the incursions was similar to the issue with apocrapha. The ways these NPCs work is very... difficult to control. They have an AI that is more unpredictable combined with untold levels of hardening against all but the most powerful attacks. in addition they do pvp lvls of dmg. Add the microwaprdrive capabilities of even battleships, the fact that they have command and logistics ships, and that every pocket has specific types of close range or sniper NPCS and varied objectives other than killing the NPCS and you get a massively specialized fleet to take it on.
As with Apocrypha... their wasn't a great deal of information released about how the fleet composition worked until release day. i don't think anyone was really expecting the NPCs to be as overwhelmingly difficult as they are. Add the fact that the objectives weren't totally clear and that clearing a spawn didn't cause it to despawn led to a lot of confusion and eventually the 1000+ pilots in the algintal constellation just gave up. We couldn't win even one system.
Incursions are mid-end game content. If you can't fly logistics or logistic fitted battleships I wouldn't worry about trying this. Tight, well organized fleets are required to actually win and moreover to actually profit.
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Aiden Solette
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Posted - 2011.01.27 14:36:00 -
[23]
Originally by: Orion GUardian I think the problem described is the following:
For determining reward amount the site counts EVERY ship in the site regardless if they are one fleet or 20. and on that amount is calculated how much ISK and LP the "most dmg dealing" fleet receives.
So if one does a 30-40 Site with a fleet of 35 and some other fleet of 15 comes in.....you get nothing because there were 50 people in the site regardless if you did the most damage.
Aiden Solette: Is that the problem? If yes then it has to be corrected. Because players do not really have the ability to "kick someone out" to reduce the number fitting the requirements
This is the issue however as well as the loyalty point structure issue they also should take in to acccount that there are no bounties on sansha rats and no loot either.
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Aunty Nora
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Posted - 2011.01.27 14:42:00 -
[24]
IF you are all playing just for rewards, may i advise you all stick to wow.
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Jason1138
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Posted - 2011.01.27 14:45:00 -
[25]
oh good, the "this isn't wow" arrogance. that didn't take long
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Aunty Nora
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Posted - 2011.01.27 14:49:00 -
[26]
Originally by: Jason1138 oh good, the "this isn't wow" arrogance. that didn't take long
But its the truth, Incursion is not about getting awseome rewards, unlike wow. The rewards are almost next to nothing anyway, if you are playing incursions soley for rewards, you will be dissapointed.
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Femaref
Armageddon Day WE FORM VOLTRON
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Posted - 2011.01.27 14:56:00 -
[27]
Originally by: Orion GUardian I think the problem described is the following:
For determining reward amount the site counts EVERY ship in the site regardless if they are one fleet or 20. and on that amount is calculated how much ISK and LP the "most dmg dealing" fleet receives.
So if one does a 30-40 Site with a fleet of 35 and some other fleet of 15 comes in.....you get nothing because there were 50 people in the site regardless if you did the most damage.
Aiden Solette: Is that the problem? If yes then it has to be corrected. Because players do not really have the ability to "kick someone out" to reduce the number fitting the requirements
Nope. Depends entirely on the completing fleet. We went into a halfway done one with 10 people already on it with our ten and ninja'ed their reward - it's entirely possible.
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Jason1138
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Posted - 2011.01.27 15:06:00 -
[28]
"But its the truth, Incursion is not about getting awseome rewards"
lol no **** its not, everyone's saying that already
the argument is over whether or not it SHOULD be about getting better rewards given the time and difficulty involved
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Aunty Nora
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Posted - 2011.01.27 15:10:00 -
[29]
Originally by: Jason1138 "But its the truth, Incursion is not about getting awseome rewards"
lol no **** its not, everyone's saying that already
the argument is over whether or not it SHOULD be about getting better rewards given the time and difficulty involved
Which is why wow suits you better, you will get rwards for everything there and no need to whine because your rubbish fleet lost a few ships.
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Locupleto
Malicious Destruction
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Posted - 2011.01.27 15:50:00 -
[30]
How we got off to a good start:
- We practiced on SISI until Vanguard sites were on snooze and cruise mode for us. We even experimented and have progress into Assault sites.
- We take our methods and tactics onto TQ.
- Of course on TQ you donÆt have everything you need on a whim available for 100 ISK. Our real fleet starts out less than optimal. We win we lose some, we tighten up our game ôfor realö.
- We have Vanguards on farm mode now.
Some tips:
You need a unified tanking strategy with logistic support. We are using a shield tank fleet with Basi and Scimi.
Fit ships like you are about to enter a tough fight. Any given ship must have high resists or even the logi canÆt keep you alive. Have some buffer as well, these NPC hit hard you need to hold out a few seconds for the logi to get to you. The NPC change targets so every ship must have a solid tank.
You need cap management. We typically have 3 or 4 ships with energy transfer to keep the logiÆs happy.
You are going to get jammed and neuted. Your fleet makeup must tolerate a ship falling out of the cap chain or a logi getting jammed or unable to rep because he is out of cap.
Voice comms are not-optional. Too much can happen in a short time to rely on typing.
Leadership bonuses are very nice and helpful. We are using a command ship and or T3 with links.
ECM works on these NPCÆs and we find them to be very helpful in our practice so far on assault sites.
ItÆs a good idea to practice with a crew on SISI first. More than just the ship composition you need to have your technique right. Players need to become accustom to using the watch lists, their distance to the gang, learning the NPCÆs, calling targets and hitting them, keeping an eye their own cap and tank, etc. If you are new to it or a veteran it helps to do this, get warmed up, get used to each other as a team.
We have yet to experience the complete failure of rewards mentioned in above posts. Have noticed many instances of random pilots entering our sites to loot either their losses or wrecks of other players who died there. HavenÆt seen these affect our reward yet. Not saying it couldnÆt happen and in fact donÆt rule it out.
Contrary to some opinions expressed here, we are enjoying Incursions and receiving rewards.
Join RvB |
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ZeJesus
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Posted - 2011.01.27 16:01:00 -
[31]
Originally by: Umbriele 1) you lost ships. Reason: your fleet composition was wrong. 2) you didnt get reward. Reason: another fleet did more damage, cause your fleet composition was wrong.
Blame yourself not ccp
Yeah, sure. Or perhaps the reward system is a piece of ****.
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Glyken Touchon
Independent Alchemists
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Posted - 2011.01.27 16:31:00 -
[32]
from what someone has posted elsewhere:
Originally by: Elleni Stareru Let me just write what the LP log tells me.
Type: Vanguard. Encounter: Override transfer array. LPs in pool: 0 LPs paid out: 0 Description: Disqualified: You were not part of the primary contributing fleet.
You should be able to find out the reason why you got nothing- was your fleet "not the primary contributing" one (not the same as the most damage) or whether the reward ration dropped to zero because of the number of pilots.
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Jack Gorden
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Posted - 2011.01.27 18:03:00 -
[33]
signed. I provided fleet boosts and lost an eos during the hq site we completed yesterday/
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Rina Maas
Caldari
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Posted - 2011.01.27 18:13:00 -
[34]
Originally by: Locupleto How we got off to a good start:
- We practiced on SISI until Vanguard sites were on snooze and cruise mode for us. We even experimented and have progress into Assault sites.
- We take our methods and tactics onto TQ.
- Of course on TQ you donÆt have everything you need on a whim available for 100 ISK. Our real fleet starts out less than optimal. We win we lose some, we tighten up our game ôfor realö.
- We have Vanguards on farm mode now.
Some tips:
You need a unified tanking strategy with logistic support. We are using a shield tank fleet with Basi and Scimi.
Fit ships like you are about to enter a tough fight. Any given ship must have high resists or even the logi canÆt keep you alive. Have some buffer as well, these NPC hit hard you need to hold out a few seconds for the logi to get to you. The NPC change targets so every ship must have a solid tank.
You need cap management. We typically have 3 or 4 ships with energy transfer to keep the logiÆs happy.
You are going to get jammed and neuted. Your fleet makeup must tolerate a ship falling out of the cap chain or a logi getting jammed or unable to rep because he is out of cap.
Voice comms are not-optional. Too much can happen in a short time to rely on typing.
Leadership bonuses are very nice and helpful. We are using a command ship and or T3 with links.
ECM works on these NPCÆs and we find them to be very helpful in our practice so far on assault sites.
ItÆs a good idea to practice with a crew on SISI first. More than just the ship composition you need to have your technique right. Players need to become accustom to using the watch lists, their distance to the gang, learning the NPCÆs, calling targets and hitting them, keeping an eye their own cap and tank, etc. If you are new to it or a veteran it helps to do this, get warmed up, get used to each other as a team.
We have yet to experience the complete failure of rewards mentioned in above posts. Have noticed many instances of random pilots entering our sites to loot either their losses or wrecks of other players who died there. HavenÆt seen these affect our reward yet. Not saying it couldnÆt happen and in fact donÆt rule it out.
Contrary to some opinions expressed here, we are enjoying Incursions and receiving rewards.
Worth repeating this so those complaining understand...
Lots of "pure pve" types thought they were uber. Rather than face the fact that they, in reality, suck. It seems they would much prefer to cry on forums about things being unfair instead of learning to adapt.
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Obsidian Cobra
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Posted - 2011.01.27 18:16:00 -
[35]
Originally by: Aunty Nora
Originally by: Jason1138 oh good, the "this isn't wow" arrogance. that didn't take long
But its the truth, Incursion is not about getting awseome rewards, unlike wow. The rewards are almost next to nothing anyway, if you are playing incursions soley for rewards, you will be dissapointed.
Hmm but whats the point? If I kill you in pvp my reward is getting to loot you and getting a killmail. If I run a lvl 4 mission or do sleepers my reward is ISK to buy more pvp ships with. So if there is no Reward people will not play it its that simple... Nobody spends hours of their time doing something that gives you Nothing If this is how they plan to leave it Incursions will be A Hughe failure but it only shows that CCP once again have not clue about what their player base is up too....
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Cpt Boomstick
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Posted - 2011.01.27 18:35:00 -
[36]
Originally by: Obsidian Cobra
Originally by: Aunty Nora
Originally by: Jason1138 oh good, the "this isn't wow" arrogance. that didn't take long
But its the truth, Incursion is not about getting awseome rewards, unlike wow. The rewards are almost next to nothing anyway, if you are playing incursions soley for rewards, you will be dissapointed.
Hmm but whats the point? If I kill you in pvp my reward is getting to loot you and getting a killmail. If I run a lvl 4 mission or do sleepers my reward is ISK to buy more pvp ships with. So if there is no Reward people will not play it its that simple... Nobody spends hours of their time doing something that gives you Nothing If this is how they plan to leave it Incursions will be A Hughe failure but it only shows that CCP once again have not clue about what their player base is up too....
This isnt entirely about being rewarded, its also about clearing out a major problem with certain systems that you enjoy using. It's also about getting people together for a common cause to defeat something that's challenging. There's more to it than just giving a new thing to get rewards. Some of the best rewards are finding cool people to do things together as a group. But the reality is there are rewards and some of the LP stuff is very nice.
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Lupus Caeli
Minmatar Harpers of Eve Sleepless Knights Alliance
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Posted - 2011.01.30 16:13:00 -
[37]
GREAT Customer support - thank-you CCP
2011.01.30 13:43:00 GM Orfeus ------------------------------------------------------------------------ Hi, I'm GM Orfeus.
Thank you for contacting customer support.
There was an issue with the site in question at the time but this is one of the very, very difficult cases where the specific information we need to confirm the issue isn't obtainable. Without the implicit confirmation we can't reimburse either as our strict reimbursement policy stipulates.
I'm truly sorry but due to the very many variables that would affect the rewards or the lack thereof we can't take action in this matter.
I'm truly sorry.
Sincerely, GM Orfeus EVE Online Customer Support Team
2011.01.29 15:44:00 Lupus Caeli ------------------------------------------------------------------------ also this ...<br><br><br>CCP Soundwave<br><br><br>C C P Alliance Posted - 2011.01.29 14:28:00 - [111] - Quote<br>Report <br>Thanks for all the great feedback guys.<br><br>We're meeting Monday to try and hammer out what tweaks we'll be doing. We found an issue in the HQ sites which we're looking to correct, hopefully as soon as Mondays downtime.
2011.01.29 12:20:00 Lupus Caeli ------------------------------------------------------------------------ This was also received by a fleet member ...<br><br> Originally by: Pic'n dor Extract from my bug report :<br> Quote: We did several times the True Provisional HQ in Algintal/Colelie.<br>The FC lead 4 of them, i participated 3 times. We did get the pop up message that we finished the HQ but no log entry.<br>We are more than 40 pilotes with same issue.<br><br>http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1458033&page=3 <br>Edwin Rothbard¦s post explain everything, he was FC.<br><br>// Hi,<br>Thanks for the reports. We are aware of this issue, but the fix has not yet been deployed to TQ. In the mean time, you may wish to run some of the other available sites. =)<br>Regards,<br>BH Newmind<br>//
<br><br>
2011.01.28 19:42:00 Lupus Caeli ------------------------------------------------------------------------ This is the response I got from the bug team - showing they believe there might be a problem ..... also see these two threads ...<br><br>http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1457053&page=1<br><br>http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1456488&page=2
2011.01.28 06:25:00 Lupus Caeli ------------------------------------------------------------------------ Despite being in a fleet of correct size 37-40 pilots for 3 Sansha Provisional HQ's in Colelie we received no rewards. We completed the plex's from first room to last and got the objective completed message. No other fleets were involved.<br><br>Not one member of the fleet got any rewards.<br><br>When will we get our payout - i'm missing 21K LP and 94,500,000.00 isk.<br><br>When will this be corrected ???
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CCP Navigator
C C P C C P Alliance
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Posted - 2011.01.30 17:16:00 -
[38]
Please do not post GM correspondence. Thread cleaned.
Navigator Senior Community Representative CCP Hf, EVE Online
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Lupus Caeli
Minmatar Harpers of Eve Sleepless Knights Alliance
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Posted - 2011.01.30 17:32:00 -
[39]
So - if I can't tell other ppl what GM's say about a bug and CCP's unwillingness to re-imburse players for you faulty Incursion plexes ..how are you planning to inform other players of the problems ... and are you going to ignore their requests for help too when they encounter the same problems????
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Party Grinder
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Posted - 2011.01.30 19:26:00 -
[40]
OMFG IM SO ANGRY AT CCP AND THE WORLD. FIRST THEY FORCE ME TO RE DO ALL MY PI PLANETS BY KILLING ALL MAI EXTRACTORS AND NOW AFTER GETTING MY CARACAL KILL THEY DONT EVEN GIV ME MONEH FOR THE TIME I SPENT KILLING SANSHA. CCP IM PAYING CUSTOMER I DESERVE, NO I DEMAND, THE RIGHT TO BE TREATED BETTER AND TO HAEV MY LP ADDED TO MY CHARACTER RIGHT NOW.
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Unkn0wn
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Posted - 2011.01.30 20:20:00 -
[41]
Well then I think you must be doing something wrong..
I have not been in gang combat for years, not flown in a group for a long time and have very few contacts left in eve from my old days.
However I wanted to give these incursions a try.
I fitted a ship that i believed useful and headed out. Over the course of the last week
- I have join 5 random PUGs - Lost no ships myself, seen two bs down and a logi down first day that's it - Mostly Vanguard sites with some assault. - Downed Mothership (fleet did not win but had 50+ members working together)
I would not expect to farm these with pug but playing vanguard mostly at a good speed, and did some assaults this morning.
I think incursions has been done well. the reward logic is flawed but it is required. You can not reward everyone or you will just have campers. Yes this forces you in to groups but PUGs are not that bad and generally I have found to be capable.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.01.30 22:57:00 -
[42]
Signed:
Heh, seems the majority of replies posted in this thread is mainly a bunch of sarcastic immature remarks. You all should take your own advice and go back to WOW. Also I don't see any of you posting any stats or any helpful constructive replies. Mainly it's just trolling with 'It's not about the rewards' or 'It's about teamwork' or 'Go to Test Server and practice first' etc.
Yeah right, you people are way high.
I agree with the original post, time spent working the Incursion just isn't worth it. Doesn't matter how you try to justify it, no sense in doing the Incursions if there's no rewards. Plain and simple.
I know a lot of players in game and most said they will just ignore it and move to another area if it occurs in their current constellation. I also know a couple players who already went into the affected constellation (High Sec) just to check out the belt rats and got their arses handed to them rather quickly.
Sure, there will probably be a few groups actually doing the Incursions but the majority of players just won't bother with it. Especially if players have to go into low or 0.0 systems just to clear the Incursion out of the constellation when they normally wouldn't even go there.
The Incursion content is just another attempt at trying to force players into non consensual PvP situations through the guise of PvE content with no just reward for time or the high risk involved doing them.
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Jokus Balim
Minmatar Capital Destruction R.A.G.E
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Posted - 2011.01.30 23:16:00 -
[43]
Edited by: Jokus Balim on 30/01/2011 23:21:39 I have done a few incursions now, all with random fleets. The first day cost a Rattlesnake, cause I expected something similar to level 4s, while some mean guy had the great idea to concord the whole logistics chain that supported my poor Rattler's tank. Boom goes the faction battleship.
Then I switched to my sturdy old pvp Dominix, modified it slightly and came back for more random fleets. Most were vanguard encounters. I have yet to see a ship explode again in a fairly organized fleet, even without a single T2 logistics ship in it. It was close sometimes, but it works. Rewards were always paid with the exception of the supercarrier kills. But I wasn't in the biggest fleet at those fights, so I didn't expect it actually.
Rewards were no problem. A single vanguard in about 20 minutes is no big problem in a random fleet. That about 30 million ISK/hour, LP not included. Organized and bigger fleets will have a better yield. So these things can compete with other activities.
I met quite a few people in those random fleets who spend more than a few hours in incursions, too, and who had similar experiences. Blow up once, rethink, **** those nasty Sansha on the second try.
Conclusion: Incursions are fine. Not a lot of bugs yet. Both fun and rewards included. True to the premises "Adapt or die!", "Harden the f*** up!" and this old classic.
TL;DR: Dear OP, you fail.
EDIT: Besides, when I logged off today, two of the three newly spawned highsec incursions were beaten, the third only few hours from being done. It won't take too long till the first people demand an increase of the difficulty level.
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Widemouth Deepthroat
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Posted - 2011.01.30 23:54:00 -
[44]
Run them in low sec if you want to be able to keep others out of your incursion otherwise keep on keeping on with site jackers same as mission runners have to put up with ninja salvagers.
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Hack Harrison
Caldari
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Posted - 2011.01.31 03:08:00 -
[45]
I ran about 30 vanguards in various incursions over the weekend with my alt's corp.
1) Always got paid ISK on completion 2) Always had PENDING LP applied 3) Received LP from the incursion that was actually knocked down. 4) We went into a few sites and scooped loot and/or went over the top of others and got the reward because we were ORGANISED, had DPS and most important - 3 very well setup logi with pilots who can use them (read basically max skilled). We also used our full complement of 10 pilots...
My alt made 350 million, has 18600 LP paid out, and more pending if the whiners here can get their act together and put some downward pressure on the influence (we would get it down some and then log and it would be back to 100% later).
BTW - we are a FW corp and have used corp members exclusively or mostly with otehr decent militia pilots to fill numbers and been fine. Other then the first night OMG lol event (running BS into Assult @ 100%), we have had 1 failure which cost ships when organsied - and that was with a PUG setup filling our numbers.
TL;DR They can be done IF you get organised. But most people are in the constellation incursion channel going "X me" with no info on what they have to bring, and with ships that are setup to pve l4 sansha missions (massive resist holes, lack of ECCM, no buffer and trying to active rep rather then RR).
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Shakon
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Posted - 2011.01.31 04:49:00 -
[46]
My MY i earned more than that goofing off in missions with out having to fleet up with a bunch of fanbois posting here.
What i dont like about it is they are trying to force you to play with azzhats like ones posting here how great it is. Except if ccp puts a Turd in the game yall would be saying how great that is.
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Pod Amarr
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Posted - 2011.01.31 08:52:00 -
[47]
Originally by: Shakon My MY i earned more than that goofing off in missions with out having to fleet up with a bunch of fanbois posting here.
What i dont like about it is they are trying to force you to play with azzhats like ones posting here how great it is. Except if ccp puts a Turd in the game yall would be saying how great that is.
They alredy put a turn in the game have you seen the Sansha supercarrier Pod |
Floydd Heywood
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Posted - 2011.01.31 09:48:00 -
[48]
Originally by: Shakon My MY i earned more than that goofing off in missions with out having to fleet up with a bunch of fanbois posting here.
What i dont like about it is they are trying to force you to play with azzhats like ones posting here how great it is. Except if ccp puts a Turd in the game yall would be saying how great that is.
If incursions didn't force us to do that they'd just be missions. The need to team up and use fleets very similar to what you'd bring to pvp is the core feature of incursions. If mission runners in their failboats could do them they'd be completely pointless; just more of the same.
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Flybiere
Gallente Intergalactic Shrimp Emporium
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Posted - 2011.02.01 10:01:00 -
[49]
Edited by: Flybiere on 01/02/2011 10:03:48
So what. Go have a fap or something.
There are bugs and some finessing is required, that's games I am affraid.
Acting like a petulant child because you lost ships and didn't get your reward is embarassing for you and the community in general.
The Kakol incursion failed due to a bug with the Sansha MOM site not despawning and I don't see anyone crying.
Oh well, life goes on. Help CCP fix it don't lambast them like this is some great insult.
It's not like they had an "Implementing incursions in your MMO - For dummies" lying around that they refused to read. This is all new. Even SiSi can't predict everything.
Edit: spelling.
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Shandrik Tonk
The Scope
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Posted - 2011.02.01 12:49:00 -
[50]
I would say the Incursions were actually usefull and fun.
Having been in 0.0 and mission running both it did force me back into
a) joining a fleet b) relying on others as a team
It was actually fun to be back in a gang. A few gangs were disorganized (both FC fault but primarily pilot setups and random xups).
It reminded me that small fleet PVP or in this case PVE can be fun.
I would do it again and would look for familiar pilots I saw the first time around.
Good job CCP. Needs a few fixes or info updates but was worth it.
I can/haz stole all your honey pots!
------------------------------------ The SeXXXy (former) Bear! |
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Rashmika Clavain
Gallente
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Posted - 2011.02.01 14:22:00 -
[51]
Originally by: Shandrik Tonk
Good job CCP. Needs a few fixes or info updates but was worth it.
I am glad you're enjoying but don't get your hopes up. Factional Warfare needs a few fixes, and has done so for a very LONG time.
I think the cycle goes something like this:
*release buggy version to SiSi *ignore user feedback and release buggy version to Tranq to meet deadline *apply patches to clear the criticla errors *ignore product as it is now flagged as complete *start working on next expansion
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Jokus Balim
Minmatar Capital Destruction R.A.G.E
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Posted - 2011.02.02 15:15:00 -
[52]
Originally by: Rashmika Clavain I am glad you're enjoying but don't get your hopes up. Factional Warfare needs a few fixes, and has done so for a very LONG time.
It seems that CCP did a better job here and released a product that got more polishing. And they even seem to overhaul implemented stuff. Look at PI. */me becomes a CCP fanboi*
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