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James Tiberius Kirk
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Posted - 2011.01.27 17:37:00 -
[1]
Everyone knows there are lots of bots. Most of us can spot miner macros on high sec pretty quickly, they are everywhere. They are so many of them in fact, it almost changes the focus of player events (Hulkageddon).
Most veterans also knows there are TONS of botters in null sec. Up to the point where it becomes common knowledge. Nicknames (AAA Botters, Legion of Botters), bad puns (Drone Regions, get it?) or mottos (What happens in Venal, stays in Venal) are all products of rampant botting.
CCP's stand, at least officially, is that botting is illegal and punishable by bannings. They say they are doing the best they can, yet we see more and more complaints about botting. If it is so easy for us to spot and prove that someone is botting/macroing, how hard could it be for CCP to assign 1 GM to hunt bots. Its not exactly a secret where they do this stuff .
There are lots of threads about botting and CCP is certainly is avoiding them. There's only one method of inquiry that they cannot ignore, and that is CSM.
Thumbs up if you think next CSM should bring this situation to the table and ask why is CCP openly allowing bots to flourish.
Note: As a person who's income is coming from market games or mission running, I have no direct quarrel with bots as one might assume. However, I am concerned about the current and future state of my favorite game.
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Cyprus Black
Perkone
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Posted - 2011.01.27 17:40:00 -
[2]
Edited by: Cyprus Black on 27/01/2011 17:43:26 Not a day goes by where I don't encounter at least three unique bots ingame. That's not an exaggeration.
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Dramaticus
GoonWaffe Goonswarm Federation
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Posted - 2011.01.27 17:42:00 -
[3]
CCP doesn't care about botting unless it involves RMT and evidence that botting itself is harming the game is dubious at best.
Please don't use RL pictuers of players in Sig without permission. - WeatherMan |

Siona Windweaver
Placeholder Holdings
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Posted - 2011.01.27 17:48:00 -
[4]
Originally by: Dramaticus CCP doesn't care about botting unless it involves RMT and evidence that botting itself is harming the game is dubious at best.
We should all start botting then.
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Val'Dore
Word Bearers of Chaos
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Posted - 2011.01.27 17:50:00 -
[5]
Originally by: James Tiberius Kirk Note: As a person who's income is coming from market games or mission running, I have no direct quarrel with bots as one might assume. However, I am concerned about the current and future state of my favorite game.
Yes, you do.
~No matter what happens, somebody will find a way to take it too seriously.~ |

E man Industries
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Posted - 2011.01.27 17:54:00 -
[6]
Edited by: E man Industries on 27/01/2011 17:59:33
Originally by: Dramaticus CCP doesn't care about botting unless it involves RMT and evidence that botting itself is harming the game is dubious at best.
It does because it hurts players...that said CCP is failing because the only care about the RMT problem and care about bots as a function of RMT.
They need to stop botting...even if it is not tied to RMT. I got so mad at teh CSM minutes because CCP seemed incapable of saying they are working on botting other than how it connected to some RMT operations.
Players want bots gone....all of them. I don't want to bot....but with the lack of enforcment and rampant bots creating an alt acount funed through isk bought plex's and making me ISK sounds rather nice.
As mentioned it not hard to see bots...everyone knows who and where they are..any step towards banning these acount and thier IP's would be a step in the right direction. We need more unholy fury.
Currently Eve is rampant with bots. At the very least that is the player perception of the cituation and reguardless it needs to be delt with as players are not happy about the bot situation and thus it should be delt with.
Additionally penalties shoudl be harsher. When you ban a bot let us see nto onkly who..but what alliance. If we see an alliance with a large amount of bots banned the players will scorn that alliance until it shapes up. I know my corp does not tolerate botting..why should thiers...thismay be the most effective tool. If a corps or alliance stands to lose reputation for botters they may more actively police themselves. Further a better tracking of where the isk goes. If i know that if i use a bot and transfer the isk to my main that my main will get banned(and my alliance shamed) I will be less likely to use a bot.
This needs to be done now....not ina few months or years but now. let us see action.
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James Tiberius Kirk
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Posted - 2011.01.27 17:55:00 -
[7]
Originally by: Val'Dore
Originally by: James Tiberius Kirk Note: As a person who's income is coming from market games or mission running, I have no direct quarrel with bots as one might assume. However, I am concerned about the current and future state of my favorite game.
Yes, you do.
I don't really encounter bots unless I'm trading in mega-hub, so I have no DIRECT quarrel as I said. That doesn't mean they don't effect me however
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Severian Carnifex
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Posted - 2011.01.27 18:46:00 -
[8]
Edited by: Severian Carnifex on 27/01/2011 19:01:50
I support this!
+1
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Ephemeron
Lubricous Rebel Alliance of New Eden
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Posted - 2011.01.27 19:06:00 -
[9]
I think the problem is that some players are so stupid and carebearish that if you look at how they play and how bots play, you won't be able to see the difference.
Some people just play like bots. And neither you nor CCP can tell for sure if there's a real person behind the computer, without discriminating against stupid.
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Ranka Mei
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Posted - 2011.01.27 19:20:00 -
[10]
Supported. +1
I doubt CSM will get an honest response from CCP, though. But heck, stranger things have happened in the universe. :) --
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Dirty Wizard
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Posted - 2011.01.27 19:37:00 -
[11]
Edited by: Dirty Wizard on 27/01/2011 19:38:11
Originally by: Ephemeron Some people just play like bots. And neither you nor CCP can tell for sure if there's a real person behind the computer, without discriminating against stupid.
Are you seriously suggesting there are players out there who play 23/7 ratting in null sec, then warping off and cloaking up when someone enters the system?
Are you really suggesting there are players out there with no corp history, barely 3 months old, and fly an industrial through low sec all day every day 23/7?
Are you implying that all those players with zxbdqkl names who mine ice belts in high sec 23/7, with no corp history, barely 3 months old, and warp back and forth from station to belt repeatedly in their pod after they get ganked aren't bots?
Really!? I can't tell if you're truly that naive or just incredibly stupid. __________
Don't buy money from 3rd party isk spammers/sellers. Purchase isk through PLEX cards the legal way. |

Ephemeron
Lubricous Rebel Alliance of New Eden
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Posted - 2011.01.27 19:50:00 -
[12]
Quote: Are you seriously suggesting there are players out there who play 23/7 ratting in null sec, then warping off and cloaking up when someone enters the system?
There are people who play 8 hours a day and leave EVE running overnight while AFK cloaked. I used to do that. Most cases it only looks like the player is 23/7, when in reality it's probably 6 hours or less and AFK the rest
Quote: Are you really suggesting there are players out there with no corp history, barely 3 months old, and fly an industrial through low sec all day every day 23/7?
I know a lot of people who use alts for carebearing - alliance members in fleet ops, who switch to other chars while they are waiting for something to happen.
Quote: Are you implying that all those players with zxbdqkl names who mine ice belts in high sec 23/7, with no corp history, barely 3 months old, and warp back and forth from station to belt repeatedly in their pod after they get ganked aren't bots?
Some of those could be alts of real people
I'm not defending bots, and I'm not claiming there are no bots. Neither do I care for carebears and stupid people. I'm just pointing out a simple fact - it's not easy to distinguish between a botter and a mindless carebear. CCP cannot afford to make the mistake, even if there's only 5% chance the player is legit, they can't make a move. They gotta be 100% sure. And it's sure hard to get those last 5% of certainty.
I am for modifying the game to make it either to grief botters and carebears. Removing local in 0.0 would be a good start.
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lwxsky oli
FACTS on EVE OWN Alliance
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Posted - 2011.01.27 19:56:00 -
[13]
supported.
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Ranka Mei
Caldari
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Posted - 2011.01.27 19:59:00 -
[14]
Originally by: Ephemeron There are people who play 8 hours a day and leave EVE running overnight while AFK cloaked. I used to do that. Most cases it only looks like the player is 23/7, when in reality it's probably 6 hours or less and AFK the rest...
I guess you trained Evasive Manoeuvring to lv V, the way you side-step the obvious with your reply. :) Being online 23/7 is not a sign of being a bot per se -- mining 23/7, however, is!
Since it would take CCP like 5 minutes to write a small script to see who falls into the latter category, the only logical inference must be that they don't give a rat's ass. --
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Widemouth Deepthroat
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Posted - 2011.01.27 19:59:00 -
[15]
Supported.
I don't care too much about the isk, I just hate the fact the only way you can reliably kill macro ratters in a reasonable amount of time is with awoxing (especially the interdiction nullifier tengus like the goons all use). And this means recycling characters which is a bannable offense (I don't do it personally).
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yani dumyat
Tribal Liberation Force
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Posted - 2011.01.27 20:20:00 -
[16]
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2011.01.27 20:47:00 -
[17]
I'd like the next CSM to champion delayed local and a new d-scanner with new scan mechanics.
Bullsheat nc alt OP not supported. ...
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Vincent Athena
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Posted - 2011.01.27 22:26:00 -
[18]
Supported.
Bots can be fought the same way CCP is going after phishing, by multiple actions at different places.
Modify the code so its harder for a bot program to control it.
Modify the content so its harder to be botted.
Add means to identify potential bots; activity monitors, player reports (which seem to be ignored currently), and maybe others. Seeing someone's client do stuff that can only be the result of mouse or key clicks 23/7 is a rather good indication.
Have a GM challenge potential botters identified above. Add a clause to the EULA that says failure to respond to a GM challenge while you are playing can get your account suspended. If the player continues to do stuff requiring manipulating the client while a GM convo sits in the middle of the screen, they get suspended. If they suddenly stop doing stuff, or log upon getting a GM challenge, they get flagged for future challenge. Repeats of this behavior can result in suspensions.
Name and shame would also be good, as well as releasing data in the QEN as to how many accounts get banned, and an estimate of the number of bots still in the game. At the moment the only ones who have any idea how many bots are in the game and how good a job CCP is doing against them are CCP and the botters. Us honest players are left in the dark.
At the moment it may be eve does not have a player driven economy. It has cheater driven economy.
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Larz Eldherjur
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Posted - 2011.01.27 23:13:00 -
[19]
Supported!
To allow cheating in a computergame will evidently lead to it's doom.
Please CCP! Take action against cheaters before it's too late!!!
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Corina Jarr
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Posted - 2011.01.27 23:22:00 -
[20]
I know for a fact that CCP is not ignoring bots. At least two bots players have been removed after my alt filed a report.
However, I would like them to continue working on this, in some form or another. At least tell us they are working on fight it. Don't need specifics. Just something along the lines of "We see you posts, and are working on a solution".
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Dr BattleSmith
PAX Interstellar Services
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Posted - 2011.01.27 23:29:00 -
[21]
OR..... CSM could focus on something that actually matters and for which they can make improvements.
Faction War is a good start.
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Daxine Myth
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Posted - 2011.01.28 00:35:00 -
[22]
Hi, new to game and I've already had some problems with bots. The market one's are extremely annoying updating buy and sell orders instantly and to the exact same isk agrot.
One way to deal with market bots is to buy 1 item off them and then check transactions to see player name. Open a trade box with that player as trades can not be insta rejected, it seems to upset the macro's function.
I was interested in playing eve to see the real player driven economy that is advertised but I'm disappointed to see that it's just a sham driven by BOTS and NPC like any other single player games economy, of course there is human element but not nearly as much as advertised.
I don't think I'll be updating my subscription but I'm not sure yet because EVE is still a cool and unique game. It seems strange that CCP does little to prevent botters who play the game for free using isk'd plex but would rather see new subscribers leave the game.
I think the best way to encourage CCP to take action is to make sure Noobs are aware of the BOT problem before they subscribe that way they can vote with their dollars which CCP will listen too.
With a couple of new MMPOG space games coming out CCP might be more motivated to take action. CCP might then take action against the botters just like the 'unholy rage' thing against evil real money botters.
As for the claims bots are undetectable a quick look at other games detection methods including the online gambling world would reveal tons of ways of dealing with them.
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Daxine Myth
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Posted - 2011.01.28 00:48:00 -
[23]
http://www.mattmazur.com/2009/06/improving-pokerstarss-bot-detection-techniques/
Here's a link to some programmers who use bots to cheat poker players and their discussions and run in with casino a operator. It's tame stuff and it won't give any detailed info on how to actually detect or make a bot.
By the way this link does not intend to promote bots in either gambling or in fun games. The point of the link is prove there are easy detection methods.
The EVE client could be configured to scan operators systems to offensively find potential bot programs running on the system, if other software agents have them why not EVE?
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Dev Jah
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Posted - 2011.01.28 00:49:00 -
[24]
/thumbs up
If you don't understand the immense problems with botting and how it lessens the player experience for every single legit player, you haven't put much thought to it. Alternatively your a botter.
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Maxx Overseer
Gallente Decrypt Enterprise
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Posted - 2011.01.28 06:27:00 -
[25]
I've never used Bots or don't even understand them...
But
what about key binding, (is it the same?) can we use them or do we have them? I used them in other games and I liked them pretty much.
--- --- ---
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Pesadel0
the muppets RED.OverLord
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Posted - 2011.01.28 09:46:00 -
[26]
I would really like to see CCP take some actions against them ..
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Mara Rinn
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Posted - 2011.01.28 11:30:00 -
[27]
Originally by: Maxx Overseer what about key binding, (is it the same?) can we use them or do we have them? I used them in other games and I liked them pretty much.
Any keybinding that doesn't involve repeats or decision-making should be fine. For example, pressing F1, F2, F3, F4 from one keypress is not an issue. Having something that drags whatever is in your cargo hold to your jetcan every three minutes is obviously violating the TOS and spirit of the game.
-- [Aussie players: join ANZAC channel] |

Illwill Bill
Noxious Intention
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Posted - 2011.01.28 11:41:00 -
[28]
FYI, CSM did bring up the bot issue. Read the meeting minutes.
Originally by: CCP Navigator Great story but you probably want this in CAOD so feel free to post there with your main.
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Othran
Ad Infernum
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Posted - 2011.01.28 11:44:00 -
[29]
Edited by: Othran on 28/01/2011 11:45:27 Supported but money is the bottom line so CCP will do nothing.
They can't afford to lose 30%+ of their accounts with two other games still in development and eating up the revenue from Eve.
Personally I just tell people not to bother playing Eve if they ask about it. I explain
1) that there's no point in manufacturing due to so many maxed out chars in existance - and macro mining funding a lot of it;
2) 0.01 station games are mainly bots;
3) null sec alliances are mainly funded by botting (yeah I know about moons but this is for a newbie).
If you want to do small scale (non-sov) PvP then that's do-able. Haul crap around and sell it - yeah you can do that. You can even play 0.01 trade games but its not as easy as it once was due to the proliferation of bots.
Pretty much everything else though you WILL be competing with bots for resources/bounties and unless you also bot then you will lose the isk war, which in turn means you'll lose any real wars.
Been going on for a very very long time now though with nothing done except when it affected CCPs revenue or put load on the server.
The implied message from CCP is "carry on botting".
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Gavjack Bunk
Dark Nexxus S I L E N T.
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Posted - 2011.01.28 11:48:00 -
[30]
Edited by: Gavjack Bunk on 28/01/2011 11:48:34 Maybe the question should be "Are you prepared to accept a xx-yy% price hike on Eve to cover their perceived losses if they get rid of all the bots?"
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Furb Killer
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Posted - 2011.01.28 12:26:00 -
[31]
However at the same time without bots, both RMT and non-RMT, people have to get their ISK somewhere else. Since doing it the normal way like others apparently wasnt an option, the next possibility is selling plexes. More people selling plexes -> lower price of plexes -> more alts funded by plexes. Then the question is: what is larger, the extra number of alts funded by the cheaper plexes or the loss of the macros. Or version two: just get rid of the macros ffs.
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Jack Gilligan
1st Cavalry Division Phalanx Alliance
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Posted - 2011.01.28 13:35:00 -
[32]
Edited by: Jack Gilligan on 28/01/2011 13:35:12
Originally by: Othran Edited by: Othran on 28/01/2011 11:45:27 Supported but money is the bottom line so CCP will do nothing.
They can't afford to lose 30%+ of their accounts with two other games still in development and eating up the revenue from Eve.
I think this is a factor. Remember the last big stomp of bots, "Unholy Rage"? (which was almost 2 years ago). It had a big impact, for example, highsec macro miners virtually vanished for awhile. CCP did some big crow story about how much banning botters reduced node lag as well.
Why haven't we read stories by CCP of "Unhony Rage II, III, and IV"?
Simple: They haven't engaged botters seriously since Unholy Rage. Why? CCP makes more money off botters than they do us. People operating bots (and I've seen it demonstrated where one PC can now run MULTIPLE bots) farm ISK and pay for their game time in ISK. This fuels plex demand which then induces people to buy them to sell.
CCP (and other publishers) like to wax poetic about how buying in game currency from RMT sellers "distorts and ruins the game". Yet, somehow, buying plex items from CCP and selling it on the market is "good".
The fact of the matter is that EVERYONE who buys ISK, be it from purchasing plex items from CCP or buying from your friendly ChiComm ISK farmer IS BUYING FARMED ISK MOST LIKELY PRODUCED BY BOTS!
The PLEX item existing on the in game market purchasable via in game currency in virtual anonymity is the FUEL THAT IS POWERING THE BOTS!
CCP will not engage in widespread bot crackdowns like they did pre-PLEX because they know that it will harm their revenue.
Here is what they need to do:
1. There needs to be a period where PLEX sales are SUSPENDED. What is in game and on the market can continue to sell, but they won't sell new ones.
2. CCP needs to commit their GM staff in a period of anti-bot crackdown, on the scale of "Unholy Rage" or larger. Repeat steps 1 and 2 as often as needed.
3. CCP needs to SUE the publishers of bot software. There is precedent out there for such a lawsuit to win (ie: see the WOWGlider case, where Blizzard successfully sued a bot maker).
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Daxine Myth
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Posted - 2011.01.28 14:00:00 -
[33]
CCP is not going to remove botters or their ill gotten gains. Anyhow the only fair way to remove their ill gotten gains would be a complete wipe and restart of the EVE universe, this will never happen.
EVE players will just have to play the game knowing that the market is a complete sham that is only partially player controlled. The EVE market is as realistic as a market on a single player console RPG in the simple fact that items are generated by automated NPC's and scripts.
Yes some items are player made, sold, ratted but only a small fraction. The majority of items particularly high value null sec generated items are from bots. They might as well have every item available in infinite amounts in every station at a set price, this is the way it's going anyway. OK a bit of an exaggeration but the foundation is correct.
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Infinity Ziona
Cloakers
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Posted - 2011.01.28 14:19:00 -
[34]
Edited by: Infinity Ziona on 28/01/2011 14:20:04 Supported.
At least start with a damn self check of the client. Its not too hard for a program to check its own processes to detect injected code that shouldn't be there while the client is running.
Checking for a large variety of constantly evolving programs running on the users computer is a lot more difficult but the former should be in every MMO that has an economy at risk of RMT and macro / botting.
Other often suggested ideas can be more involved then you think and even if they worked, eliminating RMT is not possible.
Best case scenario will result in removing all bots and macro's however those will very quickly be replaced by real people farmers working from developing countries where wages are horribly low.
--------------------------------------------- I AM BETTER THAN YOU. |

Jack Gilligan
1st Cavalry Division Phalanx Alliance
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Posted - 2011.01.28 14:38:00 -
[35]
Originally by: Infinity Ziona Edited by: Infinity Ziona on 28/01/2011 14:20:04 Supported.
At least start with a damn self check of the client. Its not too hard for a program to check its own processes to detect injected code that shouldn't be there while the client is running.
Checking for a large variety of constantly evolving programs running on the users computer is a lot more difficult but the former should be in every MMO that has an economy at risk of RMT and macro / botting.
They should be able to build into the client a block that only allows itself access to the server.
Also, considering that bot programs are advertised, why can't CCP acquire copies of them themselves and build simple detection into the client to make it exit the game if any of those programs are running.
Another option would be to have the client look for those programs on the PC when it launches, and if it detects them, delete them.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2011.01.28 15:45:00 -
[36]
Originally by: Jack Gilligan
Originally by: Infinity Ziona Edited by: Infinity Ziona on 28/01/2011 14:20:04 Supported.
At least start with a damn self check of the client. Its not too hard for a program to check its own processes to detect injected code that shouldn't be there while the client is running.
Checking for a large variety of constantly evolving programs running on the users computer is a lot more difficult but the former should be in every MMO that has an economy at risk of RMT and macro / botting.
They should be able to build into the client a block that only allows itself access to the server.
Also, considering that bot programs are advertised, why can't CCP acquire copies of them themselves and build simple detection into the client to make it exit the game if any of those programs are running.
Another option would be to have the client look for those programs on the PC when it launches, and if it detects them, delete them.
Not sure if its true but I read somewhere on these forums that CCP was reverse engineering some of the bot programs. Highly improbable but who knows except them.
Don't think CCP would risk deleting anything from anyone's computer even if it was legal which it probably isn't, and scanning of hard disks causes a lot of consternation for a lot of people (Microsoft got a crap-load of flak for it if I remember correctly)
--------------------------------------------- I AM BETTER THAN YOU. |

Cyaxares II
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Posted - 2011.01.28 18:46:00 -
[37]
Edited by: Cyaxares II on 28/01/2011 18:46:34
Originally by: James Tiberius Kirk Thumbs up if you think next CSM should bring this situation to the table and ask why is CCP openly allowing bots to flourish.
no thumbs up as CCP did already post a devblog on this matter and the current CSM discussed botting and possible countermeasures with CCP at the December Summit.
Just because you don't like the answer to a question doesn't mean it wasn't answered.
And asking the same question over and over and over again won't change the answer.
--
<Abuser> Won't the wave of intelligent bots make CCP work at least in the direction of securing the engine? <[IA]Morpheus> Of course it will, that's obvious. |

Henry Haphorn
Majesta Empire
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Posted - 2011.01.28 20:06:00 -
[38]
You know, I'm getting quite annoyed with people around here accusing CCP of not wanting to get rid of bots for revenue reasons. For crying out loud, they are still cracking down on RMTs, they allowed Hulkageddon to flurish, and they started Unholy Rage. As for the PLEX, for some of you that don't remember, CCP created that system in order to draw people away from RMT sites. If that is not proof enough that CCP is concerned about the bots, then I don't know what is.
And besides, they have limited resources to deal with bots on a individual level since much of their resources are still focused on the development of the game (not to mention the incoming Incarna expansion).
This means that it is up to us "the capsuleers of New Eden" to take matters into our own hands. We will gather up our ganking ships, muster the largest fleets and begin an endless crusade against the macros. There will be tears, there will be wrecks, there will be hatemails, and the best part about it is that it's all legal. As for those of you who don't think this would have the slightest impact against macro users and their wallet, let me ask you this: How long do you think it will be before macro users run out of ISK after they have to constantly replace their ganked mining ships? The immediate war against macros has now evolved into a war of attrition.
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Ranka Mei
Caldari
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Posted - 2011.01.29 00:02:00 -
[39]
Originally by: Henry Haphorn You know, I'm getting quite annoyed with people around here accusing CCP of not wanting to get rid of bots for revenue reasons. (...) And besides, they have limited resources to deal with bots on a individual level since much of their resources are still focused on the development of the game (not to mention the incoming Incarna expansion).
Allow me to quote myself:
Originally by: Ranka Mei Being online 23/7 is not a sign of being a bot per se -- mining 23/7, however, is!
Since it would take CCP like 5 minutes to write a small script to see who falls into the latter category, the only logical inference must be that they don't give a rat's ass.
If you come up with a solid argument to counter that, I will offer a full and utter retraction. Otherwise, I'm just gonna let the facts do the talking. --
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Tiberious Thessalonia
Lonestar Distribution Inc.
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Posted - 2011.01.29 01:57:00 -
[40]
giving my support to this. Bots have been making it difficult to mine effectively at all, and there's just no way to compete with them on the market unless you're watching it like a hawk 23/7.
This needs to stop.
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Arx Eladios
THE PAROXYSM
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Posted - 2011.01.29 02:47:00 -
[41]
Macros/Bots are the cancer of EVE that is present everywhere in increasing numbers. This issue needs to be addressed head on by the development team. We can only hope that CSM can make them do more than making empty promises in a blog.
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Henry Haphorn
Gallente Majesta Empire
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Posted - 2011.01.29 02:53:00 -
[42]
Quote: If you come up with a solid argument to counter that, I will offer a full and utter retraction. Otherwise, I'm just gonna let the facts do the talking.
Even if CCP implemented the code in total secrecy, the macro programs will simply be updated to better get around the new change in the Eve client (example: mining 12/7 instead of 23/7**) once someone has realized the change. As some of the knowledgeable people can tell you, macros can be for more intelligent than one can realize.
**That's the only example I can give you as I don't want to give macro developers any ideas.
No matter how you look at it, it will ultimately be left up to the players do deal with the individual mocros in this front while CCP combats RMT on another front since the players are the ones that are way better at spotting individual macros than CCP is.
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Aessoroz
Nohbdy.
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Posted - 2011.01.29 03:40:00 -
[43]
Edited by: Aessoroz on 29/01/2011 03:46:59 Edited by: Aessoroz on 29/01/2011 03:45:55
Originally by: Jack Gilligan
Originally by: Infinity Ziona Edited by: Infinity Ziona on 28/01/2011 14:20:04 Supported.
At least start with a damn self check of the client. Its not too hard for a program to check its own processes to detect injected code that shouldn't be there while the client is running.
Checking for a large variety of constantly evolving programs running on the users computer is a lot more difficult but the former should be in every MMO that has an economy at risk of RMT and macro / botting.
They should be able to build into the client a block that only allows itself access to the server.
Also, considering that bot programs are advertised, why can't CCP acquire copies of them themselves and build simple detection into the client to make it exit the game if any of those programs are running.
Another option would be to have the client look for those programs on the PC when it launches, and if it detects them, delete them.
1. Most of the bots are ocr based, meaning they don't inject any code, all they do is take repeated screenshots of the current frame and parse it. Also they have standardized ui layouts so the bots already know where everything is. It also takes all of five seconds to change the checksums of a program via automatic exe padding to foil any silly program checks. 2. The python based bots are very few and limited, CCP has actually caught a few(did you know CCP can remotely upload and execute code on selected users? :D) however it's near impossible to stop such "code from being injected" attempts because of how eve is compiled w/ python. See: Unreal Engine 2,2.5, 3 being hacked the same way via unreal script directly with no way for PunkBuster to stop it all. One main issue is that any code to weed out injected code can simply be overwritten in memory by higher level injected code.
Essentially bots are here to stay, CCP needs to however make it a lot more difficult for them to function, I guarantee you that if after one patch the UI keeps resetting to defaults for everyone, that the mineral market will suddenly sky rocket in prices.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2011.01.29 06:36:00 -
[44]
Interesting read with some mentions of EvE -> Linkage
--------------------------------------------- I AM BETTER THAN YOU. |

Ace Echo
The Shadow Raiders
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Posted - 2011.01.29 07:01:00 -
[45]
+1
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Inora Sera
RENAISSANCES Curatores Veritatis Alliance
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Posted - 2011.01.29 07:15:00 -
[46]
Agreed! +1
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Herping yourDerp
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Posted - 2011.01.29 08:34:00 -
[47]
games ruined by bots- Runescape - ok this wasnt an amazing game but it had a lot of good things going for it, the kill RMT update killed in game trade as well as PVP silk road- game was hack central, i would reccomend never downloading it as 3rd parties could do crazy things such as change YOUR player shop prices. eve online- sadly its coming true, market prices fall, Bot alliances have funds to fight off any legitimate alliance out there. any random player can download a mining bot and in in a .9 all day and make a few mil with no fear unless he sells to an isk selling site.
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Ranka Mei
Caldari
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Posted - 2011.01.29 14:40:00 -
[48]
Originally by: Henry Haphorn
Quote: If you come up with a solid argument to counter that, I will offer a full and utter retraction. Otherwise, I'm just gonna let the facts do the talking.
Even if CCP implemented the code in total secrecy, the macro programs will simply be updated to better get around the new change in the Eve client...
If CCP actually did this, then all accounts currently botting 23/7 would be immediately banned. As is being taken off the field permanently, unable to enter new and improved bots.
Quote:
(example: mining 12/7 instead of 23/7**) once someone has realized the change.
And once YOU realize the magnitude of said change, you realize you just cut botting time in half. :) Not bad for 5 minutes work, eh?
Quote: As some of the knowledgeable people can tell you, macros can be for more intelligent than one can realize.
The overwhelming factor which gives botters away is greed. Simply put: they bot too much to be human. And they kinda have to (that's the catch), otherwise, what's the point in doing so? That's their primary Achilles heel.
Even if botters were to adapt (as I'm sure they will), that's still minus all banned botters (and their IP addresses) who currently bot 23/7, leaving the rest to mine 'only' 12/7 (also highly suspicious). That's quite a reduction. --
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Henry Haphorn
Gallente Majesta Empire
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Posted - 2011.01.29 22:39:00 -
[49]
@ Ranka - We'll just have to see. But I still firmly stand by my belief that a good year or two of constant ganking on suspected macros is the most effective means of containing the macro infestation. Changing codes will do little to combat the situation. And I also stand by my belief that CCP is NOT allowing macros to flurish (as I already explained why). If anything, I think it is us (the players) who allow it. Because even though we suspect some macros, how many people ACTUALLY try to gank them immediately after finding out? Not much I bet. And the only time large amounts of people go doing just that is Hulkageddon (which lasts for barely a month every year).
My proposal, Extend Hulkageddon and make it at least a 6-Month-Long event. And also, make the prizes worth the time, tears and hatemail.
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Elanor Vega
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Posted - 2011.01.30 12:28:00 -
[50]
Originally by: Infinity Ziona Interesting read with some mentions of EvE -> Linkage
Interesting... 
and +1
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Irkalia
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Posted - 2011.01.30 13:24:00 -
[51]
Edited by: Irkalia on 30/01/2011 13:24:02
Originally by: Henry Haphorn @ Ranka - We'll just have to see. But I still firmly stand by my belief that a good year or two of constant ganking on suspected macros is the most effective means of containing the macro infestation. Changing codes will do little to combat the situation. And I also stand by my belief that CCP is NOT allowing macros to flurish (as I already explained why). If anything, I think it is us (the players) who allow it. Because even though we suspect some macros, how many people ACTUALLY try to gank them immediately after finding out? Not much I bet. And the only time large amounts of people go doing just that is Hulkageddon (which lasts for barely a month every year).
My proposal, Extend Hulkageddon and make it at least a 6-Month-Long event. And also, make the prizes worth the time, tears and hatemail.
If you google the Eve and Bot words together, you'll find pretty interesting results. No, you won't be able to find a bot, most likely you'll get keylogged in the process, actual bot developers don't have their websites on front.
What you will find are the forums. Where you will see the tips for botting, how to do it without getting banned, what will get you banned and what will prevent you from getting banned. Obviously because of EULA, I won't go into details. Just wanted to say this. It is common knowledge that if you don't go RMT approach, CCP will pretty much let you bot as long as you want UNLESS, someone reports it. Even then you can contest the issue and get your account back.
Seriously, try and google it. Then you'll actually see how ****ed the current situation is.
Also, if you see a bot, report him, don't ignore it thinking it someone else would. Apparently thats the only way to force CCP to take action against them.
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Random Number Generator
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Posted - 2011.01.30 13:42:00 -
[52]
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Larkonis Trassler
NibbleTek Pandemic Legion
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Posted - 2011.01.30 13:45:00 -
[53]
To defeat the bot we must understand the bot. Outside of RMT most people bot because making Isk otherwise is dull, time consuming and not fun. Botting is also so rampant now that I've no doubt that if there was a mass banning of personal bots there would be a tremendous knock on effect to the rest of the economy.
Tackling botting requires a multifaceted approach. Engineering the game in such a way so that it is harder to bot certain activities. Making these activities more fun and possibly more rewarding in the process and a gradual phased culling of the bot so that the percentage of known bots is steadily reduced over time in an effort to ween the economy off the massive inflow of botted isk.
This is something I'd like to see the next CSM address and will personally champion with much vigour if I win a seat on the council.
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Selinate
Red Water Syndicate
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Posted - 2011.01.30 13:58:00 -
[54]
I'll support this, not because I particularly care about bots, but because I think it would be interesting to see what comes out of CSM and CCP talking about bots.
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That Forum Guy
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Posted - 2011.01.30 14:12:00 -
[55]
Aggressive banning of bots will act as a deterrent factor.
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Eleonora Skye
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Posted - 2011.01.30 18:45:00 -
[56]
Support. There is also actually a lot of "Market" bots at Jita actually, easy to spot, very active and still not banned.
Sometimes you manage to f*** them, but in the end, they always win...
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Fournone
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Posted - 2011.01.31 03:03:00 -
[57]
Die motherbotter die!
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Harvey Norman
Kairos Group
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Posted - 2011.01.31 03:20:00 -
[58]
I. ______________ Indigo Labs Services Feedback Thread |

Alexi Komanov
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Posted - 2011.01.31 03:36:00 -
[59]
yay lower mineral prices
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Avila Cracko
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Posted - 2011.01.31 12:20:00 -
[60]
+1
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Ekserevnitis
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Posted - 2011.01.31 14:22:00 -
[61]
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Skex Relbore
Gallente Skexcorp
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Posted - 2011.01.31 16:06:00 -
[62]
Here's your REALITY CHECK.
If botting is as prevalent as suggested you can bet you're last dime that CCP has a very low interest in dealing with.
It's pretty much a lose lose proposition for them. It's damn near impossible to tell the difference between a bot and someone playing semi-afk. It's very hard to prove short of devoting support resources to the problem which means that it costs them more money to hunt them down. Add that to the fact that if they do find a botter and ban them they've lost subscription revenue.
RMT gets nailed because that's competition for GTCs and frankly with the GTC system in place anyone who buys from an RMT source deserves to get banned for stupidity.
The problem is that there are so many activities in the game that are tedious, repetitive, and boring. Stuff at which robots excel. As long as these tedious activities exist botters will do their thing.
The only way to effectively combat these programs is to scan the systems local memory and the last company that tried that crap got head bit off. Many macro's actually run on VMware and isolate the client to the point where it can tell the client software any bs it wants. So you can't even reliably spot bots with a rootkit tool.
The people writing these bots are just as bright and talented as the programmers the game companies employ and there are probably damned sight more of them than are on CCP's payroll.
As Ephemeron pointed out, many of these programs play with just as much (if not more) sophistication than a live player. In fact in many ways they are better. They don't make mistakes the best ones can tie multiple bots together so a scout on trial account can see you coming from several systems away. They can hit Dscan every few seconds and react instantly to the first sign of trouble so even removing or delaying local would be of limited value in combating them.
So looking at the situation realistically it would cost CCP money in developer resources to combat them, in support personal to investigate the ones identified and sort through the false positives then they'd lose the revenue from any banned accounts.
Honestly I think the best thing CCP could do would be to simply level the playing field as much as possible. I'd suggested before turn mining into a passive activity using some sort of mining POS and mining drones, make PI passive once setup save for picking up your loot.
All threads like this and the 50 others like it really accomplish is to make people who hadn't thought about botting go "hey there's an idea".
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a newbie
Trust Doesn't Rust Ushra'Khan
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Posted - 2011.01.31 18:23:00 -
[63]
Originally by: Skex Relbore Here's your REALITY CHECK.
If botting is as prevalent as suggested you can bet you're last dime that CCP has a very low interest in dealing with.
It's pretty much a lose lose proposition for them. It's damn near impossible to tell the difference between a bot and someone playing semi-afk. It's very hard to prove short of devoting support resources to the problem which means that it costs them more money to hunt them down. Add that to the fact that if they do find a botter and ban them they've lost subscription revenue.
RMT gets nailed because that's competition for GTCs and frankly with the GTC system in place anyone who buys from an RMT source deserves to get banned for stupidity.
The problem is that there are so many activities in the game that are tedious, repetitive, and boring. Stuff at which robots excel. As long as these tedious activities exist botters will do their thing.
The only way to effectively combat these programs is to scan the systems local memory and the last company that tried that crap got head bit off. Many macro's actually run on VMware and isolate the client to the point where it can tell the client software any bs it wants. So you can't even reliably spot bots with a rootkit tool.
The people writing these bots are just as bright and talented as the programmers the game companies employ and there are probably damned sight more of them than are on CCP's payroll.
As Ephemeron pointed out, many of these programs play with just as much (if not more) sophistication than a live player. In fact in many ways they are better. They don't make mistakes the best ones can tie multiple bots together so a scout on trial account can see you coming from several systems away. They can hit Dscan every few seconds and react instantly to the first sign of trouble so even removing or delaying local would be of limited value in combating them.
So looking at the situation realistically it would cost CCP money in developer resources to combat them, in support personal to investigate the ones identified and sort through the false positives then they'd lose the revenue from any banned accounts.
Honestly I think the best thing CCP could do would be to simply level the playing field as much as possible. I'd suggested before turn mining into a passive activity using some sort of mining POS and mining drones, make PI passive once setup save for picking up your loot.
All threads like this and the 50 others like it really accomplish is to make people who hadn't thought about botting go "hey there's an idea".
Thank you. It is a tiring affair trying to explain logistics of such a task to people who have little-to-no comprehension of what would be involved.
Also I am getting tired of reading a hundred+ bot threads. You want bots gone? Suicide them. Repeatedly. Thats your "cross to bare" for wanting a bot free system. I see the all the time, even 10 characters of a name like "89Ds38dff01", "....02", "...03", and so on all mining in sync. I report, and leave it up to CCP. They have a lot of petitions to go through every day that are submitted with poor/uninformed judgement on part of the players before they get to the valid ones, so sometimes they are not caught.
Please stop blaming CCP and CSMs for an environment entirely created by players even after its clear its against the EULA. You want a anti-bot squad, form a coalition to purchase accounts, have everyone name it "antibot000001" and increase it sequentially. Generate enough accounts, well, maybe CCP will do so. Otherwise please, please stop repeating the same complaints about something that would cost valuable development time that would involve a devoted team.
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James Tiberius Kirk
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Posted - 2011.01.31 19:22:00 -
[64]
Edited by: James Tiberius Kirk on 31/01/2011 19:22:43 While you two are correct, you are missing the other issue.
Bots hurt games. Its that simple. I have no illusion of a game that doesn't have one, but excessive botting have been proven time and again to hurt the game in long run.
As you said in your posts, CCP is perfectly happy with them in their game because they pay for their accounts (via plex). That means we'll see occasional PR stunt about the bots (aka unholy rage) until the next great bot whine thread marathon starts.
Current mechanics makes it extremely easy to bot, proper way to battle the bots long term would be changing mechanics to be more responsive. We all know CCP doesn't want to change anything with mechanics. They just like to put new stuff on the table without touching the old stuff. Problem with this approach is obvious. They have to make more frequent bot purges if they want to keep going in that direction. CCP also lacks any desire on this department.
Current bots are impossible to detect via data-mining. But they are still oblivious to the most basic method of bot check (o hai thar). At this point it is probably cheaper to assign 1 GM for active bot search instead of wasting developer time for creating complicated bot detection methods.
It is well known and documented. CCP only cares about something when it becomes bad press. That is the only thing they care about. Its like the whole company is being run by marketing department alone. If there's no whine threadnoughts, if there's no bad press, then the problem simply doesn't exists for CCP. CSM by definition, is a marketing stunt, which means they actually have the opportunity to actually talk with CCP about this issue.
Yes I realize last CSM talked about bots, yes I saw that devblog about macros. I also see how they specifically ignore the threads (to give devs some credit, they have to).
As for the matter dealing with bots yourself, well, If I can identify and deal with the bots myself, imagine what CCP can do about them if they put their mind into it 
Finally, amount of bot threads will only increase until CCP does something about the problem. So, if you want bot threads to stop, click that support the topic tick instead of advocating for bots.
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.01.31 21:07:00 -
[65]
Originally by: James Tiberius Kirk While you two are correct, you are missing the other issue.
Bots hurt games. Its that simple. I have no illusion of a game that doesn't have one, but excessive botting have been proven time and again to hurt the game in long run.
As you said in your posts, CCP is perfectly happy with them in their game because they pay for their accounts (via plex). That means we'll see occasional PR stunt about the bots (aka unholy rage) until the next great bot whine thread marathon starts.
Current mechanics makes it extremely easy to bot, proper way to battle the bots long term would be changing mechanics to be more responsive. We all know CCP doesn't want to change anything with mechanics. They just like to put new stuff on the table without touching the old stuff. Problem with this approach is obvious. They have to make more frequent bot purges if they want to keep going in that direction. CCP also lacks any desire on this department.
Current bots are impossible to detect via data-mining. But they are still oblivious to the most basic method of bot check (o hai thar). At this point it is probably cheaper to assign 1 GM for active bot search instead of wasting developer time for creating complicated bot detection methods.
It is well known and documented. CCP only cares about something when it becomes bad press. That is the only thing they care about. Its like the whole company is being run by marketing department alone. If there's no whine threadnoughts, if there's no bad press, then the problem simply doesn't exists for CCP. CSM by definition, is a marketing stunt, which means they actually have the opportunity to actually talk with CCP about this issue.
Yes I realize last CSM talked about bots, yes I saw that devblog about macros. I also see how they specifically ignore the threads (to give devs some credit, they have to).
As for the matter dealing with bots yourself, well, If I can identify and deal with the bots myself, imagine what CCP can do about them if they put their mind into it 
Finally, amount of bot threads will only increase until CCP does something about the problem. So, if you want bot threads to stop, click that support the topic tick instead of advocating for bots.
Honestly, Incursion is another huge swipe at bots. I hope CCP continues to iterate on that. As content continues to be less static and become more dynamic, bots have to increase in complexity or simply disappear.
You can look back to the old school static plexes and the farming of those plexes. CCP made them dynamic and bots had to shift to something else.
Captain, she's got plenty of power, you'll just have to be patient. - Scotty
This signature is useless, but it is red.
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a newbie
Trust Doesn't Rust Ushra'Khan
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Posted - 2011.02.01 03:27:00 -
[66]
Quote: Current bots are impossible to detect via data-mining. But they are still oblivious to the most basic method of bot check (o hai thar). At this point it is probably cheaper to assign 1 GM for active bot search instead of wasting developer time for creating complicated bot detection methods.
Part of the problem with this is a lot of pilots block chat requests, ignore them, or can at times be completely present but alt tabbed (I browse websites between asteroids or look to my other screen with my other client, and yes I MISS stuff on my other screen at times). If someone yanks me into a chat, if I am in combat, or as I said doing something else, It has been a good hour before I even LOOK at my ACTIVE chat tab. While not everyone may be as space case as I am at times (or I'm simply in a condition or altered state of mind) it is highly probably that such a purge like system would result in numerous bans and warnings to people who are actively playing the game as per the EULA.
I would still not hesitate to page on a guy that has 10 miners all the same damned name, flying the same ship, activating the same time, and the name alone is something that is a sjdghuy3a232dfs as the guy has probably been banned numerous times and just keeps making new characters.
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Frances
|
Posted - 2011.02.01 04:32:00 -
[67]
I've seem and heard many stories bots and their exploits, but I'd never personally had problems with one until today. I bought some hardwirings and put them on the market, only to promptly get run over by the .01 isk bots.
People in this thread are saying the CCP might be looking the other way on these bots because they don't want to lose the accounts, but what about the accounts they are losing because people join the game to do this, that or the other and get run over by these botters. My one experience with the bots today made me not play and go do something else with my day. If these market bots are the rule and not the exception, I won't be around to see whatever Incarna looks like. I also wonder how many people who are fed up with the bots tell people not to bother with this game.
Blizzard did a pretty good job of squashing bots, as have other companies. It can be done. If CCP can't or won't, than it does not bode well for EvE or their future projects, no matter how imaginative they are. No one will want to play Dust or WoD if it is filled with botters and hackers. What about the little guys. The Tristan is pretty spiffy looking. Non-Gallente I gotta go with the Hurricane, shame its not as fast as it looks. |

Windjammer
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Posted - 2011.02.01 07:31:00 -
[68]
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Valuv
Deep Core Mining Inc.
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Posted - 2011.02.01 08:03:00 -
[69]
Edited by: Valuv on 01/02/2011 08:04:52
Originally by: a newbie
Quote: Current bots are impossible to detect via data-mining. But they are still oblivious to the most basic method of bot check (o hai thar). At this point it is probably cheaper to assign 1 GM for active bot search instead of wasting developer time for creating complicated bot detection methods.
Part of the problem with this is a lot of pilots block chat requests, ignore them, or can at times be completely present but alt tabbed (I browse websites between asteroids or look to my other screen with my other client, and yes I MISS stuff on my other screen at times). If someone yanks me into a chat, if I am in combat, or as I said doing something else, It has been a good hour before I even LOOK at my ACTIVE chat tab. While not everyone may be as space case as I am at times (or I'm simply in a condition or altered state of mind) it is highly probably that such a purge like system would result in numerous bans and warnings to people who are actively playing the game as per the EULA.
I would still not hesitate to page on a guy that has 10 miners all the same damned name, flying the same ship, activating the same time, and the name alone is something that is a sjdghuy3a232dfs as the guy has probably been banned numerous times and just keeps making new characters.
You can't really ignore a GM when he's trying to contact you. Plus its oxymoron to argue about the guys "reality" when he's been playing for 20 hours straight every day for the last 3 months.
Anyways, a little more effort than the Unholy Rage when planets are aligned would be great.
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Eden Love
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Posted - 2011.02.01 10:30:00 -
[70]
They need to find ideas to solve this problem.
Why not randomize some dropdown menus for example?
If they dont sovle this problem it will spread more and more and people in mmo land will realize that eve is a bot and macro game! Then CCP can make it a bot championship cause no casual player will subscribe!!!
I love eve but the botting problem lowers my motivation.
CCP! You will looose more Subs cause of this then you win cause of bot-subs. Anyway the bot subs pay with plex...
WAKE UP CCP!!! Now or you will have a big marketing problem in future.
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Skex Relbore
Gallente Skexcorp
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Posted - 2011.02.01 15:00:00 -
[71]
Originally by: Eden Love They need to find ideas to solve this problem.
Why not randomize some dropdown menus for example?
If they dont sovle this problem it will spread more and more and people in mmo land will realize that eve is a bot and macro game! Then CCP can make it a bot championship cause no casual player will subscribe!!!
I love eve but the botting problem lowers my motivation.
CCP! You will looose more Subs cause of this then you win cause of bot-subs. Anyway the bot subs pay with plex...
WAKE UP CCP!!! Now or you will have a big marketing problem in future.
They do change the drop downs from time to time. Then again the latest bots don't even use the client anymore so I'm not sure how much good that does nowadays.
Start doing something like GM chat checks and see how fast the botters have their bots relaying chats to their Iphones. Hell as I understand it they already have the ability to send text notifications to the user so it's not like that's a stretch.
Hell a month after implementation you'd be more likely to ban a legitimate player by mistake than to get a bot.
I often miss chat requests even while actively playing because the pop up window ends up buried behind some other window in that screwy UI
Honestly, I wish all you idiots would stop with these posts all they do is raise the visibility of just how easy botting is in this game and more likely encourages more people to bot who'd never have considered it otherwise..
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Jarek Cyphus
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Posted - 2011.02.01 17:40:00 -
[72]
While botting currently impacts my gameplay in no way, I have concerns about how much of an impact this could have on various EVE mechanics in the future. It's been a growing problem since I joined the game, and while it is yet to affect me, the frequency of complaints has increased. I'm ported in Motsu - a system with no belts; yet, I see no fewer than two deliberately-named bots a day. Whether they're a mockery on already-existing dirtbags or legitimate botters is irrelevant. Perception is everything, and I perceive that CCP turns a blind eye to botting the way border patrol turns a blind eye to drug smuggling.
Food for thought, from someone on the fence about the matter. It is a matter of principle, not whether or not you agree with it.
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Eden Love
|
Posted - 2011.02.01 20:42:00 -
[73]
Originally by: Skex Relbore
Originally by: Eden Love They need to find ideas to solve this problem.
Why not randomize some dropdown menus for example?
If they dont sovle this problem it will spread more and more and people in mmo land will realize that eve is a bot and macro game! Then CCP can make it a bot championship cause no casual player will subscribe!!!
I love eve but the botting problem lowers my motivation.
CCP! You will looose more Subs cause of this then you win cause of bot-subs. Anyway the bot subs pay with plex...
WAKE UP CCP!!! Now or you will have a big marketing problem in future.
They do change the drop downs from time to time. Then again the latest bots don't even use the client anymore so I'm not sure how much good that does nowadays.
Start doing something like GM chat checks and see how fast the botters have their bots relaying chats to their Iphones. Hell as I understand it they already have the ability to send text notifications to the user so it's not like that's a stretch.
Hell a month after implementation you'd be more likely to ban a legitimate player by mistake than to get a bot.
I often miss chat requests even while actively playing because the pop up window ends up buried behind some other window in that screwy UI
Honestly, I wish all you idiots would stop with these posts all they do is raise the visibility of just how easy botting is in this game and more likely encourages more people to bot who'd never have considered it otherwise..
The idiot is you,,cause you dont use a macro/bot ! Eve players arent dumb. Bots in the markets. Bots in roids fields. Makes no sense to play these parts of eve even when you like it cause reward is to low.
I hate it cause eve is the best mmo out there but it will get destroyed by bots! makes no sense to not talk about it. Yeah dont talk about crime, dont arrest the murder cause we may get more murders lol doesnt make any sense at all. We need to adress it solve it. Make it no.1 priority to fight against bots. Sure they will fight back but make it as hard as you can for them. I'm no software producer but there are already enough ideas out there which can give relief to the problem.
Bots do cost only 15$ a year lol http://eve-bot.com/minex.php you only need to google bot and eve and you find them all. No need to hide them lol they are everywhere!
Software developers: What can you do against bots? Please share ideas and provide them to ccp as they are not able to solve this problem it seems...
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wr3cks
Reliables Inc Majesta Empire
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Posted - 2011.02.02 00:42:00 -
[74]
Originally by: Bagehi
Honestly, Incursion is another huge swipe at bots.
Buddy, that's two constellations in all of nullsec for, what, 5 days? If by "huge swipe" you mean "temporary irritation in 10 starsystems", then I agree.
Originally by: James Tiberius Kirk
There's only one method of inquiry that they cannot ignore, and that is CSM.
You, sir, are adorable. Have a support for your endearing naivite, and don't stop believin.
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Pod Amarr
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Posted - 2011.02.02 11:59:00 -
[75]
Originally by: Gavjack Bunk Edited by: Gavjack Bunk on 28/01/2011 11:48:34 Maybe the question should be "Are you prepared to accept a xx-yy% price hike on Eve to cover their perceived losses if they get rid of all the bots?"
Yes I would pay 25 % more no problem
Report bot on right click menu option would be a good start. Pod |

Caius Sivaris
Dark Nexxus S I L E N T.
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Posted - 2011.02.02 12:16:00 -
[76]
Originally by: Jarek Cyphus While botting currently impacts my gameplay in no way.
This is only possible if you never, ever, use the market.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.02.02 13:12:00 -
[77]
Originally by: Pod Amarr
Originally by: Gavjack Bunk Edited by: Gavjack Bunk on 28/01/2011 11:48:34 Maybe the question should be "Are you prepared to accept a xx-yy% price hike on Eve to cover their perceived losses if they get rid of all the bots?"
Yes I would pay 25 % more no problem
Report bot on right click menu option would be a good start.
Bots are maintained largely by PLEX (personal player bots) or stolen credit cards (RMTers).
PLEX not bought by bots will cheerfully be consumed by players at a lower prices. It's no loss at all to anyone if bots maintained by stole cards are removed (in fact it's considerably to CCP's gain if they are, since chargebacks are very expensive for them - this factor alone probably explains why they focus so heavily on RMT rings.)
The idea that CCP "need" bot accounts to survive is a popular fallacy that does not hold up under scrutiny.
The fundamental solution remains what it has always been: CCP need to bite the bullet and remove significant sources of ISK generation that do not require intelligence and/or risk-taking. The many, many addicts of easy, risk-free ISK will scream and wail, but the fact is activities like mining, ratting and missioning are currently pretty much designed for bots, not humans, since they reward patience above inteligence, skill or insight.That's a fight human players will always lose.
Incursions are an encouraging development in this regard - they're vastly less susceptible to botting than ratting or missioning. I suspect they CCP is testing the water with them.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Vaerah Vahrokha
Vahrokh Consulting
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Posted - 2011.02.03 11:47:00 -
[78]
The bots issue is part of a larger problem, called dumping.
In RL the company I worked for just failed, because of competition off 3rd world super-mega cheap modern slaves.
In EvE it's no different. You demand your income, others kill it. They use bots today. If you add captcha, they create captcha bots. If the captchas improve enough, they just hire a modern 3rd world slave to answer captchas.
If CCP devises a smarter system, they force the 3rd world modern slave to also grind in place of the bot. He will still be happy to earn 30 dollars a month while managing 10-15 clients anyway.
This is why CCP does not fight hard and just imposes some face damage control. We and CCP cannot win, the moderns slavers do.
- Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Skandrannon22
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Posted - 2011.02.03 15:32:00 -
[79]
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Skex Relbore
Gallente Skexcorp
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Posted - 2011.02.03 16:20:00 -
[80]
Edited by: Skex Relbore on 03/02/2011 16:21:05
Originally by: Vaerah Vahrokha The bots issue is part of a larger problem, called dumping.
In RL the company I worked for just failed, because of competition off 3rd world super-mega cheap modern slaves.
In EvE it's no different. You demand your income, others kill it. They use bots today. If you add captcha, they create captcha bots. If the captchas improve enough, they just hire a modern 3rd world slave to answer captchas.
If CCP devises a smarter system, they force the 3rd world modern slave to also grind in place of the bot. He will still be happy to earn 30 dollars a month while managing 10-15 clients anyway.
This is why CCP does not fight hard and just imposes some face damage control. We and CCP cannot win, the moderns slavers do.
Amazingly I agree with something you've said for a change.
Of course the argument isn't quite that CCP can't win, it's just that the way to win is more complicated than hunting and banning botters.
The only real way to combat botting is to eliminate boring static repetitive tedious game play that is easily scripted or to level the playing field on activities for which this can't be done.
Consider the suggestion I put out a few weeks ago to change mining to a passive activity. Eliminate Exhumers and Barges and replace them with mining POS's that operate mining drones on an automatic basis. Adjust yields accordingly and you eliminate the bulk of the use of bot in mining. Admittedly they'd still be able to gain some advantage in using them as haulers but a big enough ore bay to only require emptying every few days and that advantage would be pretty much negligible.
Other bot friendly activities would require different solutions but essentially if you reduce the advantage gained by the bots sufficiently then you reduce the incentive to bot and there by reduce the amount of resources devoted to botting.
For instance a relatively easy counter to market bots would be to allow players to adjust their market orders when offline say through EVE Gate so that the advantage the botter gains of being able to .01 isk 23/7 is reduced compared to the poor ******* who spends most his day at work.
It's similar to the solution to the "dumping" problem you mention (I call it "Capitalists gone wild" since I see off-shoring as essentially the same thing as a sexual predator who travels to another country to avoid our laws regarding abuse minors so does the Capitalist operating in a foreign country to avoid our labor and environmental laws) You tax the crap out of imported goods coming from countries that don't match our local labor and environmental laws to the point where the competitive advantage of exploiting foriegn labor is negated.
So the real solution to combating botters is for the developers work to negate the advantages gained by the those who try to break the rules.
Edit: of course that assumes that CCP actually has a motivation to combat botting. The truth is that they'd still be looking at a revenue drop so...
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Crucis Cassiopeiae
PORSCHE AG
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Posted - 2011.02.07 18:53:00 -
[81]
+1 "Everybody's at war with different things... I'm at war with my own heart sometimes" |

aetherguy881
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Posted - 2011.02.07 21:30:00 -
[82]
Bots are bad M'kay. ------------------- Always remember this about EVE:
Life is cheap, or 15 bucks a month. |

Voddick
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Posted - 2011.02.10 06:54:00 -
[83]
Originally by: Skex Relbore
The only real way to combat botting is to eliminate boring static repetitive tedious game play that is easily scripted or to level the playing field on activities for which this can't be done.
This is the best way forward as far as I can see. It wonÆt harm actual human players, fill the screen with popups, or create piles of never-ending work for Devs.
The first step isnÆt to scan accounts or client memory; itÆs to remove all asteroid belts, ice fields, and re-spawning rats (stay with me for a second). Next, make asteroid sites scannable via probes and have rats guarding them. With a small number of roids at each site (30 hulk minutes worthàthink mission duration), and a few rats to shoot. Adjust the spawn rate and quality of both to diminish as the frequency of harvesting increases. This encourages people to spread out and cripples macros & macro like behavior.
With no ice fields, belts, or systems with 7+ belts to chain spawns, macros as we know them today will die. Yes, macros will adapt; but the boring tasks are improved (+1 players) the macro income has been greatly reduced (+1 players) and the never ending supply of isk, liquid or mineral has diminishing returns (+1 players).
Beating market bots is much, much easier. All market bots rely on an infinite number of market updates per day. The solutionà.either put a limit on the total number of times a player can update orders per day, or greatly increase the cool-down timer of making updates. The former would hurt actual traders much less.
NOTE: there are so many anti-bot this and that in the assembly hall that I accidentally quoted and posted this in the wrong thread when re-logging. Double post not intentional.
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James Tiberius Kirk
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Posted - 2011.02.11 17:33:00 -
[84]
Edited by: James Tiberius Kirk on 11/02/2011 17:38:27
Originally by: riverini First, We are Transfering EveNews to a secure underground lair (hai assange! 0/ ) with better servers and ****s, so please don't despair, this is actually a good thing.
Now on to the revelations!:
The following is a list of known bots soon to be featured in an in deep article this weekend at Eve News24.com
As you know we have been under DDoS all week (fun times), we are in the final leg of having it resolved.
Our article will be published here too to ensure non-gagging.
Our reporter petitioned each and every one of them, so far CCP seems to contempt with them making about 800 - 1bil a day.
Here is a nice teaser:
Quote: Judging from their kill counts on Dotlan, a pair of bots (Raven plus an Exequror for looting and salvaging) will kill between 1200 and 1500 ships in 24 hours. They appeared to be chaining battleships, which I estimated to have an average loot value of around 700,000 ISK apiece. That adds up to between 840 million and 1.05 billion ISK per day. This is solely from alloys and does not include salvage or faction/officer spawns. The Tengus may be more efficient. One particularly productive system (ETO-OT in The Spire) is home to four Ravens and two Badgers that generated 4200 kills in a 24 hour period, which is about 3 billion isk per day.
Talk about leveling the game! boy and I thought the off-grid safespot thingy was un-fair to other players in the views of CCP.
Anyways, here is the list, sorted by region --------
Outer Passage: Kitsunya BiJim Ko0kKi Mega Mujik Valnor Bane
Perrigen Falls Balzat HunterNsk
More Spire Bots
Beant Jester EG Zentensuken Billy Gatesey Dolce Gabana Jack Freestylo Lena Kanto Vinyl Chloryde Samwise thin
--------------------------------
The Spire Dj Vasyliy, Toma Tilde, Xxx Homie Bealune Rageham, Cisireb, Dolis Sharp, Ritestond Dalaan Fearles, Faniquid, Manakelv Chillray, Tkacrope DarkShadowXL, Golden Ravenn Prudekek, ierbivoru89, Electric Fin CybershadowX, DoomPilot1, Tegar Whitefury, Whisper Bringer Arandetta, Atretori, Brich'Es, Ketoch, Swiftycobra
Kalevala Artiom Cerkas, Bitea Tiomnii Stas Pieha, kalyan1, Gena Darkovic, calacolcik1 Galustian, goretzz, Kristina Balaban, Malaya11 Banea Damso, bazazaa, Felip Flamenko, syllyaa bazucca, Bella Be, Karolina Dimkovic, Medofia Misa Arcaii, sharlotte joness
Malpais Antuan Calisto, Sivlak Sidilak Arab BamBam, Aram Danu, dominion940, FlameStrike1, Kirdik Maru, SciMass FlameW1nd1, lies hrum, niiel para, ThunderGuy
Cobalt Edge DoriGrinn, Mirgu Krea Klem Almer, FelHariel Masha Monstr, Taran Treg, KaginN, TrueWeaver AdronnMari, Ardailas, Lulu Mega, Misha Vase4kin
---
Ohh also, CCP, I am already informed via anonymous drop-box several times about you "ebil" plan against RMTers, you know the "Final Solution to the Isk Selling Problem", yet i would like to confirm it from the "MAN" himself, please convo me via mail if u will, I really think it's brilliant and you guys are doing amazing!.
anyways interested, it's published in k.com foreplay.
German Giggles  R
Yeah, thats a list of botters. Yes, its that easy to point them out
Edit: Thats about 50 billion ISK per day, 1.5 trillion ISK per month. These are the bots that PLAYERS with limited resources could find out. I suspect trillions more are made by bots every month, whether for the RMT or personal use.
Edit 2: Link
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Aquila Draco
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Posted - 2011.02.13 19:05:00 -
[85]
Originally by: James Tiberius Kirk
Originally by: riverini First, We are Transfering EveNews to a secure underground lair (hai assange! 0/ ) with better servers and ****s, so please don't despair, this is actually a good thing.
Now on to the revelations!:
The following is a list of known bots soon to be featured in an in deep article this weekend at Eve News24.com
As you know we have been under DDoS all week (fun times), we are in the final leg of having it resolved.
Our article will be published here too to ensure non-gagging.
Our reporter petitioned each and every one of them, so far CCP seems to contempt with them making about 800 - 1bil a day.
Here is a nice teaser:
Quote: Judging from their kill counts on Dotlan, a pair of bots (Raven plus an Exequror for looting and salvaging) will kill between 1200 and 1500 ships in 24 hours. They appeared to be chaining battleships, which I estimated to have an average loot value of around 700,000 ISK apiece. That adds up to between 840 million and 1.05 billion ISK per day. This is solely from alloys and does not include salvage or faction/officer spawns. The Tengus may be more efficient. One particularly productive system (ETO-OT in The Spire) is home to four Ravens and two Badgers that generated 4200 kills in a 24 hour period, which is about 3 billion isk per day.
Talk about leveling the game! boy and I thought the off-grid safespot thingy was un-fair to other players in the views of CCP.
Anyways, here is the list, sorted by region --------
Outer Passage: Kitsunya BiJim Ko0kKi Mega Mujik Valnor Bane
Perrigen Falls Balzat HunterNsk
More Spire Bots
Beant Jester EG Zentensuken Billy Gatesey Dolce Gabana Jack Freestylo Lena Kanto Vinyl Chloryde Samwise thin
--------------------------------
The Spire Dj Vasyliy, Toma Tilde, Xxx Homie Bealune Rageham, Cisireb, Dolis Sharp, Ritestond Dalaan Fearles, Faniquid, Manakelv Chillray, Tkacrope DarkShadowXL, Golden Ravenn Prudekek, ierbivoru89, Electric Fin CybershadowX, DoomPilot1, Tegar Whitefury, Whisper Bringer Arandetta, Atretori, Brich'Es, Ketoch, Swiftycobra
Kalevala Artiom Cerkas, Bitea Tiomnii Stas Pieha, kalyan1, Gena Darkovic, calacolcik1 Galustian, goretzz, Kristina Balaban, Malaya11 Banea Damso, bazazaa, Felip Flamenko, syllyaa bazucca, Bella Be, Karolina Dimkovic, Medofia Misa Arcaii, sharlotte joness
Malpais Antuan Calisto, Sivlak Sidilak Arab BamBam, Aram Danu, dominion940, FlameStrike1, Kirdik Maru, SciMass FlameW1nd1, lies hrum, niiel para, ThunderGuy
Cobalt Edge DoriGrinn, Mirgu Krea Klem Almer, FelHariel Masha Monstr, Taran Treg, KaginN, TrueWeaver AdronnMari, Ardailas, Lulu Mega, Misha Vase4kin
---
Ohh also, CCP, I am already informed via anonymous drop-box several times about you "ebil" plan against RMTers, you know the "Final Solution to the Isk Selling Problem", yet i would like to confirm it from the "MAN" himself, please convo me via mail if u will, I really think it's brilliant and you guys are doing amazing!.
anyways interested, it's published in k.com foreplay.
German Giggles  R
Yeah, thats a list of botters. Yes, its that easy to point them out.
Edit: Thats about 50 billion ISK per day, 1.5 trillion ISK per month, not counting any drops. These are the bots that PLAYERS with limited resources could find out. I suspect trillions more are made by bots every month, whether for the RMT or personal use.
The list contains only a fraction of null space, there's tons of other null sec regions, not to mention high sec. With limited resources, we have no idea how many more there is.
Edit 2: Link
And here is link to complete article:
The Rise of the ISK Printing Machines: A Case Study on Bots.
.
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Dirk Decibel
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Posted - 2011.02.13 20:36:00 -
[86]
I'm feeling more and more like an idiot for not running bots myself since you can obviously do so without any real risk and with great benefits.
Act on the rampant botting CCP. NAO!1!
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Aleena Doran
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Posted - 2011.02.14 12:05:00 -
[87]
Seems that to succeed in Eve you have to cheat. That's not what I had in mind when I subscribed to the game.
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Sirius Cassiopeiae
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Posted - 2011.02.16 13:10:00 -
[88]
Originally by: Aleena Doran Seems that to succeed in Eve you have to cheat. That's not what I had in mind when I subscribed to the game.
No One had... 
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tritarian
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Posted - 2011.03.07 16:41:00 -
[89]
+1
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Imigo Montoya
Hysterically Unforgiving Wildly Inappropriate.
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Posted - 2011.03.07 18:38:00 -
[90]
Fighting macro use is one of the core issues that I am standing for CSM for.
Both in terms of CCP's transparency of processes (publishing what they are actually doing about the issue), and actually taking effective measures to dissuade botting.
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Dream Nine
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Posted - 2011.03.08 06:32:00 -
[91]
I saw about 200 (not exaggerating) bots running missions in Eitu the other day. All magnate frigs. Scanned their cargo, mission items. Been going nonstop for days, reported all for EULA violations but they are still going.
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Dream Nine
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Posted - 2011.03.08 06:46:00 -
[92]
Originally by: Eleonora Skye Support. There is also actually a lot of "Market" bots at Jita actually, easy to spot, very active and still not banned.
Sometimes you manage to f*** them, but in the end, they always win...
Actually 'market' bots are good for everyone, they create liquidity and make the game better for both buyers and sellers.
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4C 4F 5645
Rogue Drone Systems
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Posted - 2011.03.08 06:53:00 -
[93]
People who say "bots can't be found" don't know what they're saying. The CCP client could very well detect popular bot clients in memory on log in and report them to the server.
The way to deal with bots from CCP's part is to: - take a good look at the major popular bots existing today - secretly release a client patch that detects those clients in memory (along with Incarna or whatever) - do nothing for 3-6 months while collecting evidence of botting - do a massive ban of accounts in one go (that works very well because it sends the botters into a panic) - sue the company making the bots if they're selling them
Repeat as necessary. That's been proven to work well for other games. You can't stop all botting. But you can do a lot better than they're doing now.
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Dream Nine
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Posted - 2011.03.08 07:04:00 -
[94]
Originally by: 4C 4F 5645 People who say "bots can't be found" don't know what they're saying. The CCP client could very well detect popular bot clients in memory on log in and report them to the server.
The way to deal with bots from CCP's part is to: - take a good look at the major popular bots existing today - secretly release a client patch that detects those clients in memory (along with Incarna or whatever) - do nothing for 3-6 months while collecting evidence of botting - do a massive ban of accounts in one go (that works very well because it sends the botters into a panic) - sue the company making the bots if they're selling them
Repeat as necessary. That's been proven to work well for other games. You can't stop all botting. But you can do a lot better than they're doing now.
Good arguments, but it doesn't ban custom written bots that RMT rings might be using.
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Phosphofuctokinase 1
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Posted - 2011.03.08 07:53:00 -
[95]
There is a corp of bots down in the low sec around ingunn and gusandall that do nothing but run courier missions 23/7. Nothing.
I sent in a petition about it, and did they get banned? Nope. CCP doesnt care about bots.
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Flaming Lies
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Posted - 2011.03.09 15:38:00 -
[96]
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DBxGooba
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Posted - 2011.03.09 18:59:00 -
[97]
Supported
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Schwarzes Blut
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Posted - 2011.03.09 19:11:00 -
[98]
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sir gankalot
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Posted - 2011.03.09 21:57:00 -
[99]
Originally by: 4C 4F 5645
- sue the company making the bots if they're selling them
Does that have any chance? I wonder if it is illegal anywhere to make a program like that. It's not malware like ur general trojan or something...
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Imigo Montoya
Hysterically Unforgiving Wildly Inappropriate.
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Posted - 2011.03.10 04:01:00 -
[100]
Originally by: 4C 4F 5645 People who say "bots can't be found" don't know what they're saying. The CCP client could very well detect popular bot clients in memory on log in and report them to the server.
The way to deal with bots from CCP's part is to: - take a good look at the major popular bots existing today - secretly release a client patch that detects those clients in memory (along with Incarna or whatever) - do nothing for 3-6 months while collecting evidence of botting - do a massive ban of accounts in one go (that works very well because it sends the botters into a panic) - sue the company making the bots if they're selling them
Repeat as necessary. That's been proven to work well for other games. You can't stop all botting. But you can do a lot better than they're doing now.
Bolded the part that I'm going to address - scanning a computer's memory is something that a lot of people consider and invasion of privacy, so it's not so simple.
One of the issues with botting is that we don't really know exactly what it is that CCP are doing. Some of this is because if they publish how they are detecting bots, then bots will evolve to behave differently. Some of it is for privacy reasons. One thing I will push if elected to CSM is simply publishing updates showing that they are actually doing something.
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Cruthensis
Gallente Xeno Tech Corp Vanguard Imperium
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Posted - 2011.03.10 14:15:00 -
[101]
A simple idea to reduce the profitability of botting
Bots can currently be detected by some quite simple metrics - number of ships killed, amount of ore mined etc etc. Bots tend to produce numbers which are highly unlikely or effcectively impossible to have been player driven. The server should mark these characters [Potential bot]
Having been marked [Potential bot] the character will, upon random encounters with NPCs (0.0 belt rats, for instance) discover that the belt rats are hitting rather hard on that occasion. Really hard. So hard, in fact, that their ship(s) are destroyed, and fast.
The won't know when it will happen, but happen it will and they will lose the ship and their bot will fly around in a pod attempting to activate weapons which aren't there. This will have the effect of massively reducing the profitability of botting.
The engine which drives this could be geared to increase the frequency of "death spawns" over time, on any character which continues ratting/mining/missioning 23/7.
(You may be concerned that genuine players could be caught out by this. They can petition and explain their case, but how many "players" do you know who are active at the keyboard for more than 8 hours a day, every day? The bot operators may petition too of course, but they just earn themselves fast-track permaban for wasting GM time. Word would spread fast enough.)
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Paul Mustaka Hekard
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Posted - 2011.03.12 18:22:00 -
[102]
Agreeing the CSM should push/challenge CCP on this issue. One of the selling points of EvE is the player driven economy. With the massive influx of isk that bots can achieve, their existence in game threatens the legitimacy of that economy. Since warfare (including SOV) is directly linked to the economy, this issue calls into question whether EvE is really a competitive game or not. If it continues to be dominated by botting, I certainly will be playing it less and probably drop down to one sub. CCP should take this issue seriously.
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two days
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Posted - 2011.03.13 18:09:00 -
[103]
supported
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Cassus Temon
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Posted - 2011.03.13 20:02:00 -
[104]
If botting is really as bad as you suggest, (and, as bad as it appears from my own observations); how many accounts out of 400+ K, do you think would be left, after you banned them all?
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Kumi Katana
Caldari Order of the Orange Lion
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Posted - 2011.03.14 06:10:00 -
[105]
I often said it, and I guess ill be saying it again, bots are bad. They need to be made illegal and owners banned if they do not take their bots offline. EVE was not designed to have bots running around doing the job you should be doing as capsuleer, it takes the fun out which causes goons in the long run. Besides that, specially new capsuleers are victim of bots since they can not mine as fast and much as a bot. So bots are very unfair in that as well. Specially if you know that some bots are actually mining in fleets (multiple retrievers, hulks or similar ships).
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Zleon Leigh
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Posted - 2011.03.18 07:15:00 -
[106]
Ever think that the Bots belong to CCP and are being used to control the economy? One way to improve PLEX purchase rate is to make an economy that you can't win in, or make it very difficult to do so.
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Zleon Leigh
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Posted - 2011.03.18 07:29:00 -
[107]
Originally by: Jack Gilligan
Originally by: Infinity Ziona Edited by: Infinity Ziona on 28/01/2011 14:20:04 Supported.
At least start with a damn self check of the client. Its not too hard for a program to check its own processes to detect injected code that shouldn't be there while the client is running.
Checking for a large variety of constantly evolving programs running on the users computer is a lot more difficult but the former should be in every MMO that has an economy at risk of RMT and macro / botting.
They should be able to build into the client a block that only allows itself access to the server.
Also, considering that bot programs are advertised, why can't CCP acquire copies of them themselves and build simple detection into the client to make it exit the game if any of those programs are running.
Another option would be to have the client look for those programs on the PC when it launches, and if it detects them, delete them.
You can't delete them, but you can report existence to user and refuse to run. Many games do this.
Support given
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Cpt Bradley
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Posted - 2011.03.18 19:03:00 -
[108]
The 23/7 thing to me should be easy... if someone is playing 23/7 for more than 1 day they are either 1) botting or 2) account sharing
Both should result in a ban right? Why not just start there and see what happens CCP?
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J Kunjeh
Gallente
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Posted - 2011.03.22 18:17:00 -
[109]
Supported 100%. Bots are a problem in any MMO, but especially in a game with a supposed "player run economy". I know it's an impossible dream to get rid of them entirely, but CCP could surely be doing a much better job than they are today.
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Roelof Kremer
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Posted - 2011.03.25 13:18:00 -
[110]
my support.
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Kumi Katana
Caldari Perkone
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Posted - 2011.03.25 13:27:00 -
[111]
Originally by: James Tiberius Kirk Everyone knows there are lots of bots. Most of us can spot miner macros on high sec pretty quickly, they are everywhere. They are so many of them in fact, it almost changes the focus of player events (Hulkageddon).
Most veterans also knows there are TONS of botters in null sec. Up to the point where it becomes common knowledge. Nicknames (AAA Botters, Legion of Botters), bad puns (Drone Regions, get it?) or mottos (What happens in Venal, stays in Venal) are all products of rampant botting.
CCP's stand, at least officially, is that botting is illegal and punishable by bannings. They say they are doing the best they can, yet we see more and more complaints about botting. If it is so easy for us to spot and prove that someone is botting/macroing, how hard could it be for CCP to assign 1 GM to hunt bots. Its not exactly a secret where they do this stuff .
There are lots of threads about botting and CCP is certainly is avoiding them. There's only one method of inquiry that they cannot ignore, and that is CSM.
Thumbs up if you think next CSM should bring this situation to the table and ask why is CCP openly allowing bots to flourish.
Note: As a person who's income is coming from market games or mission running, I have no direct quarrel with bots as one might assume. However, I am concerned about the current and future state of my favorite game.
botting is sure a problem, however I never seen any GM act when a bot is around. All bots i seen, are still out there! Worse yet, trying to kill the bots yourself ends in getting concorded. Meaning you cant do anything about them nor anything is done to get them out of EVE. I suggest CCP should start banning the main accounts of those that use any bot, may it be 1 now and then, or using many bots all the time. I dont care, just ban the main accounts!
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Athena reekoo
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Posted - 2011.04.12 13:14:00 -
[112]
Originally by: Skex Relbore
Originally by: Eden Love
Honestly, I wish all you idiots would stop with these posts all they do is raise the visibility of just how easy botting is in this game and more likely encourages more people to bot who'd never have considered it otherwise..
security by obscurity is no security at all. so dont even bother with that argument.
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Elena Stormbringer
hirr Morsus Mihi
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Posted - 2011.04.12 13:30:00 -
[113]
Edited by: Elena Stormbringer on 12/04/2011 13:29:59
Originally by: Ephemeron
Quote: Are you seriously suggesting there are players out there who play 23/7 ratting in null sec, then warping off and cloaking up when someone enters the system?
There are people who play 8 hours a day and leave EVE running overnight while AFK cloaked. I used to do that. Most cases it only looks like the player is 23/7, when in reality it's probably 6 hours or less and AFK the rest
Quote: Are you really suggesting there are players out there with no corp history, barely 3 months old, and fly an industrial through low sec all day every day 23/7?
I know a lot of people who use alts for carebearing - alliance members in fleet ops, who switch to other chars while they are waiting for something to happen.
Quote: Are you implying that all those players with zxbdqkl names who mine ice belts in high sec 23/7, with no corp history, barely 3 months old, and warp back and forth from station to belt repeatedly in their pod after they get ganked aren't bots?
Some of those could be alts of real people
I'm not defending bots, and I'm not claiming there are no bots. Neither do I care for carebears and stupid people. I'm just pointing out a simple fact - it's not easy to distinguish between a botter and a mindless carebear. CCP cannot afford to make the mistake, even if there's only 5% chance the player is legit, they can't make a move. They gotta be 100% sure. And it's sure hard to get those last 5% of certainty.
I am for modifying the game to make it either to grief botters and carebears. Removing local in 0.0 would be a good start.
AAA defending their bots!
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Genetically Different
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Posted - 2011.04.12 14:14:00 -
[114]
Originally by: Aessoroz
Essentially bots are here to stay, CCP needs to however make it a lot more difficult for them to function, I guarantee you that if after one patch the UI keeps resetting to defaults for everyone after each launch of the client, that the mineral market will suddenly sky rocket in prices.
I LOVE THAT, Imagine how angry the botters would be.. LOL.. If they had to reposition or reprogram every patch.. Oh Oh Oh... make it so EVERY account has to be set individually..
ACTUALLY !! make the windows open in DIFFERENT positoins every time. or randomly move slightly from time to time.. that would bugger a bot easy.
I could live with the slight inconvieiance
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Maryna
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Posted - 2011.04.12 15:46:00 -
[115]
I really wonder what would happen to the market, resources and economy if all the bots got banned.... it would become like waterworld... youd be recycling your own ****.
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Miso Hawnee
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Posted - 2011.04.12 18:07:00 -
[116]
Originally by: Jack Gilligan
Another option would be to have the client look for those programs on the PC when it launches, and if it detects them, delete them.
like boot.ini? I'd rather not trust CCP to shepherd my files. These guys can't even port open source forums without falling on their face.
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