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Jason Edwards
Internet Tough Guy Spreadsheets Online
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Posted - 2011.02.06 18:03:00 -
[1]
Similar to highsec to drop pos it takes standings. I have been cruising around npc 0.0 and there's nobody at all in them anymore... especially so compared to 10/10 static plex days. According to the map outer ring is utterly dead. 6 people in YVA, 6 in NM-, 5 in D5IW, 1 in 2jj, 0 in 4c-b7x. That's pretty friggen dead.
To rejuvenate npc 0.0 I think it would be great if corp standings with the home faction is what unlocks the ability to create jump bridge and cynogen chains. This then gives the space gypsies like Pandemic Legion the ability to cruise around npc regions in addition to all the little guys whose home is that npc region ------------------------ To make a megathron from scratch, you must first invent the eve universe.
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Ephemeron
BeerTia Maniacs
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Posted - 2011.02.06 22:51:00 -
[2]
jump bridges and cynogen chains are really bad for PvP. CCP already expressed concern about their effect on alliance sov space. They aren't gonna move in opposite direction by increasing their use
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Jason Edwards
Internet Tough Guy Spreadsheets Online
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Posted - 2011.02.07 06:53:00 -
[3]
Originally by: Ephemeron jump bridges and cynogen chains are really bad for PvP. CCP already expressed concern about their effect on alliance sov space. They aren't gonna move in opposite direction by increasing their use
considering basically 4 of the 6 next csms guaranteed to win csm have the platform of that being a very very stupid position and that increase jumpbridge use is extremely beneficial to the game. I think that pretty much explains the reality of the game. So getting back to the topic at hand. Setting stupid solopvper and highsec people, who have no idea how 0.0 works, aside.
Ephemeron you must hate warp to 0 on gates. Just totally kills your gameplay eh? ------------------------ To make a megathron from scratch, you must first invent the eve universe.
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Ephemeron
BeerTia Maniacs
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Posted - 2011.02.07 07:08:00 -
[4]
Quote: Ephemeron you must hate warp to 0 on gates. Just totally kills your gameplay eh?
I dunno why people tend to equate jump bridges to warp to 0.
I was one of the first people telling CCP to implement warp to 0 option.
I am not in favor of easy/lazy kills. I am in favor of good strategy. I am against jump bridges because they undermine strategic and tactical possibilities of combat in this game.
Wanting to use jump bridges is the easy/lazy choice. Just like wanting 15km minimum warp is an easy/lazy choice.
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