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Illwill Bill
Noxious Intention
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Posted - 2011.02.10 12:22:00 -
[1]
While this has been suggested before, the need for more ISK sinks in the game is becoming more and more apparent, and I believe Player-controlled advertising on the billboards would be an excellent idea to do so.
Basically, players should be able to place ads, in either either system-, constellation- or regional-wide ad campaigns. The costs should be paid in ISK, and be low enough to encourage wide-spread yet large enough to have an impact.
Originally by: CCP Zymurgist Revenge is a dish best served with auto-cannons.
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Linna Excel
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Posted - 2011.02.10 19:44:00 -
[2]
Yeah, I think this would be nice. Particularly for someone selling services, prerigged ships, etc.
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Laxyr
Chamsin Mining Inc.
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Posted - 2011.02.10 20:14:00 -
[3]
90% of the ads would contain scams. Business as usual, literally. Well, at least they would have to pay for it
Regards, Lax
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Tethys Atreides
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Posted - 2011.02.10 21:23:00 -
[4]
Since this would complement my idea about open source vanity items, I support it fully. |
Ephemeron
BeerTia Maniacs
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Posted - 2011.02.10 21:31:00 -
[5]
This idea been proposed since EVE was released, 5 years for sure.
CCP just don't care. Or they are paranoid. They don't want Goons showing dirty pictures and nasty messages to timid empire carebears.
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Xearal
Minmatar SOL Industries Black Thorne Alliance
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Posted - 2011.02.11 00:03:00 -
[6]
As I've said before. I'd love the idea of putting up advertising messages on billboards.
maybe also put more billboards and bigger ones around too.. like say at station undock, so people can't go around and drop a truckload of secure cans anchored some distance away from a station just to advertise themselves.
Might have to put in some quality control for the adds themselves, but otherwise, CCP GO FOR IT! I'll easily pay 10-20M a week for having my face plastered on a billboard telling you to buy my stuff ;)
Ofcourse, the price of billboards would depend on the system ofc, just like station office prices. A Billboard at Jita 4-4 is PRIME realestate, so should be comparatively expensive.
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aetherguy881
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Posted - 2011.02.11 04:08:00 -
[7]
It'd be fun. ------------------- Always remember this about EVE:
Life is cheap, or 15 bucks a month. |
Ranka Mei
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Posted - 2011.02.11 04:22:00 -
[8]
This is one area where microtransactions are both harmless and can be applied in a really useful manner.
Supported. +1
(N.B. I wonder how long it will take CCP to figure out that they can have actual, real-life companies do in-game ads). --
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Illwill Bill
Reign of Anarchy
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Posted - 2011.02.12 06:37:00 -
[9]
Originally by: Xearal
Ofcourse, the price of billboards would depend on the system ofc, just like station office prices. A Billboard at Jita 4-4 is PRIME realestate, so should be comparatively expensive.
That is an excellent idea! Who'd want to buy advertising space in Derelik anyway?
Originally by: CCP Zymurgist Revenge is a dish best served with auto-cannons.
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Deliceous
EXPCS Corp SpaceMonkey's Alliance
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Posted - 2011.02.26 00:59:00 -
[10]
I would be all over that. I would be Spending Isk left and right on those ads
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Ching Mortao
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Posted - 2011.02.26 01:31:00 -
[11]
Ive suggested something like this before, everyone flamed me. Oh well I fully support this, but it should have limited space and force people to auction for that spot and how long the spots will last based on a rate to get the starting isk price.
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Serious Internet Politician
www.seriousinternetpolitician.com
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Posted - 2011.02.26 06:59:00 -
[12]
One of the previous problems with this idea was the devs' fear of messing with this particular code - the people who designed it are apparntly long gone from teh ccps and they forgot to leave a manual. Hopefully these obstacles are no longer relevant.
Otherwise tis a great idea. :P
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Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2011.02.26 12:51:00 -
[13]
this comes up every MONTH. can we has ifinally?
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Xervish Krin
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Posted - 2011.02.26 13:30:00 -
[14]
Yes plox! :D
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Sepheir Sepheron
Between Ordeals
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Posted - 2011.02.27 03:15:00 -
[15]
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Raid'En
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Posted - 2011.02.27 13:44:00 -
[16]
i like that
but as said before need more big billboards and/or more of them ---------------- ** Wormhole Trading ** |
Naga Tokiba
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Posted - 2011.02.27 14:23:00 -
[17]
Supported
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RockmSockmRabbi
Blue-Works Darkstar Conglomerate
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Posted - 2011.02.28 03:11:00 -
[18]
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Kwashi
Adhocracy Incorporated
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Posted - 2011.02.28 09:10:00 -
[19]
Players should also be able to BUILD these things in nullsec and/or wormspace :)
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Flaming Lies
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Posted - 2011.02.28 13:43:00 -
[20]
Supported,
because it might actually make it worth looking at them Also pro the idea of making them buildable in 0.0
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Nyalnara
Ares Protectiva
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Posted - 2011.02.28 14:28:00 -
[21]
Supported!
________________________________________________________ [url=http://forum.ares-protectiva.fr/][/url] |
Alias 6322A
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Posted - 2011.02.28 17:13:00 -
[22]
Really neat idea, but as said early on, CCP may be afraid of rage-quiters, goons, etc posting nasty stuff on the billboards.
1) There would need to be a 0-Tolerance Policy on the rules. or 1a) The ads likely ought to be submitted through a GM or ISD before being posted to ensure this couldn't happen (Takes more resources though). This is the best, but most difficult to implement, option. Ads shouldn't take too long to review though after initial deployment, wait for DT maybe? Use petition system?
2) Billboards need to be a lot bigger to make this worthwhile. (Hard to read text on them as is)
This would be very cool though as many smaller corps, and even some larger ones, could benefit from being able to solicit/advertise their business without having to spam a chat channel or search for potential customers. A billboard could potentially have three ads to cycle through in addition to the in-game ads of Bounties, Quafe, etc. I think it would help the EVE economy in general and, as OP said, would provide an isk sink I'm certain people would take advantage of.
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Gordin Brott
Minmatar
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Posted - 2011.02.28 18:20:00 -
[23]
The "Oh my god, that isn't a wormhole!" problem could be circumvented quite easily by limiting the ads to text and a library of stock images similar to the way corp logos are created.
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William Loire
State War Academy
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Posted - 2011.02.28 20:36:00 -
[24]
Since I started playing in 2006 this has been asked for. The general consensus (I've never actually seen a dev quote on the matter) is that the developers who programmed the billboards left long long ago and nobody else knows how to work it. Maybe its worth diving into the archaic depths of the billboard code to make this feature work.
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Jada Maroo
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Posted - 2011.03.01 00:50:00 -
[25]
Originally by: William Loire Since I started playing in 2006 this has been asked for. The general consensus (I've never actually seen a dev quote on the matter) is that the developers who programmed the billboards left long long ago and nobody else knows how to work it. Maybe its worth diving into the archaic depths of the billboard code to make this feature work.
This is what I have heard as well. However, there is an easy solution. Remove the current billboard models from space. Don't "fix" the old ones at all -- make new ones.
Make the new ones deployable objects by players, like cans. Require anchoring 5 and have some sort of new marketting skill that can't be used on trial accounts. Make them consume charters. Use a preapproved library of text, images, and animated backgrounds and give a simple system for players to make their own 30 second scripted sequences. Allow players to rent their billboard space out to other corps and organizations. Awesomeness will ensue.
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William Loire
State War Academy
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Posted - 2011.03.01 03:53:00 -
[26]
Originally by: Jada Maroo
Originally by: William Loire Since I started playing in 2006 this has been asked for. The general consensus (I've never actually seen a dev quote on the matter) is that the developers who programmed the billboards left long long ago and nobody else knows how to work it. Maybe its worth diving into the archaic depths of the billboard code to make this feature work.
This is what I have heard as well. However, there is an easy solution. Remove the current billboard models from space. Don't "fix" the old ones at all -- make new ones.
Make the new ones deployable objects by players, like cans. Require anchoring 5 and have some sort of new marketting skill that can't be used on trial accounts. Make them consume charters. Use a preapproved library of text, images, and animated backgrounds and give a simple system for players to make their own 30 second scripted sequences. Allow players to rent their billboard space out to other corps and organizations. Awesomeness will ensue.
I have to agree with most of your ideas but they cannot be deployable objects. The griefing potential for such a system is endless. There should be set slots that they can be placed in such as where they are already as well as off to the side of station launch tubes.
Scrapping the original code could also have an assortment of issues. How connected to the bounty system is the original coding? Should they reprogram the bounty system as well? What's the potential for screwing up an entirely different section of the game and is the development time sink worth it?
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Alexander Third
STARMINE inc
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Posted - 2011.03.02 02:57:00 -
[27]
absolutely needed
+1
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Shandir
EVE University Ivy League
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Posted - 2011.03.02 18:09:00 -
[28]
Edited by: Shandir on 02/03/2011 18:09:45 Allow the billboards to be bid for at a monthly automated auction by corporations/alliances then let the corp manage the ads. Rule-breaking ads have a three-strikes and you've just lost your bid, and also your corp/alliance is not permitted to bid for a period of time. The corp can either use them for self advertising, or to promote others (and profit from the billboard).
Let's create advertising corporations, and outsource the work to someone who might enjoy the business.
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VaMei
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Posted - 2011.03.02 19:22:00 -
[29]
It'd be a nice vanity item for the microtransactions that CCP wants.
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Awesome Tough Guy
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Posted - 2011.03.03 22:44:00 -
[30]
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