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Thread Statistics | Show CCP posts - 5 post(s) |
CPT Pojjo
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Posted - 2011.02.20 21:46:00 -
[751]
This has a lot of potential to add a more social aspect to the game. The bigger the ship the bigger the quarters? Also different ship manufacturers have different interior shapes and look? Some Customization of the interior? Have what skills books you have on a bookshelf? Some sort of pet in a cage or tank like fish,lizard, rodent(in a ball?),alien life form, slaver hound or maybe some house plants? Later maybe have bars store etc for socializing? EVETV? There is a mighty large screen in there why not have some "EVE original" shows or sporting events with in game gambaling? (and of course a DVR for when your too busy to catch the show when aired)? Limitless potential to add all sorts of new content into the game but by all means keep being smart about it and take it one step at a time.
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Nardman
Amarr
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Posted - 2011.02.20 22:04:00 -
[752]
Originally by: Rakshasa Taisab
Originally by: Nardman So every station is going to have ~1,000,000 captains quarters in them? (300,000+ active accounts, 3 chars per account, 1 quarters per char) And each of our chars has quarters in ever station in EvE?
When we can clone ourselves and occupy every station in the cluster, yes.
Until then we're dealing with rapidly-refurnished modular rooms. This isn't the 21st century.
Ah, so it's more like renting a hotel room. When we are out killing things other people come in and use it. Sounds weird. THIS IS DOMINION! |
GeeShizzle MacCloud
Caldari
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Posted - 2011.02.20 22:47:00 -
[753]
definitely have a holographic spinning globe as a shortcut to PI!
and btw the captains quarters (CQ's) are in the station and NOT in your ship! lol!
i would like CCP and the art department to realise that even though there are particular stylistic cues to the 4 races, i would want them to confirm that the captains quarters are for capsuleers, NOT lower classes of the eve universe. and the quality of the rooms decor should reflect that.
this can be difficult to achieve with a race like the minmatar but even so... many minmatar capsuleers are incredibly wealthy and dont sleep in rusty bunkbeads. their quarters should reflect this upper echelon of society. CSM Prop 1 CSM Prop 2 |
Lan Staz
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Posted - 2011.02.20 23:54:00 -
[754]
Looking forward to this hitting SISI for us to play with.
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Liranan
Silver Snake Enterprise Against ALL Authorities
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Posted - 2011.02.21 00:36:00 -
[755]
Edited by: Liranan on 21/02/2011 00:42:46
Originally by: Reyna Miromme Neither, it seems, do you.
I don't know anything about CCP and their 18 months time frame.
Originally by: Reyna Miromme Then why are you here?
Good question.
Originally by: Avernus
Originally by: CCP Chiliad And continued a bit as I ran out of space :p
Originally by: James Tiberius Kirk But a room? A singe room? 5 years of development with 3/4 of the EVE team + Atlanta team working on about walking in stations, and you can only release 1 room in 5 years?
We haven't worked on Incarna/WiS/Ambulation for five years. Focus has been on development of EVE. Even for this summer CaptainĘs Quarters are one feature among features.
GDC 2007 Presentation The above video is likely the reason for the very strong impression that CCP has been working upon Walking In Stations / Ambulation / Incarna, for the previous 5 years.
Ignore Chiliad, he/she's clueless. At fanfest 2006 a short film was unveiled showing a character walking around in a station. Tentonhammer only reported what CCP put out themselves. It's very hard for them to admit they've really screwed it up but that's the truth. If you go back to threads dating to 2006-7 you'll see threads asking about WIS (Walking In Stations). Farjung is my God
You people need to open your eyes and read threads before you mindlessly spam the New Thread link. |
Henry Haphorn
Gallente Majesta Empire
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Posted - 2011.02.21 00:43:00 -
[756]
I'm surprised by how many people actually think that the CQ will be inside the ships. It's pretty obvious that the CQ will be in the stations rather than a ship (considering what I read in the blog).
As for the thought of having 1mil CQs per station, that seems unlikely. It's better to give players the option to purchase a CQ rather than setup 1mil CQ for every station in New Eden (free purchase for the first CQ - as a redeemable item maybe with no expiration date).
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Lion O ThunderCats
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Posted - 2011.02.21 00:52:00 -
[757]
yes, yes! love it, just one little request though... Futuristic TV With funny shows
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iamnotacriminal
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Posted - 2011.02.21 00:58:00 -
[758]
Originally by: Shandir Edited by: Shandir on 17/02/2011 18:01:28 I'd like the indoors spaces to feel real and big - please don't have people teleporting around or in and out of the station. They want to go somewhere, they should have to walk/run there. If someone's at the bar enjoying a cool beer when the **** hits the fan, I'd like to see people jogging and/or sprinting to the docking bays. Can't wait to see stuff in action on Sisi.
Edit: I say this referring to you 'automatically' appearing in your quarters. If you do this, make it so you reasonably can get from the docking bay to the quarters in a handful of seconds (turbolift?)
I don't really like to be contrary, but when I read things like this I cringe. If I wanted WOW or STO, I'd buy a subscription to them. I play EVE to shoot things in space NOT to spend half my day trying to navigate a station to find agents or market terminals. I don't dislike the idea of being able to "see" things, but I really don't want to get stuck with WOW/STO syndrome every time I dock.
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Avernus
Gallente Paragon Fury Cascade Imminent
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Posted - 2011.02.21 01:42:00 -
[759]
Originally by: Liranan Edited by: Liranan on 21/02/2011 00:42:46
Originally by: Reyna Miromme Neither, it seems, do you.
I don't know anything about CCP and their 18 months time frame.
Originally by: Reyna Miromme Then why are you here?
Good question.
Originally by: Avernus
Originally by: CCP Chiliad And continued a bit as I ran out of space :p
Originally by: James Tiberius Kirk But a room? A singe room? 5 years of development with 3/4 of the EVE team + Atlanta team working on about walking in stations, and you can only release 1 room in 5 years?
We haven't worked on Incarna/WiS/Ambulation for five years. Focus has been on development of EVE. Even for this summer CaptainĘs Quarters are one feature among features.
GDC 2007 Presentation The above video is likely the reason for the very strong impression that CCP has been working upon Walking In Stations / Ambulation / Incarna, for the previous 5 years.
Ignore Chiliad, he/she's clueless. At fanfest 2006 a short film was unveiled showing a character walking around in a station. Tentonhammer only reported what CCP put out themselves. It's very hard for them to admit they've really screwed it up but that's the truth. If you go back to threads dating to 2006-7 you'll see threads asking about WIS (Walking In Stations).
I hear ya.
Started playing in late beta, and I've been studiously watching Incarna since it was first shown off. I'd be surprised if there is any published Incarna material or related threads that I haven't seen at this point... which ofc leads me to my questions about what the hell happened to all this previously produced content I expected to see lined up for staged deployment. I started to get concerned when I saw the character creator reflecting none of the designer created material previously touted by CCP.
There is a frigging wealth of content that is now going unremarked and has disappeared into the ether.
CCP, seriously, wanting an explanation of what's going on.
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Tasko Pal
Spallated Garniferous Schist
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Posted - 2011.02.21 02:41:00 -
[760]
Originally by: Camios
And there's not a word on significant gameplay.
This is my concern as well. We're hearing about all these interesting UI developments, but what's going to pull me out of my pod? The chance to look at other peoples' pants?
Some people have mentioned player-created content. What will we be able do? While the chance to create a bar or a casino sounds somewhat intriguing, how many bars or casinos can really exist in Eve? What will distinguish these locations? For example, just plunking rent down for a generic setup isn't going to work long term. If your casino is exactly like 50 other peoples' casinos, then that's a fail (perhaps even if your income is NPC generated).
What sort of pve/pvp experiences will we be able to have in station? It seems logical that agents or mission objectives might be in walk-space. Past that, I have no clue.
I note that in this Incarna teaser, the narrative suggests that there are secretive things which pilots will want to do "offline" ("Sometimes you need to get offline, to get things done. Things that you don't want to register on any network."). This is to my knowledge the only hint at what "significant gameplay" might be in walk-space.
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Liranan
Silver Snake Enterprise Against ALL Authorities
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Posted - 2011.02.21 04:40:00 -
[761]
Bars, casino's, exotic dancers were all supposed to be in WiS/Incarna. Then they removed pleasure hubs, because this is supposed to be some Teen game. CCP have failed hard to deliver on anything they've promised:
- DX10 client - exotic dancers (anyone mind linking the pictures of a guy watching a dancer?) - bars - casino's - windows to look out the station (unknown as of yet)
This is just what I remember off the top of my head.
The only consolation we have is that CCP will release Incarna then abandon it, leaving it unfinished. Interest will die, everyone will go back to farming ISK or kill mails and CCP will be able to say "Great success!"
Examples of this approach to the game:
- EVERYTHING
Now I await the newbs who have no idea what we're talking about to come and fail to troll this thread with their cluelessness, devs included. Farjung is my God
You people need to open your eyes and read threads before you mindlessly spam the New Thread link. |
Mr Minnah
Caldari
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Posted - 2011.02.21 05:40:00 -
[762]
I think this would really help the immersion in the game IF there's any reason for someone to actually walk around other than just to look how cool it is. To me, this means that there must be some things for which you need to be in your avatar to do, that is, this must have some effect on gameplay. Otherwise we'll have a lot of resources wasted in a beautiful part of the game that is never used by the players.
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PTang
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Posted - 2011.02.21 06:04:00 -
[763]
Edited by: PTang on 21/02/2011 06:05:27 to the guy with the 7 alts. CCP never promised a dx10 client. Infact they promised they would not make it DX10.
when trinity came out they told us, DX10 has 0 improvements for eve. it has nothing to do with textures or models or lighting. it's things like water, and other displacement maps.
So i guess with dx11 we could have... a cooler cloaking effect? or better planet oceans?
They have never promised DX10, and DX10 would do nothing to make eve look different... at all.
the end.
p.s.(they seriously promised to never push the engine to DX10 like 5 years ago)
edit: they also Never promised to have WINDOWS. they in fact promised they would not have them.
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Ro8in Wood
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Posted - 2011.02.21 06:32:00 -
[764]
First as a single player walk around!?
HTFU!
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
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Posted - 2011.02.21 06:52:00 -
[765]
I like your suggestion that there will be racial distinctiveness to the designs and decor. I chose Amarr for the role playing potential.. now that we're getting to see more and use imagination less I hope you remember that these cultures developed on different planets.. with no input from other outside races. I don't mind a little cross over.. but only a little.
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Titas Agor
TITANS OF PEACE
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Posted - 2011.02.21 07:20:00 -
[766]
Edited by: Titas Agor on 21/02/2011 07:20:21
Originally by: Liranan Edited by: Liranan on 21/02/2011 00:42:46
Originally by: Reyna Miromme Neither, it seems, do you.
I don't know anything about CCP and their 18 months time frame.
Originally by: Reyna Miromme Then why are you here?
Good question.
Originally by: Avernus
Originally by: CCP Chiliad And continued a bit as I ran out of space :p
Originally by: James Tiberius Kirk But a room? A singe room? 5 years of development with 3/4 of the EVE team + Atlanta team working on about walking in stations, and you can only release 1 room in 5 years?
We haven't worked on Incarna/WiS/Ambulation for five years. Focus has been on development of EVE. Even for this summer CaptainĘs Quarters are one feature among features.
GDC 2007 Presentation The above video is likely the reason for the very strong impression that CCP has been working upon Walking In Stations / Ambulation / Incarna, for the previous 5 years.
Ignore Chiliad, he/she's clueless. At fanfest 2006 a short film was unveiled showing a character walking around in a station. Tentonhammer only reported what CCP put out themselves. It's very hard for them to admit they've really screwed it up but that's the truth. If you go back to threads dating to 2006-7 you'll see threads asking about WIS (Walking In Stations).
Even though the concept of walking in stations have been around for a long time, i think that Chiliad's comment about not been working on incarna for 5 yrs might be more related to the current iteration of WIS, because ambsulation has been scrapped, and completely re-done twice already if i remember right, so about 3 yrs of work in the current installment which is known as incarna is most likely what their refering to. Its been close to 5 yrs but i dont think its been that long since the very beginning, prolly 4 at most i'd say, i think the IDEA of it has always been up for discussion, but actual development probably hasn't. Please re-size your signature to the maximum allowed of 400 x 120 pixels. Zymurgist |
Technomagez
Gallente
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Posted - 2011.02.21 07:50:00 -
[767]
Originally by: Liranan Bars, casino's, exotic dancers were all supposed to be in WiS/Incarna. Then they removed pleasure hubs, because this is supposed to be some Teen game. CCP have failed hard to deliver on anything they've promised:
- DX10 client - exotic dancers (anyone mind linking the pictures of a guy watching a dancer?) - bars - casino's - windows to look out the station (unknown as of yet)
Here's the Video. Would you mind to link a source to back up your claim that they removed all the mentioned stuff? I read virtually everything on Incarna/WiS/Ambulation/Whatever and did not read anything alike.
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GeeShizzle MacCloud
Caldari
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Posted - 2011.02.21 08:10:00 -
[768]
everything you do on the neocom atm you should be able to do on the neocom in the future when incarna comes out. theyre creating a new neocom yes but it has all the features and functionality of the current one. ccp are not removing it, so you can do everything you normally do at the speed you do it now... actually some things faster as you can create shortcuts to certain things buried under sub menus on the new beta neocom.
the incarna feature is a choice for players to interact in a more human/physical way. so dont get your knickers in a twist thinking ccp will bork your ability to do things efficiently. they wouldnt be creating a new faster streamlined neocom if they were just going to get rid of it. CSM Prop 1 CSM Prop 2 |
Elizabeth Vokan
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Posted - 2011.02.21 08:15:00 -
[769]
So... Eve is finnaly turning to Second Life... hmmm.. i wonder if there will be stores selling clothes and stuff...
Will we be able to slap ppl around:? that would be cool..
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Dark reminance
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Posted - 2011.02.21 08:47:00 -
[770]
Yea, please make sure the walkers are solid so I can log 13 toons to block hallways, and your precious hangars...so gay and fail. |
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GeeShizzle MacCloud
Caldari
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Posted - 2011.02.21 08:52:00 -
[771]
Originally by: Dark reminance Yea, please make sure the walkers are solid so I can log 13 toons to block hallways, and your precious hangars...so gay and fail.
auto avoidance ftw! plus man wheres ur manners... ohh wait ur a capuleer, nvm! :D CSM Prop 1 CSM Prop 2 |
John Godsmack
Aesir Frontiers
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Posted - 2011.02.21 08:54:00 -
[772]
Originally by: GeeShizzle MacCloud everything you do on the neocom atm you should be able to do on the neocom in the future when incarna comes out. theyre creating a new neocom yes but it has all the features and functionality of the current one. ccp are not removing it, so you can do everything you normally do at the speed you do it now... actually some things faster as you can create shortcuts to certain things buried under sub menus on the new beta neocom.
the incarna feature is a choice for players to interact in a more human/physical way. so dont get your knickers in a twist thinking ccp will bork your ability to do things efficiently. they wouldnt be creating a new faster streamlined neocom if they were just going to get rid of it.
Thank You - this sums up Incarna just fine. If Incarna can give me a customizable AVATAR I'll welcome it. If the only thing that makes the "hard-core" gamers happy is the size of their wallets and killmails - don't worry guys - it will still be there, but not everybody harvests tears. Think about it - if everybody would be pvp'ing then this would be DESCENT, and if I'm not mistaken EVE ONLINE is an RPG (http://www.eveonline.com/faq/faq_01.asp - first line).
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PTang
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Posted - 2011.02.21 09:00:00 -
[773]
Originally by: Dark reminance Yea, please make sure the walkers are solid so I can log 13 toons to block hallways, and your precious hangars...so gay and fail.
they already talked about this.
1.characters animate the same way people do when passing through crowds. Like assassins creed.
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xAnabioZx
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Posted - 2011.02.21 09:13:00 -
[774]
Hello! Prompt and a new update will be a changed animation gipper jumping between systems, and a warp in the nutri systems really want to see beautiful, animation, if you honestly how it looks now, it's very simple and not very nice. And also want to know is, whether paid attention to detail is the appearance of drones from the hangar ship and not from the void, and also why when a rocket they shoot vylitayut anywhere from different parts of the ship's hull but not from the launcher.
I'd love to finally see a jump in the warp or jump between systems to be opened first with a tunnel and navy Hop in it and at the other end, before leaving the jump, just opened a tunnel and the fleet jumped out of it. I'd like to believe that my wishes will be Completed. I think many people of the world igrakov and eve it, too, had on the soul.
I really like the idea of coming upgrade and am looking forward to it ...
Apologies for the problems of translation used the translator!
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Ranka Mei
Caldari
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Posted - 2011.02.21 10:06:00 -
[775]
Let me reiterate how much I'm loving Incarna and Captain's Quarters! Y'all can moan and b*tch all you want, but in the end WiS/Incarna is nothing more than putting the RPG back in MMORPG. Remember the part where EVE is supposed to be a Role Playing Game?!
Also, I love how y'all go ballistic over "SIMS in Space!," "Barbie & Ken," etc. Look at Mass Effect, for instance. You have personal quarters there too, and you have your own wardrobe with personal Armors and Casual Wear. And none of it is childish, or typically teensy in any way. Instead, it just serves to greatly strengthen true immersion and true 'bonding' with your virtual environment. The same will happen for EVE: it will become much better. Epic, I'm guessing.
I therefore applaud CCP and the way forward! --
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.02.21 10:15:00 -
[776]
Originally by: Liranan - DX10 client
The original WiS client was DX10 only, however as Vista was a complete failure and the adoptation rate was much lower than expected CCP had to rewrite it to be DX9 instead.
I don't recall CCP ever promising a DX10 client for the flying in space part of EVE.
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Rob Helle
Amarr
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Posted - 2011.02.21 11:36:00 -
[777]
So am I getting this right. This 'upgrade' will have no effect on gameplay. It removes the left hand station tabs and station view to be replaced by a room that I have to walk around to 'find' the relevant areas to send emails, fit my ship, setup training etc. Oh and it is only for me with no interaction with other players.
It looks nice but what is the point? It is just a new interface. How did this become a top priority when there are many gameplay issues within EVE? What are the gameplay features coming in Incarna? Hopefully this will be better than Incursion which only seems to be a good way to loose high value ships.
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Jareck Hunter
Rubicon Legion
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Posted - 2011.02.21 11:47:00 -
[778]
Originally by: Rob Helle So am I getting this right.
No you are not.
Read this page only and you will find all informations you need. ------------------------------------------------- Sorry for my bad english^^ |
GeeShizzle MacCloud
Caldari
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Posted - 2011.02.21 11:47:00 -
[779]
Originally by: Rob Helle So am I getting this right. This 'upgrade' will have no effect on gameplay.
Correct, although you will 'feel' more connected to eve
Originally by: Rob Helle It removes the left hand station tabs and station view to be replaced by a room that I have to walk around to 'find' the relevant areas to send emails, fit my ship, setup training etc.
Incorrect, the Neocom will still be there to do things normally
Originally by: Rob Helle Oh and it is only for me with no interaction with other players.
initially yes, but the only reason is to test stability with every users computer setups until CCP are sure that they can open a full station environment up (ie full incarna features)
;) CSM Prop 1 CSM Prop 2 |
Kylira Ulfrinn
Blackstaff Logistics
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Posted - 2011.02.21 12:20:00 -
[780]
EVE players whiniest players.
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