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Beeebo
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Posted - 2011.03.03 02:34:00 -
[1]
I was just doing a level 3 courier mission which had me carrying stuff through low sec space and I got my industrial ship destroyed by some campers. Is there anyway I can get by these guys or should I just decline all the missions that make me travel through low sec space. BTW I had a warp core stabilizer and I used warp to within 0 km(No autopilot). They destroyed me when I came out of cloak and was warping to the station where I had to drop off my stuff. Also I wasn't able to use a smaller ship because the cargo was too big. |

Slapchop Gonnalovemynuts
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Posted - 2011.03.03 02:48:00 -
[2]
Send in an alt in a shuttle and have a look at what is on the gate before heading in. If there are people there, don't take your hauler in and come back later. Chances are they are using a HIC, which seems to be standard issue in gate camps anymore, due to its infinite point, which is impossible to counteract with WCS, so really, the smart choice is to simply wait them out. Go get a mission from a different agent or something, or even log out and go play lawn darts with your cousin or go to the pub. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Cygnus Zhada
Custodians of Athra
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Posted - 2011.03.03 02:53:00 -
[3]
Find an agent that's not within 3-4 jumps of low sec, that should take care of that problem. If you must/want train up for a T2 Blockade Runner. For now, till you know what you are doing, stay clear of low sec imo.
--- Stultorum infinitus est numerus.
EVE tutorials
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mkmin
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Posted - 2011.03.03 03:05:00 -
[4]
Originally by: Slapchop Gonnalovemynuts Send in an alt in a shuttle and have a look at what is on the gate before heading in. If there are people there, don't take your hauler in and come back later. Chances are they are using a HIC, which seems to be standard issue in gate camps anymore, due to its infinite point, which is impossible to counteract with WCS, so really, the smart choice is to simply wait them out. Go get a mission from a different agent or something, or even log out and go play lawn darts with your cousin or go to the pub.
I'm pretty sure they stopped selling lawn darts in the US because it's a sport all about throwing sharp objects high into the air, but other than that you're spot on. Oh, or use a covops blockade runner.
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ACY GTMI
Veerhouven Group
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Posted - 2011.03.03 07:53:00 -
[5]
Originally by: Cygnus Zhada Find an agent that's not within 3-4 jumps of low sec, that should take care of that problem. If you must/want train up for a T2 Blockade Runner. For now, till you know what you are doing, stay clear of low sec imo.
This is probably the best answer available. I sometimes wonder why there are so many L1 agents in Low Sec, or next to it.
If you get stuck with one, or miss the warning, time of day makes a tremendous difference. There are systems I won't enter 20 hours a day (lost more than 1 ship there) but they are deserted the other four hours.
I hesitate to say it, but it appears to me that there is a direct correlation between system danger and US grade school hours for many systems.
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William Walker
Amarr House Aratus
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Posted - 2011.03.03 08:10:00 -
[6]
Originally by: Slapchop Gonnalovemynuts Send in an alt in a shuttle and have a look at what is on the gate before heading in. If there are people there, don't take your hauler in and come back later. Chances are they are using a HIC, which seems to be standard issue in gate camps anymore, due to its infinite point, which is impossible to counteract with WCS, so really, the smart choice is to simply wait them out. Go get a mission from a different agent or something, or even log out and go play lawn darts with your cousin or go to the pub.
HICs in lowsec? ________________________________________________
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Damiez
Amarr Ascendancy. Atlas.
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Posted - 2011.03.03 08:17:00 -
[7]
Edited by: Damiez on 03/03/2011 08:17:44
Originally by: William Walker
Originally by: Slapchop Gonnalovemynuts Send in an alt in a shuttle and have a look at what is on the gate before heading in. If there are people there, don't take your hauler in and come back later. Chances are they are using a HIC, which seems to be standard issue in gate camps anymore, due to its infinite point, which is impossible to counteract with WCS, so really, the smart choice is to simply wait them out. Go get a mission from a different agent or something, or even log out and go play lawn darts with your cousin or go to the pub.
HICs in lowsec?
Yes! The interdiction sphere is loaded with a script which gives you a 30km scrambler with attitude... ________________ Recruitment Open
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ACY GTMI
Veerhouven Group
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Posted - 2011.03.03 08:22:00 -
[8]
I noticed that, but let it pass. Isn't a(n) HIC a Heavy Interdictor? I just call them Interdictors rather than using the abbreviations.
In case there is even one person confused, Interdictors can deploy bubbles, which makes them very dangerous. But not in Low or Hi Sec. Same with Stealth Bombers and their bombs.
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William Walker
Amarr House Aratus
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Posted - 2011.03.03 09:11:00 -
[9]
Originally by: Damiez Edited by: Damiez on 03/03/2011 08:17:44
Originally by: William Walker
Originally by: Slapchop Gonnalovemynuts Send in an alt in a shuttle and have a look at what is on the gate before heading in. If there are people there, don't take your hauler in and come back later. Chances are they are using a HIC, which seems to be standard issue in gate camps anymore, due to its infinite point, which is impossible to counteract with WCS, so really, the smart choice is to simply wait them out. Go get a mission from a different agent or something, or even log out and go play lawn darts with your cousin or go to the pub.
HICs in lowsec?
Yes! The interdiction sphere is loaded with a script which gives you a 30km scrambler with attitude...
Yes, which can't be used in lowsec last I checked, as the post above me mentions. ________________________________________________
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Rutger Centemus
Phantom Squad En Garde
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Posted - 2011.03.03 09:37:00 -
[10]
Originally by: William Walker
Originally by: Damiez Edited by: Damiez on 03/03/2011 08:17:44
Originally by: William Walker
Originally by: Slapchop Gonnalovemynuts Send in an alt in a shuttle and have a look at what is on the gate before heading in. If there are people there, don't take your hauler in and come back later. Chances are they are using a HIC, which seems to be standard issue in gate camps anymore, due to its infinite point, which is impossible to counteract with WCS, so really, the smart choice is to simply wait them out. Go get a mission from a different agent or something, or even log out and go play lawn darts with your cousin or go to the pub.
HICs in lowsec?
Yes! The interdiction sphere is loaded with a script which gives you a 30km scrambler with attitude...
Yes, which can't be used in lowsec last I checked, as the post above me mentions.
Bubbles can't be used in lowsec, but in lowsec a HIC can use its WDFG as an infinipoint by using a script.
Originally by: Crumplecorn I prefer launching bathtubs of antimatter at my opponents over pointing an open DVD player at them, even if the bathtubs do miss a lot. So no.
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Malcanis
Caldari Alcohlics Anonymous
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Posted - 2011.03.03 10:07:00 -
[11]
Practice doing the cloak/warp trick in hi-sec
Fit for agility - use nanofibres rather than Inertial Stabilisers. Istabs reduce your time to warp, but they also increase your sig radius, which makes you easier to lock. Try and avoid using ships with shield extenders and shield rigs, as these also increase your sig radius.
As said above, use a scout - or scout the route yourself in a cheap T1 frigate.
Check the map - you can set the map to show statistics - > recent ship losses/pod kills/pilots in space. If the system you are about to jump into is showing 48 ship kills in the last hour and 18 pilots in space then yeah, maybe consider another route.
If you do get caught, keep spamming warp and at least your pod will get out. Since turning pirate, I have been shocked by how many people lose their pod as well as their ship.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

mkmin
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Posted - 2011.03.03 10:16:00 -
[12]
Originally by: ACY GTMI I noticed that, but let it pass. Isn't a(n) HIC a Heavy Interdictor? I just call them Interdictors rather than using the abbreviations.
In case there is even one person confused, Interdictors can deploy bubbles, which makes them very dangerous. But not in Low or Hi Sec. Same with Stealth Bombers and their bombs.
There's a significant difference between a HIC and a dictor. HICs (heavy interdictors) are cruiser hulls with massive tanks, and can script focus their aoe warp disruption bubble into a targetted infini-point that is legal in high or lowsec. A regular dictor is a fast destroyer hull that launches warp disruption probes in 0.0/w-space to temporarily catch a target until more stable warp disruptors can be applied. Dictors are good for making sure the target you're hunting doesn't get away, HICs are for doing long gatecamps in any sec status.
But yeah, for lowsec, as long as you can avoid being targetted by the HIC (i.e. you can warp fast or use a covops cloak) they aren't any more threat than any other tackler. If you're relying on WCSes instead of agility (which is a bad idea anyway) a HIC will ruin your day, even in lowsec, or highsec warsdecs.
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My Postman
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Posted - 2011.03.03 10:35:00 -
[13]
Originally by: Cygnus Zhada Find an agent that's not within 3-4 jumps of low sec, that should take care of that problem. If you must/want train up for a T2 Blockade Runner. For now, till you know what you are doing, stay clear of low sec imo.
QFT
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Merouk Baas
Gallente
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Posted - 2011.03.03 10:45:00 -
[14]
First, the industrial is not a combat ship. Second, a gate camp is a situation where you are alone (typically) and the campers are 5-10. I don't know of any games where you can PVP 1 vs. 5-10 and win. Thus, it's a can't-win situation, and your only option is to avoid it. Find an agent that doesn't send you to lowsec, and be wary of player courier contracts that send you there too.
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Slapchop Gonnalovemynuts
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Posted - 2011.03.04 02:55:00 -
[15]
Yes Heavy Interdictors can be used in empire with the right script in their doohickey. They can also be set up and assisted to lock extremely quickly, while still being able to tank gate guns, thus they are a preferred weapon of gate campers all over new eden. ...
Sad that people who don't even know this feel that they have any place giving out advice to newbies... And then have the nerve to get all 'but those arent allowed !!' at me before even checking the facts. I would suggest logging off the forums and playing the game some more, maybe you will actually learn something  --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Lost Greybeard
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Posted - 2011.03.04 19:29:00 -
[16]
Confirming that the infini-point HIC is usable in high sec. Just making sure the posts by people knowing what's going on there outnumber the people that got it wrong. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |

Patri Andari
Caldari Thukker Tribe Antiquities Importer
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Posted - 2011.03.06 02:43:00 -
[17]
Most of what you need to know has been stated, so I will not repeat it. That being said, if you find yourself in an otherwise inescapable situation after jumping into a system learn and practice the best way to leave the system.
Get back to the gate you just came through and jump out. Here's how:
1. Train and fit a cloak, MWD and as many agility modules/rigs as you can afford with your fit.
2. Using the "General Settings" tab in the esc menu select "show session-change timer." It creates a timer in the upper left hand corner of your screen. You can not do many things until this timer is used up including jump out of your current system. Stay still and wait for the timer to expire. When it does the graphic goes away.
3. Select the gate you just came through and approach it.
4. Almost immediately after activate your cloak. If too soon you will get an error message. If too late you will be targeted and die in a fire. Thus the need to practice.
5. Immediately after activating cloak activate your MWD and pray you are not de-cloaked. Learning the skills to over heat you modules pays off here.
6. If the system you are jumping back into is high sec jump as soon as you are in range. If it is low sec be prepared to rinse and repeat until it is safe to warp away.
7. If the system you are jumping into is low sec or null and especially if the camp has dictors or hictors with bubbles active (and you have enough tank/time) select a celestial and choose "warp to" then jump through the out gate. You will not warp to the celetial but you will aggro the bubbler and prevent him or anyone who fires on you from following you out. Be prepared to rinse and repeat until it is safe to warp away.
Hope this helps
Patri
I'll Roshambo You For That Titan! |

Lost Greybeard
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Posted - 2011.03.06 06:59:00 -
[18]
Originally by: Patri Andari Edited by: Patri Andari on 06/03/2011 03:01:55
5. Immediately after activating cloak activate your MWD and pray you are not de-cloaked. Learning the skills to over heat you modules pays off here.
Cloak prevents you from activating any modules, so you have the order backward. Click on MWD and then immediately activate cloak. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |

Zaqar
Pator Tech School
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Posted - 2011.03.06 09:33:00 -
[19]
Edited by: Zaqar on 06/03/2011 09:35:37
Originally by: Lost Greybeard
Originally by: Patri Andari Edited by: Patri Andari on 06/03/2011 03:01:55
5. Immediately after activating cloak activate your MWD and pray you are not de-cloaked. Learning the skills to over heat you modules pays off here.
Cloak prevents you from activating any modules, so you have the order backward. Click on MWD and then immediately activate cloak.
Nope you can hit it a while after the cloak button. Try it for yourself.
Originally by: William Walker Yes, which can't be used in lowsec last I checked, as the post above me mentions.
Don't give out crap info in the newbie forum, thanks. --
Originally by: Brian Ballsack please learn to use english if your gonna post
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William Walker
Amarr House Aratus
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Posted - 2011.03.07 09:54:00 -
[20]
Originally by: Slapchop Gonnalovemynuts Yes Heavy Interdictors can be used in empire with the right script in their doohickey. They can also be set up and assisted to lock extremely quickly, while still being able to tank gate guns, thus they are a preferred weapon of gate campers all over new eden. ...
Sad that people who don't even know this feel that they have any place giving out advice to newbies... And then have the nerve to get all 'but those arent allowed !!' at me before even checking the facts. I would suggest logging off the forums and playing the game some more, maybe you will actually learn something 
Sad, that you feel personally attacked by my misinformation. I stand corrected, relax  ________________________________________________
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