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FLF FAITHLESS
Davy Jones Locker Sukanan Alliance
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Posted - 2011.03.08 18:35:00 -
[1]
now i know the O.R.E is a mining/salvaging thing, but surely they need combat ships to protect there non-combat ones.
what im thinking is things like the noctis it is a cruiser in effect, so why not make a combat varient, and same goes that there could be more O.R.E designed ships but of the other weight class', battle-cruiser, battle ship ect
thoughts + ideas
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IcanhasyouStuff
Minmatar
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Posted - 2011.03.08 19:19:00 -
[2]
Are the current ~200 t1/t2/t3 combat ships not enough? Surely you can pick a ship out of there that is sufficient to defend your miners. Your mother. |
Berrik Radhok
GoonWaffe Goonswarm Federation
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Posted - 2011.03.08 19:39:00 -
[3]
Hulks are combat ships.
Quote:
[ 2006.08.25 22:30:46 ] fire 59 > mate, im 230 and 6 ft 3, half caste and train every day
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Tippia
Sunshine and Lollipops
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Posted - 2011.03.08 20:01:00 -
[4]
Rorqual wants a word with youà ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Amaroq Dricaldari
Amarr Universal Deathdealing Militia Fusion Alliance
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Posted - 2011.03.08 20:59:00 -
[5]
Hulks can't fit weapons, the Orca can't fit weapons, the Roqual can't fit weapons. Not to mention that the Orca and Roqual can't even fit mining tools of any kind. -- This place is dead... |
Phosphofuctokinase 1
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Posted - 2011.03.08 21:04:00 -
[6]
Originally by: Amaroq Dricaldari Hulks can't fit weapons, the Orca can't fit weapons, the Roqual can't fit weapons. Not to mention that the Orca and Roqual can't even fit mining tools of any kind.
What are smartbombs and drones then?
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Tippia
Sunshine and Lollipops
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Posted - 2011.03.08 21:45:00 -
[7]
Edited by: Tippia on 08/03/2011 21:46:17
Originally by: Amaroq Dricaldari the Roqual can't fit weapons.
àfunny how much it manages to kill "without weapons."
àand funny how it gets a pretty substantial weapons bonus that helps it with that particular task. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Jagga Spikes
Minmatar Tribal Liberation Force
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Posted - 2011.03.08 23:54:00 -
[8]
Originally by: Amaroq Dricaldari Hulks can't fit weapons, the Orca can't fit weapons, the Roqual can't fit weapons. Not to mention that the Orca and Roqual can't even fit mining tools of any kind.
it would be advisable for you to read ship descriptions and stats for Hulk, Orca, and Rorqual. education is good. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |
Misanthra
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Posted - 2011.03.09 00:26:00 -
[9]
ore combat ships are pilots flying non ore ships lol.
In 0.0 was always down to help corpies who found triple popes if in system or next one over. Get the spawns down to cruiser or frig to chain and easily tankable on the hulk then tell them to holler if the 1.8's came back online and spanw stayed on the belt (triple popes easy and decent money...loved when miners found them). Hell...to cool miners I'd tell them to convo me if they found an officer or faction and we'd split sales money 50/50...easy money for them and half a faction spawn sale better than none for me.
Rorq an exception....thing can run ca's. 20% damage bonus to drones (just ship...most rorq pilots fly carriers too...drone interface 5 another 100% damage boost), tanks nice. Its not a solo ratter with neuts in system. Neither are carriers...asking for drive by action.
PVP...0.0 you safe up. Solo cynabals can pop ratting ships, exhumer should not be special in that regards.
Empire....MOst griefers want you to fight back. They have shiny sexy t2/t3 in hangars that gather dust. YOu fight back...they dust it off. Makes them happy to do so since now no concord. Hulk drones kill belt rats...leave humans alone. Or if you aggress and pop the dessie with some luck or "scare" them off....run back to station and take a looooong smoke break with a quickness. Ride out your timer cooldown.
This how griefers trap you. YOu kill/fight off thier noob ship/frigate/dessie, you like a tard stay on the belts all giddy like a schoolgirl because you showed that griefer whats what. And 2 minutes later you say hi to his HAC/Recon/hell seen someone take the bait and griefer brought a hic for the wtf, don't see that everyday in empire factor.
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Vak Keelin
Caldari
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Posted - 2011.03.09 05:54:00 -
[10]
Edited by: Vak Keelin on 09/03/2011 05:54:45 Every argument on defending industrial ships ends with some version of get an escort to protect you.
Well that aint gonna do it, especially if you want to draw bears into low sec. Insist all you want but it aint gonna happen.
The argumnet that a hulk or other industrial can be fitted out as a combat ship is just silly. If you do, you have a poor combat ship that can't mine well. Anyone who fits ships will see the foolishness in that.
What we need is a combat mining ship that can fit 2 strip miners and 6 weapons. Something that a group of 8 or 10 could have a chance to defend themselves in. It would not be perfect, pirates could still overwhelm them but a lone pirate or 2 would have to think hard about trying.
You can be against this idea, thats fine. But if you want more bears in low sec you are going to have to accept their need to be able to protect themselves without having to rely on 3rd party protection.
Otherwise we will just stay in high sec.
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FLF FAITHLESS
Davy Jones Locker Sukanan Alliance
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Posted - 2011.03.09 08:54:00 -
[11]
Originally by: Vak Keelin Edited by: Vak Keelin on 09/03/2011 05:54:45 Every argument on defending industrial ships ends with some version of get an escort to protect you.
Well that aint gonna do it, especially if you want to draw bears into low sec. Insist all you want but it aint gonna happen.
The argumnet that a hulk or other industrial can be fitted out as a combat ship is just silly. If you do, you have a poor combat ship that can't mine well. Anyone who fits ships will see the foolishness in that.
What we need is a combat mining ship that can fit 2 strip miners and 6 weapons. Something that a group of 8 or 10 could have a chance to defend themselves in. It would not be perfect, pirates could still overwhelm them but a lone pirate or 2 would have to think hard about trying.
You can be against this idea, thats fine. But if you want more bears in low sec you are going to have to accept their need to be able to protect themselves without having to rely on 3rd party protection.
Otherwise we will just stay in high sec.
ty exactly my point, miner will never go into a low sec pocket unless they know its safe or the have 3rd party help but a BC or BS sized ship that fit even 1 strip miners + weapons (turrets or missles) will give miners extra confidence to go to low sec as just a couple or small gang. i personly am mainly combat ship trained but i also can fly industrals a freighter and up to a retriver, and some sort of Combat O.R.E ship may make the idea of mining less boring when you dont have to run if a BS sized rat shows up, when ur alone.
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Devil's Call
Caldari
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Posted - 2011.03.09 09:38:00 -
[12]
Funny idea.
If you think about it though, it would become some sort of Niche ship, a defensive ship by nature. (One that has some sort of 100km AoE target jammer or something, as an example) So your miners would be able to escape.
Now we all know that a ship like that would be flown by non-miners in regular PvP situations... and that wouldn't really make sense imo-.-'.
Otherwise the people at ORE know that there's tons of other manufacturers that create combat ships.
"You know whos alt wink wink nudge nudge" |
Ghengis Yamamoto
Galactic Express Intrepid Crossing
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Posted - 2011.03.09 10:50:00 -
[13]
Considering the centuries of war our industrial, mining barges etc are woefully inadequate.
However hulks, orcas and rorqs I do agree can be used as weapons of war just not the most efficient use of them.
It think an idea of 2 strip miners and up to 6 other weapons is to much though.
4 High Slots, with 2 turret or missile hard points would be sufficient. Grid should be that it can fit 2 Strip Miner IIs and 2 medium turrets/heavy launchers or appropriate type. Tank similar to a Hulk. Would mean some protection from pirates but not so much that it wouldn't be better to have a cover ship. It would probably draw some out.
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GizzyBoy
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Posted - 2011.03.09 12:29:00 -
[14]
a fleet of 5-6 hulks should be able to defend itself from 1-2 man group, Maybe boost hulk drone bay so you can drop some heavy's or sentry's for defence
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2011.03.09 13:14:00 -
[15]
A Tech 3 Industrial could definitely be configured for combat
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Vak Keelin
Caldari
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Posted - 2011.03.11 03:35:00 -
[16]
Originally by: XXSketchxx A Tech 3 Industrial could definitely be configured for combat
Only if it's defensive ability is able to offset its cost. How long would someone have to mine to make up for the loss of a single T3?
Even at 20 million an hour it would take 35 hours of low sec mining just to pay for a 700 million ship. No way is any sane carebear gona risk that
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2011.03.11 03:55:00 -
[17]
Originally by: Vak Keelin
Originally by: XXSketchxx A Tech 3 Industrial could definitely be configured for combat
Only if it's defensive ability is able to offset its cost. How long would someone have to mine to make up for the loss of a single T3?
Even at 20 million an hour it would take 35 hours of low sec mining just to pay for a 700 million ship. No way is any sane carebear gona risk that
Your logic is kinda flawed there. If you are using the T3 Industrial as a combat platform (which is totally doable with the subsystems/slot layouts I've put out), why do you have to use it for income as well?
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Vak Keelin
Caldari
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Posted - 2011.03.11 06:53:00 -
[18]
Isn't that the point? To enable a bear to mine in low sec? Why else have a T3 industrial?
I could see a T3 becoming very popular in protected null but not in low sec
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2011.03.11 13:45:00 -
[19]
Originally by: Vak Keelin Isn't that the point? To enable a bear to mine in low sec? Why else have a T3 industrial?
I could see a T3 becoming very popular in protected null but not in low sec
Yes, but the thread was about combat miners. My point was if you are using a T3 industrial for combat, you don't necessarily have to use it for income as well.
You are essentially saying that if I use a battle badger, how many hours of hauling will I need to do to pay for the loss (yes its a much lower isk scale but the principle is the same).
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shady trader
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Posted - 2011.03.11 15:18:00 -
[20]
While adding weapons to a hulk would go some way to resolve the problem. I one of the key issues is how quick a industrial ship can be popped.
That about giving them a substantial HP boost, but a penalty to repairers (50% effectiveness)?
So they can tank a lot of damage over a short period of time but cannot sustain a tank. This way they can survive an alpha strike or two so they have time to either run or sink their teeth in to their attacker.
Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions. |
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