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Thread Statistics | Show CCP posts - 1 post(s) |
Mister Kwong
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Posted - 2011.03.11 02:23:00 -
[1]
I was considering offering the Neutral RR Support services to corps who cannot defend themselves against wardecs.
Do you guys think there is a decent business model for this?
I'm not interested in hiring myself out as a merc corp because I don't care for that stuff. But I do think my services may be worthwhile to corps who could use just a bit more numbers to their side to properly counter most deccers.
I haven't quite worked out payment method but I'm thinking for every hour they need me and my guys, we'd be paid a certain amount of money. I'd do this primarily just to experiment, have fun, and quite frankly, I find griefer tears are best tears.
Thoughts?
PS- This is not an add so please do not move this to Marketplace
PPS- In B4 griefers whine and complain about the merits of such services and how fail it would be
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.03.11 02:31:00 -
[2]
What makes this any different from any other regular merc contract anyway ? The fact that you don't wardec the others ? Does that even justify a different nomenclature ? _
Make ISK||Build||React||1k papercuts _
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Igualmentedos
Caldari
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Posted - 2011.03.11 02:38:00 -
[3]
I honestly think it's a great idea. Why? Because I want someone to expose this incredibly stupid game mechanic.
Seriously, CCP fix this ****.
Give it a try though!
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Mister Kwong
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Posted - 2011.03.11 03:19:00 -
[4]
Edited by: Mister Kwong on 11/03/2011 03:22:37 Edited by: Mister Kwong on 11/03/2011 03:21:18
Originally by: Akita T What makes this any different from any other regular merc contract anyway ? The fact that you don't wardec the others ? Does that even justify a different nomenclature ?
Generally speaking, Mercs are hired to kill. There are some who do provide RR support as part of their services, but the majority are hired to kill.
I'm simply providing RR support. It's ultimately MY job to gather as much data about the client's deccers as well as the client's own ability to defend and fight.
I do acknowledge there are many caveats to this such as developing
an ideal client roster list payment schedule playtime schedule
and many other nuances that will ensure a win/win on both client and vendor side. I have a general idea of what my ideal client will look like to ensure a proper match.
I don't claim to have all the answers but wanted to use the forum as a sounding board.
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Awesome Possum
Original Sin. PURPLE HELMETED WARRIORS
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Posted - 2011.03.11 04:19:00 -
[5]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1015373
Its been done before, its a great idea, and I wish you well with it. ♥
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Awesome Possum
Original Sin. PURPLE HELMETED WARRIORS
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Posted - 2011.03.11 04:41:00 -
[6]
Originally by: Igualmentedos I honestly think it's a great idea. Why? Because I want someone to expose this incredibly stupid game mechanic.
Seriously, CCP fix this ****.
Give it a try though!
p.s. there's nothing wrong with neutral RR, qq more. ♥
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Eternum Praetorian
True Creation
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Posted - 2011.03.11 05:03:00 -
[7]
I can dual box Guardian and Basilisk. This idea had crossed my mind as well. The problem is that people who can't fight off a normal wardec will tend to station camp themselves (and thus not want to fight)nullifying such a service.
Also, people who can't contend with a normal wardec will tend to suck so badly at PVP that they will end up getting you killed.
As I said the thought had occurred to me... ATM I have not decided whether or not it's actually viable.
Is Logistical Nightmare still alive and kicking?
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Lady Aja
Caldari
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Posted - 2011.03.11 07:07:00 -
[8]
The original Logistical Nightmare was closed, everyone including me went our own ways for what ever reasons.. But kage reopened it and now has gone afk with no signs of life at all. never see him login now day.
Kage supplied a great service.
Originally by: Eternum Praetorian I can dual box Guardian and Basilisk. This idea had crossed my mind as well. The problem is that people who can't fight off a normal wardec will tend to station camp themselves (and thus not want to fight)nullifying such a service.
Also, people who can't contend with a normal wardec will tend to suck so badly at PVP that they will end up getting you killed.
As I said the thought had occurred to me... ATM I have not decided whether or not it's actually viable.
Is Logistical Nightmare still alive and kicking?
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CCP Spitfire
C C P C C P Alliance
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Posted - 2011.03.11 07:18:00 -
[9]
Moved from 'EVE General Discussion'.
Spitfire Community Representative CCP Hf, EVE Online |
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Awesome Possum
Original Sin. PURPLE HELMETED WARRIORS
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Posted - 2011.03.11 09:53:00 -
[10]
Lady Aja can correct me if I'm wrong, but when Kage was active he always told me BADRM had a full plate of contracts. They were a great service. ♥
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Lady Aja
Caldari
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Posted - 2011.03.12 04:30:00 -
[11]
Originally by: Awesome Possum Lady Aja can correct me if I'm wrong, but when Kage was active he always told me BADRM had a full plate of contracts. They were a great service.
yeah there is always a demand for rr's you can reply on.
Kage always had a hidden agenda when doing rr's lol. 1st time he helped me out ... the alliance my corp decced. they was STUPID enough to attck him. then he just happily docked then undocked in his golen and ripped them a new ******* lol.
wasnt long after that i joined them ..
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Rasz Lin
Caldari Uitraan Diversified Holdings Incorporated
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Posted - 2011.03.13 14:54:00 -
[12]
Originally by: Eternum Praetorian
Also, people who can't contend with a normal wardec will tend to suck so badly at PVP that they will end up getting you killed.
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VE3DVY
Amarr
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Posted - 2011.03.13 18:59:00 -
[13]
Originally by: Igualmentedos I honestly think it's a great idea. Why? Because I want someone to expose this incredibly stupid game mechanic.
Seriously, CCP fix this ****.
Give it a try though!
This dude totally has it right. Neutral RR is a pretty lame game mechanic, though valid for the time being.
The way I see it, if someone is repairing the guy I'm at war with and shooting at, I should be allowed to shoot at him too. No?
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Solstice Project
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Posted - 2011.03.13 23:00:00 -
[14]
tbh there is a business modell behind that.
Sitting at boundless creations in HEK, advertising for RR for a few Million ISK.
Or Rens. Dodixie. Yeah, even dodixie. ^^
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Eternum Praetorian
True Creation
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Posted - 2011.03.14 02:12:00 -
[15]
Edited by: Eternum Praetorian on 14/03/2011 02:12:45
Originally by: VE3DVY
Originally by: Igualmentedos I honestly think it's a great idea. Why? Because I want someone to expose this incredibly stupid game mechanic.
Seriously, CCP fix this ****.
Give it a try though!
This dude totally has it right. Neutral RR is a pretty lame game mechanic, though valid for the time being.
The way I see it, if someone is repairing the guy I'm at war with and shooting at, I should be allowed to shoot at him too. No?
If only you were able to kill that neutral when he starts repairing everyone....
For all you whiners out there who say "Neut RR Is An Exploit" I know as a matter of fact that most of you wouldn't know how to kill a pair of Guardians on the battlefield, neutral or otherwise. That being said, RR should probably have a 5 module stacking penalty like everything else in the game.
My Target painter stacks? But my large Remote Repair Module does not?
But ofc something like that would erk the Null Sec blobers that CCP caters to too much now wouldn't it?
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Target Painter
Minmatar
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Posted - 2011.03.14 09:14:00 -
[16]
Originally by: Eternum Praetorian But ofc something like that would erk the Null Sec blobers that CCP caters to too much now wouldn't it?
Yes, it would. It would also irk non-sov holding, non-blobbing entities that depend upon logistical superiority to help them fight off the blob.
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Eternum Praetorian
True Creation
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Posted - 2011.03.14 12:29:00 -
[17]
Edited by: Eternum Praetorian on 14/03/2011 12:31:32 Ah yes, you mean those blobs that don't have any RR in their gang.
You see those all the time [/Sarcasm off]
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Zyress
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Posted - 2011.03.14 16:01:00 -
[18]
Edited by: Zyress on 14/03/2011 16:01:38
Originally by: Igualmentedos I honestly think it's a great idea. Why? Because I want someone to expose this incredibly stupid game mechanic.
Seriously, CCP fix this ****.
Give it a try though!
Pretty much this, if you involve yourself in a fight you should be a legal target.
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Aubrey Maturin
RennTech Fidelas Constans
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Posted - 2011.03.15 03:49:00 -
[19]
Game mechanic working as intended...carry on
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Lady Go Diveher
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Posted - 2011.03.16 11:30:00 -
[20]
It's weird.
I always thought a Scorpion sitting at silly range with a full rack of white noise shut down Guardians.
v0v
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Rashmika Clavain
Gallente
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Posted - 2011.03.16 11:39:00 -
[21]
Originally by: Zyress Edited by: Zyress on 14/03/2011 16:01:38
Originally by: Igualmentedos I honestly think it's a great idea. Why? Because I want someone to expose this incredibly stupid game mechanic.
Seriously, CCP fix this ****.
Give it a try though!
Pretty much this, if you involve yourself in a fight you should be a legal target.
The instant you start repping, the instant you are involved in the fight, you're a legal target.
I'm not keen on neutral RR but what you've isn't really applicable to this arguement.
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Surreptitious
Privateers Privateer Alliance
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Posted - 2011.03.16 16:57:00 -
[22]
Its been done before and its a good idea. Sell yourself to both the good and bad guys, why limit your clients. Keep multiple characters nearbye all in different corps so the enemy of your client never knows who the RR will be.
Syrup
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Useless1
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Posted - 2011.03.16 17:39:00 -
[23]
Sounds like a good idea to me, even if it has been done before.
Along those lines you could expand your services to offer T3/command ship fleet bonuses as well.
Good luck with your endeavor.
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knobber Jobbler
Executive Intervention Controlled Chaos
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Posted - 2011.03.16 19:20:00 -
[24]
Originally by: Eternum Praetorian That being said, RR should probably have a 5 module stacking penalty like everything else in the game.
My Target painter stacks? But my large Remote Repair Module does not?
because it wouldnt fit the mechanics very well?
not everything stacks, correct me if I'm wrong but no high slot module stacks with penalties the same way something like an invulnerability field does for good reason.
rr modules are high slot modules in place of a weapon system used on a specialised hull and in two cases you need a cap partner. in all cases a lone logi is a crappy cruiser that cant fire back, can't repair itself and will be primaried!
by the same logic you use let's stack and penalize webs, scrams and disruptors, neuts, vampires, all ecm and eccm mods, salvagers, tractors, missiles, guns and energy weapons.
logistics themselves are one thing in eve which is near perfect. I'd agree the neutral rr mechanics are not ideal but neither are the game breakers as the can be fired on.
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Zephyr SkyHunter
No.Mercy
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Posted - 2011.03.16 20:02:00 -
[25]
Originally by: knobber Jobbler
by the same logic you use let's stack and penalize webs, scrams and disruptors, neuts, vampires, all ecm and eccm mods, salvagers, tractors, missiles, guns and energy weapons.
Webs, ECCM, target painters, sensor dampeners, and tracking disruptors do already have stacking penalties.
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