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pix101
Pleadians Inc.
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Posted - 2011.03.12 17:26:00 -
[1]
Each account got three toons right. As it works today you can only train one particular skill on one particular toon at one time.
Considering how deep every branch of profession have turned out I would really like to see that we get the possibility to build, lets say an industry toon along side with your main without having to open another account.
Having those three toons at your disposal training various skill at the same time would make you able to pick the three fields in the game that interest you the most without having to sacrifice precious time from your main. You can after all only play one toon/per account at the same time.
Makes sense?
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CCP nerfed my sig |
Selinate
Amarr Red Water Syndicate
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Posted - 2011.03.12 17:57:00 -
[2]
I never understood why CCP let us have 3 character slots per account. The only actual use I've found for it is so that I can stick an alt in Jita just to check the prices.
Imho, I agree mostly. Either they should let us train 3 characters on an account simultaneously, or they should delete the other character slots. In order to keep from making people's multiple accounts worthless, just make it so that one person can't log on to multiple characters under a single account.
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Tippia
Sunshine and Lollipops
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Posted - 2011.03.12 18:08:00 -
[3]
Originally by: Selinate I never understood why CCP let us have 3 character slots per account.
So you can have three different characters, specced in different ways.
It's no different from any other game where you can have multiple characters: you can only ever improve on one at a time.
Originally by: pix101 Makes sense?
Not from a business perspective.
Also, the reason the skill trees are as wide as they are (because they're not very deep) is exactly because you shouldn't be able to do everything on a single account. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Selinate
Amarr Red Water Syndicate
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Posted - 2011.03.12 18:30:00 -
[4]
Edited by: Selinate on 12/03/2011 18:30:55
Originally by: Tippia
Originally by: Selinate I never understood why CCP let us have 3 character slots per account.
So you can have three different characters, specced in different ways.
It's no different from any other game where you can have multiple characters: you can only ever improve on one at a time.
.....
Playing different characters on WoW and leveling them is not the same as waiting for different characters on an Eve account to train up. It's not even similar. In other games, you have different classes, and you have to have different characters in order to play different classes. The whole fact that you can train up any character for anything in Eve makes this pointless. It becomes even more pointless since they made it so that every character starts out with a blank slate in Eve now, essentially.
The only way to make it sensible is to either let people train up characters simultaneously on Eve or to delete the other character slots.
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Tippia
Sunshine and Lollipops
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Posted - 2011.03.12 18:45:00 -
[5]
Originally by: Selinate Playing different characters on WoW and leveling them is not the same as waiting for different characters on an Eve account to train up.
Sure it is: you can only advance one character at a time.
Quote: The whole fact that you can train up any character for anything in Eve makes this pointless.
Quite the opposite: the fact that you can train any character for anything means that there is no need to train different characters in parallel. However, if you want to group or organise the skills into different characters, you can do so by using the three different "skill group slots" (i.e. characters). This incurs some loss in time and ISK when it comes to a small amount of multi-purpose skills, but has the advantage of keeping clone costs down, of optimising implant sets for specific purposes and reducing the risk of losing those sets.
Quote: The only way to make it sensible is to either let people train up characters simultaneously on Eve or to delete the other character slots.
It makes sense just fine as it is. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
mkmin
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Posted - 2011.03.12 18:46:00 -
[6]
Seems like it might be able to use some kind of change, but I think being able to train 3 at the same time would defeat the purpose of having corps and friends. CCP wants you to specialize so you can rely on people who have better skills in a particular field than you do. With how easy it is to spec an alt and just train it on your own, I'm not sure how well they've succeeded, but barriers of entry are a good thing.
And, no. I don't think deleting alts is a good idea. You can spec the alts attributes for specific areas. Plus there are non-espionage advantages to having alts with different corp histories and standings.
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Mag's
the united Negative Ten.
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Posted - 2011.03.12 18:49:00 -
[7]
They are characters not toons and no to training more on one account. You'll expect to pay less for it and that alone makes me say no.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive. |
Selinate
Amarr Red Water Syndicate
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Posted - 2011.03.12 18:55:00 -
[8]
Originally by: Tippia
Originally by: Selinate Playing different characters on WoW and leveling them is not the same as waiting for different characters on an Eve account to train up.
Sure it is: you can only advance one character at a time.
Quote: The whole fact that you can train up any character for anything in Eve makes this pointless.
Quite the opposite: the fact that you can train any character for anything means that there is no need to train different characters in parallel. However, if you want to group or organise the skills into different characters, you can do so by using the three different "skill group slots" (i.e. characters). This incurs some loss in time and ISK when it comes to a small amount of multi-purpose skills, but has the advantage of keeping clone costs down, of optimising implant sets for specific purposes and reducing the risk of losing those sets.
Quote: The only way to make it sensible is to either let people train up characters simultaneously on Eve or to delete the other character slots.
It makes sense just fine as it is.
...
I'm going to end this with simply saying no, it's not the same. No, that isn't really a tactic that makes sense in training characters. However, as I'm not a forum warrior, I'm not going to sit here and argue against your idiotic points (especially since you're already set in believing them). Feel free to stew in your complete failures in logic.
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mkmin
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Posted - 2011.03.12 19:06:00 -
[9]
Originally by: Selinate
Originally by: Tippia
Originally by: Selinate Playing different characters on WoW and leveling them is not the same as waiting for different characters on an Eve account to train up.
Sure it is: you can only advance one character at a time.
Quote: The whole fact that you can train up any character for anything in Eve makes this pointless.
Quite the opposite: the fact that you can train any character for anything means that there is no need to train different characters in parallel. However, if you want to group or organise the skills into different characters, you can do so by using the three different "skill group slots" (i.e. characters). This incurs some loss in time and ISK when it comes to a small amount of multi-purpose skills, but has the advantage of keeping clone costs down, of optimising implant sets for specific purposes and reducing the risk of losing those sets.
Quote: The only way to make it sensible is to either let people train up characters simultaneously on Eve or to delete the other character slots.
It makes sense just fine as it is.
...
I'm going to end this with simply saying no, it's not the same. No, that isn't really a tactic that makes sense in training characters. However, as I'm not a forum warrior, I'm not going to sit here and argue against your idiotic points (especially since you're already set in believing them). Feel free to stew in your complete failures in logic.
Someone telling someone else how they play the game is wrong. That's original.
Personal insults are not a strong point in your argument. Neither is "nuh-uh."
Speccing characters for specific roles is a legitimate training tactic. Granted, I've never done it on my main, but on my alts I do. It was a bigger deal before remaps and learning skill removal, but there is still room for gains with remaps and implants. And being as you put it "idiotic" enough to not see that, yeah, it probably is time for you to move on with your own "complete failures of logic."
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Goose99
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Posted - 2011.03.12 19:20:00 -
[10]
Originally by: Tippia
Originally by: Selinate Playing different characters on WoW and leveling them is not the same as waiting for different characters on an Eve account to train up.
Sure it is: you can only advance one character at a time.
Quote: The whole fact that you can train up any character for anything in Eve makes this pointless.
Quite the opposite: the fact that you can train any character for anything means that there is no need to train different characters in parallel. However, if you want to group or organise the skills into different characters, you can do so by using the three different "skill group slots" (i.e. characters). This incurs some loss in time and ISK when it comes to a small amount of multi-purpose skills, but has the advantage of keeping clone costs down, of optimising implant sets for specific purposes and reducing the risk of losing those sets.
Quote: The only way to make it sensible is to either let people train up characters simultaneously on Eve or to delete the other character slots.
It makes sense just fine as it is.
In other mmos you train 3x toons by spending 3x the time playing. In eve, you train 3x toons by waiting 3x the time to play. The nature of skill training is polar opposite.
Originally by: mkmin Seems like it might be able to use some kind of change, but I think being able to train 3 at the same time would defeat the purpose of having corps and friends. CCP wants you to specialize so you can rely on people who have better skills in a particular field than you do. With how easy it is to spec an alt and just train it on your own, I'm not sure how well they've succeeded, but barriers of entry are a good thing.
And, no. I don't think deleting alts is a good idea. You can spec the alts attributes for specific areas. Plus there are non-espionage advantages to having alts with different corp histories and standings.
Originally by: Selinate I never understood why CCP let us have 3 character slots per account. The only actual use I've found for it is so that I can stick an alt in Jita just to check the prices.
Imho, I agree mostly. Either they should let us train 3 characters on an account simultaneously, or they should delete the other character slots. In order to keep from making people's multiple accounts worthless, just make it so that one person can't log on to multiple characters under a single account.
^This
Dual boxing people do it to have multiple toons online at the same time, they didn't pay just to train an extra toon. It would not cost CCP any subscriptions. You get in a corp in order to fly with them, if they have to log off in order for you to log on, there's no point.
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Di Mulle
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Posted - 2011.03.12 20:39:00 -
[11]
Originally by: Selinate I Either they should let us train 3 characters on an account simultaneously, or they should delete the other character slots.
If you want delete your alt slots, what is the problem ? You can do it. If you want to delete mine, however...
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Tippia
Sunshine and Lollipops
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Posted - 2011.03.12 21:03:00 -
[12]
Originally by: Selinate I'm going to end this with simply saying no, it's not the same.
Ok. Your loss. If you can't verbalise a single reason why they're not the same, you'll have problems convincing anyone why this game should do thing differently than every other game out there in this regard (where you can't advance more than one character at once).
Quote: No, that isn't really a tactic that makes sense in training characters.
You not making sense of it is not the same as it not making any sense.
Separation of roles, separation of gameplay, separation of active areas, cross-character immunity, reduced risks of loss, concentration of effort, the lowered clone and replacement costs that come with those, increased training speedà etc. etc. All of these are sensible reasons why splitting the professions up between different characters rather than stacking all into one. It won't make your one character look as omgz1337, but that's a different sensibility altogether.
Quote: I'm not going to sit here and argue against your idiotic points (especially since you're already set in believing them). Feel free to stew in your complete failures in logic.
I take it you agree then, seeing as you have to to resort to ad hominems rather than actually present any useful arguments that might convince me.
Originally by: Goose99 In other mmos you train 3x toons by spending 3x the time playing. In eve, you train 3x toons by waiting 3x the time to play. The nature of skill training is polar opposite.
àwhich is inherent in the anti-grind of EVE skill progression, and not something that has to do with character slots. The fact remains: like most (all?) other games, you can only progress one character at any one time.
What's being requested here doesn't change that relationship in the slightest. Rather, the suggestion is basically just asking for a 3+ training speed boost for no particular reason (wellà aside from "it's too slow"). ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Mag's
the united Negative Ten.
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Posted - 2011.03.12 21:06:00 -
[13]
Originally by: Selinate Feel free to stew in your complete failures in logic.
Irony overload.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive. |
Corina's Bodyguard
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Posted - 2011.03.12 22:24:00 -
[14]
The reason CCP allows for multiple characters on one account is so that you can have a cheap (SP wise) alt for checking prices or scanning the daily wh exit from the POS.
The reason you cannot train them all is to prevent people from training to sell massive amounts of characters.
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Misanthra
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Posted - 2011.03.14 01:21:00 -
[15]
Why 3 slots per char: Power of 2 and a x-fer at the end or just a straight up char buy.
Fill the slots with nice passive isk makers (t2 capable indy for example) or those who assist in that (something like a freighter/jf pilot) and you have a nice 1 account eve experience. My account like this. PO2'd a production char and a well skilled hauler (up to jf all key skills 4 at least). Indy with my setup is 30 minutes of work if that. Orders in and out the over, check on research and deliver it if done. Once his orders...see him a week later depending on whats in the oven. Hauler...I don't afk runs so gets full attention till she is at desto anyway.
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Ryoko Zelin
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Posted - 2011.03.14 07:42:00 -
[16]
I have 3 accounts. 2 mains (dual purposed pvp pilots, one cap cal/gal other supcap command ammar/min) 1 utility training account. I used it to train up 2 cyno alts and and 2 hulk pilots to transfer to teh empty character slots on my 2 mains, so I could keep my mains training this character is the "main" of the 3rd account and is a freighter/orca alt.
so I never stopped training my first 2 characters but used my third to make sure that either of my pvp characters could have a scout or a cyno alt for themselves and gave myself a 2 hulk +orca mini-mining fleet.
So if you want to train more characters, fork the dough.
and be creative.
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pix101
Pleadians Inc.
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Posted - 2011.03.14 08:02:00 -
[17]
Edited by: pix101 on 14/03/2011 08:03:00
Thinking outside the box is being creative. Take a break and come back and look at your situation with a new pair of eyes.
No, that's not normal.
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Caldari 5
Amarr The Element Syndicate Blazing Angels Alliance
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Posted - 2011.03.14 08:34:00 -
[18]
3 accounts 3x mains - 1 Can fly just about anything Amarr and most other T1s from the other Races - 1 Carrier Pilot/BS Assistance for missions - 1 Science Toon(T2 Invention, etc) and Hauler(Frieghter) (all 3 of my Mains can fly an Orca) 6x PI/Science Alts(ME, PE, Copy)(which I intend at a later stage to add Cyno skills to)
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Awesome Possum
Original Sin. PURPLE HELMETED WARRIORS
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Posted - 2011.03.14 09:38:00 -
[19]
Originally by: Selinate I'm going to end this with simply saying no, it's not the same. No, that isn't really a tactic that makes sense in training characters. However, as I'm not a forum warrior, I'm not going to sit here and argue against your idiotic points (especially since you're already set in believing them). Feel free to stew in your complete failures in logic.
I am bating FURIOUSLY to the irony in this post.
FURIOUSLY ♥
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