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Nick Eihound
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Posted - 2011.03.23 20:22:00 -
[1]
Well, i am just about to start L4 missions with Nightmare and I believe the ship may attract some kind of suicide gangs. So, would be safer a busy system with a lot of traffic, or a quiet system?
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.03.23 20:25:00 -
[2]
Irjunen would be just dandy! I've run 100s of missions there with my nightmare
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Maken Cheese
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Posted - 2011.03.23 21:11:00 -
[3]
This question seems rhetorical. Obviously a quieter system is going to be "safer" than one with hundreds of potential gank targets. But unless you plan on officer fitting your ship or you've made someone angry, there's little chance of getting suicide ganked in a battleship.
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chadbrochill17
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Posted - 2011.03.23 21:22:00 -
[4]
It's funny, but when I saw the topic, I assumed it was a troll in search of really dumb mission-runners to gank. However, seeing Chainsaw's reply leads me to believe that the OP has not yet realized that this is the kind of question no one is ever going to answer in a forum, due to the desire to protect their safe(r) L4 mission-running area.
@ Chainsaw: I've noticed that IDLE have not been prevelant in Ihakana in quite some time, and even seen a W-Space POS owned by some of your members. Are you all diversifying the spectrum of your yarr? Or, is it simply a case of a corp/alliance not having a focused direction/purpose at the moment? It was fun and made things interesting when you all kept Ihakana under your thumb. Was a nice change of pace from the typical Cosmos cakewalk.
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Kiwis23
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Posted - 2011.03.23 21:31:00 -
[5]
I got suicide ganged in pretty low population system. No systems are safe if someone is looking for something to shoot at.
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Crabs Collector
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Posted - 2011.03.23 22:25:00 -
[6]
Best thing is to make your ship unattractive to suicide gank. So not more than 1 expensive module (deadspace/officer), the rest faction or t2.
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Tasko Pal
Spallated Garniferous Schist
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Posted - 2011.03.24 03:05:00 -
[7]
Mission in low sec or 0.0. It's impossible to suicide gank you there.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.03.24 05:00:00 -
[8]
Originally by: Crabs Collector Best thing is to make your ship unattractive to suicide gank. So not more than 1 expensive module (deadspace/officer), the rest faction or t2.
considering prices on faction/deadspace/officer gear fluctuates wildly need to be a bit more specific, ex. a Pith B-type X-Large shield booster is worth less than a caldari navy invlun. it is all about total price. the old total before the insurance nerf was around 300mil in droppable loot, I think that is a bit low for the current game, but better safe than sorry imo, anyways it should easily cover 4x faction damage mods and a decent rep/booster.
Originally by: chadbrochill17 @ Chainsaw: I've noticed that IDLE have not been prevelant in Ihakana in quite some time, and even seen a W-Space POS owned by some of your members. Are you all diversifying the spectrum of your yarr? Or, is it simply a case of a corp/alliance not having a focused direction/purpose at the moment? It was fun and made things interesting when you all kept Ihakana under your thumb. Was a nice change of pace from the typical Cosmos cakewalk.
eh, I guess I can give my take on matters.
A while back we saw some 0.0 open 1 cyno from Ihakana (Ihak) it was in geminate (4k0n is the system I remember), it was rather ****ty but no one had sov there so we put some towers up in a few systems and took it. A bit later WIdot decided to say NO! considering the biggest fleet I ever remember being in was around 60 man there wasn't much to do about it.(tbh most systems in geminate weren't worth the ammo it would cost to pos bash). but it ended up being a pretty big ego blow to some people.
that was a pretty good while ago, our numbers and morale took a bit of a hit. there was a pretty good core of people that never even left Ihak so our presence stayed pretty strong there. But we kinda didn't really have much of a collective goal from that point. we tried some highsec wars, but splitting your people over highsec wars and piracy just didn't really work. This last summer we mostly just went and played world of tanks (pretty much everyone has a tier 9 or 10 tank). we still gate camped a bit, but activity kept sliding. pretty sure most of IDLE is off playing "rift" right now. most of IDLE is usually into at least one other game at any time, back when I was a rookie I remember we went and played a lot of BF2142.
that and most idle gangs are unorganized and/or small. one of my biggest pet peeves in eve was we'd have like 20 guys in local but 15 would be afk at a time, and people would bring in gangs that pretty much matched our local presence and then smack talk. that and we took in a bunch of newbs and tried to teach them to pirate (inflating the local number more!), there is a reason our most used ship is the drake. granted most of them were **** fit (god I hate 4 spr drakes, and the all spr hurricanes made me cry a bit on the inside) but I was content that they were at least out there trying. I tried to say 4 spr drakes are bad once or twice (and that the 5 spr nighthawk was really bad) but no one seemed to care.
I've been wanting to either start my own corp, or recruit people into IDLE, but I just haven't had the time. and the Ihak pocket is only like 5 lowsec systems and only 2 really have any activity. ah well, enough rambling.
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Crabs Collector
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Posted - 2011.03.24 06:42:00 -
[9]
Originally by: Chainsaw Plankton
Originally by: Crabs Collector
considering prices on faction/deadspace/officer gear fluctuates wildly need to be a bit more specific, ex. a Pith B-type X-Large shield booster is worth less than a caldari navy invlun. it is all about total price. the old total before the insurance nerf was around 300mil in droppable loot, I think that is a bit low for the current game, but better safe than sorry imo, anyways it should easily cover 4x faction damage mods and a decent rep/booster.
The idea is that if you use only 1 (really) expensive mod, the gankers can't realy calculate it for the profit with the 50% drop chance. If you use 2 expensive mods, your ship becomes attractive much more quickly. And usually those 200m+ mods are deadspace/officer.
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Deltath Armenak
Deep Core Mining Inc.
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Posted - 2011.03.24 08:35:00 -
[10]
Correct me if I'm wrong but don't suicide gankers need to use a ship scanner on you before they know if you have anything worth stealing? You could have full Officer mods fitted and the only people that would know are the ones you bought them from.
Granted, a Nightmare's pricetag would probably attract ganks just to break your shiny toy.
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Joe Forum
Amarr
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Posted - 2011.03.24 09:42:00 -
[11]
Originally by: Deltath Armenak Correct me if I'm wrong but don't suicide gankers need to use a ship scanner on you before they know if you have anything worth stealing? You could have full Officer mods fitted and the only people that would know are the ones you bought them from.
Granted, a Nightmare's pricetag would probably attract ganks just to break your shiny toy.
and assuming you buy shiny, hunt-me-down-and-kill-me stuff on your main :)
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Neodell
Amarr BradNett Reloaded
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Posted - 2011.03.24 13:31:00 -
[12]
Edited by: Neodell on 24/03/2011 13:32:34 As far as I know, Suicide gangs look for the value of your fitting. If you are crazy enough to have 4 billion isk worth of modules, then you deserve the attention, even Care bears would grow teeth with modules worth that much.
I was followed one time and was scanned when I was carrying something nice for my alt, so I docked, removed it and warped to the gate, they locked me and they lost 2 battleships before they relized the module wasn't there anymore, they lost 300 million isk... I almost lost a free hauler.
So my tip to you would be to invest in very cheap faction modules (like dmg mods) and use standard T2 for everything else. Rigs are your friend as they don't drop in loot.
Overall I invest my isk else where while running a ship that has cheap fittings but does the job.
You are never safe in empire
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Sendraks
The Spice Weasels Must Flow
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Posted - 2011.03.24 14:02:00 -
[13]
I agree with mostly everything said here. As a rule of thumb, you're more likely to run into this kind of activity in busier systems, but don't assume that anywhere is safe. As a guide
1) Keep your fitting cheap but effective. So mostly T2 with faction mods to help with fit or taste. 2) Don't brag about your fit in local. 3) Don't do anything to make yourself a target. So no lingering at gates or smack talking in local. 4) if you ignore number 3) don't assume you won't be ganked because your fit isn't worth the bother. 5) Make use of insta undocks. 6) Don't assume that you won't be ganked just because you followed all the points in this guide.
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Kiwis23
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Posted - 2011.03.24 16:15:00 -
[14]
Originally by: Sendraks
5) Make use of insta undocks.
How does that works?
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Sendraks
The Spice Weasels Must Flow
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Posted - 2011.03.24 16:39:00 -
[15]
Originally by: Kiwis23
Originally by: Sendraks
5) Make use of insta undocks.
How does that works?
You have a target (a moon, a planet or a bookmark in space) that is aligned with the undock point on a space station. When leaving a station, you immediately start hitting "warp to" for that location. As you leave station at max speed anyway, you should (in theory) instantly warp to that location once you're done loading. So you're never hung around station long enough to get ganked before you can redock or align to your destination.
Plus you warp to your insta undock point, rather than your real destination, so it isn't immediately obvious where you are going.
ofc - I haven't logged in and flown in a few months, so this might've been changed, but as far as I know it still works that way.
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Kordorix Ze
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Posted - 2011.03.24 17:15:00 -
[16]
Originally by: Sendraks
Originally by: Kiwis23
Originally by: Sendraks
5) Make use of insta undocks.
How does that works?
You have a target (a moon, a planet or a bookmark in space) that is aligned with the undock point on a space station. When leaving a station, you immediately start hitting "warp to" for that location. As you leave station at max speed anyway, you should (in theory) instantly warp to that location once you're done loading. So you're never hung around station long enough to get ganked before you can redock or align to your destination.
Plus you warp to your insta undock point, rather than your real destination, so it isn't immediately obvious where you are going.
ofc - I haven't logged in and flown in a few months, so this might've been changed, but as far as I know it still works that way.
Finding an object in space that is aligned perfectly with an undock seems pretty damn unlikely. This would pretty much have to be a bookmark made previously by, say, undocking in a fast ship and hitting MWD (and nothing else) until you're a happy distance away, then bookmarking.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.03.24 17:19:00 -
[17]
Originally by: Deltath Armenak Correct me if I'm wrong but don't suicide gankers need to use a ship scanner on you before they know if you have anything worth stealing? You could have full Officer mods fitted and the only people that would know are the ones you bought them from.
Granted, a Nightmare's pricetag would probably attract ganks just to break your shiny toy.
players use a passive targeter and a ship scanner. you likely won't even notice them do it, but you should notice that there is a frigate, sometimes cruiser, just sitting on the undock doing nothing.
and no hull cost won't get you ganked. the financial cost, and player effort just isn't worth it to gank a battleship for the lulz.
Originally by: Sendraks I agree with mostly everything said here. As a rule of thumb, you're more likely to run into this kind of activity in busier systems, but don't assume that anywhere is safe. As a guide
1) Keep your fitting cheap but effective. So mostly T2 with faction mods to help with fit or taste. 2) Don't brag about your fit in local. 3) Don't do anything to make yourself a target. So no lingering at gates or smack talking in local. 4) if you ignore number 3) don't assume you won't be ganked because your fit isn't worth the bother. 5) Make use of insta undocks. 6) Don't assume that you won't be ganked just because you followed all the points in this guide.
1. check! reasonable fits = reasonable risk! 2. meh, they will ship scan everyone coming out of dock anyways. 3. eh I do plenty to make myself a target. post fits on the forums, talk in local, suicide gank, lowsec piracy. but no one has unexpectedly ganked me in highsec yet, that and no one has ever come to collect their kill rights. I've logged hours of afk mission running with kill rights. 4. it is a reasonable assumption that you won't get ganked if you use a reasonable fit. 5. eh if I see some guy using instas I'm going to just probe him out to check up on it, when they act paranoid they probably have something to hide! plus if you have a reasonable fit using instas is just a pain in the ass. (I do however recommend using the natural insta whenever undocking from jita 4-4, mostly just because getting bumped around on the undock is annoying)
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Goose99
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Posted - 2011.03.24 17:35:00 -
[18]
Originally by: Chainsaw Plankton
1. check! reasonable fits = reasonable risk!
Confirming this isn't the case. A Tengu can be one volleyed by a rack of 1400s. As a rule, people blind gank tengus because the cost is so low, and it takes only one person. Most of those are t2 fits. For the gank cost of around 10 mil after insurance, the threshold for gank is basically non-existent. You need both undock and redock bms. They sit off station at direction of gate, and catch you on coming out of warp but before docking, when you're at standstill and has no control over your ship.
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Sendraks
The Spice Weasels Must Flow
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Posted - 2011.03.24 17:54:00 -
[19]
Originally by: Chainsaw Plankton
1. check! reasonable fits = reasonable risk! 2. meh, they will ship scan everyone coming out of dock anyways. 3. eh I do plenty to make myself a target. post fits on the forums, talk in local, suicide gank, lowsec piracy. but no one has unexpectedly ganked me in highsec yet, that and no one has ever come to collect their kill rights. I've logged hours of afk mission running with kill rights. 4. it is a reasonable assumption that you won't get ganked if you use a reasonable fit. 5. eh if I see some guy using instas I'm going to just probe him out to check up on it, when they act paranoid they probably have something to hide! plus if you have a reasonable fit using instas is just a pain in the ass. (I do however recommend using the natural insta whenever undocking from jita 4-4, mostly just because getting bumped around on the undock is annoying)
1) I agree - but I also think the last poster makes a valid point. 2) This is me being paranoid and really only applies to when you're in quieter systems, where there won't normally be someone on the gate scanning every ship as there is in Jita. 3) Again this is me being paranoid. 4) Again paranoia from me, largely based on enough reading that suggests the moment someone thinks "I'm fine, no one would bother to gank me with this fit" is the moment they get ganked. 5) Good point about the instas, although most wouldn't bother to probe you out. Also in response to one of the earlier posters, yes the way to make insta undocks is to use a fast ship to fly away from the station and off the grid.
Which reminds me, additional rule.
6) Check your scanner for probes, even in local. Just because you're in a Mission DS doesn't mean you're safe.
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Amarr Breeze
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Posted - 2011.03.24 20:25:00 -
[20]
Edited by: Amarr Breeze on 24/03/2011 20:25:59 Store your expensive ship in a safehouse station and accept missions in a cruiser/battlecruiser/cheap battleship.
Obviously you should avoid flying directly to the safehouse from the mission hub. There is usually one slightly intelligent person in a gank-squad who notices repetitive behaviour. |
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Missy Sasha
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Posted - 2011.03.24 21:31:00 -
[21]
holy tinfoil hats batman
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HiRider
Caldari Provisions
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Posted - 2011.03.24 21:59:00 -
[22]
[Tengu, Minor paranoia] Caldari Navy Ballistic Control System Ballistic Control System II Ballistic Control System II Damage Control II
Republic Fleet 10MN Afterburner Pithi C-Type Small Shield Booster Shield Boost Amplifier II Large F-S9 Regolith Shield Induction Magnetic Scattering Amplifier II Invulnerability Field II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Warhead Rigor Catalyst II Medium Warhead Rigor Catalyst II Medium Warhead Flare Catalyst II
Tengu Defensive - Amplification Node Tengu Electronics - Dissolution Sequencer Tengu Engineering - Augmented Capacitor Reservoir Tengu Offensive - Accelerated Ejection Bay Tengu Propulsion - Fuel Catalyst
[Tengu, holy tin foil hats bat-man!] Caldari Navy Ballistic Control System Ballistic Control System II Ballistic Control System II Damage Control II
Republic Fleet 10MN Afterburner Pithi C-Type Small Shield Booster Shield Boost Amplifier II Large F-S9 Regolith Shield Induction Magnetic Scattering Amplifier II Invulnerability Field II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Anti-EM Screen Reinforcer II Medium Anti-Explosive Screen Reinforcer II Medium Core Defence Field Extender II
Tengu Defensive - Amplification Node Tengu Electronics - Dissolution Sequencer Tengu Engineering - Augmented Capacitor Reservoir Tengu Offensive - Accelerated Ejection Bay Tengu Propulsion - Fuel Catalyst
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Renan Ruivo
Caldari Hipernova Tribal Conclave
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Posted - 2011.03.24 22:49:00 -
[23]
Edited by: Renan Ruivo on 24/03/2011 22:53:07
Originally by: chadbrochill17 It's funny, but when I saw the topic, I assumed it was a troll in search of really dumb mission-runners to gank. However, seeing Chainsaw's reply leads me to believe that the OP has not yet realized that this is the kind of question no one is ever going to answer in a forum, due to the desire to protect their safe(r) L4 mission-running area.
This.
Although i no longer run missions, i still have friends starting out on the game running missions on the system i have in mind.
However, your best bet is to do some research yourself. You want a place which gives you plenty of LVL4 kill missions, somewhat near trade hubs (within 10 jumps is a good bet, but the farther away the safer it gets), with good quality and one or two good LP Store rewards.
I suggest you take a look at all available LP stores, and check for profitable BPC's. Republic Fleet Warp Disruptor is one VERY profitable BPC.
And now for something completely paranoid: When you find your new home, take a note of all its habitual residents. Probably people who mission there already. You want a system that seldon goes above 20 people in local.
Separate local from the other windows and keep an eye on everybody. If you suddenly see a 10 person spike on local, everyone with a yellow tag on them, dock. ____________
I like woman because breasts |
Neoexecutor
Minmatar Skynet Technologies
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Posted - 2011.03.25 02:36:00 -
[24]
Originally by: Tasko Pal Mission in low sec or 0.0. It's impossible to suicide gank you there.
Lol, this gave me an idea of tracking down let's say IT's or RDF's 500+ man blob and suddenly lone phoon warps onto a grid and smartbombs several frigates/cruisers of the fleet. Would put suicide in a suicide ganking heh.
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oldmanst4r
Minmatar oldmanst4r's Corporation
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Posted - 2011.03.25 02:56:00 -
[25]
You will be safer BY FAR in a quieter system. It doesn't even have to be that quiet but missioning in a mission hub is about 100x more likely to get you ganked. Here's the thing, sucide-gankers are lazy so they go to a mission hub and passively scan ships for a while. Then once they find a juicy target, they get some friends/alts together get some tempests and 1-volley you at a gate. Tbh, nobody will probably even scan you at a quieter system. However, do try to avoid fitting unnecessary bling on your ship. 4x faction heatsinks and a Pith B-type X-large Booster with a cap booster and even faction tachyons is fine, nobody will bother.
Rule of thumb imo, you are safe with a <1bil of mods on a BS and <500 mil of mods on a tengu, anything higher is questionable and fitting officer and A-type or X-type mods is both unnecessary and just asking for to be ganked.
Originally by: CCP Shadow
*snip* Castration successful. Shadow.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.03.25 04:14:00 -
[26]
Originally by: Goose99
Originally by: Chainsaw Plankton
1. check! reasonable fits = reasonable risk!
Confirming this isn't the case. A Tengu can be one volleyed by a rack of 1400s. As a rule, people blind gank tengus because the cost is so low, and it takes only one person. Most of those are t2 fits. For the gank cost of around 10 mil after insurance, the threshold for gank is basically non-existent. You need both undock and redock bms. They sit off station at direction of gate, and catch you on coming out of warp but before docking, when you're at standstill and has no control over your ship.
a reasonable tengu fit covers the em hole (and/or fits an LSE).
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sabre906
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Posted - 2011.03.25 14:32:00 -
[27]
Originally by: Chainsaw Plankton
Originally by: Goose99
Originally by: Chainsaw Plankton
1. check! reasonable fits = reasonable risk!
Confirming this isn't the case. A Tengu can be one volleyed by a rack of 1400s. As a rule, people blind gank tengus because the cost is so low, and it takes only one person. Most of those are t2 fits. For the gank cost of around 10 mil after insurance, the threshold for gank is basically non-existent. You need both undock and redock bms. They sit off station at direction of gate, and catch you on coming out of warp but before docking, when you're at standstill and has no control over your ship.
a reasonable tengu fit covers the em hole (and/or fits an LSE).
Most people do not consider running missions in omni resist pvp buffer fit "reasonable." All things considered, putting buffer on pve fit is usually labeled as "unreasonable" by Eve community. Blame CCP for the gap between pvp and pve fits.
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chadbrochill17
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Posted - 2011.03.25 17:54:00 -
[28]
Originally by: Chainsaw Plankton
Originally by: Goose99
Originally by: Chainsaw Plankton
1. check! reasonable fits = reasonable risk!
Confirming this isn't the case. A Tengu can be one volleyed by a rack of 1400s. As a rule, people blind gank tengus because the cost is so low, and it takes only one person. Most of those are t2 fits. For the gank cost of around 10 mil after insurance, the threshold for gank is basically non-existent. You need both undock and redock bms. They sit off station at direction of gate, and catch you on coming out of warp but before docking, when you're at standstill and has no control over your ship.
a reasonable tengu fit covers the em hole (and/or fits an LSE).
this...
If you are rolling around in a ship that is notorious for being suicide-ganked, it is silly to not take some measures to prevent that. The easiest being to fill the EM hole. I am generally not in favor of fitting an LSE, except in the case of buffer-tanking for PvP. In which case, the extra 20M to upgrade to the faction variant is well-spent to have the smaller sig radius increase.
Lastly, if you are high-sec missioning, there is no need to even have a LOLWTF tank on your ship. Good enough to get the job done is all you need, after which, dps matters much more, since that is what gets the missions done faster. So, in the case of the tengu, it makes little sense to throw 1+ billion ISK in the mid slots when t2 mods can get your rat-specific sustained defense up around 1,000 dps anyways.
If you are gonna throw some ISK at your ship's fitting, throw it at the lows and upgrade to cal. navy bcs. Spring for t2 rigs. There is just no point to having an epic omni-tank when running high-sec missions.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.03.26 04:36:00 -
[29]
Originally by: sabre906 Most people do not consider running missions in omni resist pvp buffer fit "reasonable." All things considered, putting buffer on pve fit is usually labeled as "unreasonable" by Eve community. Blame CCP for the gap between pvp and pve fits.
most people are lemmings and will do what they are told
the awesome thing about the tengu is you can omni-tank it, the LSE comment was mostly for paranoia, and it is a pve fit all the way! perma-running omni-tanks are pretty much the lazy mission runners wet dream, and that is something the tengu does pretty damn well.
and ideally pvp and pve fits are pretty much the same. omni tank, lots of gank, prop mod, where they differ (generally) is pvp goes for a buffer, and pve goes for a burst active tank.
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Tester128
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Posted - 2011.03.26 14:32:00 -
[30]
Originally by: Kiwis23 I got suicide ganged in pretty low population system. No systems are safe if someone is looking for something to shoot at.
you happend to be killed in a system with the best highsec agent for cn bcu bpcs. I made like 11 kills in that system in january and got about 8 bils in loot
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