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Thread Statistics | Show CCP posts - 3 post(s) |
stoicfaux
Gallente
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Posted - 2011.04.23 00:17:00 -
[121]
Originally by: SPACESHIPS LAWYER
Nerfing missions does not fix the issue at hand. Missions need to be removed from the game as this is a pvp only game.
Post your idea in both the Features and Ideas forum and in the Assembly Hall forum.
The CSM (player representatives) reads the Assembly Hall stuff, so I'd prioritize your efforts there.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Hyland X
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Posted - 2011.04.23 14:52:00 -
[122]
Just got an email. They are refunding my Rokh that was lost to insane jamming and warp scrambling after their investigation. So clearly these rats are NOT working as intended.
I'm very pleased with the Eve support team, and look forward to this issue being patched soon so I can get back to my cake eating
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K8 Ekshin
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Posted - 2011.04.23 17:09:00 -
[123]
Originally by: Nerana Saldana Raven? Have you tried the FOF missiles?
*I* mounted an ECCM grav module in my Raven's mid, and switched to FoF's on the fifth room of GU Extravaganza.
The FoF's hit that large ring structure around the jumpgate, and then the closest ships: frigates.
This prematurely triggered more waves until the mission became impossible. The ECCM module was useless. The FoF's were worse than useless.
Flying around completely unable to lock was too annoying to play. I had to switch to my Drake to finish. It took half an hour to kill those four "Eliminator" jammers. It was NOT a fun game.
Then I had GU Assault. I've solo'd it many times before, but now it's new. I was so completely jammed out that it was impossible.
GU Extravaganza and Assault can no longer be done solo. No matter your tank or firepower. You can't kill what you can't lock onto.
I had to wait an hour until corp mates came on to help. I got aggro, got jammed, and they killed stuff.
I'm not really against the way the GU's jam, since it encourages team play.
I just wish the ECCM modules actually had any use. They don't. Completely useless. I ripped it out of my Raven and am now using it's dish to pick up Satellite TV stations.
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adiabatex
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Posted - 2011.04.23 21:37:00 -
[124]
Edited by: adiabatex on 23/04/2011 21:38:09 Aha, so it's not just me. I took a couple of months off EVE and I come back to being permajammed when trying to run a mission I kinda liked before - Guristas Extravaganza. I finally made it to the last pocket of Guristas Extr., but after my drones had cleared out the frigs, I had nothing more to do. Jammed to hell and back. Went back to the station, fitted a cheap ECCM, but no change. It was possible to get a lock now and then, but never for long enough to actually get a second volley off.
I sure wouldn't mind harder missions, but this is just very annoying, and at times ridiculous (e.g. you're permajammed and the NPCs can't kill you, so you're in a perpetual staring contest). The same thing happens in other Guristas missions. It's not harder, it certainly isn't more risk. But it makes casually running a couple of missions when you have time very frustrating, as you're stuck on the last wave for ages.
Aaanywho, glad to see CCP is looking into it. Sure it will be fixed/changed soon enough, then. --- Rabble, rabble, rabble. |
Zantarek
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Posted - 2011.04.24 03:17:00 -
[125]
So there we were with my new mission alt heading off to do some standings work on level 2's. Ahh ! The Guristas Spies. Cool. 5 minutes work. Off we go, in my superbly fit meta 2 modules Caracal, armed to the teeth with bloodclaws and 2 hobgoblins. 10 ships to kill ; piece of cake !
Warp into mission, release drones, target those pesky despoilers, fire a volley..oh oh...little buggers are jamming me. No probs, my trusty drones will take care of them, go guys go ! Sheesh, just typical ; they're attacking everything except the jammers ! OK..set orbit at 25km for a few secs then....tap...tap...tap...might go make a coffee...tap...tap...back and still jammed...so flying around in circles but thankfully invulnerable to their viscious attacks due to my awesome tank.
It's a standoff ! Let's call it a draw guys..can I get half my standings then ?
tl;dr 5 minute 'blitz' took 25 minutes
Might move him to Amarr space methinks
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LinChow
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Posted - 2011.04.24 04:03:00 -
[126]
I'm flying a Rattlesnake.
I carry 5x Warden II, 5x Garde II, 10x Hobgoblin II's and 5x Hammerhead II.
When I get one of these pesky over-jamming missions. I set my drone settings to "aggressive" and sit and watch the rats pop.
My ship is so tanked up that nothing gets me below 85% in most lvl 4 missions. The few that do, I have never seen less than 50% shields.
Eventually the drones take the right rats out and I can start using my t2 cruise launchers to help th drones along.
I see more time involved but it's not impossible.
CCP is going to keep on until they ruin this game, if they haven't already. I feel it's only a matter of time.
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FishermansFriend
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Posted - 2011.04.24 21:45:00 -
[127]
Originally by: Hyland X
Originally by: FishermansFriend Who ever said lvl 4's are single player content, maybe bring the whole line of npc ewar in line with this is require a tank+dps for missions. Lvl 4's are to easy and risk-less to be pulling 30/40/50/60mil/hr on a single account. I think it's time overall bounty's were reduced by making the npc's harder to kill and LP amount was boosted slightly. Makes an isk sink and returns profit/risk back to eve with lowsec having extremely good lp/bounties for lvl 4's and highsec being kinda meh.
You might have had a good point if you couldn't make BILLIONS an hour selling Plex with absolutely ZERO risk or effort...
If missions become an "ISK sink" instead of profitable, then nobody without a second account will do them. Congrats, you made the game less fun.
Eve is supposed to be a sandbox MMO where you get to decide how to play. I'm seeing people, probably pirates or PVP'eers, who want to see high-sec mission grinding killed off so their preferred playstyle becomes dominant. That goes against everything EVE is supposed to stand for.
Lol wut? Think about what I said and what you just said. I dont want people to have to pay for missions but I want the bounties nerfed and most of the income to come from putting isk+tags+lp into the LP system therefore lowering total isk in game therefore lowering inflation. Your just stupid if you think anyone would propose that people would have to pay to run missions. All this playstyle stuff is crap, everything is free choice and under everyones plan you can still run missions, either they wont be as profitable or they wont be lvl 4's... No one wants to get rid of highsec/concord...
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Hyland X
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Posted - 2011.04.25 00:18:00 -
[128]
Originally by: FishermansFriend
Lol wut? Think about what I said and what you just said. I dont want people to have to pay for missions but I want the bounties nerfed and most of the income to come from putting isk+tags+lp into the LP system therefore lowering total isk in game therefore lowering inflation.
I know. Which is absurd, as if missions are causing inflation when something like Plex is in the game?
Nerfing missions is not on the table, the jamming is broken and NOT working as intended. If this was their idea of "fixing" missions then I can't wait to see how your ideas would work out /sarcasm.
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GENERAL CONSTANTINO
Caldari Corporation xXx
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Posted - 2011.04.25 09:00:00 -
[129]
LOL finally CCP's answer to the players saying " Guristas is an easy kill " now i guess you cant kill what you cant target? well not unless you use FoF, and finally FoF manufactureers are happy for the first time XD
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Kievan Ariskana
Minmatar
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Posted - 2011.04.25 10:13:00 -
[130]
I dont mind the occasional jamming cycle but being jammed for almost 15min is getting tedious and is reducing the gameplay fun drastically. And its not just the Guristas, its everything thats flying a Caldari based hull.
I refuse to cross-train to Gallente or Caldari just so I can run the missions with (heavier) drones or FOF-missiles.
It looks like CCP is trying to p1ss off every player with unpopular gameplay changes because there is too much ISK in the EVE Economy.
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Jaik7
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Posted - 2011.04.25 15:26:00 -
[131]
i was grinding ammatar fleet lvl 1s to get standings up, thinking i'd be safe from the guristas and their jammers. i was so very wrong.
speed tanking kestrel+jamming guristas=450KM off the mission objective.
i had never been jammed by NPCs before yesterday.
i contribute my rabbles to the rabble rabble
Originally by: CCP Shadow The trolls have been vanquished.
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Teinyhr
Minmatar Tribal Liberation Force
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Posted - 2011.05.15 11:32:00 -
[132]
Edited by: Teinyhr on 15/05/2011 11:32:31 nvm sorry for necro
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ivar R'dhak
Minmatar
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Posted - 2011.05.15 15:58:00 -
[133]
No it¦s good.
Shows nicely how long it takes CCP to decide on altering a couple of numbers in the database. ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
Dealth Striker
Caldari
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Posted - 2011.05.16 04:59:00 -
[134]
Last dev post said they had a strike team on the problem - that was back in April.
Did the strike team go on strike?
How about an update since the person that made the post, is immune from finding all posts made by them. ---------------------
Communication is Key! |
Mara Rinn
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Posted - 2011.05.16 05:40:00 -
[135]
Imagine how upset people would be if Guristas used actual ECM boats instead of fitting their entire fleet with poor quality jamming hardware :)
But that people can get this upset over 3.0 strength ECM make things look good for my life as an ECM pilot. -- [Aussie players: join ANZAC channel] |
Phizban
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Posted - 2011.05.17 18:16:00 -
[136]
ECM jams stuff.
Sunny D and Rum, yum yum.
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Corpse Holder
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Posted - 2011.05.17 20:04:00 -
[137]
I think the issue is that they *are* all using ECM boats (judging by the strength), it's just they look like regular ships.
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Carcopino
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Posted - 2011.06.01 09:18:00 -
[138]
Posted - 11/04/2011 17:09:00
Originally by: CCP Big Dumb Object We are currently looking into recent issues with NPC jamming in missions/complexes. Thanks for your patience.
Posted - 19/04/2011 19:26:00
Originally by: CCP Big Dumb Object Edited by: CCP Big Dumb Object on 19/04/2011 19:27:09 Hey guys. We've got a strike team working on solutions now. No firm ETA yet. Thanks for your patience in this.
Hello ?. It's been almost two months now, and nothing has been heard about this issue since. Got any updates ?.
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Skippermonkey
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2011.06.01 12:07:00 -
[139]
Originally by: Carcopino Hello ?. It's been almost two months now, and nothing has been heard about this issue since. Got any updates ?.
finally the rats get to use their ECM properly, and you moan about it.
Lets talk about equality here, give the guristas a fair chance against your god-mode space boats! - - - - - - - - - - - - - - - - - - - - - OLD FORUM I ♥ YOU, NEVER LEAVE ME AGAIN! |
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CCP Big Dumb Object
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Posted - 2011.06.01 17:56:00 -
[140]
Originally by: Carcopino Hello ?. It's been almost two months now, and nothing has been heard about this issue since. Got any updates ?.
Hey all. We rebalanced the crap out of some 100+ sites. Fixed silly things like 8 jammers in a single level 2 mission. Sadly the testing task was too massive to get everything out in a hotfix. Look for rebalanced sites coming in with the upcoming Incarna release.
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Killua Zoldyeck
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Posted - 2011.06.01 18:40:00 -
[141]
Originally by: CCP Big Dumb Object
Originally by: Carcopino Hello ?. It's been almost two months now, and nothing has been heard about this issue since. Got any updates ?.
Hey all. We rebalanced the crap out of some 100+ sites. Fixed silly things like 8 jammers in a single level 2 mission. Sadly the testing task was too massive to get everything out in a hotfix. Look for rebalanced sites coming in with the upcoming Incarna release.
Excellent news! So the 'Guristas Jamming Madness' bug will be fixed on the next patch later this month? Great! :)
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Ana Vyr
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Posted - 2011.06.01 19:48:00 -
[142]
Edited by: Ana Vyr on 01/06/2011 19:49:10 I said the heck with it and moved to Amaar space. There's really no point trying to do security missions in Caldari space anymore.
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youthink
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Posted - 2011.06.01 20:46:00 -
[143]
Just did GE4. I got jammed three times. Yes, one - two - three. Neither repeatedly' nor 'perma'.
How did I manage that? ECCM. Two of them. On a SNI.
Adapt, people. Adapt.
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Kristan Nvar
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Posted - 2011.06.01 20:49:00 -
[144]
Originally by: youthink Just did GE4. I got jammed three times. Yes, one - two - three. Neither repeatedly' nor 'perma'.
How did I manage that? ECCM. Two of them. On a SNI.
Adapt, people. Adapt.
What i do if see Jammer might be present i drop soem ECCM on my SNI Plus run with a gang of friends we yell out if jammed to take them out.
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Little Fistter
Caldari Crimson Templars
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Posted - 2011.06.01 22:54:00 -
[145]
Originally by: SPACESHIPS LAWYER
Nerfing missions does not fix the issue at hand. Missions need to be removed from the game as this is a pvp only game.
That is the most ignorant crap ever uttered. Playing slap and tickle with thirteen-year-olds is not a game I would pay for. And popping newbes is not in the least fun for an adult. we like to accomplish things that are challenging, like solving puzzles and using strategy to win over adversity.
Without Missions, Mining and Manufacturing, all you have is WOW with spaceships.
PvP is anti-social on a large scale, and for one would never miss it. DEVS! Please a small color indicator upon jump gate icon that shows color of the system security rating of the destination system in the overview and in the HUD view. Little Fistter |
Carcopino
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Posted - 2011.06.02 10:35:00 -
[146]
Originally by: CCP Big Dumb Object
Hey all. We rebalanced the crap out of some 100+ sites. Fixed silly things like 8 jammers in a single level 2 mission. Sadly the testing task was too massive to get everything out in a hotfix. Look for rebalanced sites coming in with the upcoming Incarna release.
Hello there !. Glad to hear you guys kept looking into this issue. Let's hope everything goes smoothly. Thanks for your quick reply !.
Cheers.
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Voith
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Posted - 2011.06.02 13:10:00 -
[147]
Originally by: SPACESHIPS LAWYER This whining is ridiculous. Missions are already not enough risk vs reward. Caldari ewar and jamming needs to be increased strength and chance by 75% at least over what is now in this patch. Also every ship should warp scramble in all factions missions. Plus energy neutralizer strenghth and chance increased with sensor damps etc.
Either make missions fair to players risk reward and remove from high sec.
What risk?
When I run LSec Gurista's missions I do it in a ship that can passively tank well over 1k DPS. There is no risk, just annoyance.
"Annoying" and "Time Consuming" does not equal "challenging" and "risky".
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vlad0821 Artwik
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Posted - 2011.06.02 16:03:00 -
[148]
Ok this is horrible, i have runned the blockade lots of times on my eve short live and never ever had mayor troubles with it untill today, im grinding caldari standings so im once again runing lvl 1 missions, thats right, a lvl 1 mission called the blockade, well i should have done it in 15 - 20 minutes at most lets say 30 to be a pessimist, well it tuck me + than an hour couse every damn ship was jamming me, i was perma jammed in a lvl 1 mission!. luckly im not a new player and i have got some skills in this couple of months and i knonw how to flight and when to warp out. However i can not imagine a new player doing this lvl 1 mission and getting jammed to hell and probably lossing his ship... fix this now, this is horryble to game mechanics...
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coolzero
Gallente
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Posted - 2011.06.20 22:19:00 -
[149]
its in the patch note...yippie
-The number of jamming NPCs in over 75 Caldari and Gurista sites has been re-balanced. Please warp into danger to find out more. Jack of all trades, master of none...
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Thayer Vimes
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Posted - 2011.06.21 20:11:00 -
[150]
All of this could be avoided if you just don't do Guristas.
Madness? I skip every one that I occasionally come across (Amarr space) and if I get stuck with one I can't skip, I close out EVE and go do something productive.
Guristas jammers can kiss my ass.
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