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Diablo Ex
Caldari Reasonable People
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Posted - 2011.04.10 19:32:00 -
[1]
I have been doing alot of refitting lately, trying to optimize my PvP capabilities. I have started to notice something that makes no sense to me. There are many T1 Modules which cost much less ISK, than the T2 variants and have equal capability, lower CPU/PG requirements, and require less training.
I thought T2 modules should be better than T1 named modules. (not talking about faction or storyline stuff). ---
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Irani Firecam
Lords 0f Justice Fidelas Constans
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Posted - 2011.04.10 19:39:00 -
[2]
T2 modules have the advantage of availability, they can be manufactured in areas where their meta 1-4 equivalents are not easy to acquire. --- Click here for my high resolution renders. |
Diablo Ex
Caldari Reasonable People
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Posted - 2011.04.10 19:43:00 -
[3]
Originally by: Irani Firecam T2 modules have the advantage of availability, they can be manufactured in areas where their meta 1-4 equivalents are not easy to acquire.
That doesn't make much sense to me because it takes a meta 1-4 module to research that T2 BPC. ---
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Marcus Gideon
Gallente Federal Defense Operations
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Posted - 2011.04.10 19:50:00 -
[4]
Pretty sure the meta modules aren't -required- to make a T2, they just make the process easier.
Best "named" modules are usually easier to fit, and perform as well as a T2, and thus will sell for a lot more. Finding them cheaper than T2 is rare. - Explosions!
ORE Field Offices
POS vs DUST |
Goose99
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Posted - 2011.04.10 19:51:00 -
[5]
Originally by: Diablo Ex
Originally by: Irani Firecam T2 modules have the advantage of availability, they can be manufactured in areas where their meta 1-4 equivalents are not easy to acquire.
That doesn't make much sense to me because it takes a meta 1-4 module to research that T2 BPC.
Meta 0, not meta 1-4. And t2 items are better than majority of faction items, some of which with meta lvls higher than 5. T2 mods were pretty epic at one time. They're all over the place now. They should be nerfed for balancing.
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AnnMarie with3
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Posted - 2011.04.10 19:55:00 -
[6]
Meta 0, not meta 1-4. And t2 items are better than majority of faction items, some of which with meta lvls higher than 5. T2 mods were pretty epic at one time. They're all over the place now. They should be nerfed for balancing.
By nerfed you mean removed from game, right? Lets go back to 25m isk cargo expanders and 15m isk cap rechargers... Make looting wrecks worth more than scrap.
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Irani Firecam
Lords 0f Justice Fidelas Constans
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Posted - 2011.04.10 19:56:00 -
[7]
Using a meta 1-4 item in the invention process only increases your change of success, but is not required. --- Click here for my high resolution renders. |
Blackjack Dragoon
Amarr
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Posted - 2011.04.10 20:54:00 -
[8]
your right T2s are not that much better than the named varients as far as stats go where they become better is in the training it takes to fit them, you can fit a T1 Meta 4 in no time at all but then its never going to compare to the T2 just in the fact of the extra skills it takes to fit them, Thats where the quality comes in.
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Marcus Gideon
Gallente Federal Defense Operations
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Posted - 2011.04.10 22:28:00 -
[9]
The only time a T2 should definitely be used over best Named, is weapons.
Sure, the metas are easier to fit. But they won't gain extra from the T2 skill training, and can't use T2 ammos. |
Gavin DeVries
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Posted - 2011.04.10 23:11:00 -
[10]
Originally by: Diablo Ex I have been doing alot of refitting lately, trying to optimize my PvP capabilities. I have started to notice something that makes no sense to me. There are many T1 Modules which cost much less ISK, than the T2 variants and have equal capability, lower CPU/PG requirements, and require less training.
I thought T2 modules should be better than T1 named modules. (not talking about faction or storyline stuff).
Example: Signal Distortion Amplifier II; meta 5, 30 CPU, 1 PG, 'Hypnos' Signal Distortion Amp; meta 4, 29 CPU, 1 PG, less than half the price, and much lower skill requirement.
There are some named modules that are better than T2 (1600mm Reinforced Rolled Tungsten Plate, for example). There are others that are basically equal, except for better fitting requirements (Beta Reactor Control: Shield Power Relay). There are others where T2 has a definite edge over the named in performance (look at the 10MN or 100MN afterburners). That part all varies by the particular item.
Cost differences are because of supply/demand issues. T2 items are manufactured, and as such have a definite cost. The materials that go into them have a value, and no smart individual is generally going to sell them for less than they cost to make. Named modules are only available as drops from wrecks. Some are more common than others. Some are more in demand than others. High supply and/or low demand causes low prices; look at the current prices on Y-T8 microwarp drives. They used to run about 5 million each, but when the drop rate was corrected the supply increased drastically and the price has come way down. On the other end, take a look at the Medium Unstable Power Fluctuator or the Arbalest Heavy Missile Launcher; they run 12-17 million each because of high demand and low supply. ______________________________________________________ PVP is a question that has no one right answer but a lot of wrong ones. - Aelana Anais
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Zan Shiro
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Posted - 2011.04.11 00:11:00 -
[11]
Originally by: Diablo Ex Edited by: Diablo Ex on 10/04/2011 19:41:19 I have been doing alot of refitting lately, trying to optimize my PvP capabilities. I have started to notice something that makes no sense to me. There are many T1 Modules which cost much less ISK, than the T2 variants and have equal capability, lower CPU/PG requirements, and require less training.
High meta markets are player driven. Some high meta has seen price drops over tha past year. Arbelest luanchers for example...a year ago you trained t2 to avoid their high costs for say cruise launchers. Now....they are are cheap as hell (their price over a year ago....was uber high).
Sellers sell at price they want...some high meta sellers learned over time that gouging the market was hurting them. They got them for "free" from missions/ratting. then saw them rot on the markets as people said screw it, Ima buy t2. They dropped price...and actually make money now.
T2 is less player driven as it actuall has a base set price. T2 even on a tweaked bpo..has a bare minumum cost. Not all t2 is bpo driven (most isn't in fact...) so average t2 cost you see factors in copy/invnetion/manufacture costs + cost of datacores at least (t2 bpowners gladly charge these rates as well btw lol). Named t1...is wide open pricing. Its a loot drop. Technically lowest it can go is cost of minerals. Which for many items if sold like that...t2 would be basically done since its just basic ore and much cheaper than t2 which uses moon goo/morphite.
Also worth noting if not training to t2 spec and using named gear....you are doing it wrong. Train for t2 always...even on named gear. The skill bonuses work outside of weapons. A fave ship of mine is a named fit jag....frees up mad rescources to get t2 ac/arty on the ride. T2 skills (plus some in a few cases) in place for all named gear....making for an effective combo.
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Caleidascope
Minmatar Republic Military School
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Posted - 2011.04.11 01:05:00 -
[12]
Fascinating thing I learned a few days ago. Weapon specialization skills only effect t2 weapon modules! This makes t2 cruise missile launcher better than arbalest or even caldari navy cruise missile launcher.
So. If you do not have specialization skill trained, then yes, you are better off with named.
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Mona X
Caldari Missions Mining and Mayhem Merciless.
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Posted - 2011.04.11 01:14:00 -
[13]
Edited by: Mona X on 11/04/2011 01:14:23
1. http://www.eve-tribune.com/index.php?no=3_16&page=1
2. Caldari Navy Launchers have better rof than T2 with spec at 5. But T2 can use T2 missiles.
Join Eve-Online, meet interesting people, grief them. |
Zan Shiro
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Posted - 2011.04.11 01:41:00 -
[14]
Originally by: Caleidascope Fascinating thing I learned a few days ago. Weapon specialization skills only effect t2 weapon modules! This makes t2 cruise missile launcher better than arbalest or even caldari navy cruise missile launcher.
So. If you do not have specialization skill trained, then yes, you are better off with named.
with faction ammo....yes.
T2 cruise/ammo out dps' faction but has performance drawbacks. Faction ammo pricey. Pick you poison with cruise missiles basically.
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Swynet
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Posted - 2011.04.11 11:22:00 -
[15]
T3 mods !! -make them very expensive and racial bonus with stats close to officer models
CCP do it NAO ! ________________________________________________
Originally by: Goose99 In EVE, PVE can happen anywhere, anytime. Whenever you undock, you subject yourself to involuntary PVE.
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