Javajunky
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Posted - 2011.04.19 11:31:00 -
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First - don't let this be hijacked into another JB / Distance thread. Stick that where the sun doesn't shine. You got the true sec 0.0 nerf you freakin carebear so stfu. Go inhabit some abandoned renter system.
Moving on to the OP
Two sepearate questions, where one solution is not necessarily going to get you there. If you want a response on the first half, in my opinion your problems come down to refining in null sec and availability of empire minerals. The former might be addressed by a more competitive / functional refining array for POS, refining at a POS is LOL. The folks that have refining stations in system will continue to use them, YouÆre Alliance HC (all alliance HCÆs for that matter) will probably steer you away from this because they will fear that youÆll get less income from the refining taxes, so we can just pretend I never brought this up. But if they have half a brain, theyÆre probably realizing the true null sec nerf is going to cost them a good chunk of renter business and they might be able to get more mining folks to take up some space.
The latter could be addressed by increasing the volume of empire minerals available in null sec. Honestly, you just donÆt have enough low end rocks to be free null sec players from the empire markets even if you have a solid industry division. ThereÆs no possible way youÆre going to be able to pull up enough trit / mex / pye / iso to sustain a corp or alliance. We sell our high ends in empire and get our low ends via compression. Mind you I donÆt necessarily think you will ever be able to do it and I donÆt think youÆre trying to get to total disconnect but more self sufficiency. That being said, stations arenÆt broken, POS for construction are working as intended. CCP could implement a pretty descent fix ( and in their eyes, descent usually means ôcheapö) by jacking up the size of the empire rocks null sec. DonÆt jack em up in Grav Sites, make the PVP folks happy, jack em up in belts instead. The other alternative is dramatically increase the Hauler spawn rates. Another cheap fix for CCP, something quick and easy so they can go back to doing stuff like walking in stations, the stuff most of us donÆt care about.
Last, youÆre asking two very distinct questions which in reality only have a chance at creating a single solution. If youÆre going to try to solve for X, try creating two separate threads and evaluating responses to see if there is an overlap. Enjoy your giant threadnaught that will probably accomplish nothing.
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