Tsubutai
The Tuskers
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Posted - 2011.04.20 04:00:00 -
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Edited by: Tsubutai on 20/04/2011 04:02:08 We need queues for anchoring and unanchoring modules. The timers are annoying, but I can see the general idea behind their existence. However, I cannot fathom what game design/balance purpose is served by forcing me to spend those hours clicking a couple of buttons, then waiting for ten minutes doing nothing, then clicking another button and waiting another ten minutes, etc. etc. As someone else said, it should be possible to draw up a plan for a POS layout, dump the requisite bits and pieces in space, and click "assemble" and then have it build itself over a suitably long period of time. The same goes for the teardown process - I should be able to access the tower management interface, select whichever mods I want unanchored, hit the red button, and then walk away and come back in a few hours' time rather than having to do each one individually.
POS labs and manufacturing arrays need to be able to access materials from a common source rather than each having their own cargo bays. I don't care whether this is achieved by introducing a new storage module or by having the existing modules pool their storage facilities once anchored, but it's absolutely infuriating to drop off a bunch of materials in the labs and start queueing jobs only to have to go back and reshuffle your materials around because you miscalculated and accidentally put too many datacores in lab 1 and not enough in lab 2 or whatever.
More options for allowing people to access specific parts of a POS' functionality without having to grant them roles that allow them to do whatever they want or even join your corp. If my buddy's POS comes under attack and I have a couple of POS gunners in an altcorp, why shouldn't I be allowed to have them man the guns for him? Why is it basically impossible for me to offer full access to my labs and other facilities to my corpmates without also allowing them to take everything I have?
edit:
Originally by: "Lord Zim" All they should have to do is basically just run through setting up 10 deathstars and 10 complex reactions with 4 inputs and 1 output, and coupling arrays for each input/output. After that they should maintain those reaction towers for 2 weeks with at least 2 changes in reactions.
Thissssssssss, only they should be obliged to tear the POS down and restore all mods and towers to their hangars at the end of the exercise as well.
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