Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jack Abramof
|
Posted - 2011.04.20 19:30:00 -
[1]
I bought not too long ago a Kronos did a few lvl 4 in caldari space, i found the loot from wrecks was pretty crap, so i went to matari space, sold the kronons and bought a vargur, awsome ship , nothing to say ,
700 milions later, i m in matari space, gunning down the slavers and angels. guess what the loot is even crappier than in caldari space, most of the angles BS wrecks are empty >
CCP, what the point of these marauders exactly ? because looting a pile of meta 0 crap and terrible salvaging is not exactly my idea of a good investment when i put 700 millions in a ship.
So, i think the vargur is gonna get back to teh reseller and im gonna grab a Mach instead,
Where is the time where you had faction BPC dropping regularly in low sec from the rats in belts, where are the times where you had crystal implants as storyline reward ? not exactly sure where you re going CCP, but somehow I doubt this is the right road. People plays games to have fun, not to do a second job.
While im at it , low sec and 0.0 explo is absolutely terrible either in terms of risks/rewards.
sorry for the rant but i had to get it off my chest
|
Centus Commander
|
Posted - 2011.04.20 19:50:00 -
[2]
1/10
|
Montgomery Crabapple
|
Posted - 2011.04.20 19:51:00 -
[3]
Edited by: Montgomery Crabapple on 20/04/2011 19:51:49 First in a lootwhine thread.
Edit: first fail :p.
|
Ghengis Tia
|
Posted - 2011.04.20 19:53:00 -
[4]
In order to combat botting, all players must suffer diminished rewards and meagre pickings.
The Vietnam War logic of "we had to destroy the village to save it", is at work here. Loot tables are continually diminished, exploration spawns are cut back to once a day, salvage is worth 20-25% of what it used to sell for, and mission runners are discouraged at every turn.
Players fly marauders for the same reason some people take a perfectly good 4WD vehicle and put chrome spinners on it, tint the windows, have ground-FX lighting, and wax it every weekend with their shirts off and shades on.
Don't get me started on the Facebook Forums and avatars turning into playing with dolls.
|
Crabs Collector
|
Posted - 2011.04.20 20:47:00 -
[5]
OP does have a point though. CCP is continuing to make missioning less profitable, so much that ships specially intended for missioning arent the best ships for it anymore. Whether you like carebearing/missioning or not, that IS a bit of a silly situation, especially if you concider that marauders take quite abit more skilling than faction ships do.
|
SPACESHIPS LAWYER
|
Posted - 2011.04.20 21:05:00 -
[6]
Missions violate risk v reward principles. Either all L3 and L4 moved to lowsec only or all missions removed from game to restore balance.
Marauder should get +2 warp stab bonus for missions in lowsec with better payouts.
|
Caleidascope
Minmatar Republic Military School
|
Posted - 2011.04.20 21:14:00 -
[7]
0/10 Salvage is not loot.
|
The Huffarunier
Gallente Airport Monkeys
|
Posted - 2011.04.20 21:14:00 -
[8]
Originally by: SPACESHIPS LAWYER Missions violate risk v reward principles. Either all L3 and L4 moved to lowsec only or all missions removed from game to restore balance.
Marauder should get +2 warp stab bonus for missions in lowsec with better payouts.
I'd agree that missions could use a boost in the AI. My idea would be to redevelop the concept of the mission loot drop. Make all mission enemies have set fittings and drop only the 50% of their fittings, etc. harder missions have harder enemies, with better modules and drops.
Greater risk, more reason to run them, and salvage them.
|
Montgomery Crabapple
|
Posted - 2011.04.20 22:30:00 -
[9]
Originally by: SPACESHIPS LAWYER Missions violate risk v reward principles.
No it doesn't. The numbers you read of people making 234536534565234653465436m isk per hour are *******s (botters and people with psychological disorders notwithstanding).
Originally by: SPACESHIPS LAWYER
Either all L3 and L4 moved to lowsec only or all missions removed from game to restore balance.
Agents are already better in low sec.
Originally by: SPACESHIPS LAWYER
Marauder should get +2 warp stab bonus for missions in lowsec with better payouts.
Ever heard of infinite point?
People aren't going to suddenly decide to go and do missions in low sec because you nerf them in high sec. They're just not going to bother doing them, and probably not bother playing the game any more if they don't have any other form of income.
|
Kerfira
Kerfira Corp
|
Posted - 2011.04.20 23:29:00 -
[10]
Buy Battleship Do Missions Earn 40 m/hour Run Missions for 10 hours Sell Battleship
Earnings: 400 m
---
Buy Marauder Do Missions Earn 50 m/hour Run Missions for 10 hours Sell Marauder Earnings: 500 m
---
The OP is looking at things in WAY too short a term, PLUS Bloods and Angels produce AWESOME salvage compared to Guristas...
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
|
|
KCorpClone 02
|
Posted - 2011.04.20 23:34:00 -
[11]
Originally by: Montgomery Crabapple
Agents are already better in low sec.
This is not true by any means!
Agent qualities are similar to highsec, most are not better then what you can find in high sec.
Only dif in agents from high sec to low sec are L5's.
|
RadioControlled
Joint Empire Squad
|
Posted - 2011.04.20 23:46:00 -
[12]
Originally by: KCorpClone 02
Originally by: Montgomery Crabapple
Agents are already better in low sec.
This is not true by any means!
Agent qualities are similar to highsec, most are not better then what you can find in high sec.
Only dif in agents from high sec to low sec are L5's.
Wrong. 0.1 lower system sec equals (roughly) 10 higher agent Q.
|
lordlulzs
|
Posted - 2011.04.21 01:14:00 -
[13]
As with many other things in eve, marauders were just put in to make more shiney targets for others
|
Mingerdeux
|
Posted - 2011.04.21 01:28:00 -
[14]
You bought a Kronos, giggle
|
Felix Maynard
|
Posted - 2011.04.21 01:40:00 -
[15]
Originally by: lordlulzs As with many other things in eve, marauders were just put in to make more shiney targets for others
Meh, I fly some marauders because they're easier to use (and cheaper to fit) than faction alternatives. Paladin is the easymode version of a nightmare. Not as blitzy, but you don't need to cap boost or watch triggers closely. Varg gives you a stellar t2 tank with zero faction pimping. To get the same result from a mach (although again, faster at blitz) you need a nice AB and a ds booster at least.
Kronos and Golem are oddballs though. The Golem is a monument to pain in the ass mechanics. TP cycling is the worst, even if the big numbers are exciting early on. Kronos is just plain worse than a well fitted sentry/rail domi in every way, lolhybrids.
|
Zan Shiro
|
Posted - 2011.04.21 02:51:00 -
[16]
-100/10....no effort whatsoever
kronos...too obvious, should have just stuck at vargur, its actually a decent mission runner.
you would have noticed loot and salvage rates in the months to learn bs 5 and awu5 alone
and...this a bit late, we had these threads in the dominion loot nerf.
|
Jack Abramof
|
Posted - 2011.04.21 09:42:00 -
[17]
Originally by: Zan Shiro -100/10....no effort whatsoever
kronos...too obvious, should have just stuck at vargur, its actually a decent mission runner.
you would have noticed loot and salvage rates in the months to learn bs 5 and awu5 alone
and...this a bit late, we had these threads in the dominion loot nerf.
I already had AWU 5 and Gallente BS 5 way before they created tfor having used he marauders. thats why I used the Kronos when i came back in 2010 after a 2 years break.
And yes the vargur is a very good ship, almost as good as the mach but what is the point of using it, except for the confort of his T2 hull ? I ve never been an avid mission runner but whats the point of creatinf a ship with a heavy training requirement to have its primary function indirectly nerfed 1 or 2 years after ?
|
Miss Rabblt
|
Posted - 2011.04.21 12:42:00 -
[18]
Originally by: Jack Abramof whats the point of creatinf a ship with a heavy training requirement to have its primary function indirectly nerfed 1 or 2 years after ?
can you predict your game style or RL changes 1-2 years after this moment?
|
Fulmar Muse
Caldari
|
Posted - 2011.04.21 15:31:00 -
[19]
over emphasis on not making all ships equal... possibly?? :)
"Keep on doin what you doin, do it gud.. "
Super fly] |
Swynet
|
Posted - 2011.04.21 15:55:00 -
[20]
Buy one Dominix Navy Issue
Shield fit
T2 Sentry drones
Put some T2 auto canons *toss*
Kill everything *woops was a ninja*
Take your alt with his Noctis
Profit
?
|
|
heheheh
Phoenix Club
|
Posted - 2011.04.22 00:20:00 -
[21]
Go to Low sec or 0.0 then if you want bettr loot. The risk reward is only terrible in these places, if the podpilot himself is terrible.
|
Mr Kidd
|
Posted - 2011.04.22 01:59:00 -
[22]
Originally by: Kerfira
The OP is looking at things in WAY too short a term, PLUS Bloods and Angels produce AWESOME salvage compared to Guristas...
Comparing piles of crap doesn't exactly change that it's all crap. Large wreck loot used to be valuable, as compared to medium and small wreck loot which was crap from the start. crap + crap + crap = large pile of crap.
|
Yxalitis
|
Posted - 2011.04.22 02:50:00 -
[23]
Edited by: Yxalitis on 22/04/2011 02:51:10 I have to laugh at idiot carebear haters:
Originally by: Centus Commander 1/10
Love the effort in these posts...
Originally by: Montgomery Crabapple
First in a lootwhine thread.
wasn't first...lol
Originally by: Caleidascope 0/10 Salvage is not loot.
Useless comment, loot AND salvage both suck now
Originally by: SPACESHIPS LAWYER Missions violate risk v reward principles. Either all L3 and L4 moved to lowsec only or all missions removed from game to restore balance.
Marauder should get +2 warp stab bonus for missions in lowsec with better payouts.
...wah? wow, the failure in this post is quite staggering....
Originally by: Zan Shiro -100/10....no effort whatsoever
kronos...too obvious, should have just stuck at vargur, its actually a decent mission runner.
you would have noticed loot and salvage rates in the months to learn bs 5 and awu5 alone
and...this a bit late, we had these threads in the dominion loot nerf.
Soo, you agree...but don't? me confussled
Look, CCP nerfed mission rewards, nerfed loot, nerfed salavage, nerfed lo-sec exploration...this is undeniable. People have a right to complain...despite what the "elite" PvP community think, PVE is a VITAL part of the game, no PVE, no income. Think about it...oh wait, that requires brain cells...sorry
I don't believe in signatures, not even really cool ones like "This signature intentionaly left blank" |
ivar R'dhak
Minmatar
|
Posted - 2011.04.22 03:22:00 -
[24]
Yeah Op is right. This mission nerfing is getting ridinculous! This:
Originally by: Montgomery Crabapple Ever heard of infinite point?
People aren't going to suddenly decide to go and do missions in low sec because you nerf them in high sec. They're just not going to bother doing them, and probably not bother playing the game any more if they don't have any other form of income.
Becoming downright inevitable, I fear. ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
Cambarus
The Baros Syndicate
|
Posted - 2011.04.22 06:12:00 -
[25]
Originally by: ivar R'dhak Yeah Op is right. This mission nerfing is getting ridinculous! This:
Originally by: Montgomery Crabapple Ever heard of infinite point?
People aren't going to suddenly decide to go and do missions in low sec because you nerf them in high sec. They're just not going to bother doing them, and probably not bother playing the game any more if they don't have any other form of income.
Becoming downright inevitable, I fear.
It really isn't. Now while I in no way advocate nerfing highsec missions (I am of the opinion that low/null should get boosted) you seem to have a VERY flawed understanding of how people who play an MMO think. If CCP removed lvl 4s from highsec entirely do you know what would happen? Lots of qq on the forums for a few weeks, maybe even months, then carebears would just blitz level 3s in CSs and keep doing what they already were. Nerf highsec income too much and all that will happen is **** gets cheaper to compensate. If you run missions to make isk to fund something else, then you always have the option of doing something else, something more profitable, to make isk. If you run missions because you like to run missions, and spend your isk on mission running ship improvements, then you'll be doing the exact same crap no matter what CCP does to missions.
As for marauders: As someone who spend ~10bil on his incursion team, and is planning on sacking the whole thing in favour of something more marauder-based, I assure you that there are still uses for marauders if you think outside the box |
catinboots
Minmatar Vintage collective
|
Posted - 2011.04.22 07:43:00 -
[26]
Are you talking about loot or salvage
If it is loot yes you are right , except for some missions most loot is worth little in comparrison of the mission pay out, if you are talking about salvage on the other hand , most of the average lvl4 missions especially against angels, bloods and sansha can net you almost as much in armour plates trit bars and other salvage material as the mission payout
By the way it I rarely use my marauder to salvage ,i prefer to come back in a noctis afterward to salvage , most of the time even faster than salvaging with a marauder on the spot , and much longer range ________________________________________ Minmatar are like jedi knights, we use ductape as our force, it has a darkside and a sticky side
|
asmodian thorkrah
|
Posted - 2011.04.22 09:32:00 -
[27]
As a Newer player, I find it incredibly difficult to make a worthwhile income from running level 4's. It's all very good ppl moaning about how vets and people with 2+ accounts pull in 80m+ an hour but its not so for myself. It's got even worse now with the buff to Guristas jamming that i have to decline all those missions, even if i fit my ship accordingly, i can still feel my ship crumbling underneath me and spending hours on mission just becomes boring.
I can't justify the skill training or isk requirements to purchase a Marauder currently.
With regards to moving lvl 4s to low sec, everyone tells me "fly what you can afford to lose" when leaving highsec But i just dont see running missions in a caracal in lowsec or 0.0 profitable.
Just because YOU have multiple accounts and mass amounts of skill points/isk/knowledge it doesnt make the game any easier for a Newbie to get into and start playing/enjoying. So i agree fully with the OP.
Currently its going to take me several months to purchase that Navy Raven, probably about the same to fit it properly, I think that's very poor.
|
beautyispain
|
Posted - 2011.04.22 11:08:00 -
[28]
Originally by: Jack Abramof I bought not too long ago a Kronos did a few lvl 4 in caldari space, i found the loot from wrecks was pretty crap, so i went to matari space, sold the kronons and bought a vargur, awsome ship , nothing to say ,
700 milions later, i m in matari space, gunning down the slavers and angels. guess what the loot is even crappier than in caldari space, most of the angles BS wrecks are empty >
CCP, what the point of these marauders exactly ? because looting a pile of meta 0 crap and terrible salvaging is not exactly my idea of a good investment when i put 700 millions in a ship.
So, i think the vargur is gonna get back to teh reseller and im gonna grab a Mach instead,
Where is the time where you had faction BPC dropping regularly in low sec from the rats in belts, where are the times where you had crystal implants as storyline reward ? not exactly sure where you re going CCP, but somehow I doubt this is the right road. People plays games to have fun, not to do a second job.
While im at it , low sec and 0.0 explo is absolutely terrible either in terms of risks/rewards.
sorry for the rant but i had to get it off my chest
Yeah mach is definitely the way to go... 1200 dps, 50-60km falloff, up to 90 with barrage, and a very decent tank
|
Pod Amarr
|
Posted - 2011.04.22 11:34:00 -
[29]
Originally by: SPACESHIPS LAWYER Missions violate risk v reward principles. Either all L3 and L4 moved to lowsec only or all missions removed from game to restore balance.
Marauder should get +2 warp stab bonus for missions in lowsec with better payouts.
0.0 bot ratting violates risk vs rewards principle there is a 0 risk in running sanctums in regulated renter space therefore 0.0 rewards need to be nerfed and while you are at it please remove the never ending moon goo isk faucet.
See anything familiar? Pod |
Cipher Jones
Minmatar
|
Posted - 2011.04.22 18:05:00 -
[30]
Quote: you seem to have a VERY flawed understanding of how people who play an MMO think.
Because we all think the same, obviously.
. Adapt and overcome or become a monkey on an evolution poster.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |