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Mister Rocknrolla
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Posted - 2011.04.24 16:33:00 -
[1]
Denoting wreck/loot "ownership" is contrary to the basic game mechanics of Eve Online.
All wrecks should be FFA.
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KaarBaak
No Option Intrepid Crossing
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Posted - 2011.04.24 16:47:00 -
[2]
Loot ownership (like Learning Skills) has outlived it's usefulness and practicality. I agree that it's time to remove this archaic concept.
Circumstances rule men; men do not rule circumstances. --Herodotus, Histories
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Blastfizzle
R.A.G.E
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Posted - 2011.04.24 17:28:00 -
[3]
Agree. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |
Vertisce Soritenshi
O.W.N. Corp OWN Alliance
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Posted - 2011.04.24 17:37:00 -
[4]
I also agree...if not only to see the mission runners tears overflow even more. Now we don't just ninja salvage but ninja loot as well! NO BOOBIES LEFT BEHIND! |
Rented
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Posted - 2011.04.24 23:43:00 -
[5]
Originally by: Vertisce Soritenshi I also agree...if not only to see the mission runners tears overflow even more. Now we don't just ninja salvage but ninja loot as well!
What kind of fail ninja are you that you don't loot already?
And I suspect you've all neglected to realize this would render you nearly unable to bait mission runners into destruction.
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FishermansFriend
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Posted - 2011.04.25 00:35:00 -
[6]
No, you should be able to tractor loot owned by another person but you should still get flagged for it.
This makes noctis's incredible bait ships that will really F*** a carebears day up.
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Canti Ludan
Verrocchio Workshop
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Posted - 2011.04.25 18:57:00 -
[7]
I half way agree... Wrecks left for 1 hour should turn blue. Having wrecks sit for 2 hours then disappear is kinda lame. If they can't/won't loot them in 1 hour they should be FFA.
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Shaera Taam
Minmatar Minmatar Death Squad Broken Chains Alliance
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Posted - 2011.04.25 19:55:00 -
[8]
i like the mechanic the way it is... this way i can blue a wreck just before a ninja gets to it, and before they can get to the next one, and the next, and so on...
rage and tears over lost loot and me not falling for his fail bait operation = the best!
__________________________________________________ Gravity: It's not just a good idea, it's the law!" --Adam Savage, Mythbusters |
Corina's Bodyguard
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Posted - 2011.04.25 21:20:00 -
[9]
I agree on one condition. The wreck of a PvP ship is still owned by the destroyed ship's pilot.
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Reaver Glitterstim
Legio Geminatus
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Posted - 2011.04.26 08:19:00 -
[10]
All wrecks already are FFA. And it's not fair if CONCORD protects the thief and doesn't let you kill him. --
Thousand Papercuts Project |
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Ronan Connor
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Posted - 2011.04.26 08:41:00 -
[11]
Originally by: Mister Rocknrolla
Denoting wreck/loot "ownership" is contrary to the basic game mechanics of Eve Online.
All wrecks should be FFA.
Topic not supported.
Tthis would render the branch of scanning in high sec nearly obsolote. Suddenly Ninjas would certainly thank you for making them instant carebears if they hadnt to scan down their victims first. Thats part of the fun.
Also mission earnings have been nerfed already by reducing its value. Still its part of mission income. If you take the loot - you must live with the consequences. Dont be so and demand free loot for all. Thats not the game mechanics to get the loot on a silver plate. Game mechanic is that the loot belongs to someone else, you scan it, you take it, you be marked as a pirate and you can be shoot.
Wrecks made blue should be scanable very easy, so they dont get wasted. Why should I leave wrecks in missions blue if they cant be found?
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Emperor Cheney
Celebrity Sex Tape
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Posted - 2011.04.27 00:10:00 -
[12]
Originally by: Mister Rocknrolla
Denoting wreck/loot "ownership" is contrary to the basic game mechanics of Eve Online.
All wrecks should be FFA.
Agree. Owning a wreck because you blew up a ship never made any kind of sense, restricts gameplay, and is incredibly confusing for new players. This change would simplify things, enable new gameplay, and make the game more intuitive.
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MNagy
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Posted - 2011.04.27 15:11:00 -
[13]
I like the idea.
If your worried about noobs - give them ownership of their own wrecks for a character that is up to 3 months or something.
Problem solved.
Newbies cannot be ninja'd easy - everyone else knows whats going on and is fair game.
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Goose99
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Posted - 2011.04.27 17:56:00 -
[14]
Originally by: Mister Rocknrolla
whine
No. And make looting trigger gcc.
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TImora Fosty
Solar Pride Against ALL Authorities
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Posted - 2011.04.28 07:45:00 -
[15]
Originally by: FishermansFriend No, you should be able to tractor loot owned by another person but you should still get flagged for it.
This makes noctis's incredible bait ships that will really F*** a carebears day up.
This... WANT!!
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FishermansFriend
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Posted - 2011.04.29 05:18:00 -
[16]
Originally by: TImora Fosty
Originally by: FishermansFriend No, you should be able to tractor loot owned by another person but you should still get flagged for it.
This makes noctis's incredible bait ships that will really F*** a carebears day up.
This... WANT!!
I have this as a proposal http://eve-search.com/thread/1502278
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Mars Theran
Caldari EVE Rogues EVE Rogues Alliance
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Posted - 2011.04.30 18:47:00 -
[17]
This thread is full of half-baked moldy tripe.
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Joia Crenca
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Posted - 2011.04.30 22:59:00 -
[18]
Let's say this passes. The disincentive to mission is now somewhat higher vs the incentives. Some missioners give up. Some move to more remote areas to mission. Overall, 'ninja looting' still becomes more of a time sink, and less profitable.
Remember, when the parasites become too numerous, the host dies and if the parasites have no escape route, they die as well.
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Kaelie Onren
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Posted - 2011.05.03 14:37:00 -
[19]
Edited by: Kaelie Onren on 03/05/2011 14:38:10 I think that this goes against the "you have rights to what you kill" principle. I think it would make the life of a salvager too easy, everyone would just end up being salvagers (when you consider how much training you need to fly a noctis vs a fully loaded PvE battleship.)
What salvagers should try to do instead is to engage the PvEers that you scan down. ASK for the right to his salvage, (for a price of course). I think that you will find that if you offer a fair price for the salvage, most PvErs may just be inclined to give it to you instead of wasting their time to have to come back and scrub the site. (which is the intent of the salvaging profession I believe). To this end I think that loot and wrecks should be made blue after say 1 hours plus a random +-<30min (I thought this was already the case no?) but BEFORE this time they should be yellow. Note, I said wrecks as well. I do believe that if a thief is tractoring your wreck with you present then you should be able to shoot them without concord. I know this is against current CCP policy, but hey this is a proposal afterall, and I think that with the addition of the 'all things go blue' after 2 hours rule, then I think its reasonable to shoot before the timer runs out. Scanner SHOULD be able to find cans and wrecks after the 1 hour mark. This seems to me like closer to the expected behaviour, which is:
a) if you are a salvager present during the PvE battle, you should NEED to ask for permission to salvage from him (and give him money presumably for that right) b) if you are a salvager and you scan down a site which has been a marked 'abandoned' (pass the 1hour mark) then you should be able to salvage at will. 'Live' battle sites can still be found, but you will be notified of such (perhaps use 'weak' and 'strong' fusion signatures as a story device) c) if you try to tractor/salv any wrecks while they are still yellow (before the 1h mark, or without the pve'er making it blue for you before the 1h), then you should be shot without consequence.
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Aineko Macx
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Posted - 2011.05.03 16:39:00 -
[20]
Originally by: FishermansFriend No, you should be able to tractor loot owned by another person but you should still get flagged for it.
This. And
Originally by: Rented And I suspect you've all neglected to realize this would render you nearly unable to bait mission runners into destruction.
this. Give mission runners more chance to aggress, not less! Therefore not supported. ________________________ CCP: Where fixing bugs is a luxury, not an obligation. |
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Henry Haphorn
Gallente
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Posted - 2011.05.03 22:07:00 -
[21]
No. If I put in the effort in destroying the ship, then the wreck of said ship is mine and mine alone unless I feel generous enough to abandon it willingly.
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Maxx Overseer
Gallente Royal Advanced Industries Imperial Crimson Legion
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Posted - 2011.05.17 19:20:00 -
[22]
Why...
It's not broking so don't fix it --- --- --- --fly fast--
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Evelynn Marr
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Posted - 2011.05.18 00:49:00 -
[23]
Not supported.
The only thing that the OP will do is turn ninja looting into a carebear activity, removing all risk from it (and lots of the reward, as well).
This game is about player competition and conflict, which should end in ships exploding. The suggestion will just generate a bunch of smack in local, which is lame, tbh.
There are far better suggestions a few posts below: -making wrecks tractable (but with flagging) -making wrecks blue after an hour but these are not in the OP.
So, not supported.
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