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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.05.02 12:14:00 -
[31]
As a frequent flyer of the above mentioned travel fit with 3 or 4 WCS, I can tell you that your chances of catching one are very poor.
Positives: Immune to bubbles, can warp cloaked, if WCS fit laughs at your insta-locking inty, and has the tank and MWD to burn back to gate if things go really bad.
Negatives: Crap dps due to covert ops reconfiguration, multiple WCS gimps the locking range and speed, and slow align time.
Poor targeting and crap dps aren't a factor here, as the concept is to bust camps, not pop ships. Only the poor align time is a help to gate campers. Unfortunately, even if your dramiel/inty/etc decloaks the Tengu, it won't have enough tackle to keep it on grid. By that time, the Tengu will already be mostly aligned, and will warp away a couple seconds later. Forget turning around and bumping him.
I think the remote seboed focused point HIC is actually worth a try.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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Virtue Maulerant
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Posted - 2011.05.02 12:23:00 -
[32]
Originally by: Usagi Tsukino
Originally by: Kyle Tracer The ones who come into the system from the gate seem invulnerable to nullsec camps.
stupid idea
The point of nullsec isn't 23.5/7 camping either.Get a clue.
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Mag's
the united Negative Ten.
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Posted - 2011.05.02 12:31:00 -
[33]
Originally by: Tanya Tarajaka
Originally by: Jaangel There is no way to deal with them. There is no counter.
Remove them from game
Stop pandering to carebear Tears CCP.
The Whole point of a gate camp is you shouldnt be able to get through them.
Eve online is a PVP game. There should be no way to avoid PVP even if you wanted to.
Would hardly consider a gate camp true pvp.
This.
Gate camping is gay and the only true form of PvP, is solo PvP. Solo PvP is where you find an empty system and start self destruct. If you explode before anyone enters that system, you win.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Kyle Tracer
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Posted - 2011.05.02 12:37:00 -
[34]
Thanks for your replies. Believe it or not, I'm one of the few people here on this thread that isn't making a big deal out of this. People here are treating it as if gatecamps are completely useless and obsolete because of these ships. They're not. Balance isn't about invulnerability to gatecamps, it's about how much that invulnerability costs you in other aspects. I've looked into the stats, and came up with this:
They have horrible agility. They don't have big cargo holds. They have gimped firepower. They can barely even PvE in this configuration.
I guess I'll get back to camping and just ignore these guys, going for the other ships that always pass by. Yes, using a sphere-like formation 12km from the gate sounds interesting, but the problem with that is, for bigger ships like a BS, I need those ships to concentrate their firepower on that, so they need to lose their formation just to attack them. That formation just seems to be only useful if you want to get 50 people together for a camp (which, sadly I just don't have that many friends on Eve) and you lose some of your ability to catch the other guys.
It's a tradeoff, and as nice as it would be for my ego to catch an elusive Tengu, it's not something I'll cry and obsess over.
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Viktor Fyretracker
Caldari Fyretracker Heavy Industries
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Posted - 2011.05.02 13:32:00 -
[35]
Originally by: Jaangel There is no way to deal with them. There is no counter.
Remove them from game
Stop pandering to carebear Tears CCP.
The Whole point of a gate camp is you shouldnt be able to get through them.
Eve online is a PVP game. There should be no way to avoid PVP even if you wanted to.
Actually no the idea of a gate camp is to catch the low hanging fruit that cannot sneak passed it in some form. These ships are the not so low hanging fruit. A gate camp is never a 100% chance to turn a system into Fort Knox.
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Ocih
Amarr The Program Controlled Chaos
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Posted - 2011.05.02 14:35:00 -
[36]
I'd say final option and don't worry too much about my Legion. Worry about the Covert Cyno |
Ghoest
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Posted - 2011.05.02 14:43:00 -
[37]
Originally by: Kyle Tracer
They can barely even PvE in this configuration.
And even that is overstating their PVE capability.
The best I could come up with for ninja ratting was a Proteus and it was horrible. In gate running trim its much worse than a Pilgrim and a Pilgrim is pretty much the weakest DPS and can get by with ninja ratting.
Wherever you went - Here you are.
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Aloe Cloveris
The Greater Goon
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Posted - 2011.05.02 14:51:00 -
[38]
Originally by: Kay Rizen Dramiels. Idle with MWD on at the gate, go 12km/s toward the guy as he cloaks (keyboard shortcut approach, 100% speed). That's a 1 second decloak, fast-locker gets the point. There's no point in over a couple thousand scan res because of the latency in locking someone up.
Really couldn't say it any better myself. The Dramiel will accelerate and reach his last known location faster than a Stiletto/whateverinterceptor will (you don't have a whole lot of time to spare). |
Betty Bumfun
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Posted - 2011.05.02 14:57:00 -
[39]
Originally by: Capricorn 0ne Remote sensor boosted insta lock hic with focus point script.
MIND=BLOWN
nothing can lock you between being cloaked on jumping into system and activating your cov ops cloak. Unless you make a mistake.
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2011.05.02 16:10:00 -
[40]
Edited by: Jowen Datloran on 02/05/2011 16:13:52
So, a single type of ship with a single type of setup stand a pretty good chance of avoiding a gate camp?
Whoha, this calls for dramastic rebalancing of all ships in EVE. I suggest we start with super caps immediately.
Originally by: Kay Rizen Dramiels. Idle with MWD on at the gate, go 12km/s toward the guy as he cloaks (keyboard shortcut approach, 100% speed). That's a 1 second decloak, fast-locker gets the point. There's no point in over a couple thousand scan res because of the latency in locking someone up.
You know, I fill my low slots up with Warp Core Stabilizers on my Cov-Ops cloaked, interdicting nullifying strategic cruiser just for this case.
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |
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Internet Knight
The Kobayashi Maru
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Posted - 2011.05.02 16:19:00 -
[41]
Originally by: Kyle Tracer is there something we could do to improve our chances of getting these buggers?
Other than luck (spawning 500m away from another ship sitting still and thus preventing you from instantly recloaking), my suggestion is to orbit the gate at 12 to 14km with dromes out; the more pilots you have, the better. The idea here is that if he runs back to the gate, there's not much you can do really - momentum is generally enough to jump back, even if he isn't able to cloak back up. However, you can prevent him from going forward by preventing him from staying cloaked. No cloak = instant lock by 5 or 6 ceptors = points = dead.
But, honestly, I think there are better things to do with your time.
---
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hired goon
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Posted - 2011.05.02 16:37:00 -
[42]
Tears from both sides
Thread delivers
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Aloe Cloveris
The Greater Goon
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Posted - 2011.05.02 17:16:00 -
[43]
Originally by: Jowen Datloran
You know, I fill my low slots up with Warp Core Stabilizers on my Cov-Ops cloaked, interdicting nullifying strategic cruiser just for this case.
Improves your already stacked chances, I suppose. Doesn't make you invincible to scripted/multiple points though.
itkm: JUSTICE |
FeralShadow
RipStar. United Front Alliance
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Posted - 2011.05.02 17:44:00 -
[44]
Edited by: FeralShadow on 02/05/2011 17:45:19
Originally by: Joe Phoenix Who cares, its hard enough for people to get through camps anyway, lay off the people who don't want to get killed for your lols.
Just want to point out that if they dont want to get killed then that's fine. It's the people who dont want to get killed but then ninja rat in one of your systems for days on end, or lights a cyno on a POS and lets the entire enemy fleet in, or any number of other very harmful and destructive things that couldn't be stopped because we can't catch the single tengu.
Also: I stopped reading all the rest of the posts from this point on. Figured it was a flame fest. _______________________________________________ "If you want to taste the ground, feel free to attack." - Kenshin Himura
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Elmer Dunley Horsekoch
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Posted - 2011.05.02 17:48:00 -
[45]
Originally by: FeralShadow
Just want to point out that if they dont want to get killed then that's fine. It's the people who dont want to get killed but then ninja rat in one of your systems for days on end, or lights a cyno on a POS and lets the entire enemy fleet in, or any number of other very harmful and destructive things that couldn't be stopped because we can't catch the single tengu.
Also: I stopped reading all the rest of the posts from this point on. Figured it was a flame fest.
You should prob jam that system if it's that important to you bro.
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Anne Arqui
Minmatar Diamonds in the Rough Enterprises
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Posted - 2011.05.03 04:54:00 -
[46]
This a hidden "nerf afk cloakers" thread?
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TImora Fosty
Solar Pride Against ALL Authorities
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Posted - 2011.05.03 05:26:00 -
[47]
One word - Dramiel
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2011.05.03 07:32:00 -
[48]
Originally by: Aloe Cloveris
Originally by: Jowen Datloran
... Quote:
Improves your already stacked chances, I suppose. Doesn't make you invincible to scripted/multiple points though.
itkm: JUSTICE
Not totally invincible, right, but with a full rack of Warp Core Stabs in the low slots, algility enhancing rigs, MWD and ECM Bursts in the mid slots I am getting pretty damn close.
When I want to travel, I travel.
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2011.05.03 07:48:00 -
[49]
No leave us alone!
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
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Ilya Pasternak
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Posted - 2011.05.03 09:09:00 -
[50]
Edited by: Ilya Pasternak on 03/05/2011 09:09:40 If you were to listen to the people in this thread, you'd walk away from the computer believing that a Covert T3 w/ Interdiction Nullification is an impossible ship to kill in New Eden. That couldn't be so wrong. The solution is just so simple and works 95% of the time.
Sensor Boosted Interceptor w/ Disruptor
There, I posted the solution. It works if you have an Interceptor pilot worth their salt. If you can't manage that, then you shouldn't be PvPing to begin with. Also, a "gate camp" is not PvP. Neither is null-security combat technically PvP. Both are straight up the definition of blob warfare.
The only real PvP is in low-sec.
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Eyup Mi'duck
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Posted - 2011.05.03 11:46:00 -
[51]
Originally by: Kyle Tracer We *almost* managed to wipe one out when they came into our camp from the same system, as it looked like he took several seconds to actually make the jump after arriving, and we smartbombed him to half his armor, but he still was able to escape.
More smartbombs required?
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Discrodia
Gallente The Scope
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Posted - 2011.05.03 12:36:00 -
[52]
They paid a premium to avoid being caught, just like how HICs cost a lot to make bubbles and how Covops cost alot to move while cloaked.
Ergo, just accept you'll rarely catch those people and move on. Most pilots lack the capability to dodge your gatecamps and as these camp-dodgers aren't in the majority just accept that your camp isn't totally impenetrable and get on with your life.
Originally by: anonymous WE JUST DID SCIENCE!
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Gogela
Freeport Exploration
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Posted - 2011.05.03 15:54:00 -
[53]
Edited by: Gogela on 03/05/2011 15:54:53 As a guy who pulls this stuff all the time, I would like to say if we are going to fix the cloaky interdiction nullifier issue than we should also fix blockade runners in low sec. I agree that nothing should be uncatchable, but if you are reasonably careful I'm the first to admit that blockade runners in lowsec and nullified cloaky tengus in null sec are UNCATCHABLE. I've breezed through huge camps camps back-to-back in null like they aren't even there. I've never been caught, and I never will be. I even taunt the gate campers when I go through. Contrary to what you may think though... I want this fixed too. I'm the first to admit that this is BS. ...but as long as I can do it I will. The answer is simple and it already exists in game. Take a look in the EvE item database on BattleClinic (Anti-Cloaking Pulse). Why is this so hard? Just make it available for capsuleers and all the cloaky complainers go away... and large bubbled camps in null sec will have a snowball's chance in hell of catching me in my Tengu. Until then, they do not. Suck it up.
"A hungry man will tell you anything if you give him a cookie." |
Holdout
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Posted - 2011.05.03 16:28:00 -
[54]
I regularly laugh at gate campers nerd raging when somebody gets through.
Griefer tears, only good tears.
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Doddy
Excidium. Executive Outcomes
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Posted - 2011.05.03 19:50:00 -
[55]
It is impossible to catch one flown well without help from lag, one flown by someone who takes that split second too long to go from initiating warp to activating cloak etc. can be caught by a remote sebo recon or inty and it feels pretty damn good.
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Tullaris Iceblade
Caldari Deep Core Mining Inc.
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Posted - 2011.05.03 19:56:00 -
[56]
It's a tech 3 cruiser, frankly if you were able to catch and kill them as easily as any other ship it would be ridiculous. The whole point of them is that they are more technologically advanced than anything else, that doesn't mean they should be able to destroy anything that crosses their path but it does mean that they should be able to escape from a gate camp set up by those with inferior technology.
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Trader20
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Posted - 2011.05.03 20:13:00 -
[57]
Edited by: Trader20 on 03/05/2011 20:15:46
Ares with 2 sb/scan res scripts and scan res mods and a bunch of ships rsb you...
just gotta hope the server can keep up with ur fast lock time
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Caretaking Sunofabitcch Quigglywobbl
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Posted - 2011.05.03 20:21:00 -
[58]
I hav a counter to the counter though.. its called "cloaky warp trick with interdiction nullifier end game GTFOery"
no need to explain here
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Hermann Fegelein
Amarr
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Posted - 2011.05.03 21:29:00 -
[59]
Originally by: Jaangel There is no way to deal with them. There is no counter.
Remove them from game
Stop pandering to carebear Tears CCP.
The Whole point of a gate camp is you shouldnt be able to get through them.
Eve online is a PVP game. There should be no way to avoid PVP even if you wanted to.
Hasn't CCP done enough to cater tho the PVP community? Once you enter the system of a corp you either get insta blobbed or chased until you get to high sec. They also haven't done much to stop botting which is reducing ship and module prices, another plus for the PVP community. Unsanctioned PVP can also happen anywhere at anytime.
Point is, PVP players already have a lot. If ships getting passed gatecamps is harmful to corp security then simply learn how to use interceptors.
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Brigen sie mich Fegelein! FEGELEIN! FEGELEIN FEGELEIN! |
Trader20
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Posted - 2011.05.03 21:46:00 -
[60]
Ok I got a fix. Add a web effect to bubbles
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